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Armageddon
Armageddon 3White (4)
Sorcery

Destroy all lands.

Masters 25 (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Starter 1999 (Rare)
Portal (Rare)
Portal Second Age (Rare)
Masters Edition (Rare)
Masters Edition IV (Rare)
Vintage Masters (Mythic Rare)
From the Vault: Annihilation (2014) (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Armageddon Clock
Armageddon Clock 6 (6)
Artifact

At the beginning of your upkeep, put a doom counter on Armageddon Clock.

At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.

4: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Antiquities (Uncommon)
Armament Corps
Armament Corps 2WhiteBlackGreen (5)
Creature — Human Soldier (4/4)

When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

Khans of Tarkir (Uncommon)
Armament Master
Armament Master WhiteWhite (2)
Creature — Kor Soldier (2/2)

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

Zendikar (Rare)
Armament of Nyx
Armament of Nyx 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)

Journey into Nyx (Common)
Armored Armadillo
Armored Armadillo White (1)
Creature — Armadillo (0/4)

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

3White: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.

Outlaws of Thunder Junction (Common)
Armorer Guildmage
Armorer Guildmage Red (1)
Creature — Human Wizard (1/1)

Black, Tap: Target creature gets +1/+0 until end of turn.

Green, Tap: Target creature gets +0/+1 until end of turn.

Mirage (Common)
Armory Automaton
Armory Automaton 3 (3)
Artifact Creature — Construct (2/2)

Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)

Commander 2016 (Rare)
Artful Maneuver
Artful Maneuver 1White (2)
Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Common)
Ascended Lawmage
Ascended Lawmage 2WhiteBlue (4)
Creature — Vedalken Wizard (3/2)

Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Conspiracy: Take the Crown (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Ashad, the Lone Cyberman
Ashad, the Lone Cyberman 1BlueBlackRed (4)
Legendary Artifact Creature — Cyberman (3/3)

The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)

Whenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.

Doctor Who Commander (Rare)
Ashiok, Nightmare Muse
Ashiok, Nightmare Muse 3BlueBlack (5)
Legendary Planeswalker — Ashiok (5)

+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."

−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.

−7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.

Theros Beyond Death (Mythic Rare)
Ashiok, Nightmare Weaver
Ashiok, Nightmare Weaver 1BlueBlack (3)
Legendary Planeswalker — Ashiok (3)

+2: Exile the top three cards of target opponent's library.

−X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

−10: Exile all cards from all opponents' hands and graveyards.

Theros (Mythic Rare)
Ashiok, Wicked Manipulator
Ashiok, Wicked Manipulator 3BlackBlack (5)
Legendary Planeswalker — Ashiok (5)

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.

+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.

−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."

−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Wilds of Eldraine (Mythic Rare)
Asmoranomardicadaistinaculdacar
Asmoranomardicadaistinaculdacar (0)
Legendary Creature — Human Wizard (3/3)

As long as you've discarded a card this turn, you may pay Black or Red to cast this spell.

When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.

Sacrifice two Foods: Target creature deals 6 damage to itself.

Modern Horizons 2 (Rare)
Aspect of Manticore
Aspect of Manticore 2Red (3)
Enchantment — Aura

Flash

Enchant creature

When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn.

Enchanted creature gets +2/+0.

Theros Beyond Death (Common)
Assault Formation
Assault Formation 1Green (2)
Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

Green: Target creature with defender can attack this turn as though it didn't have defender.

2Green: Creatures you control get +0/+1 until end of turn.

Jumpstart (Rare)
Other Versions
Dragons of Tarkir (Rare)
Iconic Masters (Uncommon)
Atalya, Samite Master
Atalya, Samite Master 3WhiteWhite (5)
Legendary Creature — Human Cleric (2/3)

Variable Colorless, Tap: Choose one —

• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.

• You gain X life. Spend only white mana on X.

Invasion (Rare)
Atarka's Command
Atarka's Command RedGreen (2)
Instant

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Double Masters 2022 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Historic Anthology 5 (Rare)
Augmenting Automaton
Augmenting Automaton 1 (1)
Artifact Creature — Construct (1/1)

1Black: Augmenting Automaton gets +1/+1 until end of turn.

Aether Revolt (Common)
Auramancer
Auramancer 2White (3)
Creature — Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Magic 2012 (Common)
Planechase 2012 Edition (Common)
Magic 2014 Core Set (Common)
Duel Decks: Heroes vs. Monsters (Common)
Magic Origins (Common)
Planechase Anthology (Common)
Masters 25 (Common)
Jumpstart 2022 (Common)
Auramancer's Guise
Auramancer's Guise 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Planar Chaos (Uncommon)
Auratouched Mage
Auratouched Mage 5White (6)
Creature — Human Wizard (3/3)

When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.

Planechase Anthology (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase 2012 Edition (Uncommon)
Auriok Glaivemaster
Auriok Glaivemaster White (1)
Creature — Human Soldier (1/1)

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

Darksteel (Common)
Austere Command
Austere Command 4WhiteWhite (6)
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Magic The Gathering—Fallout (Rare)
Other Versions
Lorwyn (Rare)
Magic: The Gathering-Commander (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Iconic Masters (Rare)
Double Masters (Rare)
Commander Legends (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Wilds of Eldraine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Automated Artificer
Automated Artificer 2 (2)
Artifact Creature — Artificer (1/3)

Tap: Add Colorless. Spend this mana only to activate an ability or cast an artifact spell.

Kamigawa: Neon Dynasty (Common)
Automated Assembly Line
Automated Assembly Line 1White (2)
Artifact

Whenever one or more artifact creatures you control deal combat damage to a player, you get Energy (an energy counter).

Pay EnergyEnergyEnergy: Create a tapped 3/3 colorless Robot artifact creature token.

Magic The Gathering—Fallout (Rare)
Automatic Librarian
Automatic Librarian 3 (3)
Artifact Creature — Construct (3/2)

When Automatic Librarian enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Dominaria United (Common)
Aven Gagglemaster
Aven Gagglemaster 3WhiteWhite (5)
Creature — Bird Warrior (4/3)

Flying

When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying.

Core Set 2021 (Uncommon)
Aven Mimeomancer
Aven Mimeomancer 1WhiteBlue (3)
Creature — Bird Wizard (3/1)

Flying

At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.

Streets of New Capenna Commander (Rare)
Other Versions
Alara Reborn (Rare)
Aven Wind Mage
Aven Wind Mage 2Blue (3)
Creature — Bird Wizard (2/2)

Flying

Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.

Game Night 2019 (Common)
Other Versions
Core Set 2019 (Common)
Awaken the Maelstrom
Awaken the Maelstrom (0)
Sorcery

Awaken the Maelstrom is all colors.

Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

March of the Machine (Rare)
Awakened Amalgam
Awakened Amalgam 4 (4)
Artifact Creature — Golem (*/*)

Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.

Rivals of Ixalan (Rare)
Azimaet Drake
Azimaet Drake 2Blue (3)
Creature — Drake (1/3)

Flying

Blue: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn.

Mirage (Common)
Azorius Æthermage (Azorius Aethermage)
Azorius Æthermage (Azorius Aethermage) 1WhiteBlue (3)
Creature — Human Wizard (1/1)

Whenever a permanent is returned to your hand, you may pay 1. If you do, draw a card.

Dissension (Uncommon)
Azorius Guildmage
Azorius Guildmage White or BlueWhite or Blue (2)
Creature — Vedalken Wizard (2/2)

2White: Tap target creature.

2Blue: Counter target activated ability. (Mana abilities can't be targeted.)

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Guild Kit: Azorius (Uncommon)
Azra Oddsmaker
Azra Oddsmaker 1BlackRed (3)
Creature — Azra Warrior (3/3)

At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.

Battlebond (Uncommon)
Azure Mage
Azure Mage 1Blue (2)
Creature — Human Wizard (2/1)

3Blue: Draw a card.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Commander 2014 (Uncommon)
Azusa's Many Journeys
Azusa's Many Journeys 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — You may play an additional land this turn.

II — You gain 3 life.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Balduvian Shaman
Balduvian Shaman Blue (1)
Creature — Human Cleric Shaman (1/1)

Tap: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep 1." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Ice Age (Common)
Balduvian War-Makers
Balduvian War-Makers 4Red (5)
Creature — Human Barbarian (3/3)

Haste

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Alliances (Common)
Baleful Mastery
Baleful Mastery 3Black (4)
Instant

You may pay 1Black rather than pay this spell's mana cost.

If the 1Black cost was paid, an opponent draws a card.

Exile target creature or planeswalker.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
Balmor, Battlemage Captain
Balmor, Battlemage Captain BlueRed (2)
Legendary Creature — Bird Wizard (1/3)

Flying

Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Dominaria United (Uncommon)
Baneclaw Marauder
Baneclaw Marauder (0)
Creature — Werewolf (5/4)

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Bant Battlemage
Bant Battlemage 2White (3)
Creature — Human Wizard (2/2)

Green, Tap: Target creature gains trample until end of turn.

Blue, Tap: Target creature gains flying until end of turn.

Shards of Alara (Uncommon)
Bant Panorama
Bant Panorama (0)
Land

Tap: Add Colorless.

1, Tap, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Streets of New Capenna Commander (Common)
Other Versions
Shards of Alara (Common)
Commander 2013 Edition (Common)
Commander Anthology (Common)
Adventures in the Forgotten Realms Commander (Common)
Barkhide Mauler
Barkhide Mauler 4Green (5)
Creature — Beast (4/4)

Cycling 2 (2, Discard this card: Draw a card.)

Onslaught (Common)
Barrin, Master Wizard
Barrin, Master Wizard 1BlueBlue (3)
Legendary Creature — Human Wizard (1/1)

2, Sacrifice a permanent: Return target creature to its owner's hand.

Urza's Saga (Rare)
Barrin, Tolarian Archmage
Barrin, Tolarian Archmage 1BlueBlue (3)
Legendary Creature — Human Wizard (2/2)

When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.

At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.

Jumpstart 2022 (Rare)
Other Versions
Core Set 2021 (Rare)
Barrin's Unmaking
Barrin's Unmaking 1Blue (2)
Instant

Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.

Invasion (Common)
Bastion Mastodon
Bastion Mastodon 5 (5)
Artifact Creature — Elephant (4/5)

White: Bastion Mastodon gains vigilance until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Battle Mammoth
Battle Mammoth 3GreenGreen (5)
Creature — Elephant (6/5)

Trample

Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Foretell 2GreenGreen (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Other Versions
Kaldheim (Mythic Rare)
Battle Mastery
Battle Mastery 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Battlebond (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Magic 2015 Core Set (Uncommon)
Dragons of Tarkir (Uncommon)
Battlefield Thaumaturge
Battlefield Thaumaturge 1Blue (2)
Creature — Human Wizard (2/1)

Each instant and sorcery spell you cast costs 1 less to cast for each creature it targets.

Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

Journey into Nyx (Rare)
Battle-Mad Ronin
Battle-Mad Ronin 1Red (2)
Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each combat if able.

Champions of Kamigawa (Common)
Battlemage's Bracers
Battlemage's Bracers 2Red (3)
Artifact — Equipment

Equipped creature has haste.

Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay 1. If you do, copy that ability. You may choose new targets for the copy.

Equip 2

Commander 2021 (Rare)
Battle-Rattle Shaman
Battle-Rattle Shaman 3Red (4)
Creature — Goblin Shaman (2/2)

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

Double Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Modern Masters 2017 Edition (Common)
Archenemy: Nicol Bolas (Common)
Iconic Masters (Common)
Battlebond (Uncommon)
Core Set 2021 (Uncommon)
Bazaar Trademage
Bazaar Trademage 2Blue (3)
Creature — Human Wizard (3/4)

Flying

When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.

Modern Horizons (Rare)
Beamsplitter Mage
Beamsplitter Mage BlueRed (2)
Creature — Vedalken Wizard (2/2)

Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.

Guilds of Ravnica (Uncommon)
Beastmaster Ascension
Beastmaster Ascension 2Green (3)
Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Streets of New Capenna Commander (Rare)
Other Versions
Zendikar (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Commander Anthology (Rare)
Beastmaster's Magemark
Beastmaster's Magemark 2Green (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1.

Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Guildpact (Common)
Beetleform Mage
Beetleform Mage 1GreenBlue (3)
Creature — Human Insect Wizard (2/2)

GreenBlue: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn.

Dragon's Maze (Common)
Behind the Mask
Behind the Mask Blue (1)
Instant

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)

Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.

Murders at Karlov Manor (Common)
Be'lakor, the Dark Master
Be'lakor, the Dark Master 3BlueBlackRed (6)
Legendary Creature — Demon Noble (6/5)

Flying

Prince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.

Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target.

Warhammer 40,000 Commander (Mythic Rare)
Bellowing Mauler
Bellowing Mauler 4Black (5)
Creature — Ogre Warrior (4/6)

At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature.

Streets of New Capenna Commander (Rare)
Benalish Commander
Benalish Commander 3White (4)
Creature — Human Soldier (*/*)

Benalish Commander's power and toughness are each equal to the number of Soldiers you control.

Suspend X—Variable ColorlessWhiteWhite. X can't be 0.

Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

Time Spiral Remastered (Rare)
Other Versions
Planar Chaos (Rare)
Benalish Marshal
Benalish Marshal WhiteWhiteWhite (3)
Creature — Human Knight (3/3)

Other creatures you control get +1/+1.

Game Night (Rare)
Other Versions
Dominaria (Rare)
Benthic Biomancer
Benthic Biomancer Blue (1)
Creature — Merfolk Wizard Mutant (1/1)

1Blue: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Beskir Shieldmate
Beskir Shieldmate 1White (2)
Creature — Human Warrior (2/1)

When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.

Kaldheim (Common)
Biomancer's Familiar
Biomancer's Familiar GreenBlue (2)
Creature — Mutant (2/2)

Activated abilities of creatures you control cost 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

Tap: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

Ravnica Allegiance (Rare)
Biomantic Mastery
Biomantic Mastery 4Green or BlueGreen or BlueGreen or Blue (7)
Sorcery

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

Commander 2015 (Rare)
Other Versions
Dissension (Rare)
Biomass Mutation
Biomass Mutation Variable ColorlessGreen or BlueGreen or Blue (2)
Instant

Creatures you control have base power and toughness X/X until end of turn.

Magic The Gathering—Fallout (Rare)
Other Versions
Gatecrash (Rare)
Commander 2019 (Rare)
Commander 2021 (Rare)
Biomathematician
Biomathematician 1GreenBlue (3)
Creature — Human Wizard (2/2)

When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.

Strixhaven: School of Mages (Common)
Bird Maiden
Bird Maiden 2Red (3)
Creature — Human Bird (1/2)

Flying

Masters Edition IV (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Arabian Nights (Common)
Biting Remark (playtest)
Biting Remark (playtest) 3Blue (4)
Creature — — Elemental (3/3)

Scrycast 0 (If you see this card while scrying, you may reveal it and cast it by paying 0.)

Flying

Mystery Booster (Common)
Black Mana Battery
Black Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Black Mana Battery.

Tap, Remove any number of charge counters from Black Mana Battery: Add Black, then add an additional Black for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Black Market
Black Market 3BlackBlack (5)
Enchantment

Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add Black for each charge counter on Black Market.

Magic The Gathering—Fallout (Rare)
Other Versions
Mercadian Masques (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Jumpstart (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Black Market Connections
Black Market Connections 2Black (3)
Enchantment

At the beginning of your precombat main phase, choose one or more —

• Sell Contraband — Create a Treasure token. You lose 1 life.

• Buy Information — Draw a card. You lose 2 life.

• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Alchemy Horizons: Baldur's Gate (Rare)
Black Market Tycoon
Black Market Tycoon RedGreen (2)
Creature — Cat Rogue (2/2)

At the beginning of your upkeep, Black Market Tycoon deals 2 damage to you for each Treasure you control.

Tap: Create a Treasure token.

Streets of New Capenna (Rare)
Black Poplar Shaman
Black Poplar Shaman 2Black (3)
Creature — Treefolk Shaman (1/3)

2Black: Regenerate target Treefolk.

Lorwyn (Common)
Blackmail
Blackmail Black (1)
Sorcery

Target player reveals three cards from their hand and you choose one of them. That player discards that card.

Onslaught (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Blademane Baku
Blademane Baku 1Red (2)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.

1, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.

Betrayers of Kamigawa (Common)
Blaster Mage
Blaster Mage 2Red (3)
Creature — Human Spellshaper (2/2)

Red, Tap, Discard a card: Destroy target Wall.

Mercadian Masques (Common)
Blaze Commando
Blaze Commando 3RedWhite (5)
Creature — Minotaur Soldier (5/3)

Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.

Dragon's Maze (Uncommon)
Blight Mamba
Blight Mamba 1Green (2)
Creature — Phyrexian Snake (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

1Green: Regenerate Blight Mamba.

Phyrexia: All Will Be One Commander (Common)
Other Versions
Scars of Mirrodin (Common)
Blighted Shaman
Blighted Shaman 1Black (2)
Creature — Human Cleric Shaman (1/1)

Tap, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.

Tap, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Blinding Mage
Blinding Mage 1White (2)
Creature — Human Wizard (1/2)

White, Tap: Tap target creature.

Iconic Masters (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Blisterstick Shaman
Blisterstick Shaman 2Red (3)
Creature — Goblin Shaman (2/1)

When Blisterstick Shaman enters the battlefield, it deals 1 damage to any target.

Jumpstart: Historic Horizons (Common)
Other Versions
Mirrodin Besieged (Common)
Blitz Automaton
Blitz Automaton 7 (7)
Artifact Creature — Construct (6/4)

Haste

//PRT-Prototype_Mech//

2Red

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/2

The Brothers' War (Common)
Blood of the Martyr
Blood of the Martyr WhiteWhiteWhite (3)
Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

Chronicles (Uncommon)
Other Versions
The Dark (Uncommon)
Bloodbond March
Bloodbond March 2BlackGreen (4)
Enchantment

Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.

Ravnica: City of Guilds (Rare)
Bloodbraid Marauder
Bloodbraid Marauder 1Red (2)
Creature — Human Berserker (3/1)

Bloodbraid Marauder can't block.

Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 2 (Rare)
Bloodline Necromancer
Bloodline Necromancer 4Black (5)
Creature — Vampire Wizard (3/2)

Lifelink

When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Bloodline Shaman
Bloodline Shaman 1Green (2)
Creature — Elf Wizard Shaman (1/1)

Tap: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.

Onslaught (Uncommon)
Bloodmad Vampire
Bloodmad Vampire 2Red (3)
Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Bloodmark Mentor
Bloodmark Mentor 1Red (2)
Creature — Goblin Warrior (1/1)

Red creatures you control have first strike.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Blooming Marsh
Blooming Marsh (0)
Land

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Black or Green.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Blue Mana Battery
Blue Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Blue Mana Battery.

Tap, Remove any number of charge counters from Blue Mana Battery: Add Blue, then add an additional Blue for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Boltwing Marauder
Boltwing Marauder 3BlackRed (5)
Creature — Dragon (5/4)

Flying

Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

Dragons of Tarkir (Rare)
Bomat Bazaar Barge
Bomat Bazaar Barge 4 (4)
Artifact — Vehicle (5/5)

When Bomat Bazaar Barge enters the battlefield, draw a card.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
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