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"Champions of Kamigawa" (301)

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Hundred-Talon Kami
Hundred-Talon Kami 4White (5)
Creature — Spirit (2/3)

Flying

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Imi Statue
Imi Statue 3 (3)
Artifact

Players can't untap more than one artifact during their untap steps.

Champions of Kamigawa (Rare)
Iname, Death Aspect
Iname, Death Aspect 4BlackBlack (6)
Legendary Creature — Spirit (4/4)

When Iname, Death Aspect enters, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.

Champions of Kamigawa (Rare)
Iname, Life Aspect
Iname, Life Aspect 4GreenGreen (6)
Legendary Creature — Spirit (4/4)

When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.

Champions of Kamigawa (Rare)
Indomitable Will
Indomitable Will 1White (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+2.

Champions of Kamigawa (Common)
Initiate of Blood
Initiate of Blood 3Red (4)
Creature — Ogre Shaman (2/2)

Tap: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.

Champions of Kamigawa (Uncommon)
Innocence Kami
Innocence Kami 3WhiteWhite (5)
Creature — Spirit (2/3)

White, Tap: Tap target creature.

Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.

Champions of Kamigawa (Uncommon)
Isamaru, Hound of Konda
Isamaru, Hound of Konda White (1)
Legendary Creature — Dog (2/2)

Champions of Kamigawa (Rare)
Island
Island (0)
Basic Land — Island

Champions of Kamigawa (Land)
Jade Idol
Jade Idol 4 (4)
Artifact

Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn.

Champions of Kamigawa (Uncommon)
Journeyer's Kite
Journeyer's Kite 2 (2)
Artifact

3, Tap: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Champions of Kamigawa (Rare)
Joyous Respite
Joyous Respite 3Green (4)
Sorcery — Arcane

You gain 1 life for each land you control.

Champions of Kamigawa (Common)
Jugan, the Rising Star
Jugan, the Rising Star 3GreenGreenGreen (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.

Champions of Kamigawa (Rare)
Jukai Messenger
Jukai Messenger Green (1)
Creature — Human Monk (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Champions of Kamigawa (Common)
Junkyo Bell
Junkyo Bell 4 (4)
Artifact

At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.

Champions of Kamigawa (Rare)
Jushi Apprentice
Jushi Apprentice 1Blue (2)
Creature — Human Wizard (1/2)

2Blue, Tap: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.

Champions of Kamigawa (Rare)
Kabuto Moth
Kabuto Moth 2White (3)
Creature — Spirit (1/2)

Flying

Tap: Target creature gets +1/+2 until end of turn.

Champions of Kamigawa (Common)
Kami of Ancient Law
Kami of Ancient Law 1White (2)
Creature — Spirit (2/2)

Sacrifice Kami of Ancient Law: Destroy target enchantment.

Champions of Kamigawa (Common)
Kami of Fire's Roar
Kami of Fire's Roar 3Red (4)
Creature — Spirit (2/3)

Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.

Champions of Kamigawa (Common)
Kami of Lunacy
Kami of Lunacy 4BlackBlack (6)
Creature — Spirit (4/1)

Flying

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kami of Old Stone
Kami of Old Stone 3White (4)
Creature — Spirit (1/7)

Champions of Kamigawa (Uncommon)
Kami of the Hunt
Kami of the Hunt 2Green (3)
Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.

Champions of Kamigawa (Common)
Kami of the Painted Road
Kami of the Painted Road 4White (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.

Champions of Kamigawa (Common)
Kami of the Palace Fields
Kami of the Palace Fields 5White (6)
Creature — Spirit (3/2)

Flying, first strike

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kami of the Waning Moon
Kami of the Waning Moon 2Black (3)
Creature — Spirit (1/1)

Flying

Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Common)
Kami of Twisted Reflection
Kami of Twisted Reflection 1BlueBlue (3)
Creature — Spirit (2/2)

Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.

Champions of Kamigawa (Common)
Kashi-Tribe Reaver
Kashi-Tribe Reaver 3Green (4)
Creature — Snake Warrior (3/2)

Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

1Green: Regenerate Kashi-Tribe Reaver.

Champions of Kamigawa (Uncommon)
Kashi-Tribe Warriors
Kashi-Tribe Warriors 3GreenGreen (5)
Creature — Snake Warrior (2/4)

Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Keiga, the Tide Star
Keiga, the Tide Star 5Blue (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Keiga, the Tide Star dies, gain control of target creature.

Champions of Kamigawa (Rare)
Bushi Tenderfoot (Kenzo the Hardhearted)
Bushi Tenderfoot (Kenzo the Hardhearted) White (1)
Legendary Creature — Human Samurai (3/4)

Double strike; bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Champions of Kamigawa (Uncommon)
Kiki-Jiki, Mirror Breaker
Kiki-Jiki, Mirror Breaker 2RedRedRed (5)
Legendary Creature — Goblin Shaman (2/2)

Haste

Tap: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

Champions of Kamigawa (Rare)
Kiku, Night's Flower
Kiku, Night's Flower BlackBlack (2)
Legendary Creature — Human Assassin (1/1)

2BlackBlack, Tap: Target creature deals damage to itself equal to its power.

Champions of Kamigawa (Rare)
Kitsune Blademaster
Kitsune Blademaster 2White (3)
Creature — Fox Samurai (2/2)

First strike

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Kitsune Diviner
Kitsune Diviner White (1)
Creature — Fox Cleric (0/1)

Tap: Tap target Spirit.

Champions of Kamigawa (Common)
Kitsune Healer
Kitsune Healer 3White (4)
Creature — Fox Cleric (2/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Tap: Prevent all damage that would be dealt to target legendary creature this turn.

Champions of Kamigawa (Common)
Kitsune Mystic
Kitsune Mystic 3White (4)
Creature — Fox Wizard (2/3)

At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.

Champions of Kamigawa (Rare)
Kitsune Riftwalker
Kitsune Riftwalker 1WhiteWhite (3)
Creature — Fox Wizard (2/1)

Protection from Spirits and from Arcane

Champions of Kamigawa (Common)
Kodama of the North Tree
Kodama of the North Tree 2GreenGreenGreen (5)
Legendary Creature — Spirit (6/4)

Trample

Shroud (This creature can't be the target of spells or abilities.)

Champions of Kamigawa (Rare)
Kodama of the South Tree
Kodama of the South Tree 2GreenGreen (4)
Legendary Creature — Spirit (4/4)

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

Champions of Kamigawa (Rare)
Kodama's Might
Kodama's Might Green (1)
Instant — Arcane

Target creature gets +2/+2 until end of turn.

Splice onto Arcane Green (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Kodama's Reach
Kodama's Reach 2Green (3)
Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Champions of Kamigawa (Common)
Kokusho, the Evening Star
Kokusho, the Evening Star 4BlackBlack (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.

Champions of Kamigawa (Rare)
Konda, Lord of Eiganjo
Konda, Lord of Eiganjo 5WhiteWhite (7)
Legendary Creature — Human Samurai (3/3)

Vigilance, indestructible

Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)

Champions of Kamigawa (Rare)
Konda's Banner
Konda's Banner 2 (2)
Legendary Artifact — Equipment

Konda's Banner can be attached only to a legendary creature.

Creatures that share a color with equipped creature get +1/+1.

Creatures that share a creature type with equipped creature get +1/+1.

Equip 2

Champions of Kamigawa (Rare)
Konda's Hatamoto
Konda's Hatamoto 1White (2)
Creature — Human Samurai (1/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

Champions of Kamigawa (Uncommon)
Kumano, Master Yamabushi
Kumano, Master Yamabushi 3RedRed (5)
Legendary Creature — Human Shaman (4/4)

1Red: Kumano, Master Yamabushi deals 1 damage to any target.

If a creature dealt damage by Kumano this turn would die, exile it instead.

Champions of Kamigawa (Rare)
Kumano's Pupils
Kumano's Pupils 4Red (5)
Creature — Human Shaman (3/3)

If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.

Champions of Kamigawa (Uncommon)
Kuro, Pitlord
Kuro, Pitlord 6BlackBlackBlack (9)
Legendary Creature — Demon Spirit (9/9)

At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay BlackBlackBlackBlack.

Pay 1 life: Target creature gets -1/-1 until end of turn.

Champions of Kamigawa (Rare)
Kusari-Gama
Kusari-Gama 3 (3)
Artifact — Equipment

Equipped creature has "2: This creature gets +1/+0 until end of turn."

Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Rare)
Lantern Kami
Lantern Kami White (1)
Creature — Spirit (1/1)

Flying

Champions of Kamigawa (Common)
Lantern-Lit Graveyard
Lantern-Lit Graveyard (0)
Land

Tap: Add Colorless.

Tap: Add Black or Red. Lantern-Lit Graveyard doesn't untap during your next untap step.

Champions of Kamigawa (Uncommon)
Lava Spike
Lava Spike Red (1)
Sorcery — Arcane

Lava Spike deals 3 damage to target player or planeswalker.

Champions of Kamigawa (Common)
Lifted by Clouds
Lifted by Clouds 2Blue (3)
Instant — Arcane

Target creature gains flying until end of turn.

Splice onto Arcane 1Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Long-Forgotten Gohei
Long-Forgotten Gohei 3 (3)
Artifact

Arcane spells you cast cost 1 less to cast.

Spirit creatures you control get +1/+1.

Champions of Kamigawa (Rare)
Lure
Lure 1GreenGreen (3)
Enchantment — Aura

Enchant creature

All creatures able to block enchanted creature do so.

Champions of Kamigawa (Uncommon)
Mana Seism
Mana Seism 1Red (2)
Sorcery

Sacrifice any number of lands, then add that much Colorless.

Champions of Kamigawa (Uncommon)
Marrow-Gnawer
Marrow-Gnawer 3BlackBlack (5)
Legendary Creature — Rat Rogue (2/3)

All Rats have fear.

Tap, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.

Champions of Kamigawa (Rare)
Masako the Humorless
Masako the Humorless 2White (3)
Legendary Creature — Human Advisor (2/1)

Flash

Tapped creatures you control can block as though they were untapped.

Champions of Kamigawa (Rare)
Matsu-Tribe Decoy
Matsu-Tribe Decoy 2Green (3)
Creature — Snake Warrior (1/3)

2Green: Target creature blocks Matsu-Tribe Decoy this turn if able.

Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Meloku the Clouded Mirror
Meloku the Clouded Mirror 4Blue (5)
Legendary Creature — Moonfolk Wizard (2/4)

Flying

1, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

Champions of Kamigawa (Rare)
Midnight Covenant
Midnight Covenant 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Black: This creature gets +1/+1 until end of turn."

Champions of Kamigawa (Common)
Minamo, School at Water's Edge
Minamo, School at Water's Edge (0)
Legendary Land

Tap: Add Blue.

Blue, Tap: Untap target legendary permanent.

Champions of Kamigawa (Rare)
Mindblaze
Mindblaze 5Red (6)
Sorcery

Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles.

Champions of Kamigawa (Rare)
Moonring Mirror
Moonring Mirror 5 (5)
Artifact

Whenever you draw a card, exile the top card of your library face down.

At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.

Champions of Kamigawa (Rare)
Moss Kami
Moss Kami 5Green (6)
Creature — Spirit (5/5)

Trample

Champions of Kamigawa (Common)
Mothrider Samurai
Mothrider Samurai 3White (4)
Creature — Human Samurai (2/2)

Flying

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Mountain
Mountain (0)
Basic Land — Mountain

Champions of Kamigawa (Land)
Myojin of Cleansing Fire
Myojin of Cleansing Fire 5WhiteWhiteWhite (8)
Legendary Creature — Spirit (4/6)

Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand.

Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

Champions of Kamigawa (Rare)
Myojin of Infinite Rage
Myojin of Infinite Rage 7RedRedRed (10)
Legendary Creature — Spirit (7/4)

Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand.

Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.

Champions of Kamigawa (Rare)
Myojin of Life's Web
Myojin of Life's Web 6GreenGreenGreen (9)
Legendary Creature — Spirit (8/8)

Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand.

Myojin of Life's Web has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.

Champions of Kamigawa (Rare)
Myojin of Night's Reach
Myojin of Night's Reach 5BlackBlackBlack (8)
Legendary Creature — Spirit (5/2)

Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.

Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.

Champions of Kamigawa (Rare)
Myojin of Seeing Winds
Myojin of Seeing Winds 7BlueBlueBlue (10)
Legendary Creature — Spirit (3/3)

Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand.

Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

Champions of Kamigawa (Rare)
Mystic Restraints
Mystic Restraints 2BlueBlue (4)
Enchantment — Aura

Flash

Enchant creature

When Mystic Restraints enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Champions of Kamigawa (Common)
Nagao, Bound by Honor
Nagao, Bound by Honor 3White (4)
Legendary Creature — Human Samurai (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Uncommon)
Nature's Will
Nature's Will 2GreenGreen (4)
Enchantment

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

Champions of Kamigawa (Rare)
Nezumi Bone-Reader
Nezumi Bone-Reader 1Black (2)
Creature — Rat Shaman (1/1)

Black, Sacrifice a creature: Target player discards a card. Activate only as a sorcery.

Champions of Kamigawa (Uncommon)
Nezumi Cutthroat
Nezumi Cutthroat 1Black (2)
Creature — Rat Warrior (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Nezumi Cutthroat can't block.

Champions of Kamigawa (Common)
Nezumi Graverobber
Nezumi Graverobber 1Black (2)
Creature — Rat Rogue (2/1)

1Black: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.

Champions of Kamigawa (Uncommon)
Nezumi Ronin
Nezumi Ronin 2Black (3)
Creature — Rat Samurai (3/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Nezumi Shortfang
Nezumi Shortfang 1Black (2)
Creature — Rat Rogue (1/1)

1Black, Tap: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.

Champions of Kamigawa (Rare)
Night Dealings
Night Dealings 2BlackBlack (4)
Enchantment

Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.

2BlackBlack, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.

Champions of Kamigawa (Rare)
Night of Souls' Betrayal
Night of Souls' Betrayal 2BlackBlack (4)
Legendary Enchantment

All creatures get -1/-1.

Champions of Kamigawa (Rare)
Nezumi Graverobber (Nighteyes the Desecrator)
Nezumi Graverobber (Nighteyes the Desecrator) 1Black (2)
Legendary Creature — Rat Wizard (4/2)

4Black: Put target creature card from a graveyard onto the battlefield under your control.

Champions of Kamigawa (Uncommon)
Nine-Ringed Bo
Nine-Ringed Bo 3 (3)
Artifact

Tap: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.

Champions of Kamigawa (Uncommon)
No-Dachi
No-Dachi 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has first strike.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Uncommon)
Numai Outcast
Numai Outcast 3Black (4)
Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Black, Pay 5 life: Regenerate Numai Outcast.

Champions of Kamigawa (Uncommon)
Oathkeeper, Takeno's Daisho
Oathkeeper, Takeno's Daisho 3 (3)
Legendary Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card.

When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature.

Equip 2

Champions of Kamigawa (Rare)
Okina, Temple to the Grandfathers
Okina, Temple to the Grandfathers (0)
Legendary Land

Tap: Add Green.

Green, Tap: Target legendary creature gets +1/+1 until end of turn.

Champions of Kamigawa (Rare)
Oni Possession
Oni Possession 2Black (3)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, sacrifice a creature.

Enchanted creature gets +3/+3 and has trample.

Enchanted creature is a Demon Spirit.

Champions of Kamigawa (Uncommon)
Orbweaver Kumo
Orbweaver Kumo 4GreenGreen (6)
Creature — Spirit (3/4)

Reach (This creature can block creatures with flying.)

Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Champions of Kamigawa (Uncommon)
Order of the Sacred Bell
Order of the Sacred Bell 3Green (4)
Creature — Human Monk (4/3)

Champions of Kamigawa (Common)
Ore Gorger
Ore Gorger 3RedRed (5)
Creature — Spirit (3/1)

Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land.

Champions of Kamigawa (Uncommon)
Orochi Eggwatcher
Orochi Eggwatcher 2Green (3)
Creature — Snake Shaman (1/1)

2Green, Tap: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher.

Champions of Kamigawa (Uncommon)
Orochi Hatchery
Orochi Hatchery Variable ColorlessVariable Colorless (0)
Artifact

Orochi Hatchery enters with X charge counters on it.

5, Tap: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.

Champions of Kamigawa (Rare)
Orochi Leafcaller
Orochi Leafcaller Green (1)
Creature — Snake Shaman (1/1)

Green: Add one mana of any color.

Champions of Kamigawa (Common)
Orochi Ranger
Orochi Ranger 1Green (2)
Creature — Snake Warrior Ranger (2/1)

Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Orochi Sustainer
Orochi Sustainer 1Green (2)
Creature — Snake Shaman (1/2)

Tap: Add Green.

Champions of Kamigawa (Common)
Otherworldly Journey
Otherworldly Journey 1White (2)
Instant — Arcane

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Champions of Kamigawa (Uncommon)
Pain Kami
Pain Kami 2Red (3)
Creature — Spirit (2/2)

Variable ColorlessRed, Sacrifice Pain Kami: It deals X damage to target creature.

Champions of Kamigawa (Uncommon)
Painwracker Oni
Painwracker Oni 3BlackBlack (5)
Creature — Demon Spirit (5/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.

Champions of Kamigawa (Uncommon)
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