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Goblin Chariot
Goblin Chariot 2Red (3)
Creature — Goblin Warrior (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Starter 1999 (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Golgari Charm
Golgari Charm BlackGreen (2)
Instant

Choose one —

• All creatures get -1/-1 until end of turn.

• Destroy target enchantment.

• Regenerate each creature you control.

Ultimate Masters (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Guild Kit: Golgari (Uncommon)
Grixis Charm
Grixis Charm BlueBlackRed (3)
Instant

Choose one —

• Return target permanent to its owner's hand.

• Target creature gets -4/-4 until end of turn.

• Creatures you control get +2/+0 until end of turn.

Commander 2013 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Growth Charm (playtest)
Growth Charm (playtest) 1GreenGreen (3)
Instant

Choose one —

• Rampant Growth

• Giant Growth

• Regrowth

Mystery Booster (Common)
Gruul Charm
Gruul Charm RedGreen (2)
Instant

Choose one —

• Creatures without flying can't block this turn.

• Gain control of all permanents you own.

• Gruul Charm deals 3 damage to each creature with flying.

Guild Kit: Gruul (Uncommon)
Other Versions
Gatecrash (Uncommon)
Halo-Charged Skaab
Halo-Charged Skaab 4Blue (5)
Creature — Zombie (4/4)

When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

March of the Machine (Common)
Hearth Charm
Hearth Charm Red (1)
Instant

Choose one —

• Destroy target artifact creature.

• Attacking creatures get +1/+0 until end of turn.

• Target creature with power 2 or less can't be blocked this turn.

Visions (Common)
Hellkite Charger
Hellkite Charger 4RedRed (6)
Creature — Dragon (5/5)

Flying, haste

Whenever Hellkite Charger attacks, you may pay 5RedRed. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Commander Masters (Rare)
Other Versions
Zendikar (Rare)
Archenemy (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Heroic Charge
Heroic Charge 2WhiteWhite (4)
Instant

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.

Dominaria United (Common)
Hope Charm
Hope Charm White (1)
Instant

Choose one —

• Target creature gains first strike until end of turn.

• Target player gains 2 life.

• Destroy target Aura.

Visions (Common)
Inspired Charge
Inspired Charge 2WhiteWhite (4)
Instant

Creatures you control get +2/+1 until end of turn.

March of the Machine (Common)
Other Versions
Magic 2011 (Common)
Magic 2015 Core Set (Common)
Battle for Zendikar (Common)
Kaladesh (Common)
Core Set 2019 (Common)
Game Night (Common)
Core Set 2020 (Common)
Jumpstart (Common)
Kaladesh Remastered (Common)
Ivory Charm
Ivory Charm White (1)
Instant

Choose one —

• All creatures get -2/-0 until end of turn.

• Tap target creature.

• Prevent the next 1 damage that would be dealt to any target this turn.

Mirage (Common)
Izzet Charm
Izzet Charm BlueRed (2)
Instant

Choose one —

• Counter target noncreature spell unless its controller pays 2.

• Izzet Charm deals 2 damage to target creature.

• Draw two cards, then discard two cards.

Ravnica Remastered (Uncommon)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Return to Ravnica (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Guild Kit: Izzet (Uncommon)
Double Masters (Uncommon)
Double Masters 2022 (Common)
Jeskai Charm
Jeskai Charm BlueRedWhite (3)
Instant

Choose one —

• Put target creature on top of its owner's library.

• Jeskai Charm deals 4 damage to target opponent or planeswalker.

• Creatures you control get +1/+1 and gain lifelink until end of turn.

Double Masters 2022 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Jund Charm
Jund Charm BlackRedGreen (3)
Instant

Choose one —

• Exile target player's graveyard.

• Jund Charm deals 2 damage to each creature.

• Put two +1/+1 counters on target creature.

Commander 2013 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Khenra Charioteer
Khenra Charioteer 1RedGreen (3)
Creature — Jackal Warrior (3/3)

Trample

Other creatures you control have trample.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Kindred Charge
Kindred Charge 4RedRed (6)
Sorcery

Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Commander 2017 (Rare)
Knights' Charge
Knights' Charge 1WhiteBlack (3)
Enchantment

Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.

6WhiteBlack, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Liberty Prime, Recharged
Liberty Prime, Recharged 2BlueRedWhite (5)
Legendary Artifact Creature — Robot (8/8)

Vigilance, trample, haste

Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay EnergyEnergy (two energy counters).

2, Tap, Sacrifice an artifact: You get EnergyEnergy and draw a card.

Magic The Gathering—Fallout (Mythic Rare)
Maestros Charm
Maestros Charm BlueBlackRed (3)
Instant

Choose one —

• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.

• Each opponent loses 3 life and you gain 3 life.

• Maestros Charm deals 5 damage to target creature or planeswalker.

Streets of New Capenna (Uncommon)
Mana-Charged Dragon
Mana-Charged Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying, trample

Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Mardu Charm
Mardu Charm RedWhiteBlack (3)
Instant

Choose one —

• Mardu Charm deals 4 damage to target creature.

• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.

• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Khans of Tarkir (Uncommon)
Meletis Charlatan
Meletis Charlatan 2Blue (3)
Creature — Human Wizard (2/3)

2Blue, Tap: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

Theros (Rare)
Midnight Charm
Midnight Charm Black (1)
Instant

Choose one —

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.

Planar Chaos (Common)
Misery Charm
Misery Charm Black (1)
Instant

Choose one —

• Destroy target Cleric.

• Return target Cleric card from your graveyard to your hand.

• Target player loses 2 life.

Onslaught (Common)
Mistral Charger
Mistral Charger 1White (2)
Creature — Pegasus (2/1)

Flying

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Eternal Masters (Common)
Naya Charm
Naya Charm RedGreenWhite (3)
Instant

Choose one —

• Naya Charm deals 3 damage to target creature.

• Return target card from a graveyard to its owner's hand.

• Tap all creatures target player controls.

Dominaria United Commander (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2016 (Uncommon)
Commander 2019 (Uncommon)
Zendikar Rising Commander (Uncommon)
Obscura Charm
Obscura Charm WhiteBlueBlack (3)
Instant

Choose one —

• Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped.

• Counter target instant or sorcery spell.

• Destroy target creature or planeswalker with mana value 3 or less.

Streets of New Capenna (Uncommon)
Obsidian Charmaw
Obsidian Charmaw 3RedRed (5)
Creature — Dragon (4/4)

This spell costs 1 less to cast for each land your opponents control that could produce Colorless.

Flying

When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls.

Modern Horizons 2 (Rare)
Orchard Elemental
Orchard Elemental 5Green (6)
Creature — Elemental (2/2)

Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.

Conspiracy: Take the Crown (Common)
Orchard Spirit
Orchard Spirit 2Green (3)
Creature — Spirit (2/2)

Orchard Spirit can't be blocked except by creatures with flying or reach.

Magic Origins (Common)
Other Versions
Innistrad (Common)
Orchard Strider
Orchard Strider 4GreenGreen (6)
Creature — Treefolk (6/4)

When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Basic landcycling 1Green (1Green, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Orchard Warden
Orchard Warden 4GreenGreen (6)
Creature — Treefolk Shaman (4/6)

Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.

Morningtide (Uncommon)
Orzhov Charm
Orzhov Charm WhiteBlack (2)
Instant

Choose one —

• Return target creature you control and all Auras you control attached to it to their owner's hand.

• Destroy target creature and you lose life equal to its toughness.

• Return target creature card with mana value 1 or less from your graveyard to the battlefield.

Guild Kit: Orzhov (Uncommon)
Other Versions
Gatecrash (Uncommon)
Overcharged Amalgam
Overcharged Amalgam 2BlueBlue (4)
Creature — Zombie Horror (3/3)

Flash

Flying

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Pegasus Charger
Pegasus Charger 2White (3)
Creature — Pegasus (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

Urza's Saga (Common)
Other Versions
Ninth Edition (Common)
Piety Charm
Piety Charm White (1)
Instant

Choose one —

• Destroy target Aura attached to a creature.

• Target Soldier creature gets +2/+2 until end of turn.

• Creatures you control gain vigilance until end of turn.

Onslaught (Common)
Piracy Charm
Piracy Charm Blue (1)
Instant

Choose one —

• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

• Target creature gets +2/-1 until end of turn.

• Target player discards a card.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Pyre Charger
Pyre Charger RedRed (2)
Creature — Elemental Warrior (1/1)

Haste

Red: Pyre Charger gets +1/+0 until end of turn.

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Pyretic Charge
Pyretic Charge 4Red (5)
Sorcery

Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn.

Plot 3Red (You may pay 3Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction Commander (Rare)
Quilled Charger
Quilled Charger 3Red (4)
Creature — Porcupine Mount (4/3)

Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Common)
Rakdos Charm
Rakdos Charm BlackRed (2)
Instant

Choose one —

• Exile target player's graveyard.

• Destroy target artifact.

• Each creature deals 1 damage to its controller.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Guild Kit: Rakdos (Uncommon)
Time Spiral Remastered (Bonus)
Adventures in the Forgotten Realms Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Realms Uncharted
Realms Uncharted 2Green (3)
Instant

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Rise of the Eldrazi (Rare)
Reckless Charge
Reckless Charge Red (1)
Sorcery

Target creature gets +3/+0 and gains haste until end of turn.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons (Common)
Other Versions
Odyssey (Common)
Planechase (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Ultimate Masters (Common)
Repair and Recharge
Repair and Recharge 3WhiteWhite (5)
Sorcery

Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Rhox Charger
Rhox Charger 3Green (4)
Creature — Rhino Soldier (3/3)

Trample

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Uncommon)
Richard Garfield, Ph.D.
Richard Garfield, Ph.D. 3BlueBlue (5)
Legendary Creature — Human Designer (2/2)

You may play cards as though they were other cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.)

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Righteous Charge
Righteous Charge 1WhiteWhite (3)
Sorcery

Creatures you control get +2/+2 until end of turn.

Gatecrash (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Portal Second Age (Common)
Masters Edition IV (Common)
Rith's Charm
Rith's Charm RedGreenWhite (3)
Instant

Choose one —

• Destroy target nonbasic land.

• Create three 1/1 green Saproling creature tokens.

• Prevent all damage a source of your choice would deal this turn.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Riveteers Charm
Riveteers Charm BlackRedGreen (3)
Instant

Choose one —

• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.

• Exile the top three cards of your library. Until your next end step, you may play those cards.

• Exile target player's graveyard.

Streets of New Capenna (Uncommon)
Roc Charger
Roc Charger 2White (3)
Creature — Bird (1/3)

Flying

Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Rohirrim Chargers
Rohirrim Chargers 2RedWhite (4)
Creature — Human Knight (4/4)

You may exert Rohirrim Chargers as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sanctified Charge
Sanctified Charge 4White (5)
Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Magic 2015 Core Set (Common)
Sandstorm Charger
Sandstorm Charger 4White (5)
Creature — Beast (3/4)

Megamorph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Sapphire Charm
Sapphire Charm Blue (1)
Instant

Choose one —

• Target player draws a card at the beginning of the next turn's upkeep.

• Target creature gains flying until end of turn.

• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Mirage (Common)
Scab-Clan Charger
Scab-Clan Charger 3Green (4)
Creature — Centaur Warrior (2/4)

Bloodrush — 1Green, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

Gatecrash (Common)
Seedling Charm
Seedling Charm Green (1)
Instant

Choose one —

• Return target Aura attached to a creature to its owner's hand.

• Regenerate target green creature.

• Target creature gains trample until end of turn.

Mirage (Common)
Selesnya Charm
Selesnya Charm GreenWhite (2)
Instant

Choose one —

• Target creature gets +2/+2 and gains trample until end of turn.

• Exile target creature with power 5 or greater.

• Create a 2/2 white Knight creature token with vigilance.

Guild Kit: Selesnya (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Selvala's Charge
Selvala's Charge 4Green (5)
Sorcery

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.

Magic: The Gathering—Conspiracy (Uncommon)
Shameless Charlatan
Shameless Charlatan 1Blue (2)
Legendary Enchantment — Background

Commander creatures you own have "2Blue: This creature becomes a copy of another target creature."

Commander Legends: Battle for Baldur's Gate (Rare)
Shatterskull Charger
Shatterskull Charger 1RedRed (3)
Creature — Giant Warrior (4/3)

Kicker 2

Trample, haste

If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it.

At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.

Zendikar Rising (Rare)
Simic Charm
Simic Charm GreenBlue (2)
Instant

Choose one —

• Target creature gets +3/+3 until end of turn.

• Permanents you control gain hexproof until end of turn.

• Return target creature to its owner's hand.

Commander Legends (Uncommon)
Other Versions
Gatecrash (Uncommon)
Soratami Cloud Chariot
Soratami Cloud Chariot 5 (5)
Artifact

2: Target creature you control gains flying until end of turn.

2: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Saviors of Kamigawa (Uncommon)
Soul Charmer
Soul Charmer 2White (3)
Creature — Human Rebel (2/2)

Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays 2.

Prophecy (Common)
Static Discharge
Static Discharge 1Red (2)
Sorcery

Static Discharge deals X damage to any target, where X is 3 plus the number of charge counters on Static Discharge. Then put a perpetual charge counter on this card and each card named Static Discharge in your hand, library, and graveyard.

Jumpstart: Historic Horizons (Uncommon)
Storm-Charged Slasher
Storm-Charged Slasher (0)
Creature — Werewolf (3/4)

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Suicidal Charge
Suicidal Charge 3BlackRed (5)
Enchantment

Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.

Conflux (Common)
Sultai Charm
Sultai Charm BlackGreenBlue (3)
Instant

Choose one —

• Destroy target monocolored creature.

• Destroy target artifact or enchantment.

• Draw two cards, then discard a card.

Dominaria United Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2019 (Uncommon)
Temur Charger
Temur Charger 1Green (2)
Creature — Horse (3/1)

Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Temur Charger is turned face up, target creature gains trample until end of turn.

Khans of Tarkir (Uncommon)
Temur Charm
Temur Charm GreenBlueRed (3)
Instant

Choose one —

• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.

• Counter target spell unless its controller pays 3.

• Creatures with power 3 or less can't block this turn.

Ikoria Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Thunderblade Charge
Thunderblade Charge 1RedRed (3)
Sorcery

Thunderblade Charge deals 3 damage to any target.

Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay 2RedRedRed. If you do, you may cast it without paying its mana cost.

Future Sight (Rare)
Thundering Chariot
Thundering Chariot 4 (4)
Artifact — Vehicle (3/3)

First strike, trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Theros Beyond Death (Uncommon)
Tizerus Charger
Tizerus Charger 2Black (3)
Creature — Pegasus (3/2)

Escape—4Black, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Tizerus Charger escapes with your choice of a +1/+1 counter or a flying counter on it.

Modern Horizons 2 (Common)
Treva's Charm
Treva's Charm GreenWhiteBlue (3)
Instant

Choose one —

• Destroy target enchantment.

• Exile target attacking creature.

• Draw a card, then discard a card.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Trickery Charm
Trickery Charm Blue (1)
Instant

Choose one —

• Target creature gains flying until end of turn.

• Target creature becomes the creature type of your choice until end of turn.

• Look at the top four cards of your library, then put them back in any order.

Onslaught (Common)
Truga Cliffcharger
Truga Cliffcharger (0)
Creature — Rhino (3/4)

Trample

When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle.

March of the Machine (Uncommon)
Twiddlestick Charger
Twiddlestick Charger (0)
Artifact — Contraption

Whenever you crank Twiddlestick Charger, tap or untap target creature.

Unstable (Common)
Umezawa's Charm
Umezawa's Charm 1Black (2)
Instant

Choose one —

• Target creature gets +2/+2 until end of turn.

• Target creature gets -1/-1 until end of turn.

• You gain 2 life.

Modern Horizons (Common)
Uncharted Haven
Uncharted Haven (0)
Land

Uncharted Haven enters the battlefield tapped.

As Uncharted Haven enters the battlefield, choose a color.

Tap: Add one mana of the chosen color.

Kamigawa: Neon Dynasty (Common)
Underworld Charger
Underworld Charger 2Black (3)
Creature — Nightmare Horse (3/3)

Underworld Charger can't block.

Escape—4Black, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Underworld Charger escapes with two +1/+1 counters on it.

Theros Beyond Death (Common)
Unique Charmed Pants
Unique Charmed Pants (0)
Stickers

2 — Tap: Add one mana of any color.

3 — Whenever this creature attacks, if it's not a Brushwagg, it gets +X/+0 until end of turn, where X is the number of supertypes, card types, and subtypes it has.

2 — 5/1

4 — 4/8

Unfinity (Common)
Valorous Charge
Valorous Charge 1WhiteWhite (3)
Sorcery

White creatures get +2/+0 until end of turn.

Portal (Uncommon)
Vampire Charmseeker
Vampire Charmseeker 6BlueBlack (8)
Creature — Vampire Wizard (3/4)

Assist (Another player can pay up to 6 of this spell's cost.)

Flying

When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand.

Battlebond (Uncommon)
Veteran Charger
Veteran Charger 2Green (3)
Creature — — Centaur Soldier (2/2)

When Veteran Charger enters the battlefield, choose a creature card in your hand. It perpetually gets +2/+2.

Jumpstart: Historic Horizons (Common)
Vigorous Charge
Vigorous Charge Green (1)
Instant

Kicker White (You may pay an additional White as you cast this spell.)

Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.

Invasion (Common)
Virtuous Charge
Virtuous Charge 2White (3)
Sorcery

Creatures you control get +1/+1 until end of turn.

Portal Three Kingdoms (Common)
Vision Charm
Vision Charm Blue (1)
Instant

Choose one —

• Target player mills four cards.

• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.

• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Visions (Common)
Vitality Charm
Vitality Charm Green (1)
Instant

Choose one —

• Create a 1/1 green Insect creature token.

• Target creature gets +1/+1 and gains trample until end of turn.

• Regenerate target Beast.

Onslaught (Common)
Volt Charge
Volt Charge 2Red (3)
Instant

Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Other Versions
New Phyrexia (Common)
Duel Decks: Heroes vs. Monsters (Common)
Volt-Charged Berserker
Volt-Charged Berserker (0)
Creature — Human Berserker (4/3)

Volt-Charged Berserker can't block.

Innistrad: Crimson Vow (Uncommon)
War Chariot
War Chariot 3 (3)
Artifact

3, Tap: Target creature gains trample until end of turn.

Ice Age (Uncommon)
Warmonger's Chariot
Warmonger's Chariot 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Warrior's Charge
Warrior's Charge 2White (3)
Sorcery

Creatures you control get +1/+1 until end of turn.

Portal (Common)
Windborne Charge
Windborne Charge 2WhiteWhite (4)
Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Zendikar (Uncommon)
Zephyr Charge
Zephyr Charge 1Blue (2)
Enchantment

1Blue: Target creature gains flying until end of turn.

Core Set 2020 (Common)
Other Versions
Magic 2014 Core Set (Common)
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