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"Nils Hamm" (149)

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Paradoxical Outcome
Paradoxical Outcome 3Blue (4)
Instant

Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.

Kaladesh (Rare)
Path of Peace
Path of Peace 3White (4)
Sorcery

Destroy target creature. Its owner gains 4 life.

Masters 25 (Common)
Pathbreaker Wurm
Pathbreaker Wurm 4GreenGreen (6)
Creature — Wurm (6/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.

Avacyn Restored (Common)
Perfected Form
Perfected Form (0)
Creature — Insect Horror (5/4)

Flying

Shadows over Innistrad (Uncommon)
Phantasmal Image
Phantasmal Image 1Blue (2)
Creature — Illusion (0/0)

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."

Modern Masters 2017 Edition (Rare)
Other Versions
Magic 2012 (Rare)
Pith Driller
Pith Driller 4Phyrexian Black (5)
Artifact Creature — Horror (2/4)

(Phyrexian Black can be paid with either Black or 2 life.)

When Pith Driller enters the battlefield, put a -1/-1 counter on target creature.

New Phyrexia (Common)
Plains
Plains (0)
Basic Land — Plains

W

Core Set 2020 (Land)
Other Versions
Magic 2013 (Land)
Magic 2014 Core Set (Land)
Magic 2015 Core Set (Land)
Commander 2015 (Land)
Commander Anthology 2018 (Land)
Core Set 2019 (Land)
Plumeveil
Plumeveil White or BlueWhite or BlueWhite or Blue (3)
Creature — Elemental (4/4)

Flash

Defender, flying

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Modern Masters (Uncommon)
Rain of Revelation
Rain of Revelation 3Blue (4)
Instant

Draw three cards, then discard a card.

Modern Horizons (Common)
Rakshasa Vizier
Rakshasa Vizier 2BlackGreenBlue (5)
Creature — Cat Demon (4/4)

Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.

Khans of Tarkir (Rare)
Rally the Ancestors
Rally the Ancestors Variable ColorlessWhiteWhite (2)
Instant

Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.

Fate Reforged (Rare)
Recover
Recover 2Black (3)
Sorcery

Return target creature card from your graveyard to your hand.

Draw a card.

Rivals of Ixalan (Common)
Rosemane Centaur
Rosemane Centaur 3GreenWhite (5)
Creature — Centaur Soldier (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Vigilance

Guilds of Ravnica (Common)
Rot Wolf
Rot Wolf 2Green (3)
Creature — Wolf (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.

Mirrodin Besieged (Common)
Rotting Mastodon
Rotting Mastodon 4Black (5)
Creature — Zombie Elephant (2/8)

Khans of Tarkir (Common)
Sanctum Spirit
Sanctum Spirit 3White (4)
Creature — Spirit (3/2)

Lifelink

Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Sauroform Hybrid
Sauroform Hybrid 1Green (2)
Creature — Human Lizard Warrior (2/2)

4GreenGreen: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Ravnica Allegiance (Common)
Scab-Clan Charger
Scab-Clan Charger 3Green (4)
Creature — Centaur Warrior (2/4)

Bloodrush — 1Green, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

Gatecrash (Common)
Sewer Nemesis
Sewer Nemesis 3Black (4)
Creature — Horror (*/*)

As Sewer Nemesis enters the battlefield, choose a player.

Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.

Whenever the chosen player casts a spell, that player puts the top card of their library into their graveyard.

Commander Anthology 2018 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Sewer Shambler
Sewer Shambler 2Black (3)
Creature — Zombie (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Scavenge 2Black (2Black, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Shambling Remains
Shambling Remains 1BlackRed (3)
Creature — Zombie Horror (4/3)

Shambling Remains can't block.

Unearth BlackRed (BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Conflux (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Sigiled Starfish
Sigiled Starfish 1Blue (2)
Creature — Starfish (0/3)

Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Commander 2018 (Uncommon)
Other Versions
Journey into Nyx (Common)
Magic Origins (Uncommon)
Silumgar's Command
Silumgar's Command 3BlueBlack (5)
Instant

Choose two —

• Counter target noncreature spell.

• Return target permanent to its owner's hand.

• Target creature gets -3/-3 until end of turn.

• Destroy target planeswalker.

Commander 2017 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Sip of Hemlock
Sip of Hemlock 4BlackBlack (6)
Sorcery

Destroy target creature. Its controller loses 2 life.

Theros (Common)
Skin Invasion
Skin Invasion Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature attacks each combat if able.

When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.

Shadows over Innistrad (Uncommon)
Skin Shedder
Skin Shedder (0)
Creature — Insect Horror (3/4)

Shadows over Innistrad (Uncommon)
Skullbriar, the Walking Grave
Skullbriar, the Walking Grave BlackGreen (2)
Legendary Creature — Zombie Elemental (1/1)

Haste

Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.

Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

Commander Anthology 2018 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Sootwalkers
Sootwalkers 2Black or RedBlack or Red (4)
Creature — Elemental Rogue (3/3)

Sootwalkers can't be blocked by white creatures.

Shadowmoor (Common)
Spawning Pool
Spawning Pool (0)
Land

Spawning Pool enters the battlefield tapped.

Tap: Add Black.

1Black: Spawning Pool becomes a 1/1 black Skeleton creature with "Black: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Tenth Edition (Uncommon)
Stinkweed Imp
Stinkweed Imp 2Black (3)
Creature — Imp (1/2)

Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Guild Kit: Golgari (Common)
Other Versions
Duel Decks: Divine vs. Demonic (Common)
Duel Decks: Izzet vs. Golgari (Common)
Modern Masters (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Stitchwing Skaab
Stitchwing Skaab 3Blue (4)
Creature — Zombie Horror (3/1)

Flying

1Blue, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.

Shadows over Innistrad (Uncommon)
Supply Caravan
Supply Caravan 4White (5)
Creature — Camel (3/5)

When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.

Amonkhet (Common)
Swift Spinner
Swift Spinner 3Green (4)
Creature — Spider (2/3)

Flash (You may cast this spell any time you could cast an instant.)

Reach (This creature can block creatures with flying.)

Eldritch Moon (Common)
Talonrend
Talonrend 4Blue (5)
Creature — Elemental (0/5)

Flying

Blue or Red: Talonrend gets +1/-1 until end of turn.

Eventide (Uncommon)
Tattered Haunter
Tattered Haunter 1Blue (2)
Creature — Spirit (2/1)

Flying

Tattered Haunter can block only creatures with flying.

Eldritch Moon (Common)
Temur War Shaman
Temur War Shaman 4GreenGreen (6)
Creature — Human Shaman (4/5)

When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.

Fate Reforged (Rare)
Thragtusk
Thragtusk 4Green (5)
Creature — Beast (5/3)

When Thragtusk enters the battlefield, you gain 5 life.

When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

Commander 2019 (Rare)
Other Versions
Magic 2013 (Rare)
Modern Masters 2017 Edition (Rare)
Archenemy: Nicol Bolas (Rare)
Toil // Trouble (Toil)
Toil // Trouble (Toil) 2Black (3)
Sorcery

Target player draws two cards and loses 2 life.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Trigon of Corruption
Trigon of Corruption 4 (4)
Artifact

Trigon of Corruption enters the battlefield with three charge counters on it.

BlackBlack, Tap: Put a charge counter on Trigon of Corruption.

2, Tap, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.

Scars of Mirrodin (Uncommon)
Toil // Trouble (Trouble)
Toil // Trouble (Trouble) 2Red (3)
Sorcery

Trouble deals damage to target player equal to the number of cards in that player's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Undergrowth Scavenger
Undergrowth Scavenger 3Green (4)
Creature — Fungus Horror (0/0)

Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.

Magic 2015 Core Set (Common)
Unsummon
Unsummon Blue (1)
Instant

Return target creature to its owner's hand.

Hour of Devastation (Common)
Vampire Revenant
Vampire Revenant 3Black (4)
Creature — Vampire Spirit (3/1)

Flying

Rivals of Ixalan (Common)
Wandering Graybeard
Wandering Graybeard 3WhiteWhite (5)
Creature — Giant Wizard (4/4)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.

Morningtide (Uncommon)
Warden of Evos Isle
Warden of Evos Isle 2Blue (3)
Creature — Bird Wizard (2/2)

Flying

Creature spells with flying you cast cost 1 less to cast.

Core Set 2020 (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Eternal Masters (Common)
Alive // Well (Well)
Alive // Well (Well) White (1)
Sorcery

You gain 2 life for each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Wrecking Ogre
Wrecking Ogre 4Red (5)
Creature — Ogre Warrior (3/3)

Double strike

Bloodrush — 3RedRed, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

Gatecrash (Rare)
Wretched Banquet
Wretched Banquet Black (1)
Sorcery

Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.

Conflux (Common)
Zombie Outlander
Zombie Outlander BlueBlack (2)
Creature — Zombie Scout (2/2)

Protection from green

Conflux (Common)
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