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Kilnmouth Dragon
   ( 7)
Creature — Dragon
(5/5)
Amplify 3 <I>(As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)</I> Flying : This creature deals damage equal to the number of +1/+1 counters on it to any target.
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Kitsune Dawnblade
  ( 5)
Creature — Fox Samurai
(2/3)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) When this creature enters, you may tap target creature.
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Kjeldoran Outrider
  ( 2)
Creature — Human Soldier
(2/2)
: This creature gets +0/+1 until end of turn.
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Kjeldoran Royal Guard
   ( 5)
Creature — Human Soldier
(2/5)
: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to this creature instead.
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Krosan Vorine
  ( 4)
Creature — Cat Beast
(3/2)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) This creature can't be blocked by more than one creature.
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Kurgadon
  ( 5)
Creature — Beast
(3/3)
Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on this creature.
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Kyren Sniper
  ( 3)
Creature — Goblin
(1/1)
At the beginning of your upkeep, you may have this creature deal 1 damage to target player or planeswalker.
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Labro Bot
 ( 5)
Host Artifact Creature — Dog
(3/3)
When this creature enters, return target host card or card with augment from your graveyard to your hand.
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Lay Waste
  ( 4)
Sorcery
Destroy target land. Cycling ( , Discard this card: Draw a card.)
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Leashling
 ( 6)
Artifact Creature — Dog
(3/3)
Put a card from your hand on top of your library: Return this creature to its owner's hand.
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Leonin Abunas
  ( 4)
Creature — Cat Cleric
(2/5)
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
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Leveler
 ( 5)
Artifact Creature — Juggernaut
(10/10)
When this creature enters, exile all cards from your library.
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Loaming Shaman
  ( 3)
Creature — Centaur Shaman
(3/2)
When this creature enters, target player shuffles any number of target cards from their graveyard into their library.
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Loxodon Gatekeeper
   ( 4)
Creature — Elephant Soldier
(2/3)
Artifacts, creatures, and lands your opponents control enter tapped.
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Magnivore
   ( 4)
Creature — Lhurgoyf
(*/*)
Haste (This creature can attack and as soon as it comes under your control.) Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
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Mana Flare
  ( 3)
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
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Mass Mutiny
   ( 5)
Sorcery
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
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Matsu-Tribe Sniper
  ( 2)
Creature — Snake Warrior Archer
(1/1)
: This creature deals 1 damage to target creature with flying.
Whenever this creature deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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Memnarch
 ( 7)
Legendary Artifact Creature — Wizard
(4/5)
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Merry-Go-Round (Merry-Go-Round (a))
( 0)
Artifact — Attraction
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.) Lights — 2, 6
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Merry-Go-Round (Merry-Go-Round (b))
( 0)
Artifact — Attraction
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.) Lights — 5, 6
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Minotaur Tactician
  ( 4)
Creature — Minotaur
(1/1)
Haste This creature gets +1/+1 as long as you control a white creature. This creature gets +1/+1 as long as you control a blue creature.
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Mobilization
  ( 3)
Enchantment
Soldier creatures have vigilance.  : Create a 1/1 white Soldier creature token.
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Momentum
  ( 3)
Enchantment — Aura
Enchant creature At the beginning of your upkeep, you may put a growth counter on this Aura. Enchanted creature gets +1/+1 for each growth counter on this Aura.
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Monkey Cage
 ( 5)
Artifact
When a creature enters, sacrifice this artifact and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.
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Morinfen
   ( 5)
Legendary Creature — Phyrexian Horror
(5/4)
Flying Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Mourner's Shield
 ( 4)
Artifact
Imprint — When this artifact enters, you may exile target card from a graveyard. , : Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.
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Murkfiend Liege
    ( 5)
Creature — Horror
(4/4)
Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.
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Nantuko Husk
  ( 3)
Creature — Zombie Insect
(2/2)
Sacrifice a creature: This creature gets +2/+2 until end of turn.
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Nezumi Cutthroat
  ( 2)
Creature — Rat Warrior
(2/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) This creature can't block.
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Nightmare
  ( 6)
Creature — Nightmare Horse
(*/*)
Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.
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Nim Replica
 ( 3)
Artifact Creature — Zombie
(3/1)
 , Sacrifice this creature: Target creature gets -1/-1 until end of turn.
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No Rest for the Wicked
  ( 2)
Enchantment
Sacrifice this enchantment: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
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Orim's Thunder
  ( 3)
Instant
Kicker (You may pay an additional as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
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Overrun
    ( 5)
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
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Parallax Tide
   ( 4)
Enchantment
Fading 5 <I>(This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I> Remove a fade counter from this enchantment: Exile target land. When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
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Phantom Centaur
   ( 4)
Creature — Centaur Spirit
(2/0)
Protection from black This creature enters with three +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
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Phyrexian Arena
   ( 3)
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
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Phyrexian Gargantua
   ( 6)
Creature — Phyrexian Horror
(4/4)
When this creature enters, you draw two cards and you lose 2 life.
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Phyrexian Monitor
  ( 4)
Creature — Phyrexian Skeleton
(2/2)
: Regenerate this creature.
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Plague of Vermin
  ( 7)
Sorcery
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
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Pride of Lions
   ( 5)
Creature — Cat
(4/4)
You may have this creature assign its combat damage as though it weren't blocked.
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Puncture Blast
  ( 3)
Instant
Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to any target.
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Quillspike
  ( 3)
Creature — Beast
(1/1)
, Remove a -1/-1 counter from a creature you control: This creature gets +3/+3 until end of turn.
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Qumulox
   ( 8)
Creature — Beast
(5/4)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying
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Radiate
   ( 5)
Instant
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
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Raise Dead
 ( 1)
Sorcery
Return target creature card from your graveyard to your hand.
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Ravenous Rats
  ( 2)
Creature — Rat
(1/1)
When this creature enters, target opponent discards a card.
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Ray of Distortion
  ( 4)
Instant
Destroy target artifact or enchantment. Flashback   (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Razorjaw Oni
  ( 4)
Creature — Demon Spirit
(4/5)
Black creatures can't block.
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Razortooth Rats
  ( 3)
Creature — Rat
(2/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Renounce
  ( 2)
Instant
Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.
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Rhox
   ( 6)
Creature — Rhino Beast
(5/5)
You may have this creature assign its combat damage as though it weren't blocked.  : Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Riftwing Cloudskate
   ( 5)
Creature — Illusion
(2/2)
Flying When this creature enters, return target permanent to its owner's hand. Suspend 3— (Rather than cast this card from your hand, you may pay  and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
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Rith, the Awakener
    ( 6)
Legendary Creature — Dragon
(6/6)
Flying Whenever Rith deals combat damage to a player, you may pay  . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
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Ronom Unicorn
  ( 2)
Creature — Unicorn
(2/2)
Sacrifice this creature: Destroy target enchantment.
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Rotting Legion
  ( 5)
Creature — Zombie
(4/5)
This creature enters tapped.
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Rumbling Slum
    ( 4)
Creature — Elemental
(5/5)
At the beginning of your upkeep, this creature deals 1 damage to each player.
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Rust Tick
 ( 3)
Artifact Creature — Insect
(1/3)
You may choose not to untap this creature during your untap step. , : Tap target artifact. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
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Sabertooth Alley Cat
   ( 3)
Creature — Cat
(2/1)
This creature attacks each combat if able.  : Creatures without defender can't block this creature this turn.
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Sakura-Tribe Elder
  ( 2)
Creature — Snake Shaman
(1/1)
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Saproling Burst
  ( 5)
Enchantment
Fading 7 (This enchantment enters with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from this enchantment: Create a green Saproling creature token. It has "This token's power and toughness are each equal to the number of fade counters on Saproling Burst." When this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.
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Shimmering Wings
 ( 1)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) : Return this Aura to its owner's hand.
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Siege Wurm
   ( 7)
Creature — Wurm
(5/5)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Trample
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Skeletal Kathari
  ( 5)
Creature — Bird Skeleton
(3/2)
Flying , Sacrifice a creature: Regenerate this creature.
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Skyseer's Chariot
  ( 2)
Artifact — Vehicle
(3/3)
Flying As this Vehicle enters, choose a nonland card name. Activated abilities of sources with the chosen name cost more to activate. Crew 2
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Skyshroud Ridgeback
 ( 1)
Creature — Beast
(2/3)
Fading 2 <I>(This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>
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Smother
  ( 2)
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
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Snake Pit
  ( 4)
Enchantment
Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
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Sokenzan Spellblade
  ( 5)
Creature — Ogre Samurai Shaman
(2/3)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)  : This creature gets +X/+0 until end of turn, where X is the number of cards in your hand.
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Soldier Replica
 ( 3)
Artifact Creature — Soldier
(1/3)
 , Sacrifice this creature: It deals 3 damage to target attacking or blocking creature.
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Sosuke, Son of Seshiro
   ( 4)
Legendary Creature — Snake Warrior
(3/4)
Other Snake creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
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Soul Manipulation
   ( 3)
Instant
Choose one or both — • Counter target creature spell. • Return target creature card from your graveyard to your hand.
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Soul Scourge
  ( 5)
Creature — Nightmare Horror
(3/2)
Flying When this creature enters, target player loses 3 life. When this creature leaves the battlefield, that player gains 3 life.
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Soul Snare
 ( 1)
Enchantment
, Sacrifice this enchantment: Exile target creature that's attacking you or a planeswalker you control.
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Spear Spewer
 ( 1)
Creature — Goblin Warrior
(0/2)
Defender : This creature deals 1 damage to each player.
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Squall
  ( 3)
Sorcery
Squall deals 2 damage to each creature with flying.
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Squirrel Mob
   ( 3)
Creature — Squirrel
(2/2)
This creature gets +1/+1 for each other Squirrel on the battlefield.
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Steam-Powered
( 0)
Artifact Creature — Construct
(+0/+4)
:
Augment ( , Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
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Steel Squirrel
 ( 2)
Artifact Creature — Squirrel
(1/1)
Whenever you roll a 5 or higher on a die, this creature gets +X/+X until end of turn, where X is the result. : Roll a six-sided die.
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Steelclad Serpent
  ( 6)
Artifact Creature — Serpent
(4/5)
This creature can't attack unless you control another artifact.
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Stomp and Howl
  ( 3)
Sorcery
Destroy target artifact and target enchantment.
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Sutured Ghoul
    ( 7)
Creature — Zombie
(*/*)
Trample As this creature enters, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
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Test of Endurance
   ( 4)
Enchantment
At the beginning of your upkeep, if you have 50 or more life, you win the game.
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Thallid Shell-Dweller
  ( 2)
Creature — Fungus
(0/5)
Defender At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
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Tireless Tribe
 ( 1)
Creature — Human Nomad
(1/1)
Discard a card: This creature gets +0/+4 until end of turn.
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Tivadar of Thorn
   ( 3)
Legendary Creature — Human Knight
(2/2)
First strike, protection from red When Tivadar enters, destroy target Goblin.
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Tower Drake
  ( 3)
Creature — Drake
(2/1)
Flying : This creature gets +0/+1 until end of turn.
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