"Ron Spears" (104)

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Veiled Sentry
Veiled Sentry Blue (1)

When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.

Urza's Saga (Uncommon)
Verdant Field
Verdant Field 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gets +1/+1 until end of turn."

Prophecy (Uncommon)
Withstand 2White (3)

Prevent the next 3 damage that would be dealt to any target this turn.

Draw a card.

Guildpact (Common)
Wrecking Ball
Wrecking Ball 2BlackRed (4)

Destroy target creature or land.

Guild Kit: Rakdos (Common)
Other Versions
Dissension (Common)
Magic: The Gathering-Commander (Common)
Modern Masters 2015 Edition (Uncommon)
Commander Anthology (Common)
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