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Growing Rites of Itlimoc
Growing Rites of Itlimoc 2Green (3)
Legendary Enchantment

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

The Lost Caverns of Ixalan (Rare)
Other Versions
Ixalan (Rare)
Gryffwing Cavalry
Gryffwing Cavalry 3White (4)
Creature — Human Knight (2/2)

Flying

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever Gryffwing Cavalry attacks, you may pay 1White. If you do, target attacking creature without flying gains flying until end of turn.

Innistrad: Crimson Vow (Uncommon)
Gurmag Swiftwing
Gurmag Swiftwing 1Black (2)
Creature — Bat (1/2)

Flying, first strike, haste

Ravnica Clue Edition (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Gust of Wind
Gust of Wind 3Blue (4)
Sorcery

This spell costs 2 less to cast if you control a creature with flying.

Return target nonland permanent you don't control to its owner's hand.

Draw a card.

Ikoria: Lair of Behemoths (Common)
Gwaihir the Windlord
Gwaihir the Windlord 4WhiteBlue (6)
Legendary Creature — Bird Noble (4/4)

This spell costs 2 less to cast as long as you've drawn two or more cards this turn.

Flying, vigilance

Other Birds you control have vigilance.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Harrowing Journey
Harrowing Journey 4Black (5)
Sorcery

Target player draws three cards and loses 3 life.

Dark Ascension (Uncommon)
Haunting Wind
Haunting Wind 3Black (4)
Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without Tap in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

Antiquities (Uncommon)
Heidar, Rimewind Master
Heidar, Rimewind Master 4Blue (5)
Legendary Creature — Human Wizard (3/3)

2, Tap: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Coldsnap (Rare)
Hero of the Winds
Hero of the Winds 3White (4)
Creature — Human Soldier (1/4)

Flying

Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.

Theros Beyond Death (Uncommon)
Hexgold Hoverwings
Hexgold Hoverwings 3White (4)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature has flying.

Creatures you control that are equipped get +1/+0.

Equip 2White

Phyrexia: All Will Be One (Uncommon)
Higure, the Still Wind
Higure, the Still Wind 3BlueBlue (5)
Legendary Creature — Human Ninja (3/4)

Ninjutsu 2BlueBlue (2BlueBlue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.

2: Target Ninja creature can't be blocked this turn.

Planechase Anthology (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Planechase 2012 Edition (Rare)
Honden of Seeing Winds
Honden of Seeing Winds 4Blue (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Hoodwink
Hoodwink 1Blue (2)
Instant

Return target artifact, enchantment, or land to its owner's hand.

Mercadian Masques (Common)
Hordewing Skaab
Hordewing Skaab 4Blue (5)
Creature — Zombie Horror (3/3)

Flying

Other Zombies you control have flying.

Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

Innistrad: Midnight Hunt Commander (Rare)
Hushwing Gryff
Hushwing Gryff 2White (3)
Creature — Hippogriff (2/1)

Flash

Flying

Creatures entering the battlefield don't cause abilities to trigger.

Commander 2016 (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Hylda's Crown of Winter
Hylda's Crown of Winter 3 (3)
Legendary Artifact

1, Tap: Tap target creature. This ability costs 1 less to activate during your turn.

3, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.

Wilds of Eldraine (Rare)
Icewind Stalwart
Icewind Stalwart 3White (4)
Creature — Tiefling Warrior (3/3)

Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Illuminated Wings
Illuminated Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

2, Sacrifice Illuminated Wings: Draw a card.

Urza's Destiny (Common)
Inventive Wingsmith
Inventive Wingsmith 2White (3)
Creature — Dwarf Artificer (2/4)

At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it.

Outlaws of Thunder Junction (Common)
Invoke the Winds
Invoke the Winds 1BlueBlueBlueBlue (5)
Sorcery

Gain control of target artifact or creature. Untap it.

Kamigawa: Neon Dynasty (Rare)
Jason Bright, Glowing Prophet
Jason Bright, Glowing Prophet 2Blue (3)
Legendary Creature — Zombie Mutant Advisor (2/3)

Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.

Come Fly With Me — 2, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.

Magic The Gathering—Fallout (Rare)
Jeskai Windscout
Jeskai Windscout 2Blue (3)
Creature — Bird Scout (2/1)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Common)
Jorn, God of Winter
Jorn, God of Winter 2Green (3)
Legendary Snow Creature — God (3/3)

Whenever Jorn attacks, untap each snow permanent you control.

Kaldheim (Rare)
Junk Winder
Junk Winder 5BlueBlue (7)
Creature — Serpent (5/6)

Affinity for tokens (This spell costs 1 less to cast for each token you control.)

Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
March of the Machine Commander (Uncommon)
Just the Wind
Just the Wind 1Blue (2)
Instant

Return target creature to its owner's hand.

Madness Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Jumpstart: Historic Horizons (Common)
Other Versions
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Kalonian Twingrove
Kalonian Twingrove 5Green (6)
Creature — Treefolk Warrior (*/*)

Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.

When Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."

Magic 2015 Core Set (Rare)
Katabatic Winds
Katabatic Winds 2Green (3)
Enchantment

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creatures with flying can't attack or block, and their activated abilities with Tap in their costs can't be activated.

Visions (Rare)
Kessig Dire Swine
Kessig Dire Swine 4GreenGreen (6)
Creature — Boar Horror (6/6)

Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Kinjalli's Sunwing
Kinjalli's Sunwing 2White (3)
Creature — Dinosaur (2/3)

Flying

Creatures your opponents control enter the battlefield tapped.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Kykar, Wind's Fury
Kykar, Wind's Fury 1BlueRedWhite (4)
Legendary Creature — Bird Wizard (3/3)

Flying

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.

Sacrifice a Spirit: Add Red.

Commander Masters (Rare)
Other Versions
Core Set 2020 (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Lord Windgrace
Lord Windgrace 2BlackRedGreen (5)
Legendary Planeswalker — Windgrace (5)

+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.

−3: Return up to two target land cards from your graveyard to the battlefield.

−11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.

Lord Windgrace can be your commander.

Special Guests (Mythic Rare)
Other Versions
Commander 2018 (Mythic Rare)
Maalfeld Twins
Maalfeld Twins 5Black (6)
Creature — Zombie (4/4)

When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.

Jumpstart 2022 (Common)
Other Versions
Avacyn Restored (Uncommon)
Commander Legends (Common)
Game Night: Free-For-All (Common)
Maddening Wind
Maddening Wind 2Green (3)
Enchantment — Aura

Enchant creature

Cumulative upkeep Green (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.

Ice Age (Uncommon)
Magefire Wings
Magefire Wings BlueRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has flying.

Alara Reborn (Common)
Marisi's Twinclaws
Marisi's Twinclaws 2Red or WhiteGreen (4)
Creature — Cat Warrior (2/4)

Double strike

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Master of Winds
Master of Winds 2BlueBlue (4)
Creature — Sphinx Wizard (1/4)

Flying

When Master of Winds enters the battlefield, draw two cards, then discard a card.

Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.

Zendikar Rising (Rare)
Merfolk Windrobber
Merfolk Windrobber Blue (1)
Creature — Merfolk Rogue (1/1)

Flying

Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.)

Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.

Zendikar Rising (Uncommon)
Miner's Guidewing
Miner's Guidewing White (1)
Creature — Bird (1/1)

Flying, vigilance

When Miner's Guidewing dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
Mirrorwing Dragon
Mirrorwing Dragon 3RedRed (5)
Creature — Dragon (4/5)

Flying

Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Moonglove Winnower
Moonglove Winnower 3Black (4)
Creature — Elf Rogue (2/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lorwyn (Common)
Moonwing Moth
Moonwing Moth 1WhiteWhite (3)
Creature — Insect (2/1)

Flying

White: Moonwing Moth gets +0/+1 until end of turn.

Saviors of Kamigawa (Common)
Mu Yanling, Celestial Wind
Mu Yanling, Celestial Wind 4BlueBlue (6)
Legendary Planeswalker — Yanling (5)

+1: Until your next turn, up to one target creature gets -5/-0.

−3: Return up to two target creatures to their owners' hands.

−7: Creatures you control with flying get +5/+5 until end of turn.

Core Set 2020 (Mythic Rare)
Myojin of Seeing Winds
Myojin of Seeing Winds 7BlueBlueBlue (10)
Legendary Creature — Spirit (3/3)

Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

Champions of Kamigawa (Rare)
Nettle Swine
Nettle Swine 3Green (4)
Creature — Boar (4/3)

Avacyn Restored (Common)
Neverwinter Dryad
Neverwinter Dryad Green (1)
Creature — Dryad (1/1)

2, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.

Adventures in the Forgotten Realms (Common)
Neverwinter Hydra
Neverwinter Hydra Variable ColorlessVariable ColorlessGreenGreen (2)
Creature — Hydra (0/0)

As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.

Trample

Ward 4 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4.)

Adventures in the Forgotten Realms Commander (Rare)
Nightwind Glider
Nightwind Glider 2White (3)
Creature — Human Rebel (2/1)

Flying, protection from black

Mercadian Masques (Common)
Nightwing Shade
Nightwing Shade 4Black (5)
Creature — Shade (2/2)

Flying

1Black: Nightwing Shade gets +1/+1 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Nimbus Wings
Nimbus Wings 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Zendikar (Common)
Ojutai, Soul of Winter
Ojutai, Soul of Winter 5WhiteBlue (7)
Legendary Creature — Dragon (5/6)

Flying, vigilance

Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.

Commander 2017 (Rare)
Other Versions
Fate Reforged (Rare)
On Serra's Wings
On Serra's Wings 3White (4)
Legendary Enchantment — Aura

Enchant creature

Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.

Commander Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
One With the Wind
One With the Wind 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

Jumpstart 2022 (Common)
Other Versions
Ixalan (Common)
Overflowing Basin
Overflowing Basin (0)
Land

1, Tap: Add GreenBlue.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic The Gathering—Fallout (Rare)
Overflowing Insight
Overflowing Insight 4BlueBlueBlue (7)
Sorcery

Target player draws seven cards.

Arena Base Set (Rare)
Other Versions
Ixalan (Mythic Rare)
Phantom Wings
Phantom Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

Betrayers of Kamigawa (Common)
Other Versions
Weatherlight (Common)
Plague Wind
Plague Wind 7BlackBlack (9)
Sorcery

Destroy all creatures you don't control. They can't be regenerated.

Masters 25 (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Prophecy (Rare)
Tenth Edition (Rare)
Plunge into Winter
Plunge into Winter 1White (2)
Instant

Tap up to one target creature. Scry 1, then draw a card.

Wilds of Eldraine (Common)
Pollenbright Wings
Pollenbright Wings 4GreenWhite (6)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.

Wilds of Eldraine Commander (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Guild Kit: Selesnya (Uncommon)
Queen of Ice
Queen of Ice 2Blue (3)
Creature — Human Noble Wizard (2/3)

Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.

Throne of Eldraine (Common)
Queen of Ice (Rage of Winter)
Queen of Ice (Rage of Winter) 1Blue (2)
Sorcery — Adventure

Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Rally of Wings
Rally of Wings 1White (2)
Instant

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

War of the Spark (Uncommon)
Raven Wings
Raven Wings 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Kaldheim (Common)
Razor Swine
Razor Swine 2Red (3)
Creature — Phyrexian Boar (2/1)

First strike

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Release to the Wind
Release to the Wind 2Blue (3)
Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.

Rivals of Ixalan (Rare)
Renewing Dawn
Renewing Dawn 1White (2)
Sorcery

You gain 2 life for each Mountain target opponent controls.

Portal (Uncommon)
Renewing Touch
Renewing Touch Green (1)
Sorcery

Shuffle any number of target creature cards from your graveyard into your library.

Portal Second Age (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Rescuer Chwinga
Rescuer Chwinga 1White (2)
Creature — Elemental Spirit (2/2)

Flash

Natural Shelter — When Rescuer Chwinga enters the battlefield, you may return another permanent you control to its owner's hand.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Revealing Wind
Revealing Wind 2Green (3)
Instant

Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.

Dragons of Tarkir (Common)
Rewind
Rewind 2BlueBlue (4)
Instant

Counter target spell. Untap up to four lands.

Core Set 2021 (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Saga (Common)
Magic 2013 (Uncommon)
Modern Masters 2017 Edition (Common)
Riftwing Cloudskate
Riftwing Cloudskate 3BlueBlue (5)
Creature — Illusion (2/2)

Flying

When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.

Suspend 3—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Modern Masters (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Rimewind Cryomancer
Rimewind Cryomancer 3Blue (4)
Creature — Human Wizard (2/3)

1, Tap: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)

Coldsnap (Uncommon)
Rimewind Taskmage
Rimewind Taskmage 1Blue (2)
Creature — Human Wizard (1/2)

1, Tap: You may tap or untap target permanent. Activate only if you control four or more snow permanents.

Coldsnap (Common)
Rorix Bladewing
Rorix Bladewing 3RedRedRed (6)
Legendary Creature — Dragon (6/5)

Flying, haste

Commander Masters (Uncommon)
Other Versions
Onslaught (Rare)
Planechase (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Runewing
Runewing 3Blue (4)
Creature — Bird (2/2)

Flying

When Runewing dies, draw a card.

Return to Ravnica (Common)
Rustwing Falcon
Rustwing Falcon White (1)
Creature — Bird (1/2)

Flying

Core Set 2019 (Common)
Ruthless Winnower
Ruthless Winnower 3BlackBlack (5)
Creature — Elf Rogue (4/4)

At the beginning of each player's upkeep, that player sacrifices a non-Elf creature.

Kaldheim Commander (Rare)
Saheeli's Silverwing
Saheeli's Silverwing 4 (4)
Artifact Creature — Drake (2/3)

Flying

When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.

War of the Spark (Common)
Sarah's Wings (playtest)
Sarah's Wings (playtest) White (1)
Tribal Instant — — Angel

Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.)

Mystery Booster (Common)
Scatter to the Winds
Scatter to the Winds 1BlueBlue (3)
Instant

Counter target spell.

Awaken 3—4BlueBlue (If you cast this spell for 4BlueBlue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Rare)
Scorching Winds
Scorching Winds Red (1)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Scorching Winds deals 1 damage to each attacking creature.

Portal (Uncommon)
Sculptor of Winter
Sculptor of Winter 1Green (2)
Snow Creature — Elf Rogue (2/2)

Tap: Untap target snow land.

Kaldheim (Common)
Searing Wind
Searing Wind 8Red (9)
Instant

Searing Wind deals 10 damage to any target.

Prophecy (Rare)
Other Versions
Eighth Edition (Rare)
Second Wind
Second Wind 2Blue (3)
Enchantment — Aura

Enchant creature

Tap: Tap enchanted creature.

Tap: Untap enchanted creature.

Future Sight (Uncommon)
Shadewing Laureate
Shadewing Laureate WhiteWhite or BlackBlack (3)
Creature — Human Warlock (2/2)

Flying

Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.

Strixhaven: School of Mages (Uncommon)
Shimmering Wings
Shimmering Wings Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Blue: Return Shimmering Wings to its owner's hand.

Tenth Edition (Common)
Other Versions
Tempest (Common)
Invasion (Common)
Shimmerwing Chimera
Shimmerwing Chimera 3Blue (4)
Enchantment Creature — Chimera (3/2)

Flying

At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.

Theros Beyond Death (Uncommon)
Shinen of Flight's Wings
Shinen of Flight's Wings 4Blue (5)
Creature — Spirit (3/3)

Flying

Channel — Blue, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.

Saviors of Kamigawa (Common)
Shredding Winds
Shredding Winds 2Green (3)
Instant

Shredding Winds deals 7 damage to target creature with flying.

Theros (Common)
Sidewinder Naga
Sidewinder Naga 2Green (3)
Creature — Naga Warrior (3/2)

As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Sidewinder Sliver
Sidewinder Sliver White (1)
Creature — Sliver (1/1)

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Silkwing Scout
Silkwing Scout 2Blue (3)
Creature — Faerie Scout (2/1)

Flying

Green, Sacrifice Silkwing Scout: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Dissension (Common)
Silverwing Squadron
Silverwing Squadron 5White (6)
Creature — Human Knight (*/*)

Flying, vigilance

Silverwing Squadron's power and toughness are each equal to the number of creatures you control.

Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Phyrexia: All Will Be One Commander (Rare)
Skatewing Spy
Skatewing Spy 3Blue (4)
Creature — Vedalken Rogue Mutant (2/3)

5Blue: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has flying.

Ravnica Allegiance (Uncommon)
Skinwing
Skinwing 4 (4)
Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +2/+2 and has flying.

Equip 6

Double Masters (Common)
Other Versions
Mirrodin Besieged (Uncommon)
Skullwinder
Skullwinder 2Green (3)
Creature — Snake (1/3)

Deathtouch

When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Ikoria Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Skywinder Drake
Skywinder Drake 2Blue (3)
Creature — Drake (3/1)

Flying

Skywinder Drake can block only creatures with flying.

Magic 2012 (Common)
Skywing Aven
Skywing Aven 2Blue (3)
Creature — Bird Soldier (2/1)

Flying

Discard a card: Return Skywing Aven to its owner's hand.

Ultimate Masters (Common)
Other Versions
Torment (Common)
Vintage Masters (Common)
Soaring Sandwing
Soaring Sandwing 4WhiteWhite (6)
Creature — Dinosaur (3/5)

Flying

When Soaring Sandwing enters the battlefield, you gain 3 life.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

The Lost Caverns of Ixalan (Common)
Soul of Windgrace
Soul of Windgrace 1BlackRedGreen (4)
Legendary Creature — Cat Avatar (5/4)

Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.

Green, Discard a land card: You gain 3 life.

1Red, Discard a land card: Draw a card.

2Black, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

Dominaria United (Mythic Rare)
Soul Swindler
Soul Swindler 4Black (5)
Creature — Demon Employee (5/3)

As long as you've visited an Attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.)

When Soul Swindler enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Unfinity (Common)
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