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"Journey into Nyx" (165)

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Oakheart Dryads
Oakheart Dryads 2Green (3)
Enchantment Creature — Nymph Dryad (2/3)

Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Journey into Nyx (Common)
Oppressive Rays
Oppressive Rays White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays 3.

Activated abilities of enchanted creature cost 3 more to activate.

Journey into Nyx (Common)
Other Versions
Magic 2015 Core Set (Common)
Oreskos Swiftclaw
Oreskos Swiftclaw 1White (2)
Creature — Cat Warrior (3/1)

Journey into Nyx (Common)
Other Versions
Magic 2015 Core Set (Common)
Core Set 2019 (Common)
Pensive Minotaur
Pensive Minotaur 2Red (3)
Creature — Minotaur Warrior (2/3)

Journey into Nyx (Common)
Phalanx Formation
Phalanx Formation 2White (3)
Instant

Strive — This spell costs 1White more to cast for each target beyond the first.

Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Journey into Nyx (Uncommon)
Pharika, God of Affliction
Pharika, God of Affliction 1BlackGreen (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to black and green is less than seven, Pharika isn't a creature.

BlackGreen: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.

Journey into Nyx (Mythic Rare)
Pharika's Chosen
Pharika's Chosen Black (1)
Creature — Snake (1/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Journey into Nyx (Common)
Pheres-Band Thunderhoof
Pheres-Band Thunderhoof 4Green (5)
Creature — Centaur Warrior (3/4)

Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.

Journey into Nyx (Common)
Pheres-Band Warchief
Pheres-Band Warchief 3Green (4)
Creature — Centaur Warrior (3/3)

Vigilance, trample

Other Centaur creatures you control get +1/+1 and have vigilance and trample.

Journey into Nyx (Rare)
Pin to the Earth
Pin to the Earth 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -6/-0.

Journey into Nyx (Common)
Polymorphous Rush
Polymorphous Rush 2Blue (3)
Instant

Strive — This spell costs 1Blue more to cast for each target beyond the first.

Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.

Journey into Nyx (Rare)
Prophetic Flamespeaker
Prophetic Flamespeaker 1RedRed (3)
Creature — Human Shaman (1/3)

Double strike, trample

Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.

Journey into Nyx (Mythic Rare)
Pull from the Deep
Pull from the Deep 2BlueBlue (4)
Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.

Journey into Nyx (Uncommon)
Quarry Colossus
Quarry Colossus 5WhiteWhite (7)
Creature — Giant (5/6)

When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.

Journey into Nyx (Uncommon)
Ravenous Leucrocota
Ravenous Leucrocota 3Green (4)
Creature — Beast (2/4)

Vigilance

6Green: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Journey into Nyx (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Renowned Weaver
Renowned Weaver Green (1)
Creature — Human Shaman (1/1)

1Green, Sacrifice Renowned Weaver: Create a 1/3 green Spider enchantment creature token with reach. (It can block creatures with flying.)

Journey into Nyx (Common)
Reprisal
Reprisal 1White (2)
Instant

Destroy target creature with power 4 or greater. It can't be regenerated.

Journey into Nyx (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Alliances (Common)
Masters Edition II (Common)
Duel Decks: Knights vs. Dragons (Uncommon)
Returned Reveler
Returned Reveler 1Black (2)
Creature — Zombie Satyr (1/3)

When Returned Reveler dies, each player puts the top three cards of their library into their graveyard.

Journey into Nyx (Common)
Revel of the Fallen God
Revel of the Fallen God 3RedRedGreenGreen (7)
Sorcery

Create four 2/2 red and green Satyr creature tokens with haste.

Journey into Nyx (Rare)
Reviving Melody
Reviving Melody 2Green (3)
Sorcery

Choose one or both —

• Return target creature card from your graveyard to your hand.

• Return target enchantment card from your graveyard to your hand.

Journey into Nyx (Uncommon)
Riddle of Lightning
Riddle of Lightning 3RedRed (5)
Instant

Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that permanent or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Journey into Nyx (Uncommon)
Other Versions
Future Sight (Common)
Riptide Chimera
Riptide Chimera 2Blue (3)
Enchantment Creature — Chimera (3/4)

Flying

At the beginning of your upkeep, return an enchantment you control to its owner's hand.

Journey into Nyx (Uncommon)
Rise of Eagles
Rise of Eagles 4BlueBlue (6)
Sorcery

Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Journey into Nyx (Common)
Ritual of the Returned
Ritual of the Returned 3Black (4)
Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

Journey into Nyx (Uncommon)
Rollick of Abandon
Rollick of Abandon 3RedRed (5)
Sorcery

All creatures get +2/-2 until end of turn.

Journey into Nyx (Uncommon)
Rotted Hulk
Rotted Hulk 3Black (4)
Creature — Elemental (2/5)

Journey into Nyx (Common)
Rouse the Mob
Rouse the Mob Red (1)
Instant

Strive — This spell costs 2Red more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain trample until end of turn.

Journey into Nyx (Common)
Sage of Hours
Sage of Hours 1Blue (2)
Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.

Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

Journey into Nyx (Mythic Rare)
Satyr Grovedancer
Satyr Grovedancer 1Green (2)
Creature — Satyr Shaman (1/1)

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

Journey into Nyx (Common)
Satyr Hoplite
Satyr Hoplite Red (1)
Creature — Satyr Soldier (1/1)

Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.

Journey into Nyx (Common)
Scourge of Fleets
Scourge of Fleets 5BlueBlue (7)
Creature — Kraken (6/6)

When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Journey into Nyx (Rare)
Other Versions
Duel Decks: Elspeth vs. Kiora (Rare)
Setessan Tactics
Setessan Tactics 1Green (2)
Instant

Strive — This spell costs Green more to cast for each target beyond the first.

Until end of turn, any number of target creatures each get +1/+1 and gain "Tap: This creature fights another target creature."

Journey into Nyx (Rare)
Sightless Brawler
Sightless Brawler 1White (2)
Enchantment Creature — Human Warrior (3/2)

Bestow 4White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Sightless Brawler can't attack alone.

Enchanted creature gets +3/+2 and can't attack alone.

Journey into Nyx (Uncommon)
Sigiled Skink
Sigiled Skink 1Red (2)
Creature — Lizard (2/1)

Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Journey into Nyx (Common)
Sigiled Starfish
Sigiled Starfish 1Blue (2)
Creature — Starfish (0/3)

Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Journey into Nyx (Common)
Other Versions
Magic Origins (Uncommon)
Commander 2018 (Uncommon)
Silence the Believers
Silence the Believers 2BlackBlack (4)
Instant

Strive — This spell costs 2Black more to cast for each target beyond the first.

Exile any number of target creatures and all Auras attached to them.

Journey into Nyx (Rare)
Skybind
Skybind 3WhiteWhite (5)
Enchantment

Constellation — Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Journey into Nyx (Rare)
Skyspear Cavalry
Skyspear Cavalry 3WhiteWhite (5)
Creature — Human Soldier (2/2)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Journey into Nyx (Uncommon)
Other Versions
Ultimate Masters (Common)
Solidarity of Heroes
Solidarity of Heroes 1Green (2)
Instant

Strive — This spell costs 1Green more to cast for each target beyond the first.

Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Journey into Nyx (Uncommon)
Other Versions
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Spawn of Thraxes
Spawn of Thraxes 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control.

Journey into Nyx (Rare)
Spirespine
Spirespine 2Green (3)
Enchantment Creature — Beast (4/1)

Bestow 4Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Spirespine blocks each combat if able.

Enchanted creature gets +4/+1 and blocks each combat if able.

Journey into Nyx (Uncommon)
Spite of Mogis
Spite of Mogis Red (1)
Sorcery

Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Journey into Nyx (Uncommon)
Spiteful Blow
Spiteful Blow 4BlackBlack (6)
Sorcery

Destroy target creature and target land.

Journey into Nyx (Uncommon)
Squelching Leeches
Squelching Leeches 2BlackBlack (4)
Creature — Leech (*/*)

Squelching Leeches's power and toughness are each equal to the number of Swamps you control.

Journey into Nyx (Uncommon)
Other Versions
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Starfall
Starfall 4Red (5)
Instant

Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller.

Journey into Nyx (Common)
Stonewise Fortifier
Stonewise Fortifier 1White (2)
Creature — Human Wizard (2/2)

4White: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.

Journey into Nyx (Common)
Stormchaser Chimera
Stormchaser Chimera 2BlueRed (4)
Creature — Chimera (2/3)

Flying

2BlueRed: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Journey into Nyx (Uncommon)
Other Versions
Conspiracy: Take the Crown (Uncommon)
Strength from the Fallen
Strength from the Fallen 1Green (2)
Enchantment

Constellation — Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Journey into Nyx (Uncommon)
Supply-Line Cranes
Supply-Line Cranes 3WhiteWhite (5)
Creature — Bird (2/4)

Flying

When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.

Journey into Nyx (Common)
Swarmborn Giant
Swarmborn Giant 2GreenGreen (4)
Creature — Giant (6/6)

When you're dealt combat damage, sacrifice Swarmborn Giant.

4GreenGreen: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)

As long as Swarmborn Giant is monstrous, it has reach.

Journey into Nyx (Uncommon)
Temple of Epiphany
Temple of Epiphany (0)
Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1.

Tap: Add Blue or Red.

Journey into Nyx (Rare)
Other Versions
Duel Decks: Elves vs. Inventors (Rare)
Core Set 2020 (Rare)
Temple of Malady
Temple of Malady (0)
Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1.

Tap: Add Black or Green.

Journey into Nyx (Rare)
Other Versions
Core Set 2020 (Rare)
Tethmos High Priest
Tethmos High Priest 2White (3)
Creature — Cat Cleric (2/3)

Heroic — Whenever you cast a spell that targets Tethmos High Priest, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Journey into Nyx (Uncommon)
Other Versions
Ultimate Masters (Common)
Thassa's Devourer
Thassa's Devourer 4Blue (5)
Enchantment Creature — Elemental (2/6)

Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard.

Journey into Nyx (Common)
Thassa's Ire
Thassa's Ire Blue (1)
Enchantment

3Blue: You may tap or untap target creature.

Journey into Nyx (Uncommon)
Thoughtrender Lamia
Thoughtrender Lamia 4BlackBlack (6)
Enchantment Creature — Lamia (5/3)

Constellation — Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.

Journey into Nyx (Uncommon)
Tormented Thoughts
Tormented Thoughts 2Black (3)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Target player discards a number of cards equal to the sacrificed creature's power.

Journey into Nyx (Uncommon)
Other Versions
Magic Origins (Uncommon)
Triton Cavalry
Triton Cavalry 3Blue (4)
Creature — Merfolk Soldier (2/4)

Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.

Journey into Nyx (Uncommon)
Triton Shorestalker
Triton Shorestalker Blue (1)
Creature — Merfolk Rogue (1/1)

Triton Shorestalker can't be blocked.

Journey into Nyx (Common)
Twinflame
Twinflame 1Red (2)
Sorcery

Strive — This spell costs 2Red more to cast for each target beyond the first.

Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

Journey into Nyx (Rare)
Underworld Coinsmith
Underworld Coinsmith WhiteBlack (2)
Enchantment Creature — Human Cleric (2/2)

Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.

WhiteBlack, Pay 1 life: Each opponent loses 1 life.

Journey into Nyx (Uncommon)
Other Versions
Commander 2015 (Uncommon)
War-Wing Siren
War-Wing Siren 2Blue (3)
Creature — Siren Soldier (1/3)

Flying

Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.

Journey into Nyx (Common)
Whitewater Naiads
Whitewater Naiads 3BlueBlue (5)
Enchantment Creature — Nymph (4/4)

Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.

Journey into Nyx (Uncommon)
Other Versions
Commander 2018 (Uncommon)
Wildfire Cerberus
Wildfire Cerberus 4Red (5)
Creature — Hound (4/3)

5RedRed: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature your opponents control.

Journey into Nyx (Uncommon)
Worst Fears
Worst Fears 7Black (8)
Sorcery

You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)

Journey into Nyx (Mythic Rare)
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