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Olivia, Mobilized for War
   ( 3)
Legendary Creature — Vampire Knight
(3/3)
Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
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Oloro, Ageless Ascetic
    ( 6)
Legendary Creature — Giant Soldier
(4/5)
At the beginning of your upkeep, you gain 2 life. Whenever you gain life, you may pay . If you do, draw a card and each opponent loses 1 life. At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.
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Open the Omenpaths
  ( 3)
Instant
Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn.
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Painsmith
  ( 2)
Creature — Human Artificer
(2/1)
Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.
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Phyrexian Crusader
   ( 3)
Creature — Zombie Knight
(2/2)
First strike, protection from red and from white Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Pia and Kiran Nalaar
   ( 4)
Legendary Creature — Human Artificer
(2/2)
When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.  , Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.
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Plated Geopede
  ( 2)
Creature — Insect
(1/1)
First strike Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
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Porcelain Legionnaire
  ( 3)
Artifact Creature — Soldier
(3/1)
( can be paid with either or 2 life.) First strike
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Prodigal Sorcerer
  ( 3)
Creature — Human Wizard
(1/1)
: Prodigal Sorcerer deals 1 damage to any target.
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Puncturing Blow
   ( 4)
Sorcery
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
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Purphoros, Bronze-Blooded
  ( 5)
Legendary Enchantment Creature — God
(7/6)
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste.  : You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
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Purphoros, God of the Forge
  ( 4)
Legendary Enchantment Creature — God
(6/5)
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.  : Creatures you control get +1/+0 until end of turn.
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Queen of Ice
  ( 3)
Creature — Human Noble Wizard
(2/3)
Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.
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Queen of Ice (Rage of Winter)
  ( 2)
Sorcery — Adventure
Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.)
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Rakdos Trumpeter
  ( 2)
Creature — Human Shaman
(1/3)
Menace (This creature can't be blocked except by two or more creatures.)  : Rakdos Trumpeter gets +2/+0 until end of turn.
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Ral Zarek
   ( 4)
Legendary Planeswalker — Ral
(4)
+1: Tap target permanent, then untap another target permanent. −2: Ral Zarek deals 3 damage to any target. −7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
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Remember the Fallen
  ( 3)
Sorcery
Choose one or both — • Return target creature card from your graveyard to your hand. • Return target artifact card from your graveyard to your hand.
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Requiem Angel
  ( 6)
Creature — Angel
(5/5)
Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
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Revel in Riches
  ( 5)
Enchantment
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
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Riddlesmith
  ( 2)
Creature — Human Artificer
(2/1)
Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
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Rod of Ruin
 ( 4)
Artifact
, : Rod of Ruin deals 1 damage to any target.
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Reduce // Rubble (Rubble)
  ( 3)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step.
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Sandstone Oracle
 ( 7)
Artifact Creature — Sphinx
(4/4)
Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
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Sarkhan Unbroken
    ( 5)
Legendary Planeswalker — Sarkhan
(4)
+1: Draw a card, then add one mana of any color. −2: Create a 4/4 red Dragon creature token with flying. −8: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
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Shining Armor
  ( 2)
Artifact — Equipment
Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Skeletal Grimace
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has " : Regenerate this creature."
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Skittering Invasion
 ( 7)
Tribal Sorcery — Eldrazi
Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
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Soldier of the Pantheon
 ( 1)
Creature — Human Soldier
(2/1)
Protection from multicolored Whenever an opponent casts a multicolored spell, you gain 1 life.
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Solemn Recruit
   ( 3)
Creature — Dwarf Warrior
(2/2)
Double strike Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.
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Solidarity of Heroes
  ( 2)
Instant
Strive — This spell costs  more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
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Sorin, Grim Nemesis
   ( 6)
Legendary Planeswalker — Sorin
(6)
+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value. −X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. −9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.
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Spark Double
  ( 4)
Creature — Illusion
(0/0)
You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary if that permanent is legendary.
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Splinterfright
  ( 3)
Creature — Elemental
(*/*)
Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards.
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Starfield Mystic
  ( 2)
Creature — Human Cleric
(2/2)
Enchantment spells you cast cost less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
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Struggle // Survive (Survive)
  ( 2)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their graveyard into their library.
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Sword-Point Diplomacy
  ( 3)
Sorcery
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
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Tamiyo, the Moon Sage
   ( 5)
Legendary Planeswalker — Tamiyo
(4)
+1: Tap target permanent. It doesn't untap during its controller's next untap step. −2: Draw a card for each tapped creature target player controls. −8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
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Taranika, Akroan Veteran
   ( 3)
Legendary Creature — Human Soldier
(3/3)
Vigilance Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
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Tiana, Ship's Caretaker
   ( 5)
Legendary Creature — Angel Artificer
(3/3)
Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
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Tireless Tracker
  ( 3)
Creature — Human Scout
(3/2)
Whenever a land enters the battlefield under your control, investigate. (Create a colorless Clue artifact token with " , Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
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Tuvasa the Sunlit
   ( 3)
Legendary Creature — Merfolk Shaman
(1/1)
Tuvasa the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card.
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Umezawa's Charm
  ( 2)
Instant
Choose one — • Target creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life.
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Vampire Hexmage
  ( 2)
Creature — Vampire Shaman
(2/1)
First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent.
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Vanquish the Foul
  ( 6)
Sorcery
Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Venser, Shaper Savant
   ( 4)
Legendary Creature — Human Wizard
(2/2)
Flash When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
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Venser, the Sojourner
   ( 5)
Legendary Planeswalker — Venser
(3)
+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. −1: Creatures can't be blocked this turn. −8: You get an emblem with "Whenever you cast a spell, exile target permanent."
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Watchful Automaton
 ( 3)
Artifact Creature — Construct
(2/2)
 : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Withengar Unbound
( 0)
Legendary Creature — Demon
(13/13)
Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
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Worst Fears
  ( 8)
Sorcery
You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
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Wrexial, the Risen Deep
    ( 6)
Legendary Creature — Kraken
(5/8)
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard this turn, exile it instead.
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Yeva, Nature's Herald
   ( 4)
Legendary Creature — Elf Shaman
(4/4)
Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash.
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Yeva's Forcemage
  ( 3)
Creature — Elf Shaman
(2/2)
When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.
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