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Chill of the Grave
( 3)
Instant
This spell costs less to cast if you control a Zombie. Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.
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Chilling Grasp
( 3)
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Circle of Protection: Green
( 2)
Enchantment
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
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Cogwork Grinder
( 6)
Artifact Creature — Construct
(0/0)
Draft Cogwork Grinder face up. As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.) Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.
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Colossal Growth
( 2)
Instant
Kicker (You may pay an additional as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
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Combat Calligrapher
( 4)
Creature — Bird Cleric
(3/3)
Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
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Commander Greven il-Vec
( 6)
Legendary Creature — Phyrexian Human Warrior
(7/5)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Commander Greven il-Vec enters the battlefield, sacrifice a creature.
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Conflagrate
( 1)
Sorcery
Conflagrate deals X damage divided as you choose among any number of targets. Flashback—, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Congregate
( 4)
Instant
Target player gains 2 life for each creature on the battlefield.
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Congregation at Dawn
( 3)
Instant
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
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Congregation Gryff
( 3)
Creature — Hippogriff Mount
(1/4)
Flying, lifelink Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Contaminant Grafter
( 5)
Creature — Phyrexian Druid
(5/5)
Trample, toxic 1 Whenever one or more creatures you control deal combat damage to one or more players, proliferate. Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
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Contaminated Ground
( 2)
Enchantment — Aura
Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.
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Corrupted Grafstone
( 2)
Artifact
Corrupted Grafstone enters the battlefield tapped. : Choose a color of a card in your graveyard. Add one mana of that color.
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Courier Griffin
( 4)
Creature — Griffin
(2/3)
Flying When Courier Griffin enters the battlefield, you gain 2 life.
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Court of Grace
( 4)
Enchantment
When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
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Cradle to Grave
( 2)
Instant
Destroy target nonblack creature that entered the battlefield this turn.
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Cruel Grimnarch
( 6)
Creature — Phyrexian Cleric
(5/5)
Deathtouch When Cruel Grimnarch enters the battlefield, each opponent discards a card. For each opponent who can't, you gain 4 life.
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Crystal Grotto
( 0)
Land
When Crystal Grotto enters the battlefield, scry 1. : Add . , : Add one mana of any color.
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Curse of Shallow Graves
( 3)
Enchantment — Aura Curse
Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.
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Daraja Griffin
( 4)
Creature — Griffin
(2/2)
Flying Sacrifice Daraja Griffin: Destroy target black creature.
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Deadly Grub
( 3)
Creature — Insect
(3/1)
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)
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Death Grasp
( 2)
Sorcery
Death Grasp deals X damage to any target. You gain X life.
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Deathcurse Ogre
( 6)
Creature — Ogre Warrior
(3/3)
When Deathcurse Ogre dies, each player loses 3 life.
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Deathgreeter
( 1)
Creature — Human Shaman
(1/1)
Whenever another creature dies, you may gain 1 life.
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Death-Greeter's Champion
( 3)
Creature — Human Warrior
(2/1)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike
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Deathgrip
( 2)
Enchantment
: Counter target green spell.
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Decorated Griffin
( 5)
Creature — Griffin
(2/3)
Flying : Prevent the next 1 combat damage that would be dealt to you this turn.
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Deeproot Pilgrimage
( 2)
Enchantment
Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
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Defense Grid
( 2)
Artifact
Each spell costs more to cast except during its controller's turn.
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Defiant Greatmaw
( 3)
Creature — Hippo
(4/5)
When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
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Defiant Ogre
( 6)
Creature — Ogre Warrior
(3/5)
When Defiant Ogre enters the battlefield, choose one — • Put a +1/+1 counter on Defiant Ogre. • Destroy target artifact.
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Defy Gravity
( 1)
Instant
Target creature gains flying until end of turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Demon's Grasp
( 5)
Sorcery
Target creature gets -5/-5 until end of turn.
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Devils' Playground
( 6)
Sorcery
Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
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Devoted Grafkeeper
( 2)
Creature — Human Peasant
(2/1)
When Devoted Grafkeeper enters the battlefield, mill two cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
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Devouring Greed
( 4)
Sorcery — Arcane
As an additional cost to cast this spell, you may sacrifice any number of Spirits. Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.
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Dictation Quillograph
( 0)
Artifact — Contraption
Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."
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Diregraf Captain
( 3)
Creature — Zombie Soldier
(2/2)
Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.
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Diregraf Colossus
( 3)
Creature — Zombie Giant
(2/2)
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
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Diregraf Escort
( 1)
Creature — Human Cleric
(1/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.
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Diregraf Ghoul
( 1)
Creature — Zombie
(2/2)
Diregraf Ghoul enters the battlefield tapped.
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Diregraf Horde
( 5)
Creature — Zombie
(3/4)
When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
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Diregraf Rebirth
( 5)
Sorcery
This spell costs less to cast for each creature that died this turn. Return target creature card from your graveyard to the battlefield. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Diregraf Scavenger
( 4)
Creature — Zombie Bear
(2/3)
Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
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Disciple of Grace
( 2)
Creature — Human Cleric
(1/2)
Protection from black Cycling (, Discard this card: Draw a card.)
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Disciple of Griselbrand
( 2)
Creature — Human Cleric
(1/1)
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
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Disintegrate
( 1)
Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
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Divebomber Griffin
( 5)
Creature — Griffin
(3/2)
Flying , Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature.
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Divergent Growth
( 1)
Instant
Until end of turn, lands you control gain ": Add one mana of any color."
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Doc Aurlock, Grizzled Genius
( 2)
Legendary Creature — Bear Druid
(2/3)
Spells you cast from your graveyard or from exile cost less to cast. Plotting cards from your hand costs less.
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Dormant Grove
( 4)
Enchantment
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.
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Dovin, Grand Arbiter
( 3)
Legendary Planeswalker — Dovin
(3)
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter. −1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. −7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
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Dragon Grip
( 3)
Enchantment — Aura
Ferocious — If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+0 and has first strike.
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Draugr Necromancer
( 4)
Snow Creature — Zombie Cleric
(4/4)
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
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Draugr Recruiter
( 4)
Creature — Zombie Cleric
(3/3)
Boast — : Return target creature card from your graveyard to your hand. (Activate only if this creature attacked this turn and only once each turn.)
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Draugr Thought-Thief
( 3)
Creature — Zombie Rogue
(3/2)
When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.
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Draugr's Helm
( 2)
Artifact — Equipment
When Draugr's Helm enters the battlefield, you may pay . If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip
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Dream's Grip
( 1)
Instant
Choose one — • Tap target permanent. • Untap target permanent. Entwine (Choose both if you pay the entwine cost.)
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Drooling Ogre
( 2)
Creature — Ogre
(3/3)
Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.)
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Drover Grizzly
( 3)
Creature — Bear Mount
(4/2)
Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Druid of the Emerald Grove
( 4)
Creature — Dwarf Druid
(2/2)
When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20. 9 or less | Put those cards into your hand, then shuffle. 10–19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle. 20+ | Put those cards onto the battlefield tapped, then shuffle.
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Dryad Greenseeker
( 2)
Creature — Dryad
(1/3)
: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
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Dryad of the Ilysian Grove
( 3)
Enchantment Creature — Nymph Dryad
(2/4)
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.
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Dueling Grounds
( 3)
Enchantment
No more than one creature can attack each combat. No more than one creature can block each combat.
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Dungrove Elder
( 3)
Creature — Treefolk
(*/*)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.
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Grind // Dust (Dust)
( 4)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them.
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Dutiful Griffin
( 5)
Creature — Griffin
(4/4)
Flying , Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand.
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Dwarven Grunt
( 1)
Creature — Dwarf
(1/1)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
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Edgar, Charmed Groom
( 4)
Legendary Creature — Vampire Noble
(4/4)
Other Vampires you control get +1/+1. When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.
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Eidolon of the Great Revel
( 2)
Enchantment Creature — Spirit
(2/2)
Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
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Elas il-Kor, Sadistic Pilgrim
( 2)
Legendary Creature — Phyrexian Kor Cleric
(2/2)
Deathtouch Whenever another creature enters the battlefield under your control, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life.
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Eldrazi Aggressor
( 3)
Creature — Eldrazi Drone
(2/3)
Devoid (This card has no color.) Eldrazi Aggressor has haste as long as you control another colorless creature.
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Elephant Grass
( 1)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays for each creature they control that's attacking you.
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Elesh Norn, Grand Cenobite
( 7)
Legendary Creature — Phyrexian Praetor
(4/7)
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
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Elusive Otter
( 1)
Creature — Otter
(1/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Creatures with power less than Elusive Otter's power can't block it.
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Emergent Growth
( 4)
Sorcery
Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
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Emissary Green
( 5)
Legendary Creature — Human Advisor
(3/3)
Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.
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Emissary of Grudges
( 6)
Creature — Efreet
(6/5)
Flying, haste As Emissary of Grudges enters the battlefield, secretly choose an opponent. Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate only once.
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Gray Slaad (Entropic Decay)
( 2)
Sorcery — Adventure
Mill four cards. (Then exile this card. You may cast the creature later from exile.)
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Ethereal Grasp
( 3)
Instant
Tap target creature. That creature perpetually gains "This creature doesn't untap during your untap step" and ": Untap this creature."
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Exit Through the Grift Shop
( 3)
Sorcery
Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens.
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Explosive Growth
( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
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Ezuri, Claw of Progress
( 4)
Legendary Creature — Phyrexian Elf Warrior
(3/3)
Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
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Fae of Wishes
( 2)
Creature — Faerie Wizard
(1/4)
Flying , Discard two cards: Return Fae of Wishes to its owner's hand.
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Fairgrounds Patrol
( 2)
Creature — Human Soldier
(2/1)
, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
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Fairgrounds Trumpeter
( 3)
Creature — Elephant
(2/2)
At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.
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Fairgrounds Warden
( 3)
Creature — Dwarf Soldier
(1/3)
When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.
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Familiar Ground
( 3)
Enchantment
Each creature you control can't be blocked by more than one creature.
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Fangren Firstborn
( 4)
Creature — Beast
(4/2)
Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature.
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