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Keepsake Gorgon
Keepsake Gorgon 3BlackBlack (5)
Creature — Gorgon (2/5)

Deathtouch

5BlackBlack: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.

Theros (Uncommon)
Kragma Warcaller
Kragma Warcaller 3BlackRed (5)
Creature — Minotaur Warrior (2/3)

Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

Theros (Uncommon)
Labyrinth Champion
Labyrinth Champion 3Red (4)
Creature — Human Warrior (2/2)

Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.

Theros (Rare)
Lagonna-Band Elder
Lagonna-Band Elder 2White (3)
Creature — Centaur Advisor (3/2)

When Lagonna-Band Elder enters, if you control an enchantment, you gain 3 life.

Theros (Common)
Lash of the Whip
Lash of the Whip 4Black (5)
Instant

Target creature gets -4/-4 until end of turn.

Theros (Common)
Last Breath
Last Breath 1White (2)
Instant

Exile target creature with power 2 or less. Its controller gains 4 life.

Theros (Common)
Leafcrown Dryad
Leafcrown Dryad 1Green (2)
Enchantment Creature — Nymph Dryad (2/2)

Bestow 3Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Reach

Enchanted creature gets +2/+2 and has reach.

Theros (Common)
Leonin Snarecaster
Leonin Snarecaster 1White (2)
Creature — Cat Soldier (2/1)

When Leonin Snarecaster enters, you may tap target creature.

Theros (Common)
Lightning Strike
Lightning Strike 1Red (2)
Instant

Lightning Strike deals 3 damage to any target.

Theros (Common)
Loathsome Catoblepas
Loathsome Catoblepas 5Black (6)
Creature — Beast (3/3)

2Green: Loathsome Catoblepas must be blocked this turn if able.

When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.

Theros (Common)
Lost in a Labyrinth
Lost in a Labyrinth Blue (1)
Instant

Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Magma Jet
Magma Jet 1Red (2)
Instant

Magma Jet deals 2 damage to any target. Scry 2.

Theros (Uncommon)
March of the Returned
March of the Returned 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Theros (Common)
Master of Waves
Master of Waves 3Blue (4)
Creature — Merfolk Wizard (2/1)

Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Theros (Mythic Rare)
Medomai the Ageless
Medomai the Ageless 4WhiteBlue (6)
Legendary Creature — Sphinx (4/4)

Flying

Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.

Medomai the Ageless can't attack during extra turns.

Theros (Mythic Rare)
Meletis Charlatan
Meletis Charlatan 2Blue (3)
Creature — Human Wizard (2/3)

2Blue, Tap: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

Theros (Rare)
Messenger's Speed
Messenger's Speed Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has trample and haste.

Theros (Common)
Minotaur Skullcleaver
Minotaur Skullcleaver 2Red (3)
Creature — Minotaur Berserker (2/2)

Haste

When Minotaur Skullcleaver enters, it gets +2/+0 until end of turn.

Theros (Common)
Mistcutter Hydra
Mistcutter Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

This spell can't be countered.

Haste, protection from blue

Mistcutter Hydra enters with X +1/+1 counters on it.

Theros (Rare)
Mnemonic Wall
Mnemonic Wall 4Blue (5)
Creature — Wall (0/4)

Defender

When Mnemonic Wall enters, you may return target instant or sorcery card from your graveyard to your hand.

Theros (Common)
Mogis's Marauder
Mogis's Marauder 2Black (3)
Creature — Human Berserker (2/2)

When Mogis's Marauder enters, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Theros (Uncommon)
Mountain
Mountain (0)
Basic Land — Mountain

Theros (Land)
Nemesis of Mortals
Nemesis of Mortals 4GreenGreen (6)
Creature — Snake (5/5)

This spell costs 1 less to cast for each creature card in your graveyard.

7GreenGreen: Monstrosity 5. This ability costs 1 less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)

Theros (Uncommon)
Nessian Asp
Nessian Asp 4Green (5)
Creature — Snake (4/5)

Reach

6Green: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

Theros (Common)
Nessian Courser
Nessian Courser 2Green (3)
Creature — Centaur Warrior (3/3)

Theros (Common)
Nighthowler
Nighthowler 1BlackBlack (3)
Enchantment Creature — Horror (0/0)

Bestow 2BlackBlack (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Theros (Rare)
Nimbus Naiad
Nimbus Naiad 2Blue (3)
Enchantment Creature — Nymph (2/2)

Bestow 4Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

Enchanted creature gets +2/+2 and has flying.

Theros (Common)
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx (0)
Legendary Land

Tap: Add Colorless.

2, Tap: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Theros (Rare)
Nylea, God of the Hunt
Nylea, God of the Hunt 3Green (4)
Legendary Enchantment Creature — God (6/6)

Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Other creatures you control have trample.

3Green: Target creature gets +2/+2 until end of turn.

Theros (Mythic Rare)
Nylea's Disciple
Nylea's Disciple 2GreenGreen (4)
Creature — Centaur Archer (3/3)

When Nylea's Disciple enters, you gain life equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros (Common)
Nylea's Emissary
Nylea's Emissary 3Green (4)
Enchantment Creature — Cat (3/3)

Bestow 5Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Trample

Enchanted creature gets +3/+3 and has trample.

Theros (Uncommon)
Nylea's Presence
Nylea's Presence 1Green (2)
Enchantment — Aura

Enchant land

When Nylea's Presence enters, draw a card.

Enchanted land is every basic land type in addition to its other types.

Theros (Common)
Observant Alseid
Observant Alseid 2White (3)
Enchantment Creature — Nymph (2/2)

Bestow 4White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Vigilance

Enchanted creature gets +2/+2 and has vigilance.

Theros (Common)
Omenspeaker
Omenspeaker 1Blue (2)
Creature — Human Wizard (1/3)

When Omenspeaker enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Theros (Common)
Opaline Unicorn
Opaline Unicorn 3 (3)
Artifact Creature — Unicorn (1/2)

Tap: Add one mana of any color.

Theros (Common)
Ordeal of Erebos
Ordeal of Erebos 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos.

When you sacrifice Ordeal of Erebos, target player discards two cards.

Theros (Uncommon)
Ordeal of Heliod
Ordeal of Heliod 1White (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.

Theros (Uncommon)
Ordeal of Nylea
Ordeal of Nylea 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.

When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Theros (Uncommon)
Ordeal of Purphoros
Ordeal of Purphoros 1Red (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.

When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.

Theros (Uncommon)
Ordeal of Thassa
Ordeal of Thassa 1Blue (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.

When you sacrifice Ordeal of Thassa, draw two cards.

Theros (Uncommon)
Peak Eruption
Peak Eruption 2Red (3)
Sorcery

Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.

Theros (Uncommon)
Phalanx Leader
Phalanx Leader WhiteWhite (2)
Creature — Human Soldier (1/1)

Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.

Theros (Uncommon)
Pharika's Cure
Pharika's Cure BlackBlack (2)
Instant

Pharika's Cure deals 2 damage to target creature and you gain 2 life.

Theros (Common)
Pharika's Mender
Pharika's Mender 3BlackGreen (5)
Creature — Gorgon (4/3)

When Pharika's Mender enters, you may return target creature or enchantment card from your graveyard to your hand.

Theros (Uncommon)
Pheres-Band Centaurs
Pheres-Band Centaurs 4Green (5)
Creature — Centaur Warrior (3/7)

Theros (Common)
Plains
Plains (0)
Basic Land — Plains

Theros (Land)
Polis Crusher
Polis Crusher 2RedGreen (4)
Creature — Cyclops (4/4)

Trample, protection from enchantments

4RedGreen: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.

Theros (Rare)
Polukranos, World Eater
Polukranos, World Eater 2GreenGreen (4)
Legendary Creature — Hydra (5/5)

Variable ColorlessVariable ColorlessGreen: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.

Theros (Mythic Rare)
Portent of Betrayal
Portent of Betrayal 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Prescient Chimera
Prescient Chimera 3BlueBlue (5)
Creature — Chimera (3/4)

Flying

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Priest of Iroas
Priest of Iroas Red (1)
Creature — Human Cleric (1/1)

3White, Sacrifice Priest of Iroas: Destroy target enchantment.

Theros (Common)
Prognostic Sphinx
Prognostic Sphinx 3BlueBlue (5)
Creature — Sphinx (3/5)

Flying

Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.

Whenever Prognostic Sphinx attacks, scry 3.

Theros (Rare)
Prophet of Kruphix
Prophet of Kruphix 3GreenBlue (5)
Creature — Human Wizard (2/3)

Untap all creatures and lands you control during each other player's untap step.

You may cast creature spells as though they had flash.

Theros (Rare)
Prowler's Helm
Prowler's Helm 2 (2)
Artifact — Equipment

Equipped creature can't be blocked except by Walls.

Equip 2

Theros (Uncommon)
Psychic Intrusion
Psychic Intrusion 3BlueBlack (5)
Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Theros (Rare)
Purphoros, God of the Forge
Purphoros, God of the Forge 3Red (4)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.

Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.

2Red: Creatures you control get +1/+0 until end of turn.

Theros (Mythic Rare)
Purphoros's Emissary
Purphoros's Emissary 3Red (4)
Enchantment Creature — Ox (3/3)

Bestow 6Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Menace (This creature can't be blocked except by two or more creatures.)

Enchanted creature gets +3/+3 and has menace.

Theros (Uncommon)
Pyxis of Pandemonium
Pyxis of Pandemonium 1 (1)
Artifact

Tap: Each player exiles the top card of their library face down.

7, Tap, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.

Theros (Rare)
Rage of Purphoros
Rage of Purphoros 4Red (5)
Sorcery

Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Rageblood Shaman
Rageblood Shaman 1RedRed (3)
Creature — Minotaur Shaman (2/3)

Trample

Other Minotaur creatures you control get +1/+1 and have trample.

Theros (Rare)
Ray of Dissolution
Ray of Dissolution 2White (3)
Instant

Destroy target enchantment. You gain 3 life.

Theros (Common)
Read the Bones
Read the Bones 2Black (3)
Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Theros (Common)
Reaper of the Wilds
Reaper of the Wilds 2BlackGreen (4)
Creature — Gorgon (4/5)

Whenever another creature dies, scry 1.

Black: Reaper of the Wilds gains deathtouch until end of turn.

1Green: Reaper of the Wilds gains hexproof until end of turn.

Theros (Rare)
Rescue from the Underworld
Rescue from the Underworld 4Black (5)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Theros (Uncommon)
Returned Centaur
Returned Centaur 3Black (4)
Creature — Zombie Centaur (2/4)

When Returned Centaur enters, target player mills four cards.

Theros (Common)
Returned Phalanx
Returned Phalanx 1Black (2)
Creature — Zombie Soldier (3/3)

Defender

1Blue: Returned Phalanx can attack this turn as though it didn't have defender.

Theros (Common)
Reverent Hunter
Reverent Hunter 2Green (3)
Creature — Human Archer (1/1)

When Reverent Hunter enters, put a number of +1/+1 counters on it equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros (Rare)
Satyr Hedonist
Satyr Hedonist 1Green (2)
Creature — Satyr (2/1)

Red, Sacrifice Satyr Hedonist: Add RedRedRed.

Theros (Common)
Satyr Piper
Satyr Piper 2Green (3)
Creature — Satyr Rogue (2/1)

3Green: Target creature must be blocked this turn if able.

Theros (Uncommon)
Satyr Rambler
Satyr Rambler 1Red (2)
Creature — Satyr (2/1)

Trample

Theros (Common)
Savage Surge
Savage Surge 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

Theros (Common)
Scholar of Athreos
Scholar of Athreos 2White (3)
Creature — Human Cleric (1/4)

2Black: Each opponent loses 1 life. You gain life equal to the life lost this way.

Theros (Common)
Scourgemark
Scourgemark 1Black (2)
Enchantment — Aura

Enchant creature

When Scourgemark enters, draw a card.

Enchanted creature gets +1/+0.

Theros (Common)
Sea God's Revenge
Sea God's Revenge 5Blue (6)
Sorcery

Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Uncommon)
Sealock Monster
Sealock Monster 3BlueBlue (5)
Creature — Octopus (5/5)

Sealock Monster can't attack unless defending player controls an Island.

5BlueBlue: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Theros (Uncommon)
Sedge Scorpion
Sedge Scorpion Green (1)
Creature — Scorpion (1/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Theros (Common)
Sentry of the Underworld
Sentry of the Underworld 3WhiteBlack (5)
Creature — Griffin Skeleton (3/3)

Flying, vigilance

WhiteBlack, Pay 3 life: Regenerate Sentry of the Underworld.

Theros (Uncommon)
Setessan Battle Priest
Setessan Battle Priest 1White (2)
Creature — Human Cleric (1/3)

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

Theros (Common)
Setessan Griffin
Setessan Griffin 4White (5)
Creature — Griffin (3/2)

Flying

2GreenGreen: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn.

Theros (Common)
Shipbreaker Kraken
Shipbreaker Kraken 4BlueBlue (6)
Creature — Kraken (6/6)

6BlueBlue: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.

Theros (Rare)
Shipwreck Singer
Shipwreck Singer BlueBlack (2)
Creature — Siren (1/2)

Flying

1Blue: Target creature an opponent controls attacks this turn if able.

1Black, Tap: Attacking creatures get -1/-1 until end of turn.

Theros (Uncommon)
Shredding Winds
Shredding Winds 2Green (3)
Instant

Shredding Winds deals 7 damage to target creature with flying.

Theros (Common)
Silent Artisan
Silent Artisan 3WhiteWhite (5)
Creature — Giant (3/5)

Theros (Common)
Sip of Hemlock
Sip of Hemlock 4BlackBlack (6)
Sorcery

Destroy target creature. Its controller loses 2 life.

Theros (Common)
Soldier of the Pantheon
Soldier of the Pantheon White (1)
Creature — Human Soldier (2/1)

Protection from multicolored

Whenever an opponent casts a multicolored spell, you gain 1 life.

Theros (Rare)
Spark Jolt
Spark Jolt Red (1)
Instant

Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Spear of Heliod
Spear of Heliod 1WhiteWhite (3)
Legendary Enchantment Artifact

Creatures you control get +1/+1.

1WhiteWhite, Tap: Destroy target creature that dealt damage to you this turn.

Theros (Rare)
Spearpoint Oread
Spearpoint Oread 2Red (3)
Enchantment Creature — Nymph (2/2)

Bestow 5Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

First strike

Enchanted creature gets +2/+2 and has first strike.

Theros (Common)
Spellheart Chimera
Spellheart Chimera 1BlueRed (3)
Creature — Chimera (*/3)

Flying, trample

Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.

Theros (Uncommon)
Staunch-Hearted Warrior
Staunch-Hearted Warrior 3Green (4)
Creature — Human Warrior (2/2)

Heroic — Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.

Theros (Common)
Steam Augury
Steam Augury 2BlueRed (4)
Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Theros (Rare)
Stoneshock Giant
Stoneshock Giant 3RedRed (5)
Creature — Giant (5/4)

6RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.

Theros (Uncommon)
Stormbreath Dragon
Stormbreath Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying, haste, protection from white

5RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

Theros (Mythic Rare)
Stymied Hopes
Stymied Hopes 1Blue (2)
Instant

Counter target spell unless its controller pays 1. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Swamp
Swamp (0)
Basic Land — Swamp

Theros (Land)
Swan Song
Swan Song Blue (1)
Instant

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Theros (Rare)
Sylvan Caryatid
Sylvan Caryatid 1Green (2)
Creature — Plant (0/3)

Defender, hexproof

Tap: Add one mana of any color.

Theros (Rare)
Temple of Abandon
Temple of Abandon (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Red or Green.

Theros (Rare)
Temple of Deceit
Temple of Deceit (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Blue or Black.

Theros (Rare)
Temple of Mystery
Temple of Mystery (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Green or Blue.

Theros (Rare)
123 >
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