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Sedge Sliver
Sedge Sliver 2Red (3)
Creature — Sliver (2/2)

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."

All Slivers have "Black: Regenerate this permanent." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Sentinel Sliver
Sentinel Sliver 1White (2)
Creature — Sliver (2/2)

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Commander Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart: Historic Horizons (Common)
Shadow Sliver
Shadow Sliver 2Blue (3)
Creature — Sliver (1/1)

All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)

Time Spiral (Common)
Shifting Sliver
Shifting Sliver 3Blue (4)
Creature — Sliver (2/2)

Slivers can't be blocked except by Slivers.

Commander Masters (Uncommon)
Other Versions
Legions (Uncommon)
Sidewinder Sliver
Sidewinder Sliver White (1)
Creature — Sliver (1/1)

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Sinew Sliver
Sinew Sliver 1White (2)
Creature — Sliver (1/1)

All Sliver creatures get +1/+1.

Commander Masters (Common)
Other Versions
Planar Chaos (Common)
Time Spiral Remastered (Common)
Sliver Construct
Sliver Construct 3 (3)
Artifact Creature — Sliver Construct (2/2)

Magic 2014 Core Set (Common)
Sliver Gravemother
Sliver Gravemother WhiteBlueBlackRedGreen (5)
Legendary Creature — Sliver (6/6)

The "legend rule" doesn't apply to Slivers you control.

Each Sliver creature card in your graveyard has encore Variable Colorless, where X is its mana value.

Encore 5 (5, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Masters (Mythic Rare)
Sliver Hive
Sliver Hive (0)
Land

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a Sliver spell.

5, Tap: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.

Jumpstart: Historic Horizons (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Sliver Hivelord
Sliver Hivelord WhiteBlueBlackRedGreen (5)
Legendary Creature — Sliver (5/5)

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Commander Masters (Mythic Rare)
Other Versions
Magic 2015 Core Set (Mythic Rare)
Sliver Legion
Sliver Legion WhiteBlueBlackRedGreen (5)
Legendary Creature — Sliver (7/7)

All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

Time Spiral Remastered (Mythic Rare)
Other Versions
Future Sight (Rare)
Sliver Overlord
Sliver Overlord WhiteBlueBlackRedGreen (5)
Legendary Creature — Sliver Mutant (7/7)

3: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.

3: Gain control of target Sliver. (This effect lasts indefinitely.)

Secret Lair Drop (Rare)
Other Versions
Scourge (Rare)
Premium Deck Series: Slivers (Mythic Rare)
Sliver Queen
Sliver Queen WhiteBlueBlackRedGreen (5)
Legendary Creature — Sliver (7/7)

2: Create a 1/1 colorless Sliver creature token.

Tempest Remastered (Mythic Rare)
Other Versions
Stronghold (Rare)
Sliversmith
Sliversmith 2 (2)
Artifact Creature — Spellshaper (1/1)

1, Tap, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Spectral Sliver
Spectral Sliver 2Black (3)
Creature — Sliver Spirit (2/2)

All Sliver creatures have "2: This creature gets +1/+1 until end of turn."

Premium Deck Series: Slivers (Uncommon)
Other Versions
Legions (Uncommon)
Spined Sliver
Spined Sliver RedGreen (2)
Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Time Spiral "Timeshifted" (Special)
Premium Deck Series: Slivers (Uncommon)
Spinneret Sliver
Spinneret Sliver 1Green (2)
Creature — Sliver (2/2)

All Sliver creatures have reach.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Spiteful Sliver
Spiteful Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."

Commander Masters (Rare)
Other Versions
Modern Horizons (Rare)
Spitting Sliver
Spitting Sliver 4Black (5)
Creature — Sliver (3/3)

All Sliver creatures have first strike.

Planar Chaos (Common)
Stand // Deliver (Stand)
Stand // Deliver (Stand) White (1)
Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Steelform Sliver
Steelform Sliver 2White (3)
Creature — Sliver (2/2)

Sliver creatures you control get +0/+1.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Striking Sliver
Striking Sliver Red (1)
Creature — Sliver (1/1)

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

Commander Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart: Historic Horizons (Common)
Synapse Sliver
Synapse Sliver 4Blue (5)
Creature — Sliver (3/3)

Whenever a Sliver deals combat damage to a player, its controller may draw a card.

Commander Masters (Rare)
Other Versions
Legions (Rare)
Synchronous Sliver
Synchronous Sliver 4Blue (5)
Creature — Sliver (3/3)

All Sliver creatures have vigilance.

Planar Chaos (Common)
Syphon Sliver
Syphon Sliver 2Black (3)
Creature — Sliver (2/2)

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Commander Masters (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Talon Sliver
Talon Sliver 1White (2)
Creature — Sliver (1/1)

All Sliver creatures have first strike.

Tempest (Common)
Taunting Sliver
Taunting Sliver 3Blue (4)
Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Masters (Rare)
Telekinetic Sliver
Telekinetic Sliver 2BlueBlue (4)
Creature — Sliver (2/2)

All Slivers have "Tap: Tap target permanent."

Time Spiral (Uncommon)
Tempered Sliver
Tempered Sliver 2Green (3)
Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

Modern Horizons (Uncommon)
The First Sliver
The First Sliver WhiteBlueBlackRedGreen (5)
Legendary Creature — Sliver (7/7)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Sliver spells you cast have cascade.

Modern Horizons (Mythic Rare)
Thorncaster Sliver
Thorncaster Sliver 4Red (5)
Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."

Magic 2014 Core Set (Rare)
Toxin Sliver
Toxin Sliver 3Black (4)
Creature — Sliver (3/3)

Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.

Legions (Rare)
Two-Headed Sliver
Two-Headed Sliver 1Red (2)
Creature — Sliver (1/1)

All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

Commander Masters (Common)
Other Versions
Time Spiral (Common)
Time Spiral Remastered (Common)
Vampiric Sliver
Vampiric Sliver 3Black (4)
Creature — Sliver (3/3)

All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."

Time Spiral (Uncommon)
Venom Sliver
Venom Sliver 1Green (2)
Creature — Sliver (1/1)

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Commander Masters (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Venser's Sliver
Venser's Sliver 5 (5)
Artifact Creature — Sliver (3/3)

Time Spiral (Common)
Victual Sliver
Victual Sliver GreenWhite (2)
Creature — Sliver (2/2)

All Slivers have "2, Sacrifice this permanent: You gain 4 life."

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Virulent Sliver
Virulent Sliver Green (1)
Creature — Sliver (1/1)

All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Premium Deck Series: Slivers (Common)
Ward Sliver
Ward Sliver 4White (5)
Creature — Sliver (2/2)

As Ward Sliver enters the battlefield, choose a color.

All Slivers have protection from the chosen color.

Legions (Uncommon)
Watcher Sliver
Watcher Sliver 3White (4)
Creature — Sliver (2/2)

All Sliver creatures get +0/+2.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Alive // Well (Well)
Alive // Well (Well) White (1)
Sorcery

You gain 2 life for each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Winged Sliver
Winged Sliver 1Blue (2)
Creature — Sliver (1/1)

All Sliver creatures have flying.

Commander Masters (Common)
Other Versions
Tempest (Common)
Premium Deck Series: Slivers (Common)
Tempest Remastered (Common)
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