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Blinking Spirit
Blinking Spirit 3White (4)
Creature — Spirit (2/2)

0: Return Blinking Spirit to its owner's hand.

Battle Royale Box Set (Rare)
Other Versions
Fifth Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Blitz Hellion
Blitz Hellion 3RedGreen (5)
Creature — Hellion (7/7)

Trample, haste

At the beginning of the end step, Blitz Hellion's owner shuffles it into their library.

Alara Reborn (Rare)
Blood Rites
Blood Rites 3RedRed (5)
Enchantment

1Red, Sacrifice a creature: Blood Rites deals 2 damage to any target.

Commander 2013 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Blood Tithe
Blood Tithe 3Black (4)
Sorcery

Each opponent loses 3 life. You gain life equal to the life lost this way.

Magic 2011 (Common)
Bloodcrazed Hoplite
Bloodcrazed Hoplite 1Black (2)
Creature — Human Soldier (2/1)

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.

Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

Journey into Nyx (Common)
Bloodhusk Ritualist
Bloodhusk Ritualist 2Black (3)
Creature — Vampire Shaman (2/2)

Multikicker Black (You may pay an additional Black any number of times as you cast this spell.)

When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.

Commander 2017 (Uncommon)
Other Versions
Worldwake (Uncommon)
Bloodlust Inciter
Bloodlust Inciter Red (1)
Creature — Human Warrior (1/1)

Tap: Target creature gains haste until end of turn.

Amonkhet (Common)
Bloodrite Invoker
Bloodrite Invoker 2Black (3)
Creature — Vampire Shaman (3/1)

8: Target player loses 3 life and you gain 3 life.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Bloodwater Entity
Bloodwater Entity 1BlueRed (3)
Creature — Elemental (2/2)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.

Hour of Devastation (Uncommon)
Blue Sun's Zenith
Blue Sun's Zenith Variable ColorlessBlueBlueBlue (3)
Instant

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Masters 25 (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Bog Initiate
Bog Initiate 1Black (2)
Creature — Human Wizard (1/1)

1: Add Black.

Invasion (Common)
Bog Witch
Bog Witch 2Black (3)
Creature — Human Spellshaper (1/1)

Black, Tap, Discard a card: Add BlackBlackBlack.

Archenemy (Common)
Other Versions
Mercadian Masques (Common)
Bog Wraith
Bog Wraith 3Black (4)
Creature — Wraith (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Magic 2010 (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Uncommon)
Portal (Uncommon)
Bogardan Hellkite
Bogardan Hellkite 6RedRed (8)
Creature — Dragon (5/5)

Flash

Flying

When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.

Commander Anthology 2018 (Mythic Rare)
Other Versions
Time Spiral (Rare)
From the Vault: Dragons (Rare)
Magic 2010 (Mythic Rare)
Duel Decks: Knights vs. Dragons (Mythic Rare)
Commander 2014 (Mythic Rare)
Iconic Masters (Rare)
Bogbrew Witch
Bogbrew Witch 3Black (4)
Creature — Human Wizard (1/3)

2, Tap: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.

Iconic Masters (Uncommon)
Other Versions
Magic 2014 Core Set (Rare)
Boggart Birth Rite
Boggart Birth Rite Black (1)
Tribal Sorcery — Goblin

Return target Goblin card from your graveyard to your hand.

Lorwyn (Common)
Boggart Sprite-Chaser
Boggart Sprite-Chaser 1Red (2)
Creature — Goblin Warrior (1/2)

As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.

Lorwyn (Common)
Bolas's Citadel
Bolas's Citadel 3BlackBlackBlack (6)
Legendary Artifact

You may look at the top card of your library any time.

You may play the top card of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost.

Tap, Sacrifice ten nonland permanents: Each opponent loses 10 life.

War of the Spark (Rare)
Bonds of Faith
Bonds of Faith 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Innistrad (Common)
Duel Decks: Heroes vs. Monsters (Common)
Bonds of Mortality
Bonds of Mortality 1Green (2)
Enchantment

When Bonds of Mortality enters the battlefield, draw a card.

Green: Creatures your opponents control lose hexproof and indestructible until end of turn.

Oath of the Gatewatch (Uncommon)
Boneknitter
Boneknitter 1Black (2)
Creature — Zombie Cleric (1/1)

1Black: Regenerate target Zombie.

Morph 2Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Bonesplitter
Bonesplitter 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Equip 1

Modern Masters (Common)
Other Versions
Mirrodin (Common)
Bonesplitter Sliver
Bonesplitter Sliver 3Red (4)
Creature — Sliver (2/2)

All Sliver creatures get +2/+0.

Time Spiral (Common)
Boros Elite
Boros Elite White (1)
Creature — Human Soldier (1/1)

Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

Guild Kit: Boros (Uncommon)
Other Versions
Gatecrash (Uncommon)
Boros Recruit
Boros Recruit Red or White (1)
Creature — Goblin Soldier (1/1)

(Red or White can be paid with either Red or White.)

First strike

Ravnica: City of Guilds (Common)
Borrowed Hostility
Borrowed Hostility Red (1)
Instant

Escalate 3 (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +3/+0 until end of turn.

• Target creature gains first strike until end of turn.

Eldritch Moon (Common)
Bottomless Pit
Bottomless Pit 1BlackBlack (3)
Enchantment

At the beginning of each player's upkeep, that player discards a card at random.

Stronghold (Uncommon)
Brainbite
Brainbite 2BlueBlack (4)
Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

Draw a card.

Alara Reborn (Common)
Breeding Pit
Breeding Pit 3Black (4)
Enchantment

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay BlackBlack.

At the beginning of your end step, create a 0/1 black Thrull creature token.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Masters Edition (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Briarknit Kami
Briarknit Kami 3GreenGreen (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.

Saviors of Kamigawa (Uncommon)
Brightstone Ritual
Brightstone Ritual Red (1)
Instant

Add Red for each Goblin on the battlefield.

Onslaught (Common)
Bringer of the White Dawn
Bringer of the White Dawn 7WhiteWhite (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.

Fifth Dawn (Rare)
Brittle Effigy
Brittle Effigy 1 (1)
Artifact

4, Tap, Exile Brittle Effigy: Exile target creature.

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Magic 2011 (Rare)
Broken Ambitions
Broken Ambitions Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless. Clash with an opponent. If you win, that spell's controller puts the top four cards of their library into their graveyard. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Lorwyn (Common)
Brood Monitor
Brood Monitor 4GreenGreen (6)
Creature — Eldrazi Drone (3/3)

Devoid (This card has no color.)

When Brood Monitor enters the battlefield, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Uncommon)
Brush with Death
Brush with Death 2Black (3)
Sorcery

Buyback 2BlackBlack (You may pay an additional 2BlackBlack as you cast this spell. If you do, put this card into your hand as it resolves.)

Target opponent loses 2 life. You gain 2 life.

Stronghold (Common)
Burn from Within
Burn from Within Variable ColorlessRed (1)
Sorcery

Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

Shadows over Innistrad (Rare)
Cabal Conditioning
Cabal Conditioning 6Black (7)
Sorcery

Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.

Scourge (Rare)
Cabal Inquisitor
Cabal Inquisitor 1Black (2)
Creature — Human Minion (1/1)

Threshold — 1Black, Tap, Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery and only if seven or more cards are in your graveyard.

Odyssey (Common)
Cabal Pit
Cabal Pit (0)
Land

Tap: Add Black. Cabal Pit deals 1 damage to you.

Threshold — Black, Tap, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Cabal Ritual
Cabal Ritual 1Black (2)
Instant

Add BlackBlackBlack.

Threshold — Add BlackBlackBlackBlackBlack instead if seven or more cards are in your graveyard.

From the Vault: Lore (Mythic Rare)
Other Versions
Torment (Common)
Vintage Masters (Uncommon)
Cackling Witch
Cackling Witch 1Black (2)
Creature — Human Spellshaper (1/1)

Variable ColorlessBlack, Tap, Discard a card: Target creature gets +X/+0 until end of turn.

Mercadian Masques (Uncommon)
Calcite Snapper
Calcite Snapper 1BlueBlue (3)
Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)

Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Worldwake (Common)
Caligo Skin-Witch
Caligo Skin-Witch 1Black (2)
Creature — Human Wizard (1/3)

Kicker 3Black (You may pay an additional 3Black as you cast this spell.)

When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.

Dominaria (Common)
Call for Unity
Call for Unity 3WhiteWhite (5)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

Aether Revolt (Rare)
Canal Monitor
Canal Monitor 4Black (5)
Creature — Lizard (5/3)

Rivals of Ixalan (Common)
capital offense
capital offense 2BlackBlack (4)
instant

target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)

Unstable (Common)
Capital Punishment
Capital Punishment 4BlackBlack (6)
Sorcery

Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.

Conspiracy: Take the Crown (Rare)
Cartouche of Ambition
Cartouche of Ambition 2Black (3)
Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.

Enchanted creature gets +1/+1 and has lifelink.

Amonkhet (Common)
Cartouche of Solidarity
Cartouche of Solidarity White (1)
Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.

Enchanted creature gets +1/+1 and has first strike.

Amonkhet (Common)
Cavalcade of Calamity
Cavalcade of Calamity 1Red (2)
Enchantment

Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking.

Ravnica Allegiance (Uncommon)
Cemetery Recruitment
Cemetery Recruitment 1Black (2)
Sorcery

Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

Eldritch Moon (Common)
Cephalid Snitch
Cephalid Snitch 1Blue (2)
Creature — Cephalid Wizard (1/1)

Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.

Torment (Common)
Chameleon Spirit
Chameleon Spirit 3Blue (4)
Creature — Illusion Spirit (*/*)

As Chameleon Spirit enters the battlefield, choose a color.

Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.

Mercadian Masques (Uncommon)
Champion of Wits
Champion of Wits 2Blue (3)
Creature — Naga Wizard (2/1)

When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.

Eternalize 5BlueBlue (5BlueBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Chandra's Ignition
Chandra's Ignition 3RedRed (5)
Sorcery

Target creature you control deals damage equal to its power to each other creature and each opponent.

Magic Origins (Rare)
Chandra's Spitfire
Chandra's Spitfire 2Red (3)
Creature — Elemental (1/3)

Flying

Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

Core Set 2020 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Changeling Titan
Changeling Titan 4Green (5)
Creature — Shapeshifter (7/7)

Changeling (This card is every creature type.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Channeler Initiate
Channeler Initiate 1Green (2)
Creature — Human Druid (3/4)

When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.

Tap, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.

Amonkhet (Rare)
Chant of Vitu-Ghazi
Chant of Vitu-Ghazi 6WhiteWhite (8)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.

Ravnica: City of Guilds (Uncommon)
Charging Bandits
Charging Bandits 4Black (5)
Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

Portal (Uncommon)
Charity Extractor
Charity Extractor 3Black (4)
Creature — Human Knight (1/5)

Lifelink

War of the Spark (Common)
Chilling Apparition
Chilling Apparition 2Black (3)
Creature — Spirit (1/1)

Black: Regenerate Chilling Apparition.

Whenever Chilling Apparition deals combat damage to a player, that player discards a card.

Prophecy (Uncommon)
Chitinous Cloak
Chitinous Cloak 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

Equip 3

Oath of the Gatewatch (Uncommon)
Chittering Doom
Chittering Doom 3Green (4)
Enchantment

Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.

Unstable (Uncommon)
Chittering Host
Chittering Host (0)
Creature — Eldrazi Horror (5/6)

Haste

Menace (This creature can't be blocked except by two or more creatures.)

When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.

Eldritch Moon (Common)
Chittering Rats
Chittering Rats 1BlackBlack (3)
Creature — Rat (2/2)

When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library.

Darksteel (Common)
Circle of Protection: White
Circle of Protection: White 1White (2)
Enchantment

1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ice Age (Common)
Circuitous Route
Circuitous Route 3Green (4)
Sorcery

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library.

Guilds of Ravnica (Uncommon)
Citadel Castellan
Citadel Castellan 1GreenWhite (3)
Creature — Human Knight (2/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Magic Origins (Uncommon)
Citadel of Pain
Citadel of Pain 2Red (3)
Enchantment

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.

Prophecy (Uncommon)
Citadel Siege
Citadel Siege 2WhiteWhite (4)
Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

Commander Anthology 2018 (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2016 (Rare)
Citanul Centaurs
Citanul Centaurs 3Green (4)
Creature — Centaur (6/3)

Shroud (This creature can't be the target of spells or abilities.)

Echo 3Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Rare)
Citanul Druid
Citanul Druid 1Green (2)
Creature — Human Druid (1/1)

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Masters Edition IV (Common)
Other Versions
Antiquities (Uncommon)
Citanul Flute
Citanul Flute 5 (5)
Artifact

Variable Colorless, Tap: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.

Tenth Edition (Rare)
Other Versions
Urza's Saga (Rare)
Citanul Hierophants
Citanul Hierophants 3Green (4)
Creature — Human Druid (3/2)

Creatures you control have "Tap: Add Green."

Urza's Saga (Rare)
Citanul Woodreaders
Citanul Woodreaders 2Green (3)
Creature — Human Druid (1/4)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
City in a Bottle
City in a Bottle 2 (2)
Artifact

Whenever another nontoken permanent with a name originally printed in the Arabian Nights expansion is on the battlefield, its controller sacrifices it.

Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.

Vintage Masters (Mythic Rare)
Other Versions
Arabian Nights (Rare)
City of Ass
City of Ass (0)
Land

City of Ass enters the battlefield tapped.

Tap: Add one and one-half mana of any one color.

Unhinged (Rare)
City of Brass
City of Brass (0)
Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

Tap: Add one mana of any color.

Modern Event Deck 2014 (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Uncommon)
Chronicles (Rare)
Masters Edition IV (Rare)
Modern Masters (Rare)
City of Shadows
City of Shadows (0)
Land

Tap, Exile a creature you control: Put a storage counter on City of Shadows.

Tap: Add Colorless for each storage counter on City of Shadows.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
City of Solitude
City of Solitude 2Green (3)
Enchantment

Players can cast spells and activate abilities only during their own turns.

Visions (Rare)
City of Traitors
City of Traitors (0)
Land

When you play another land, sacrifice City of Traitors.

Tap: Add ColorlessColorless.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Citywatch Sphinx
Citywatch Sphinx 5Blue (6)
Creature — Sphinx (5/4)

Flying

When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
Citywide Bust
Citywide Bust 1WhiteWhite (3)
Sorcery

Destroy all creatures with toughness 4 or greater.

Guilds of Ravnica (Rare)
Clash of Realities
Clash of Realities 3Red (4)
Enchantment

All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."

Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."

Betrayers of Kamigawa (Rare)
Cleansing Meditation
Cleansing Meditation 1WhiteWhite (3)
Sorcery

Destroy all enchantments.

Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

Torment (Uncommon)
Clickslither
Clickslither 1RedRedRed (4)
Creature — Insect (3/3)

Haste

Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

Duel Decks Anthology, Elves vs. Goblins (Rare)
Other Versions
Legions (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Vintage Masters (Rare)
Cloak of Invisibility
Cloak of Invisibility Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Cloud Spirit
Cloud Spirit 2Blue (3)
Creature — Spirit (3/1)

Flying

Cloud Spirit can block only creatures with flying.

Masters Edition IV (Common)
Other Versions
Stronghold (Common)
Portal (Uncommon)
Cloud Sprite
Cloud Sprite Blue (1)
Creature — Faerie (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

Tenth Edition (Common)
Other Versions
Mercadian Masques (Common)
Clutch of the Undercity
Clutch of the Undercity 1BlueBlueBlack (4)
Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute 1BlueBlack (1BlueBlack, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Coalition Flag
Coalition Flag White (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature is a Flagbearer.

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Apocalypse (Uncommon)
Coalition Honor Guard
Coalition Honor Guard 3White (4)
Creature — Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Eternal Masters (Common)
Other Versions
Apocalypse (Common)
Coalition Relic
Coalition Relic 3 (3)
Artifact

Tap: Add one mana of any color.

Tap: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.

Masters 25 (Rare)
Other Versions
Future Sight (Rare)
Duel Decks: Phyrexia vs. the Coalition (Rare)
Coalition Victory
Coalition Victory 3WhiteBlueBlackRedGreen (8)
Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

Time Spiral "Timeshifted" (Special)
Other Versions
Invasion (Rare)
Coat with Venom
Coat with Venom Black (1)
Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Explorers of Ixalan (Common)
Other Versions
Dragons of Tarkir (Common)
Coax from the Blind Eternities
Coax from the Blind Eternities 2Blue (3)
Sorcery

You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand.

Eldritch Moon (Rare)
Collar the Culprit
Collar the Culprit 3White (4)
Instant

Destroy target creature with toughness 4 or greater.

Guilds of Ravnica (Common)
Collective Brutality
Collective Brutality 1Black (2)
Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

Eldritch Moon (Rare)
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