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Glittermonger
( 4)
Creature — Elf Rogue
(1/4)
: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Goldhound
( 1)
Artifact Creature — Treasure Dog
(1/1)
First strike Menace (This creature can't be blocked except by two or more creatures.) , Sacrifice Goldhound: Add one mana of any color.
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Graveyard Shift
( 5)
Sorcery
This spell has flash as long as there are five or more mana values among cards in your graveyard. Return target creature card from your graveyard to the battlefield.
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Grisly Sigil
( 1)
Sorcery
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Choose target creature or planeswalker. If it was dealt noncombat damage this turn, Grisly Sigil deals 3 damage to it and you gain 3 life. Otherwise, Grisly Sigil deals 1 damage to it and you gain 1 life.
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Halo Scarab
( 2)
Artifact Creature — Insect
(2/1)
, Exile Halo Scarab from your graveyard: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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High-Rise Sawjack
( 3)
Creature — Elf Citizen
(2/3)
Reach (This creature can block creatures with flying.) Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.
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Hoard Hauler
( 4)
Artifact — Vehicle
(5/5)
Trample Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control. Crew 3
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Hold for Ransom
( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block and has ": Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
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Hostile Takeover
( 5)
Sorcery
Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.
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Hypnotic Grifter
( 1)
Creature — Human Rogue
(1/2)
: Hypnotic Grifter connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Illicit Shipment
( 5)
Sorcery
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) Search your library for a card, put it into your hand, then shuffle.
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Illuminator Virtuoso
( 2)
Creature — Human Rogue
(1/1)
Double strike Whenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Incandescent Aria
( 3)
Sorcery
Incandescent Aria deals 3 damage to each nontoken creature.
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Incriminate
( 2)
Sorcery
Choose two target creatures controlled by the same player. That player sacrifices one of them of their choice.
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Inspiring Overseer
( 3)
Creature — Angel Cleric
(2/1)
Flying When this creature enters, you gain 1 life and draw a card.
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Involuntary Employment
( 4)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
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Island
( 0)
Basic Land — Island
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Jackhammer
( 2)
Artifact — Equipment
Equipped creature gets +2/+0. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Jetmir, Nexus of Revels
( 4)
Legendary Creature — Cat Demon
(5/4)
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
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Jetmir's Fixer
( 2)
Creature — Cat Warrior
(2/2)
: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead.
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Jewel Thief
( 3)
Creature — Cat Rogue
(3/3)
Vigilance, trample When Jewel Thief enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Jinnie Fay, Jetmir's Second
( 3)
Legendary Creature — Elf Druid
(3/3)
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
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Join the Maestros
( 5)
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Create a 4/3 black Ogre Warrior creature token.
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Kill Shot
( 3)
Instant
Destroy target attacking creature.
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Knockout Blow
( 3)
Instant
This spell costs less to cast if it targets a red creature. Knockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life.
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Lagrella, the Magpie
( 3)
Legendary Creature — Human Soldier
(2/3)
When Lagrella, the Magpie enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
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Ledger Shredder
( 2)
Creature — Bird Advisor
(1/3)
Flying Whenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Light 'Em Up
( 2)
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Light 'Em Up deals 2 damage to target creature or planeswalker.
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Lord Xander, the Collector
( 7)
Legendary Creature — Vampire Demon Noble
(6/6)
When Lord Xander, the Collector enters, target opponent discards half the cards in their hand, rounded down. Whenever Lord Xander attacks, defending player mills half their library, rounded down. When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.
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Luxior, Giada's Gift
( 1)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each counter on it. Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.) Equip planeswalker Equip
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Luxurious Libation
( 1)
Instant
Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.
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Maestros Ascendancy
( 3)
Enchantment
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
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Maestros Charm
( 3)
Instant
Choose one — • Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. • Each opponent loses 3 life and you gain 3 life. • Maestros Charm deals 5 damage to target creature or planeswalker.
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Maestros Diabolist
( 3)
Creature — Vampire Warrior
(1/4)
Deathtouch, haste Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
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Maestros Initiate
( 3)
Creature — Human Citizen
(3/1)
, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.
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Maestros Theater
( 0)
Land
When Maestros Theater enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
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Mage's Attendant
( 3)
Creature — Cat Rogue
(3/2)
When Mage's Attendant enters, create a 1/1 blue Wizard creature token with ", Sacrifice this creature: Counter target noncreature spell unless its controller pays ."
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Majestic Metamorphosis
( 3)
Instant
Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card.
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Make Disappear
( 2)
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Counter target spell unless its controller pays .
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Mayhem Patrol
( 2)
Creature — Devil Warrior
(1/2)
Menace (This creature can't be blocked except by two or more creatures.) Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Metropolis Angel
( 4)
Creature — Angel Soldier
(3/1)
Flying Whenever you attack with one or more creatures with counters on them, draw a card.
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Midnight Assassin
( 3)
Creature — Vampire Assassin
(1/2)
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Most Wanted
( 3)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +2/+1. When enchanted creature dies, create two Treasure tokens.
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Mr. Orfeo, the Boulder
( 4)
Legendary Creature — Rhino Warrior
(2/4)
Whenever you attack, double target creature's power until end of turn.
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Mysterious Limousine
( 5)
Artifact — Vehicle
(4/4)
Whenever Mysterious Limousine enters or attacks, exile up to one other target creature until Mysterious Limousine leaves the battlefield. If a creature is put into exile this way, return each other card exiled with Mysterious Limousine to the battlefield under its owner's control. Crew 2
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Night Clubber
( 3)
Creature — Human Warrior
(2/2)
When Night Clubber enters, creatures your opponents control get -1/-1 until end of turn. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Nimble Larcenist
( 3)
Creature — Bird Rogue
(2/1)
Flying When Nimble Larcenist enters, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.
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Ob Nixilis, the Adversary
( 3)
Legendary Planeswalker — Nixilis
(3)
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.) +1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. −2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." −7: Target player draws seven cards and loses 7 life.
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Obscura Ascendancy
( 3)
Enchantment
Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying. As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3.
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Obscura Charm
( 3)
Instant
Choose one — • Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped. • Counter target instant or sorcery spell. • Destroy target creature or planeswalker with mana value 3 or less.
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Obscura Initiate
( 3)
Creature — Bird Citizen
(2/2)
Flying : Obscura Initiate gains lifelink until end of turn.
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Obscura Interceptor
( 4)
Creature — Octopus Wizard
(3/1)
Flash Lifelink When Obscura Interceptor enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
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Obscura Storefront
( 0)
Land
When Obscura Storefront enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
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Ognis, the Dragon's Lash
( 4)
Legendary Creature — Lizard Warrior
(3/3)
Haste Whenever a creature you control with haste attacks, create a tapped Treasure token.
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Out of the Way
( 4)
Instant
This spell costs less to cast if it targets a green permanent. Return target nonland permanent an opponent controls to its owner's hand. Draw a card.
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Paragon of Modernity
( 4)
Artifact Creature — Angel Warrior
(2/2)
Flying : Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
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Park Heights Pegasus
( 2)
Creature — Pegasus
(2/1)
Flying, trample Whenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.
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Patch Up
( 3)
Sorcery
Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.
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Plains
( 0)
Basic Land — Plains
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Plasma Jockey
( 4)
Creature — Lizard Warrior
(3/1)
Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Prizefight
( 2)
Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Professional Face-Breaker
( 3)
Creature — Human Warrior
(2/3)
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
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Psionic Snoop
( 3)
Creature — Human Rogue
(0/3)
Flash When Psionic Snoop enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Psychic Pickpocket
( 5)
Creature — Octopus Rogue
(3/2)
When Psychic Pickpocket enters, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
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Public Enemy
( 3)
Enchantment — Aura
Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.
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Pugnacious Pugilist
( 5)
Creature — Ogre Warrior
(4/4)
Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Pyre-Sledge Arsonist
( 3)
Creature — Lizard Shaman
(2/2)
, : Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
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Queza, Augur of Agonies
( 4)
Legendary Creature — Octopus Advisor
(3/4)
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
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Quick-Draw Dagger
( 3)
Artifact — Equipment
Flash When Quick-Draw Dagger enters, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Rabble Rousing
( 5)
Enchantment
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
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Raffine, Scheming Seer
( 3)
Legendary Creature — Sphinx Demon
(1/4)
Flying, ward Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
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Raffine's Guidance
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. You may cast Raffine's Guidance from your graveyard by paying rather than paying its mana cost.
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Raffine's Informant
( 2)
Creature — Human Wizard
(2/1)
When Raffine's Informant enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Raffine's Silencer
( 3)
Creature — Human Assassin
(1/1)
When Raffine's Silencer enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power.
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Ready to Rumble
( 5)
Sorcery
Choose one — • Ready to Rumble deals 5 damage to target creature or planeswalker. • Destroy target artifact.
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Refuse to Yield
( 2)
Instant
Target creature gets +2/+7 until end of turn. Untap it.
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Reservoir Kraken
( 4)
Creature — Kraken
(6/6)
Trample, ward At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked."
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Revel Ruiner
( 4)
Creature — Octopus Rogue
(3/1)
Menace (This creature can't be blocked except by two or more creatures.) When Revel Ruiner enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Revelation of Power
( 2)
Instant
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
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Rhox Pummeler
( 6)
Creature — Rhino Soldier
(6/3)
Rhox Pummeler enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Rhox Pummeler has trample as long as it has a shield counter on it.
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Rigo, Streetwise Mentor
( 3)
Legendary Creature — Cat Citizen
(2/2)
Rigo, Streetwise Mentor enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
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Riveteers Ascendancy
( 3)
Enchantment
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
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Riveteers Charm
( 3)
Instant
Choose one — • Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. • Exile the top three cards of your library. Until your next end step, you may play those cards. • Exile target player's graveyard.
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Riveteers Decoy
( 2)
Creature — Human Warrior
(3/1)
Riveteers Decoy must be blocked if able. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Riveteers Initiate
( 2)
Creature — Lizard Citizen
(2/2)
: Riveteers Initiate gains deathtouch until end of turn.
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Riveteers Overlook
( 0)
Land
When Riveteers Overlook enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
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Riveteers Requisitioner
( 2)
Creature — Lizard Rogue
(3/1)
When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Rob the Archives
( 2)
Sorcery
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Exile the top two cards of your library. You may play those cards this turn.
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Rocco, Cabaretti Caterer
( 3)
Legendary Creature — Elf Druid
(3/1)
When Rocco, Cabaretti Caterer enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
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