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Inspiring Vantage
Inspiring Vantage (0)
Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Red or White.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Inspiring Veteran
Inspiring Veteran RedWhite (2)
Creature — Human Knight (2/2)

Other Knights you control get +1/+1.

Throne of Eldraine (Uncommon)
Inspirit
Inspirit 2White (3)
Instant

Untap target creature. It gets +2/+4 until end of turn.

Onslaught (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Ironpaw Aspirant
Ironpaw Aspirant 1White (2)
Creature — Cat Warrior (1/2)

When Ironpaw Aspirant enters the battlefield, put a +1/+1 counter on target creature.

The Lost Caverns of Ixalan (Common)
Jeweled Spirit
Jeweled Spirit 3WhiteWhite (5)
Creature — Spirit (3/3)

Flying

Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.

Prophecy (Rare)
Kaya, Spirits' Justice
Kaya, Spirits' Justice 2WhiteBlack (4)
Legendary Planeswalker — Kaya (3)

Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.

+2: Surveil 2, then exile a card from a graveyard.

+1: Create a 1/1 white and black Spirit creature token with flying.

−2: Exile target creature you control. For each other player, exile up to one target creature that player controls.

Murders at Karlov Manor (Mythic Rare)
Kolaghan Aspirant
Kolaghan Aspirant 1Red (2)
Creature — Human Warrior (2/1)

Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.

Dragons of Tarkir (Common)
Kor Spiritdancer
Kor Spiritdancer 1White (2)
Creature — Kor Wizard (0/2)

Kor Spiritdancer gets +2/+2 for each Aura attached to it.

Whenever you cast an Aura spell, you may draw a card.

Wilds of Eldraine Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Battlebond (Rare)
Jumpstart (Rare)
Krovikan Vampire
Krovikan Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Kukemssa Pirates
Kukemssa Pirates 3Blue (4)
Creature — Human Pirate (2/2)

Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.

Mirage (Rare)
Lantern Spirit
Lantern Spirit 2Blue (3)
Creature — Spirit (2/1)

Flying

Blue: Return Lantern Spirit to its owner's hand.

Innistrad (Uncommon)
Lavinia, Foil to Conspiracy
Lavinia, Foil to Conspiracy 1White or BlueWhite or Blue (3)
Legendary Creature — Human Detective (2/3)

Vigilance

Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Tap: Add ColorlessColorless. Activate only during an opponent's turn.

Ravnica Clue Edition (Rare)
Looming Spires
Looming Spires (0)
Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

Tap: Add Red.

Battle for Zendikar (Common)
Luminarch Aspirant
Luminarch Aspirant 1White (2)
Creature — Human Cleric (1/1)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Streets of New Capenna Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Mark of the Vampire
Mark of the Vampire 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

Jumpstart (Common)
Other Versions
Magic 2013 (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Magic 2014 Core Set (Common)
Ixalan (Common)
Ultimate Masters (Common)
Melesse Spirit
Melesse Spirit 3WhiteWhite (5)
Creature — Angel Spirit (3/3)

Flying, protection from black

Mirage (Uncommon)
Memory Vampire
Memory Vampire 4BlueBlack (6)
Creature — Vampire Detective (4/4)

Flying

Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.

Ravnica Clue Edition (Rare)
Mephidross Vampire
Mephidross Vampire 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

Special Guests (Rare)
Other Versions
Fifth Dawn (Rare)
Moaning Spirit
Moaning Spirit 2Black (3)
Creature — Spirit (2/1)

Flying

Portal Second Age (Common)
Moat Piranhas
Moat Piranhas 1Blue (2)
Creature — Fish (3/3)

Defender (This creature can't attack.)

Core Set 2020 (Common)
Nature's Spiral
Nature's Spiral 1Green (2)
Sorcery

Return target permanent card from your graveyard to your hand.

Dominaria (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Needle Spires
Needle Spires (0)
Land

Needle Spires enters the battlefield tapped.

Tap: Add Red or White.

2RedWhite: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

Murders at Karlov Manor Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Zendikar Rising Commander (Rare)
Nether Spirit
Nether Spirit 1BlackBlack (3)
Creature — Spirit (2/2)

At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.

Modern Horizons (Rare)
Other Versions
Mercadian Masques (Rare)
Oathsworn Vampire
Oathsworn Vampire 1Black (2)
Creature — Vampire Knight (2/2)

Oathsworn Vampire enters the battlefield tapped.

You may cast Oathsworn Vampire from your graveyard if you gained life this turn.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Jumpstart 2022 (Uncommon)
Old-Fashioned Vampire
Old-Fashioned Vampire 3BlackBlack (5)
Creature — Vampyre (3/3)

Flying

Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors.

Unstable (Uncommon)
Ondu Spiritdancer
Ondu Spiritdancer 4White (5)
Creature — Kor Cleric (3/3)

Whenever an enchantment enters the battlefield under your control, you may create a token that's a copy of it. Do this only once each turn.

Commander Masters (Rare)
Orchard Spirit
Orchard Spirit 2Green (3)
Creature — Spirit (2/2)

Orchard Spirit can't be blocked except by creatures with flying or reach.

Magic Origins (Common)
Other Versions
Innistrad (Common)
Ozolith, the Shattered Spire
Ozolith, the Shattered Spire 1Green (2)
Legendary Artifact

If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.

1Green, Tap: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.

Cycling 2 (2, Discard this card: Draw a card.)

March of the Machine (Rare)
Pestilent Spirit
Pestilent Spirit 2Black (3)
Creature — Spirit (3/2)

Menace, deathtouch

Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Ravnica Allegiance (Rare)
Pir, Imaginative Rascal
Pir, Imaginative Rascal 2Green (3)
Legendary Creature — Human (1/1)

Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.)

If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.

Battlebond (Rare)
Piracy
Piracy BlueBlue (2)
Sorcery

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.

Portal Second Age (Rare)
Other Versions
Starter 1999 (Rare)
Piracy Charm
Piracy Charm Blue (1)
Instant

Choose one —

• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

• Target creature gets +2/-1 until end of turn.

• Target player discards a card.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Piranha Marsh
Piranha Marsh (0)
Land

Piranha Marsh enters the battlefield tapped.

When Piranha Marsh enters the battlefield, target player loses 1 life.

Tap: Add Black.

Jumpstart 2022 (Common)
Other Versions
Zendikar (Common)
Pirate Hat
Pirate Hat 1Blue (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card."

Equip Pirate 1

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Pirate Ship
Pirate Ship 4Blue (5)
Creature — Human Pirate (4/3)

Pirate Ship can't attack unless defending player controls an Island.

Tap: Pirate Ship deals 1 damage to any target.

When you control no Islands, sacrifice Pirate Ship.

Time Spiral "Timeshifted" (Special)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Pirated Copy
Pirated Copy 4Blue (5)
Creature — Shapeshifter Pirate (0/0)

You may have Pirated Copy enter the battlefield as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."

Jumpstart 2022 (Mythic Rare)
Pirate's Cutlass
Pirate's Cutlass 3 (3)
Artifact — Equipment

When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control.

Equipped creature gets +2/+1.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends (Common)
Other Versions
Ixalan (Common)
Jumpstart (Common)
Pirate's Pillage
Pirate's Pillage 3Red (4)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards and create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Double Masters 2022 (Common)
Other Versions
Rivals of Ixalan (Uncommon)
Pirate's Prize
Pirate's Prize 3Blue (4)
Sorcery

Draw two cards. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Ixalan (Common)
Pir's Whim
Pir's Whim 3Green (4)
Sorcery

For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment they control.

Battlebond (Rare)
Piru, the Volatile
Piru, the Volatile 2RedRedWhiteWhiteBlackBlack (8)
Legendary Creature — Elder Dragon (7/7)

Flying, lifelink

At the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay RedWhiteBlack.

When Piru dies, it deals 7 damage to each nonlegendary creature.

Modern Horizons 2 (Rare)
Plundering Pirate
Plundering Pirate 2Red (3)
Creature — Orc Pirate (3/2)

When Plundering Pirate enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

The Lost Caverns of Ixalan (Common)
Prahv, Spires of Order
Prahv, Spires of Order (0)
Land

Tap: Add Colorless.

4WhiteBlue, Tap: Prevent all damage a source of your choice would deal this turn.

Dissension (Uncommon)
Prosperous Pirates
Prosperous Pirates 4Blue (5)
Creature — Human Pirate (3/4)

When Prosperous Pirates enters the battlefield, create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends (Common)
Other Versions
Ixalan (Common)
Jumpstart (Common)
Psychic Spiral
Psychic Spiral 4Blue (5)
Instant

Shuffle all cards from your graveyard into your library. Target player mills that many cards.

Return to Ravnica (Uncommon)
Quag Vampires
Quag Vampires Black (1)
Creature — Vampire Rogue (1/1)

Multikicker 1Black (You may pay an additional 1Black any number of times as you cast this spell.)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
Radjan Spirit
Radjan Spirit 3Green (4)
Creature — Spirit (3/2)

Tap: Target creature loses flying until end of turn.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Legends (Uncommon)
Raging Spirit
Raging Spirit 3Red (4)
Creature — Spirit (3/3)

2: Raging Spirit becomes colorless until end of turn.

Mirage (Common)
Ravenous Vampire
Ravenous Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.

Mirage (Uncommon)
Reef Pirates
Reef Pirates 1BlueBlue (3)
Creature — Zombie Pirate (2/2)

Whenever Reef Pirates deals damage to an opponent, that player mills a card.

Homelands (Common)
Other Versions
Fifth Edition (Common)
Rend Spirit
Rend Spirit 2Black (3)
Instant

Destroy target Spirit.

Champions of Kamigawa (Common)
Repentant Vampire
Repentant Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.

Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "Tap: Destroy target black creature."

Odyssey (Rare)
Restless Spire
Restless Spire (0)
Land

Restless Spire enters the battlefield tapped.

Tap: Add Blue or Red.

BlueRed: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.

Whenever Restless Spire attacks, scry 1.

Wilds of Eldraine (Rare)
Rupture Spire
Rupture Spire (0)
Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay 1.

Tap: Add one mana of any color.

Commander Legends (Common)
Other Versions
Conflux (Common)
Premium Deck Series: Slivers (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Planechase 2012 Edition (Common)
Commander 2013 Edition (Common)
Commander 2016 (Common)
Planechase Anthology (Common)
Commander Anthology (Common)
Commander Anthology 2018 (Common)
Core Set 2019 (Uncommon)
Ikoria Commander (Common)
Jumpstart (Common)
Sanctum Spirit
Sanctum Spirit 3White (4)
Creature — Spirit (3/2)

Lifelink

Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Double Masters (Common)
Other Versions
Dominaria (Uncommon)
Sarpadian Empires, Vol. VII
Sarpadian Empires, Vol. VII 3 (3)
Artifact

As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.

3, Tap: Create a 1/1 creature token of the chosen color and type.

Time Spiral (Rare)
Scampire
Scampire 2Black (3)
Creature — Vampire Employee (1/3)

When Scampire enters the battlefield, you get Ticket, then you may put a sticker on a creature card in your graveyard.

3Black: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery.

Unfinity (Uncommon)
Scepter of Empires
Scepter of Empires 3 (3)
Artifact

Tap: Scepter of Empires deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.

Magic 2012 (Uncommon)
Scheming Aspirant
Scheming Aspirant 1Black (2)
Creature — Phyrexian Advisor (1/3)

Whenever you proliferate, each opponent loses 2 life and you gain 2 life.

Phyrexia: All Will Be One (Uncommon)
School of Piranha
School of Piranha 1Blue (2)
Creature — Fish (3/3)

At the beginning of your upkeep, sacrifice School of Piranha unless you pay 1Blue.

Exodus (Common)
Sea Spirit
Sea Spirit 4Blue (5)
Creature — Elemental Spirit (2/3)

Blue: Sea Spirit gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Selfless Spirit
Selfless Spirit 1White (2)
Creature — Spirit Cleric (2/1)

Flying

Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Jumpstart 2022 (Rare)
Sengir Vampire
Sengir Vampire 3BlackBlack (5)
Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Arena Base Set (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Ninth Edition (Rare)
Torment (Rare)
Tenth Edition (Rare)
Battle Royale Box Set (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition IV (Uncommon)
Magic 2012 (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Magic 2014 Core Set (Uncommon)
Magic 2015 Core Set (Uncommon)
Magic Origins (Uncommon)
Welcome Deck 2016 (Uncommon)
Welcome Deck 2017 (Uncommon)
Jumpstart (Uncommon)
Shadowcloak Vampire
Shadowcloak Vampire 4Black (5)
Creature — Vampire (4/3)

Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Magic 2015 Core Set (Common)
Sibilant Spirit
Sibilant Spirit 5Blue (6)
Creature — Spirit (5/6)

Flying

Whenever Sibilant Spirit attacks, defending player may draw a card.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Simian Spirit Guide
Simian Spirit Guide 2Red (3)
Creature — Ape Spirit (2/2)

Exile Simian Spirit Guide from your hand: Add Red.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Masters 25 (Uncommon)
Skeletal Vampire
Skeletal Vampire 4BlackBlack (6)
Creature — Vampire Skeleton (3/3)

Flying

When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying.

3BlackBlack, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.

Sacrifice a Bat: Regenerate Skeletal Vampire.

Guild Kit: Orzhov (Rare)
Other Versions
Guildpact (Rare)
Duel Decks: Garruk vs. Liliana (Rare)
Modern Masters (Rare)
Duel Decks Anthology, Garruk vs. Liliana (Rare)
Commander 2017 (Rare)
Sky Spirit
Sky Spirit 1WhiteBlue (3)
Creature — Spirit (2/2)

Flying, first strike

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Tempest (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Skymarcher Aspirant
Skymarcher Aspirant White (1)
Creature — Vampire Soldier (2/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Skymarcher Aspirant has flying as long as you have the city's blessing.

Rivals of Ixalan (Uncommon)
Skyshroud Vampire
Skyshroud Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Smoke Spirits' Aid
Smoke Spirits' Aid Variable ColorlessRed (1)
Sorcery

For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."

Kamigawa: Neon Dynasty Commander (Rare)
Smoldering Spires
Smoldering Spires (0)
Land

Smoldering Spires enters the battlefield tapped.

When Smoldering Spires enters the battlefield, target creature can't block this turn.

Tap: Add Red.

Archenemy: Nicol Bolas (Common)
Other Versions
Worldwake (Common)
Song of Inspiration
Song of Inspiration 3GreenGreen (5)
Instant

Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.

1–14 | Return those cards to your hand.

15+ | Return those cards to your hand. You gain life equal to their total mana value.

Adventures in the Forgotten Realms Commander (Rare)
Sorin, Vampire Lord
Sorin, Vampire Lord 4BlackBlack (6)
Legendary Planeswalker — Sorin (4)

+1: Up to one target creature gets +2/+0 until end of turn.

−2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life.

−8: Until end of turn, each Vampire you control gains "Tap: Gain control of target creature."

Core Set 2020 (Mythic Rare)
Soulsworn Spirit
Soulsworn Spirit 3Blue (4)
Creature — Spirit (2/1)

Soulsworn Spirit can't be blocked.

When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Spiraling Duelist
Spiraling Duelist 2RedRed (4)
Creature — Human Berserker (3/1)

Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts.

Mirrodin Besieged (Uncommon)
Spiraling Embers
Spiraling Embers 3Red (4)
Sorcery — Arcane

Spiraling Embers deals damage to any target equal to the number of cards in your hand.

Saviors of Kamigawa (Common)
Spire Barrage
Spire Barrage 4Red (5)
Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Zendikar (Common)
Spire Garden
Spire Garden (0)
Land

Spire Garden enters the battlefield tapped unless you have two or more opponents.

Tap: Add Red or Green.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Battlebond (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Spire Golem
Spire Golem 6 (6)
Artifact Creature — Golem (2/4)

Affinity for Islands (This spell costs 1 less to cast for each Island you control.)

Flying

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Darksteel (Common)
Duel Decks: Jace vs. Chandra (Common)
Spire Mangler
Spire Mangler 2Black (3)
Creature — Insect (2/1)

Flash

Flying

When Spire Mangler enters the battlefield, target creature you control with flying gets +2/+0 until end of turn.

Ravnica Allegiance (Uncommon)
Spire Monitor
Spire Monitor 4Blue (5)
Creature — Phyrexian Drake (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Modern Masters 2017 Edition (Common)
Other Versions
New Phyrexia (Common)
Spire of Industry
Spire of Industry (0)
Land

Tap: Add Colorless.

Tap, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

Magic The Gathering—Fallout (Rare)
Other Versions
Aether Revolt (Rare)
Kaladesh Remastered (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Spire Owl
Spire Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Urza's Saga (Common)
Spire Patrol
Spire Patrol 2WhiteBlue (4)
Creature — Human Soldier (3/2)

Flying

When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Spire Phantasm
Spire Phantasm 2BlueBlue (4)
Creature — Gargoyle Illusion (3/2)

Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.

Flying

When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.

Conspiracy: Take the Crown (Uncommon)
Spire Serpent
Spire Serpent 4Blue (5)
Creature — Serpent (3/5)

Defender

Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.

Mirrodin Besieged (Common)
Spire Tracer
Spire Tracer Green (1)
Creature — Elf Scout (1/1)

Spire Tracer can't be blocked except by creatures with flying or reach.

Gatecrash (Common)
Spire Winder
Spire Winder 3Blue (4)
Creature — Snake (2/3)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Spire Winder gets +1/+1 as long as you have the city's blessing.

Rivals of Ixalan (Common)
Spirebluff Canal
Spirebluff Canal (0)
Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Blue or Red.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Spires of Orazca
Spires of Orazca (0)
Land

(Transforms from Thaumatic Compass.)

Tap: Add Colorless.

Tap: Untap target attacking creature an opponent controls and remove it from combat.

Ixalan (Rare)
Spireside Infiltrator
Spireside Infiltrator 2Red (3)
Creature — Human Rogue (3/2)

Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Spirespine
Spirespine 2Green (3)
Enchantment Creature — Beast (4/1)

Bestow 4Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Spirespine blocks each combat if able.

Enchanted creature gets +4/+1 and blocks each combat if able.

Journey into Nyx (Uncommon)
Spirit
Spirit (0)
Creature — Spirit (1/1)

Flying

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Duel Decks: Divine vs. Demonic (Common)
Spirit Away
Spirit Away 5BlueBlue (7)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has flying.

Avacyn Restored (Rare)
Spirit Bonds
Spirit Bonds 1White (2)
Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay White. If you do, create a 1/1 white Spirit creature token with flying.

1White, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Magic 2015 Core Set (Rare)
Spirit Cairn
Spirit Cairn 2White (3)
Enchantment

Whenever a player discards a card, you may pay White. If you do, create a 1/1 white Spirit creature token with flying.

Ikoria Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Vintage Masters (Rare)
Ultimate Masters (Uncommon)
Spirit en-Dal
Spirit en-Dal 2White (3)
Creature — Spirit (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Forecast — 1White, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.)

Future Sight (Uncommon)
Spirit en-Kor
Spirit en-Kor 3White (4)
Creature — Kor Spirit (2/2)

Flying

0: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Spirit Flare
Spirit Flare 3White (4)
Instant

Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls.

Flashback—1White, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Common)
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