"Paolo Parente" (126)

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Sokenzan Bruiser
Sokenzan Bruiser 4Red (5)
Creature — Ogre Warrior (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Champions of Kamigawa (Common)
Spark Mage
Spark Mage Red (1)
Creature — Dwarf Wizard (1/1)

Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.

Odyssey (Uncommon)
Stamina 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature has vigilance.

Sacrifice Stamina: Regenerate enchanted creature.

Mercadian Masques (Uncommon)
Steel Leaf Paladin
Steel Leaf Paladin 4GreenWhite (6)
Creature — Elf Knight (4/4)

First strike

When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.

Planeshift (Common)
Stinging Licid
Stinging Licid 1Blue (2)
Creature — Licid (1/1)

1Blue, Tap: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Blue to end this effect.

Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.

Tempest (Uncommon)
Tel-Jilad Outrider
Tel-Jilad Outrider 3Green (4)
Creature — Elf Warrior (3/1)

Protection from artifacts

Darksteel (Common)
Tel-Jilad Wolf
Tel-Jilad Wolf 2Green (3)
Creature — Wolf (2/2)

Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn.

Darksteel (Common)
Tenza, Godo's Maul
Tenza, Godo's Maul 3 (3)
Legendary Artifact — Equipment

Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Uncommon)
Tephraderm 4Red (5)
Creature — Beast (4/5)

Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature.

Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.

Onslaught (Rare)
Thing from the Deep
Thing from the Deep 6BlueBlueBlue (9)
Creature — Leviathan (9/9)

Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.

Portal (Rare)
Throat Slitter
Throat Slitter 4Black (5)
Creature — Rat Ninja (2/2)

Ninjutsu 2Black (2Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.

Betrayers of Kamigawa (Uncommon)
Thundering Wurm
Thundering Wurm 2Green (3)
Creature — Wurm (4/4)

When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card.

Portal (Rare)
Time Stretch
Time Stretch 8BlueBlue (10)

Target player takes two extra turns after this one.

Odyssey (Rare)
Titanium Golem
Titanium Golem 5 (5)
Artifact Creature — Golem (3/3)

1White: Titanium Golem gains first strike until end of turn.

Mirrodin (Common)
Torment 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

Stronghold (Common)
Torpid Moloch
Torpid Moloch Red (1)
Creature — Lizard (3/2)

Defender (This creature can't attack.)

Sacrifice three lands: Torpid Moloch loses defender until end of turn.

Ravnica: City of Guilds (Common)
Urza's Guilt
Urza's Guilt 2BlueBlack (4)

Each player draws two cards, then discards three cards, then loses 4 life.

Planeshift (Rare)
Veiled Crocodile
Veiled Crocodile 2Blue (3)

When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.

Urza's Saga (Rare)
Vengeance 3White (4)

Destroy target tapped creature.

Ninth Edition (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Veteran Brawlers
Veteran Brawlers 1Red (2)
Creature — Human Soldier (4/4)

Veteran Brawlers can't attack if defending player controls an untapped land.

Veteran Brawlers can't block if you control an untapped land.

Prophecy (Rare)
Warpath 3Red (4)

Warpath deals 3 damage to each blocking creature and each blocked creature.

Mercadian Masques (Uncommon)
Waterfront Bouncer
Waterfront Bouncer 1Blue (2)
Creature — Merfolk Spellshaper (1/1)

Blue, Tap, Discard a card: Return target creature to its owner's hand.

Mercadian Masques (Common)
Western Paladin
Western Paladin 2BlackBlack (4)
Creature — Zombie Knight (3/3)

BlackBlack, Tap: Destroy target white creature.

Seventh Edition (Rare)
Whip Sergeant
Whip Sergeant 2Red (3)
Creature — Human Soldier (2/1)

Red: Target creature gains haste until end of turn. (It can attack this turn.)

Ninth Edition (Uncommon)
Other Versions
Prophecy (Uncommon)
Winter's Grasp
Winter's Grasp 1GreenGreen (3)

Destroy target land.

Portal (Uncommon)
Wood Sage
Wood Sage GreenBlue (2)
Creature — Human Druid (1/1)

Tap: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Tempest (Rare)
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