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"Weatherlight" (167)

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Mind Stone
Mind Stone 2 (2)
Artifact

Tap: Add Colorless.

1, Tap, Sacrifice Mind Stone: Draw a card.

Weatherlight (Common)
Other Versions
Tenth Edition (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Commander 2015 (Uncommon)
Iconic Masters (Common)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Common)
Mischievous Poltergeist
Mischievous Poltergeist 2Black (3)
Creature — Spirit (1/1)

Flying

Pay 1 life: Regenerate Mischievous Poltergeist.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Mistmoon Griffin
Mistmoon Griffin 3White (4)
Creature — Griffin (2/2)

Flying

When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.

Weatherlight (Uncommon)
Other Versions
Vintage Masters (Common)
Morinfen
Morinfen 3BlackBlack (5)
Legendary Creature — Horror (5/4)

Flying

Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Weatherlight (Rare)
Mwonvuli Ooze
Mwonvuli Ooze Green (1)
Creature — Ooze (1+*/1+*)

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay 2 for each age counter on it.)

Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.

Weatherlight (Rare)
Nature's Kiss
Nature's Kiss 1Green (2)
Enchantment — Aura

Enchant creature

1, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.

Weatherlight (Common)
Nature's Resurgence
Nature's Resurgence 2GreenGreen (4)
Sorcery

Each player draws a card for each creature card in their graveyard.

Weatherlight (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Necratog
Necratog 1BlackBlack (3)
Creature — Atog (1/2)

Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.

Weatherlight (Uncommon)
Noble Benefactor
Noble Benefactor 2Blue (3)
Creature — Human Cleric (2/2)

When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles it.

Weatherlight (Uncommon)
Null Rod
Null Rod 2 (2)
Artifact

Activated abilities of artifacts can't be activated.

Weatherlight (Rare)
Other Versions
Vintage Masters (Rare)
Odylic Wraith
Odylic Wraith 3Black (4)
Creature — Wraith (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever Odylic Wraith deals damage to a player, that player discards a card.

Weatherlight (Uncommon)
Ophidian
Ophidian 2Blue (3)
Creature — Snake (1/3)

Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.

Weatherlight (Common)
Other Versions
Duel Decks: Jace vs. Chandra (Common)
Vintage Masters (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Orcish Settlers
Orcish Settlers 1Red (2)
Creature — Orc (1/1)

Variable ColorlessVariable ColorlessRed, Tap, Sacrifice Orcish Settlers: Destroy X target lands.

Weatherlight (Uncommon)
Paradigm Shift
Paradigm Shift 1Blue (2)
Sorcery

Exile all cards from your library. Then shuffle your graveyard into your library.

Weatherlight (Rare)
Peacekeeper
Peacekeeper 2White (3)
Creature — Human (1/1)

At the beginning of your upkeep, sacrifice Peacekeeper unless you pay 1White.

Creatures can't attack.

Weatherlight (Rare)
Pendrell Mists
Pendrell Mists 3Blue (4)
Enchantment

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1."

Weatherlight (Rare)
Phantom Warrior
Phantom Warrior 1BlueBlue (3)
Creature — Illusion Warrior (2/2)

Phantom Warrior can't be blocked.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Rare)
Portal (Rare)
Magic 2010 (Uncommon)
Magic 2014 Core Set (Uncommon)
Battlebond (Uncommon)
Core Set 2020 (Common)
Phantom Wings
Phantom Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

Weatherlight (Common)
Other Versions
Betrayers of Kamigawa (Common)
Phyrexian Furnace
Phyrexian Furnace 1 (1)
Artifact

Tap: Exile the bottom card of target player's graveyard.

1, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.

Weatherlight (Uncommon)
Psychic Vortex
Psychic Vortex 2BlueBlue (4)
Enchantment

Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your end step, sacrifice a land and discard your hand.

Weatherlight (Rare)
Razortooth Rats
Razortooth Rats 2Black (3)
Creature — Rat (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ninth Edition (Common)
Redwood Treefolk
Redwood Treefolk 4Green (5)
Creature — Treefolk (3/6)

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Portal (Common)
Relearn
Relearn 1BlueBlue (3)
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Starter 1999 (Uncommon)
Revered Unicorn
Revered Unicorn 1White (2)
Creature — Unicorn (2/3)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.

Weatherlight (Uncommon)
Roc Hatchling
Roc Hatchling Red (1)
Creature — Bird (0/1)

Roc Hatchling enters the battlefield with four shell counters on it.

At the beginning of your upkeep, remove a shell counter from Roc Hatchling.

As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

Weatherlight (Uncommon)
Rogue Elephant
Rogue Elephant Green (1)
Creature — Elephant (3/3)

When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.

Weatherlight (Common)
Sage Owl
Sage Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Tenth Edition (Common)
Magic 2010 (Common)
Sawtooth Ogre
Sawtooth Ogre 2RedRed (4)
Creature — Ogre (3/3)

Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.

Weatherlight (Common)
Scorched Ruins
Scorched Ruins (0)
Land

If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add ColorlessColorlessColorlessColorless.

Weatherlight (Rare)
Serenity
Serenity 1White (2)
Enchantment

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

Weatherlight (Rare)
Other Versions
Classic Sixth Edition (Rare)
Serra's Blessing
Serra's Blessing 1White (2)
Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Ninth Edition (Uncommon)
Serrated Biskelion
Serrated Biskelion 3 (3)
Artifact Creature — Construct (2/2)

Tap: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.

Weatherlight (Uncommon)
Other Versions
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Shadow Rider
Shadow Rider 2BlackBlack (4)
Creature — Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Weatherlight (Common)
Shattered Crypt
Shattered Crypt Variable ColorlessBlackBlack (2)
Sorcery

Return X target creature cards from your graveyard to your hand. You lose X life.

Weatherlight (Common)
Soul Shepherd
Soul Shepherd 1White (2)
Creature — Human Cleric (2/1)

White, Exile a creature card from your graveyard: You gain 1 life.

Weatherlight (Common)
Southern Paladin
Southern Paladin 2WhiteWhite (4)
Creature — Human Knight (3/3)

WhiteWhite, Tap: Destroy target red permanent.

Weatherlight (Rare)
Other Versions
Seventh Edition (Rare)
Spinning Darkness
Spinning Darkness 4BlackBlack (6)
Instant

You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.

Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.

Weatherlight (Common)
Steel Golem
Steel Golem 3 (3)
Artifact Creature — Golem (3/4)

You can't cast creature spells.

Weatherlight (Uncommon)
Other Versions
Tenth Edition (Uncommon)
Strands of Night
Strands of Night 2BlackBlack (4)
Enchantment

BlackBlack, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Straw Golem
Straw Golem 1 (1)
Artifact Creature — Golem (2/3)

When an opponent casts a creature spell, sacrifice Straw Golem.

Weatherlight (Uncommon)
Striped Bears
Striped Bears 3Green (4)
Creature — Bear (2/2)

When Striped Bears enters the battlefield, draw a card.

Weatherlight (Common)
Sylvan Hierophant
Sylvan Hierophant 1Green (2)
Creature — Human Cleric (1/2)

When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.

Weatherlight (Uncommon)
Tariff
Tariff 1White (2)
Sorcery

Each player sacrifices the creature they control with the highest converted mana cost unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest cost, that player chooses one.

Weatherlight (Rare)
Other Versions
Classic Sixth Edition (Rare)
Teferi's Veil
Teferi's Veil 1Blue (2)
Enchantment

Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Weatherlight (Uncommon)
Tendrils of Despair
Tendrils of Despair Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Target opponent discards two cards.

Weatherlight (Common)
Thran Forge
Thran Forge 3 (3)
Artifact

2: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.

Weatherlight (Uncommon)
Thran Tome
Thran Tome 4 (4)
Artifact

5, Tap: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.

Weatherlight (Rare)
Thunderbolt
Thunderbolt 1Red (2)
Instant

Choose one —

• Thunderbolt deals 3 damage to target player or planeswalker.

• Thunderbolt deals 4 damage to target creature with flying.

Weatherlight (Common)
Other Versions
Beatdown Box Set (Common)
Premium Deck Series: Fire and Lightning (Common)
Avacyn Restored (Common)
Thundermare
Thundermare 5Red (6)
Creature — Elemental Horse (5/5)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Thundermare enters the battlefield, tap all other creatures.

Weatherlight (Rare)
Other Versions
Ninth Edition (Rare)
Portal (Rare)
Timid Drake
Timid Drake 2Blue (3)
Creature — Drake (3/3)

Flying

When another creature enters the battlefield, return Timid Drake to its owner's hand.

Weatherlight (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Tolarian Drake
Tolarian Drake 2Blue (3)
Creature — Drake (2/4)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Weatherlight (Common)
Tolarian Entrancer
Tolarian Entrancer 1Blue (2)
Creature — Human Wizard (1/1)

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

Weatherlight (Rare)
Tolarian Serpent
Tolarian Serpent 5BlueBlue (7)
Creature — Serpent (7/7)

At the beginning of your upkeep, put the top seven cards of your library into your graveyard.

Weatherlight (Rare)
Touchstone
Touchstone 2 (2)
Artifact

Tap: Tap target artifact you don't control.

Weatherlight (Uncommon)
Tranquil Grove
Tranquil Grove 1Green (2)
Enchantment

1GreenGreen: Destroy all other enchantments.

Weatherlight (Rare)
Other Versions
Classic Sixth Edition (Rare)
Uktabi Efreet
Uktabi Efreet 2GreenGreen (4)
Creature — Efreet (5/4)

Cumulative upkeep Green (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Weatherlight (Common)
Urborg Justice
Urborg Justice BlackBlack (2)
Instant

Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.

Weatherlight (Rare)
Urborg Stalker
Urborg Stalker 3Black (4)
Creature — Horror (2/4)

At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.

Weatherlight (Rare)
Veteran Explorer
Veteran Explorer Green (1)
Creature — Human Soldier Scout (1/1)

When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it.

Weatherlight (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Commander 2016 (Uncommon)
Battlebond (Uncommon)
Vitalize
Vitalize Green (1)
Instant

Untap all creatures you control.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Common)
Vodalian Illusionist
Vodalian Illusionist 2Blue (3)
Creature — Merfolk Wizard (2/2)

BlueBlue, Tap: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Weatherlight (Uncommon)
Volunteer Reserves
Volunteer Reserves 1White (2)
Creature — Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Weatherlight (Uncommon)
Wave of Terror
Wave of Terror 2Black (3)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated.

Weatherlight (Rare)
Well of Knowledge
Well of Knowledge 3 (3)
Artifact

2: Draw a card. Any player may activate this ability but only during their draw step.

Weatherlight (Rare)
Winding Canyons
Winding Canyons (0)
Land

Tap: Add Colorless.

2, Tap: You may cast creature spells this turn as though they had flash.

Weatherlight (Rare)
Xanthic Statue
Xanthic Statue 8 (8)
Artifact

5: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.

Weatherlight (Rare)
Zombie Scavengers
Zombie Scavengers 2Black (3)
Creature — Zombie (3/1)

Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.

Weatherlight (Common)
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