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Devouring Strossus
Devouring Strossus 5BlackBlackBlack (8)
Creature — Phyrexian Horror (9/9)

Flying, trample

At the beginning of your upkeep, sacrifice a creature.

Sacrifice a creature: Regenerate Devouring Strossus.

Invasion (Rare)
Devouring Sugarmaw
Devouring Sugarmaw 2BlackBlack (4)
Creature — Horror (6/6)

Menace, trample

At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw.

Wilds of Eldraine (Rare)
Devouring Swarm
Devouring Swarm 1BlackBlack (3)
Creature — Insect (2/1)

Flying

Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Magic 2012 (Common)
Devouring Tendrils
Devouring Tendrils 1Green (2)
Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.

Strixhaven: School of Mages (Uncommon)
Disappearing Act
Disappearing Act 1BlueBlue (3)
Instant

As an additional cost to cast this spell, return a permanent you control to its owner's hand.

Counter target spell.

Kaladesh (Uncommon)
Disciple of the Ring
Disciple of the Ring 3BlueBlue (5)
Creature — Human Wizard (3/4)

1, Exile an instant or sorcery card from your graveyard: Choose one —

• Counter target noncreature spell unless its controller pays 2.

• Disciple of the Ring gets +1/+1 until end of turn.

• Tap target creature.

• Untap target creature.

Double Masters 2022 (Rare)
Other Versions
Magic Origins (Mythic Rare)
Divine Offering
Divine Offering 1White (2)
Instant

Destroy target artifact. You gain life equal to its mana value.

Mirrodin Besieged (Common)
Other Versions
Fifth Edition (Common)
Legends (Common)
Mirage (Common)
Chronicles (Common)
Masters Edition IV (Common)
Domineering Will
Domineering Will 3Blue (4)
Instant

Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2014 (Rare)
Domri, Chaos Bringer
Domri, Chaos Bringer 2RedGreen (4)
Legendary Planeswalker — Domri (5)

+1: Add Red or Green. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)

−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."

Ravnica Allegiance Mythic Edition (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Dreadbringer Lampads
Dreadbringer Lampads 4Black (5)
Enchantment Creature — Nymph (4/2)

Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Commander 2015 (Common)
Other Versions
Journey into Nyx (Common)
Embodiment of Spring
Embodiment of Spring Blue (1)
Creature — Elemental (0/3)

1Green, Tap, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Khans of Tarkir (Common)
Endbringer
Endbringer 5Colorless (6)
Creature — Eldrazi (5/5)

Untap Endbringer during each other player's untap step.

Tap: Endbringer deals 1 damage to any target.

Colorless, Tap: Target creature can't attack or block this turn.

ColorlessColorless, Tap: Draw a card.

Commander Masters (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Jumpstart 2022 (Rare)
Endbringer's Revel
Endbringer's Revel 2Black (3)
Enchantment

4: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.

Prophecy (Uncommon)
Enduring Angel
Enduring Angel 2WhiteWhiteWhite (5)
Creature — Angel (3/3)

Flying, double strike

You have hexproof.

If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.

Innistrad: Midnight Hunt (Mythic Rare)
Enduring Bondwarden
Enduring Bondwarden White (1)
Creature — Human Scout (0/1)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

When this creature dies, put its counters on target creature you control.

March of the Machine (Common)
Enduring Ideal
Enduring Ideal 5WhiteWhite (7)
Sorcery

Search your library for an enchantment card, put it onto the battlefield, then shuffle.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Enduring Renewal
Enduring Renewal 2WhiteWhite (4)
Enchantment

Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Enduring Scalelord
Enduring Scalelord 4GreenWhite (6)
Creature — Dragon (4/4)

Flying

Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

March of the Machine Commander (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Battlebond (Uncommon)
Commander Anthology 2018 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Enduring Sliver
Enduring Sliver 1White (2)
Creature — Sliver (2/2)

Outlast 2 (2, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Other Sliver creatures you control have outlast 2.

Modern Horizons (Common)
Enduring Victory
Enduring Victory 4White (5)
Instant

Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Ensnaring Bridge
Ensnaring Bridge 3 (3)
Artifact

Creatures with power greater than the number of cards in your hand can't attack.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Stronghold (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Masters 25 (Mythic Rare)
Double Masters (Mythic Rare)
Breaking // Entering (Entering)
Breaking // Entering (Entering) 4BlackRed (6)
Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Ephara, Ever-Sheltering
Ephara, Ever-Sheltering (0)
Legendary Enchantment Creature — God (4/4)

Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments.

Whenever another enchantment enters the battlefield under your control, draw a card.

March of the Machine (Rare)
Etched Host Doombringer
Etched Host Doombringer 4Black (5)
Creature — Phyrexian Demon (3/5)

When Etched Host Doombringer enters the battlefield, choose one —

• Target opponent loses 2 life and you gain 2 life.

• Choose target battle. If an opponent protects it, remove three defense counters from it. Otherwise, put three defense counters on it.

March of the Machine (Common)
Fae Offering
Fae Offering 2Green (3)
Enchantment

At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.

Modern Horizons 2 (Uncommon)
Fanatical Offering
Fanatical Offering 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Common)
Far Wanderings
Far Wanderings 2Green (3)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Zendikar Rising Commander (Common)
Other Versions
Torment (Common)
Commander 2016 (Common)
Commander 2018 (Common)
Festering Evil
Festering Evil 3BlackBlack (5)
Enchantment

At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player.

BlackBlack, Sacrifice Festering Evil: It deals 3 damage to each creature and each player.

Jumpstart 2022 (Uncommon)
Other Versions
Weatherlight (Uncommon)
Festering Goblin
Festering Goblin Black (1)
Creature — Zombie Goblin (1/1)

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

Dominaria Remastered (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Tenth Edition (Common)
Planechase (Common)
Archenemy (Common)
Modern Masters (Common)
Festering Gulch
Festering Gulch (0)
Land — Desert

Festering Gulch enters the battlefield tapped.

When Festering Gulch enters the battlefield, it deals 1 damage to target opponent.

Tap: Add Black or Green.

Outlaws of Thunder Junction (Land)
Festering March
Festering March 3BlackBlack (5)
Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.

Suspend 3—2Black (Rather than cast this card from your hand, you may pay 2Black and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Festering Mummy
Festering Mummy Black (1)
Creature — Zombie (1/1)

When Festering Mummy dies, you may put a -1/-1 counter on target creature.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Festering Newt
Festering Newt Black (1)
Creature — Salamander (1/1)

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Jumpstart (Common)
Other Versions
Magic 2014 Core Set (Common)
Iconic Masters (Common)
Festering Wound
Festering Wound 1Black (2)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put an infection counter on Festering Wound.

At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.

Urza's Destiny (Uncommon)
Flameshadow Conjuring
Flameshadow Conjuring 3Red (4)
Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay Red. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

March of the Machine Commander (Rare)
Other Versions
Magic Origins (Rare)
Flaring Flame-Kin
Flaring Flame-Kin 2Red (3)
Creature — Elemental Warrior (2/2)

As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "Red: Flaring Flame-Kin gets +1/+0 until end of turn."

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Dissension (Uncommon)
Flaring Pain
Flaring Pain 1Red (2)
Instant

Damage can't be prevented this turn.

Flashback Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Flickering Spirit
Flickering Spirit 3White (4)
Creature — Spirit (2/2)

Flying

3White: Exile Flickering Spirit, then return it to the battlefield under its owner's control.

Time Spiral (Common)
Flickering Ward
Flickering Ward White (1)
Enchantment — Aura

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

White: Return Flickering Ward to its owner's hand.

Tempest (Uncommon)
Floodbringer
Floodbringer 1Blue (2)
Creature — Moonfolk Wizard (1/2)

Flying

2, Return a land you control to its owner's hand: Tap target land.

Betrayers of Kamigawa (Common)
Flowering Field
Flowering Field 1White (2)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

Prophecy (Uncommon)
Flowering Lumberknot
Flowering Lumberknot 3Green (4)
Creature — Treefolk (5/5)

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

Avacyn Restored (Common)
Flowering of the White Tree
Flowering of the White Tree WhiteWhite (2)
Legendary Enchantment

Legendary creatures you control get +2/+1 and have ward 1.

Nonlegendary creatures you control get +1/+1.

The Lord of the Rings: Tales of Middle Earth (Rare)
James, Wandering Dad (Follow Him)
James, Wandering Dad (Follow Him) Variable ColorlessBlueBlue (2)
Instant — Adventure

Investigate X times. (Then exile this card. You may cast the creature later from exile.)

Magic The Gathering—Fallout (Rare)
Formless Nurturing
Formless Nurturing 3Green (4)
Sorcery

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Common)
Other Versions
Fate Reforged (Common)
Fracturing Gust
Fracturing Gust 2Green or WhiteGreen or WhiteGreen or White (5)
Instant

Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.

From the Vault: Annihilation (2014) (Mythic Rare)
Other Versions
Shadowmoor (Rare)
Full Flowering
Full Flowering Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Populate X times. (To populate, create a token that's a copy of a creature token you control. Do this X times.)

Commander 2019 (Rare)
Gathering Throng
Gathering Throng 2White (3)
Creature — Human Citizen (3/1)

When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.

Streets of New Capenna (Common)
Gerrymandering
Gerrymandering 2Green (3)
Sorcery

Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.

Unglued (Uncommon)
Gibbering Barricade
Gibbering Barricade 2Black (3)
Creature — Nightmare Wall (2/4)

Defender

2Black, Sacrifice a creature: You gain 1 life and draw a card.

Dominaria United (Common)
Gibbering Descent
Gibbering Descent 4BlackBlack (6)
Enchantment

At the beginning of each player's upkeep, that player loses 1 life and discards a card.

Hellbent — Skip your upkeep step if you have no cards in hand.

Madness 2BlackBlack (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Future Sight (Rare)
Gibbering Fiend
Gibbering Fiend 1Red (2)
Creature — Devil (2/1)

When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player.

Shadows over Innistrad (Uncommon)
Gibbering Hyenas
Gibbering Hyenas 2Green (3)
Creature — Hyena (3/2)

Gibbering Hyenas can't block black creatures.

Mirage (Common)
Gibbering Kami
Gibbering Kami 3Black (4)
Creature — Spirit (2/2)

Flying

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Gimli of the Glittering Caves
Gimli of the Glittering Caves 2Red (3)
Legendary Creature — Dwarf Warrior (1/1)

Double strike

Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Gimli of the Glittering Caves.

Whenever Gimli deals combat damage to a player, create a Treasure token.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Glamdring
Glamdring 2 (2)
Legendary Artifact — Equipment

Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.

Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.

Equip 3

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Glaring Aegis
Glaring Aegis White (1)
Enchantment — Aura

Enchant creature

When Glaring Aegis enters the battlefield, tap target creature an opponent controls.

Enchanted creature gets +1/+3.

Core Set 2020 (Common)
Other Versions
Dragons of Tarkir (Common)
Glaring Spotlight
Glaring Spotlight 1 (1)
Artifact

Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

3, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.

Gatecrash (Rare)
Glimmering Angel
Glimmering Angel 3White (4)
Creature — Angel (2/2)

Flying

Blue: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)

Invasion (Common)
Glittering Frost
Glittering Frost 2Green (3)
Snow Enchantment — Aura

Enchant land

Enchanted land is snow.

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Kaldheim (Common)
Glittering Lion
Glittering Lion 2White (3)
Creature — Cat (2/2)

Prevent all damage that would be dealt to Glittering Lion.

3: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.

Prophecy (Uncommon)
Glittering Lynx
Glittering Lynx White (1)
Creature — Cat (1/1)

Prevent all damage that would be dealt to Glittering Lynx.

2: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability.

Prophecy (Common)
Glittering Stockpile
Glittering Stockpile 2Red (3)
Artifact — Treasure

Tap: Add Red. Put a stash counter on Glittering Stockpile.

Tap, Sacrifice Glittering Stockpile: Add X mana of any one color, where X is the number of stash counters on Glittering Stockpile.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Glittering Wish
Glittering Wish GreenWhite (2)
Sorcery

You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Glorifier of Suffering
Glorifier of Suffering 2White (3)
Creature — Vampire Soldier (3/2)

When Glorifier of Suffering enters the battlefield, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures.

The Lost Caverns of Ixalan (Common)
Glorybringer
Glorybringer 3RedRed (5)
Creature — Dragon (4/4)

Flying, haste

You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Glowering Rogon
Glowering Rogon 5Green (6)
Creature — Beast (4/4)

Amplify 1 <I>(As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)</I>

Legions (Common)
Goblin Gathering
Goblin Gathering 2Red (3)
Sorcery

Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.

Arena Base Set (Common)
Other Versions
Ravnica Allegiance (Common)
Goblin Ringleader
Goblin Ringleader 3Red (4)
Creature — Goblin (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

Core Set 2020 (Uncommon)
Other Versions
Apocalypse (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Vintage Masters (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Goring Ceratops
Goring Ceratops 5WhiteWhite (7)
Creature — Dinosaur (3/3)

Double strike

Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.

Arena Base Set (Rare)
Other Versions
Ixalan (Rare)
Goring Warplow
Goring Warplow 6 (6)
Artifact Creature — Construct (5/4)

Deathtouch

//PRT-Prototype_Mech//

1Black

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

1/1

The Brothers' War (Common)
Grim Flowering
Grim Flowering 5Green (6)
Sorcery

Draw a card for each creature card in your graveyard.

Commander Anthology (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Commander 2014 (Uncommon)
Grothama, All-Devouring
Grothama, All-Devouring 3GreenGreen (5)
Legendary Creature — Wurm (10/8)

Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring."

When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.

Battlebond (Mythic Rare)
Hakka, Whispering Raven
Hakka, Whispering Raven 1Blue (2)
Legendary Creature — Bird (2/3)

Flying

Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.

Kaldheim (Mythic Rare)
Hampering Snare
Hampering Snare 1Blue (2)
Instant

Creatures your opponents control get -2/-0 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Harbinger of Spring
Harbinger of Spring 4Green (5)
Creature — Spirit (2/1)

Protection from non-Spirit creatures

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Common)
Harmless Offering
Harmless Offering 2Red (3)
Sorcery

Target opponent gains control of target permanent you control.

Historic Anthology 4 (Rare)
Other Versions
Eldritch Moon (Rare)
Devouring Sugarmaw (Have for Dinner)
Devouring Sugarmaw (Have for Dinner) 1White (2)
Instant — Adventure

Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Heartbeat of Spring
Heartbeat of Spring 2Green (3)
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Double Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Hidden Strings
Hidden Strings 1Blue (2)
Sorcery

You may tap or untap target permanent, then you may tap or untap another target permanent.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Dragon's Maze (Common)
Hidetsugu, Devouring Chaos
Hidetsugu, Devouring Chaos 3Black (4)
Legendary Creature — Ogre Demon (4/4)

Black, Sacrifice a creature: Scry 2.

2Red, Tap: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.

Kamigawa: Neon Dynasty (Rare)
Hindering Light
Hindering Light WhiteBlue (2)
Instant

Counter target spell that targets you or a permanent you control.

Draw a card.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Shards of Alara (Common)
Hindering Touch
Hindering Touch 3Blue (4)
Instant

Counter target spell unless its controller pays 2.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Hive Stirrings
Hive Stirrings 2White (3)
Sorcery

Create two 1/1 colorless Sliver creature tokens.

Jumpstart: Historic Horizons (Common)
Other Versions
Magic 2014 Core Set (Common)
Hot Springs
Hot Springs 1Green (2)
Enchantment — Aura

Enchant land you control

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

Ice Age (Rare)
Huatli's Spurring
Huatli's Spurring Red (1)
Instant

Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.

Ixalan (Uncommon)
Hungering Hydra
Hungering Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

Hungering Hydra enters the battlefield with X +1/+1 counters on it.

Hungering Hydra can't be blocked by more than one creature.

Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)

Ikoria Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Hungering Yeti
Hungering Yeti 4Red (5)
Creature — Yeti (4/4)

As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)

Fate Reforged (Uncommon)
Hushbringer
Hushbringer 1White (2)
Creature — Faerie (1/2)

Flying, lifelink

Creatures entering the battlefield or dying don't cause abilities to trigger.

Throne of Eldraine (Rare)
Ichor Wellspring
Ichor Wellspring 2 (2)
Artifact

When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.

The Brothers' War Retro Artifacts (Uncommon)
Other Versions
Mirrodin Besieged (Common)
Commander 2014 (Common)
Commander 2016 (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Anthology 2018 (Common)
Double Masters (Common)
Commander 2021 (Common)
Jumpstart: Historic Horizons (Common)
Historic Anthology 5 (Common)
The Brothers' War Commander (Uncommon)
Infernal Offering
Infernal Offering 4Black (5)
Sorcery

Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards.

Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from their graveyard to the battlefield.

Commander 2021 (Rare)
Other Versions
Commander 2014 (Rare)
Infernal Scarring
Infernal Scarring 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."

Core Set 2021 (Common)
Other Versions
Magic Origins (Common)
Core Set 2019 (Common)
Inspired Tinkering
Inspired Tinkering 4Red (5)
Sorcery

Exile the top three cards of your library. Until the end of your next turn, you may play those cards.

Create three Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Uncommon)
Inspiring Bard
Inspiring Bard 3Green (4)
Creature — Elf Bard (3/3)

When Inspiring Bard enters the battlefield, choose one —

• Bardic Inspiration — Target creature gets +2/+2 until end of turn.

• Song of Rest — You gain 3 life.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Inspiring Call
Inspiring Call 2Green (3)
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Magic The Gathering—Fallout (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Jumpstart (Uncommon)
Zendikar Rising Commander (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Warhammer 40,000 Commander (Uncommon)
March of the Machine Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Inspiring Captain
Inspiring Captain 3White (4)
Creature — Human Knight (3/3)

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

Jumpstart (Common)
Other Versions
Shadows over Innistrad (Common)
Game Night (Common)
Core Set 2020 (Common)
Inspiring Cleric
Inspiring Cleric 2White (3)
Creature — Vampire Cleric (3/2)

When Inspiring Cleric enters the battlefield, you gain 4 life.

Jumpstart 2022 (Uncommon)
Other Versions
Ixalan (Uncommon)
Inspiring Commander
Inspiring Commander 4WhiteWhite (6)
Creature — Human Soldier (1/4)

Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card.

Arena Base Set (Rare)
Inspiring Leader
Inspiring Leader 2White (3)
Legendary Enchantment — Background

Commander creatures you own have "Creature tokens you control get +2/+2."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Inspiring Overseer
Inspiring Overseer 2White (3)
Creature — Angel Cleric (2/1)

Flying

When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.

Jumpstart 2022 (Common)
Other Versions
Streets of New Capenna (Common)
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