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Brinebound Gift
Brinebound Gift (0)
Enchantment — Aura

Enchant creature

Whenever this Aura enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.

If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Bronzehide Lion
Bronzehide Lion GreenWhite (2)
Creature — Cat (3/3)

GreenWhite: This creature gains indestructible until end of turn.

When this creature dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "GreenWhite: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.

Theros Beyond Death (Rare)
Bubble Snare
Bubble Snare Blue (1)
Enchantment — Aura

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

Enchant creature

When this Aura enters, if it was kicked, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Zendikar Rising (Common)
Buoyancy
Buoyancy 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature has flying.

Mercadian Masques (Common)
Burden of Guilt
Burden of Guilt White (1)
Enchantment — Aura

Enchant creature

1: Tap enchanted creature.

Dark Ascension (Common)
Burden of Proof
Burden of Proof 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.

Murders at Karlov Manor (Uncommon)
Burning Anger
Burning Anger 4Red (5)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals damage equal to its power to any target."

Commander Legends (Uncommon)
Other Versions
Magic 2015 Core Set (Rare)
Burrowing
Burrowing Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Classic Sixth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Cage of Hands
Cage of Hands 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

1White: Return this Aura to its owner's hand.

Jumpstart 2025 (Common)
Other Versions
Champions of Kamigawa (Common)
Planechase 2012 Edition (Common)
Commander 2015 (Common)
Planechase Anthology (Common)
Commander Legends (Common)
Jumpstart 2022 (Common)
Cagemail
Cagemail 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and can't attack.

Judgment (Common)
Calix, Guided by Fate
Calix, Guided by Fate 1GreenWhite (3)
Legendary Enchantment Creature — Human Druid (2/2)

Constellation — Whenever Calix or another enchantment you control enters, put a +1/+1 counter on target creature.

Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.

March of the Machine: The Aftermath (Mythic Rare)
Call of the Full Moon
Call of the Full Moon 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice this Aura.

Magic Origins (Uncommon)
Call to Serve
Call to Serve 1White (2)
Enchantment — Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Avacyn Restored (Common)
Call to the Kindred
Call to the Kindred 3Blue (4)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Dark Ascension (Rare)
Calming Licid
Calming Licid 2White (3)
Creature — Licid (2/2)

White, Tap: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay White to end this effect.

Enchanted creature can't attack.

Stronghold (Uncommon)
Candlelight Vigil
Candlelight Vigil 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+2 and has vigilance.

Guilds of Ravnica (Common)
Candletrap
Candletrap White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has defender.

Prevent all combat damage that would be dealt by enchanted creature.

Coven — 2White, Sacrifice this Aura: Exile enchanted creature. Activate only if you control three or more creatures with different powers.

Innistrad: Midnight Hunt (Common)
Canopy Cover
Canopy Cover 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Worldwake (Uncommon)
Capashen Standard
Capashen Standard White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

2, Sacrifice this Aura: Draw a card.

Urza's Destiny (Common)
Captivating Glance
Captivating Glance 2Blue (3)
Enchantment — Aura

Enchant creature

At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Uncommon)
Capture Sphere
Capture Sphere 3Blue (4)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

When this Aura enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Jumpstart 2025 (Common)
Other Versions
Guilds of Ravnica (Common)
Ikoria: Lair of Behemoths (Common)
Core Set 2021 (Common)
Double Masters 2022 (Common)
Captured by Lagacs
Captured by Lagacs 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When this Aura enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Modern Horizons 2 (Common)
Captured by the Consulate
Captured by the Consulate 3White (4)
Enchantment — Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

Kaladesh (Rare)
Carapace
Carapace Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2.

Sacrifice this Aura: Regenerate enchanted creature.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Cardboard Carapace
Cardboard Carapace 5Green (6)
Enchantment — Aura

Enchant creature

For each other card named Cardboard Carapace you have with you outside the game, enchanted creature gets +1/+1.

Unglued (Rare)
Cartouche of Ambition
Cartouche of Ambition 2Black (3)
Enchantment — Aura Cartouche

Enchant creature you control

When this Aura enters, you may put a -1/-1 counter on target creature.

Enchanted creature gets +1/+1 and has lifelink.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Cartouche of Knowledge
Cartouche of Knowledge 1Blue (2)
Enchantment — Aura Cartouche

Enchant creature you control

When this Aura enters, draw a card.

Enchanted creature gets +1/+1 and has flying.

Jumpstart 2025 (Common)
Other Versions
Amonkhet (Common)
Amonkhet Remastered (Common)
Cartouche of Solidarity
Cartouche of Solidarity White (1)
Enchantment — Aura Cartouche

Enchant creature you control

When this Aura enters, create a 1/1 white Warrior creature token with vigilance.

Enchanted creature gets +1/+1 and has first strike. (It deals combat damage before creatures without first strike.)

Jumpstart 2025 (Common)
Other Versions
Amonkhet (Common)
Amonkhet Remastered (Common)
Cartouche of Strength
Cartouche of Strength 2Green (3)
Enchantment — Aura Cartouche

Enchant creature you control

When this Aura enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)

Enchanted creature gets +1/+1 and has trample.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Cartouche of Zeal
Cartouche of Zeal Red (1)
Enchantment — Aura Cartouche

Enchant creature you control

When this Aura enters, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste. (It can attack and Tap no matter when it came under your control.)

Jumpstart 2025 (Common)
Other Versions
Amonkhet (Common)
Amonkhet Remastered (Common)
Cast into Darkness
Cast into Darkness 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0 and can't block.

Journey into Nyx (Common)
Castaway's Despair
Castaway's Despair 3Blue (4)
Enchantment — Aura

Enchant creature

When this Aura enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Ixalan (Common)
Casting of Bones
Casting of Bones 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

Alliances (Common)
Cathar's Call
Cathar's Call 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."

Innistrad Remastered (Uncommon)
Other Versions
Innistrad: Midnight Hunt (Uncommon)
Catlike Curiosity
Catlike Curiosity (0)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."

If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Caught in the Brights
Caught in the Brights 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When a Vehicle you control attacks, exile enchanted creature.

Jumpstart 2022 (Common)
Other Versions
Aether Revolt (Common)
Cave Sense
Cave Sense 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Mercadian Masques (Common)
Cavern Lampad
Cavern Lampad 3Black (4)
Enchantment Creature — Nymph (2/2)

Bestow 5Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Enchanted creature gets +2/+2 and has intimidate.

Theros (Common)
Celestial Archon
Celestial Archon 3WhiteWhite (5)
Enchantment Creature — Archon (4/4)

Bestow 5WhiteWhite (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

Wilds of Eldraine Commander (Rare)
Other Versions
Theros (Rare)
Commander 2015 (Rare)
Commander 2018 (Rare)
Celestial Mantle
Celestial Mantle 3WhiteWhiteWhite (6)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Jumpstart (Rare)
Other Versions
Zendikar (Rare)
Cessation
Cessation 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Urza's Legacy (Common)
Chains of Custody
Chains of Custody 2White (3)
Enchantment — Aura

Enchant creature you control

When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.

Enchanted creature has ward 2. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Jumpstart 2025 (Common)
Other Versions
Jumpstart 2022 (Common)
Chant of the Skifsang
Chant of the Skifsang 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -13/-0.

Dark Ascension (Common)
Charisma
Charisma BlueBlueBlue (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as this Aura remains on the battlefield.

Mercadian Masques (Rare)
Charmed Clothier
Charmed Clothier 4White (5)
Creature — Faerie Advisor (3/3)

Flying

When this creature enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Charmed Sleep
Charmed Sleep 1BlueBlue (3)
Enchantment — Aura

Enchant creature

When this Aura enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Bloomburrow (Common)
Other Versions
Throne of Eldraine (Common)
Adventures in the Forgotten Realms (Common)
Alchemy Horizons: Baldur's Gate (Common)
Choking Restraints
Choking Restraints 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

3WhiteWhite, Sacrifice this Aura: Exile enchanted creature.

Eldritch Moon (Common)
Cho-Manno's Blessing
Cho-Manno's Blessing WhiteWhite (2)
Enchantment — Aura

Flash

Enchant creature

As this Aura enters, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.

Mercadian Masques (Common)
Chosen by Heliod
Chosen by Heliod 1White (2)
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

Enchanted creature gets +0/+2.

Jumpstart 2025 (Common)
Other Versions
Theros (Common)
Chromanticore
Chromanticore WhiteBlueBlackRedGreen (5)
Enchantment Creature — Manticore (4/4)

Bestow 2WhiteBlueBlackRedGreen (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike, vigilance, trample, lifelink

Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

Dominaria United Commander (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Chromatic Armor
Chromatic Armor 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

As this Aura enters, choose a color.

This Aura enters with a sleight counter on it.

Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.

Variable Colorless: Put a sleight counter on this Aura and choose a color. X is the number of sleight counters on this Aura.

Ice Age (Rare)
Claim of Erebos
Claim of Erebos 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "1Black, Tap: Target player loses 2 life."

Born of the Gods (Common)
Claustrophobia
Claustrophobia 1BlueBlue (3)
Enchantment — Aura

Enchant creature

When this Aura enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Game Night 2019 (Common)
Other Versions
Innistrad (Common)
Magic 2014 Core Set (Common)
Duel Decks: Jace vs. Vraska (Common)
Magic Origins (Common)
Duel Decks: Merfolk vs. Goblins (Common)
Iconic Masters (Common)
Battlebond (Common)
Game Night (Common)
Claws of Valakut
Claws of Valakut 1RedRed (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Worldwake (Common)
Clever Distraction
Clever Distraction (0)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls."

If Clever Distraction would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Clinging Darkness
Clinging Darkness 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -4/-1.

Ravnica: City of Guilds (Common)
Cloak of Confusion
Cloak of Confusion 1Black (2)
Enchantment — Aura

Enchant creature you control

Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Cloak of Invisibility
Cloak of Invisibility Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Cloak of Mists
Cloak of Mists 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Other Versions
Urza's Saga (Common)
Cloudform
Cloudform 1BlueBlue (3)
Enchantment

When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and hexproof.

Commander 2018 (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Clout of the Dominus
Clout of the Dominus Blue or Red (1)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Eventide (Common)
Clutch of Undeath
Clutch of Undeath 3BlackBlack (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.

Scourge (Common)
Coalition Flag
Coalition Flag White (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature is a Flagbearer.

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Apocalypse (Uncommon)
Cocoon
Cocoon Green (1)
Enchantment — Aura

Enchant creature you control

When this Aura enters, tap enchanted creature and put three pupa counters on this Aura.

Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it.

At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Coerced to Kill
Coerced to Kill 3BlueBlack (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types.

Murders at Karlov Manor (Uncommon)
Coils of the Medusa
Coils of the Medusa 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/-1.

Sacrifice this Aura: Destroy all non-Wall creatures blocking enchanted creature.

Weatherlight (Common)
Colossification
Colossification 5GreenGreen (7)
Enchantment — Aura

Enchant creature

When this Aura enters, tap enchanted creature.

Enchanted creature gets +20/+20.

Bloomburrow (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Combat Research
Combat Research Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."

As long as enchanted creature is legendary, it gets +1/+1 and has ward 1. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Dominaria United (Uncommon)
Commander's Authority
Commander's Authority 4White (5)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

Avacyn Restored (Uncommon)
Commanding Presence
Commanding Presence 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."

Theros Beyond Death (Uncommon)
Compulsory Rest
Compulsory Rest 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has "2, Sacrifice this creature: You gain 2 life."

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Conclave's Blessing
Conclave's Blessing 3White (4)
Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Enchant creature

Enchanted creature gets +0/+2 for each other creature you control.

Ravnica: City of Guilds (Common)
Concord with the Kami
Concord with the Kami 3Green (4)
Enchantment

At the beginning of your end step, choose one or more —

• Put a +1/+1 counter on target creature with a counter on it.

• Draw a card if you control an enchanted creature.

• Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Kamigawa: Neon Dynasty Commander (Rare)
Consecrated by Blood
Consecrated by Blood 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic Origins (Uncommon)
Consuming Ferocity
Consuming Ferocity 1Red (2)
Enchantment — Aura

Enchant non-Wall creature

Enchanted creature gets +1/+0.

At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.

Mirage (Uncommon)
Consuming Fervor
Consuming Fervor Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."

Amonkhet (Uncommon)
Containment Membrane
Containment Membrane 2Blue (3)
Enchantment — Aura

Surge Blue (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Oath of the Gatewatch (Common)
Contaminated Bond
Contaminated Bond 1Black (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Whenever enchanted creature attacks or blocks, its controller loses 3 life.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Mirrodin (Common)
Contempt
Contempt 1Blue (2)
Enchantment — Aura

Enchant creature

When enchanted creature attacks, return it and this Aura to their owners' hands at end of combat.

Stronghold (Common)
Control Magic
Control Magic 2BlueBlue (4)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Commander Anthology (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Battle Royale Box Set (Uncommon)
Masters Edition IV (Rare)
Commander 2013 Edition (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Vintage Masters (Rare)
Eternal Masters (Rare)
Controlled Instincts
Controlled Instincts Blue (1)
Enchantment — Aura

Enchant red or green creature

Enchanted creature doesn't untap during its controller's untap step.

Conflux (Uncommon)
Convenient Target
Convenient Target Red (1)
Enchantment — Aura

Enchant creature

When this Aura enters, suspect enchanted creature. (It has menace and can't block.)

Enchanted creature gets +1/+1.

2Red: Return this card from your graveyard to your hand.

Murders at Karlov Manor (Uncommon)
Conviction
Conviction 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3.

White: Return this Aura to its owner's hand.

Kaladesh Remastered (Common)
Other Versions
Stronghold (Common)
Tempest Remastered (Common)
Aether Revolt (Common)
Ultimate Masters (Common)
Convulsing Licid
Convulsing Licid 2Red (3)
Creature — Licid (2/2)

Red, Tap: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Red to end this effect.

Enchanted creature can't block.

Stronghold (Uncommon)
Cooped Up
Cooped Up 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

2White: Exile enchanted creature.

Wilds of Eldraine (Common)
Cooperation
Cooperation 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Common)
Coral Net
Coral Net Blue (1)
Enchantment — Aura

Enchant green or white creature

Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."

Torment (Common)
Corrupted Conscience
Corrupted Conscience 3BlueBlue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Mirrodin Besieged (Uncommon)
Corrupting Licid
Corrupting Licid 2Black (3)
Creature — Licid (2/2)

Black, Tap: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Black to end this effect.

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Stronghold (Uncommon)
Cowed by Wisdom
Cowed by Wisdom White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays 1 for each card in your hand.

Saviors of Kamigawa (Common)
Crab Umbra
Crab Umbra Blue (1)
Enchantment — Aura

Enchant creature

2Blue: Untap enchanted creature.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Rise of the Eldrazi (Uncommon)
Cracked Skull
Cracked Skull 2Black (3)
Enchantment — Aura

Enchant creature

When this Aura enters, look at target player's hand. You may choose a nonland card from it. That player discards that card.

When enchanted creature is dealt damage, destroy it.

Duskmourn: House of Horror (Common)
Crackling Club
Crackling Club Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0.

Sacrifice this Aura: It deals 1 damage to target creature.

Torment (Common)
Cradle of Safety
Cradle of Safety 1Blue (2)
Enchantment — Aura

Flash

Enchant creature you control

When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Enchanted creature gets +1/+1.

Innistrad: Crimson Vow (Common)
Craving of Yeenoghu
Craving of Yeenoghu 2Red (3)
Enchantment — — Aura

Enchant creature you control

Enchanted creature gets +3/+2, has haste, and attacks each combat if able.

Red: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery.

Alchemy Horizons: Baldur's Gate (Uncommon)
Creature Bond
Creature Bond 1Blue (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, this Aura deals damage equal to that creature's toughness to the creature's controller.

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Crippling Blight
Crippling Blight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

Magic 2015 Core Set (Common)
Other Versions
Magic 2013 (Common)
Vantress Transmuter (Croaking Curse)
Vantress Transmuter (Croaking Curse) 1Blue (2)
Sorcery — Adventure

Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Wilds of Eldraine (Common)
Crown of Ascension
Crown of Ascension 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

Onslaught (Common)
Crown of Awe
Crown of Awe 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

Onslaught (Common)
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