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"Innistrad Remastered" (341)

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Eccentric Farmer
Eccentric Farmer 2Green (3)
Creature — Human Peasant (2/3)

When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Innistrad Remastered (Common)
Ecstatic Awakener
Ecstatic Awakener Black (1)
Creature — Human Wizard (1/1)

2Black, Sacrifice another creature: Draw a card, then transform this creature. Activate only once each turn.

Innistrad Remastered (Common)
Edgar Markov
Edgar Markov 3RedWhiteBlack (6)
Legendary Creature — Vampire Knight (4/4)

Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.

First strike, haste

Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.

Innistrad Remastered (Mythic Rare)
Edgar's Awakening
Edgar's Awakening 3BlackBlack (5)
Sorcery

Return target creature card from your graveyard to the battlefield.

When you discard this card, you may pay Black. When you do, return target creature card from your graveyard to your hand.

Innistrad Remastered (Uncommon)
Elder Deep-Fiend
Elder Deep-Fiend 8 (8)
Creature — Eldrazi Octopus (5/6)

Flash

Emerge 5BlueBlue (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, tap up to four target permanents.

Innistrad Remastered (Rare)
Eldritch Evolution
Eldritch Evolution 1GreenGreen (3)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

Innistrad Remastered (Rare)
Emrakul, the Promised End
Emrakul, the Promised End 13 (13)
Legendary Creature — Eldrazi (13/13)

This spell costs 1 less to cast for each card type among cards in your graveyard.

When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.

Flying, trample, protection from instants

Innistrad Remastered (Mythic Rare)
Epitaph Golem
Epitaph Golem 5 (5)
Artifact Creature — Golem (3/5)

2: Put target card from your graveyard on the bottom of your library.

Innistrad Remastered (Common)
Erupting Dreadwolf
Erupting Dreadwolf (0)
Creature — Eldrazi Werewolf (6/4)

Whenever this creature attacks, it deals 2 damage to any target.

Innistrad Remastered (Uncommon)
Essence Flux
Essence Flux Blue (1)
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

Innistrad Remastered (Common)
Evolving Wilds
Evolving Wilds (0)
Land

Tap, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Innistrad Remastered (Common)
Faith Unbroken
Faith Unbroken 3White (4)
Enchantment — Aura

Enchant creature you control

When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.

Enchanted creature gets +2/+2.

Innistrad Remastered (Uncommon)
Faithless Looting
Faithless Looting Red (1)
Sorcery

Draw two cards, then discard two cards.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad Remastered (Common)
Falkenrath Gorger
Falkenrath Gorger Red (1)
Creature — Vampire Berserker (2/1)

Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Innistrad Remastered (Rare)
Falkenrath Torturer
Falkenrath Torturer 2Black (3)
Creature — Vampire (2/1)

Sacrifice a creature: This creature gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.

Innistrad Remastered (Common)
Festerhide Boar
Festerhide Boar 3Green (4)
Creature — Boar (3/3)

Trample

Morbid — This creature enters with two +1/+1 counters on it if a creature died this turn.

Innistrad Remastered (Common)
Festival Crasher
Festival Crasher 1Red (2)
Creature — Devil (1/3)

Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.

Innistrad Remastered (Common)
Fiend Hunter
Fiend Hunter 1WhiteWhite (3)
Creature — Human Cleric (1/3)

When this creature enters, you may exile another target creature.

When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Innistrad Remastered (Uncommon)
Fiery Temper
Fiery Temper 1RedRed (3)
Instant

Fiery Temper deals 3 damage to any target.

Madness Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Innistrad Remastered (Uncommon)
Final Iteration
Final Iteration (0)
Creature — Eldrazi Insect (6/5)

Flying

Wizards you control get +2/+1 and have flying.

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.

Innistrad Remastered (Rare)
Fleshtaker
Fleshtaker WhiteBlack (2)
Creature — Human Assassin (2/2)

Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

1, Sacrifice another creature: This creature gets +2/+2 until end of turn.

Innistrad Remastered (Uncommon)
Forbidden Alchemy
Forbidden Alchemy 2Blue (3)
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Flashback 6Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad Remastered (Uncommon)
Forest
Forest (0)
Basic Land — Forest

Innistrad Remastered (Land)
Furyblade Vampire
Furyblade Vampire 1Red (2)
Creature — Vampire Berserker (1/2)

Trample

At the beginning of combat on your turn, you may discard a card. If you do, this creature gets +3/+0 until end of turn.

Innistrad Remastered (Uncommon)
Galvanic Iteration
Galvanic Iteration BlueRed (2)
Instant

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Flashback 1BlueRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad Remastered (Rare)
Galvanic Juggernaut
Galvanic Juggernaut 4 (4)
Artifact Creature — Juggernaut (5/5)

This creature attacks each combat if able.

This creature doesn't untap during your untap step.

Whenever another creature dies, untap this creature.

Innistrad Remastered (Uncommon)
Garruk Relentless
Garruk Relentless 3Green (4)
Legendary Planeswalker — Garruk (3)

When Garruk Relentless has two or fewer loyalty counters on him, transform him.

0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.

0: Create a 2/2 green Wolf creature token.

Innistrad Remastered (Mythic Rare)
Garruk, the Veil-Cursed
Garruk, the Veil-Cursed (0)
Legendary Planeswalker — Garruk

+1: Create a 1/1 black Wolf creature token with deathtouch.

−1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.

−3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Innistrad Remastered (Mythic Rare)
Gather the Townsfolk
Gather the Townsfolk 1White (2)
Sorcery

Create two 1/1 white Human creature tokens.

Fateful hour — If you have 5 or less life, create five of those tokens instead.

Innistrad Remastered (Common)
Geier Reach Bandit
Geier Reach Bandit 2Red (3)
Creature — Human Rogue Werewolf (3/2)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Innistrad Remastered (Uncommon)
Geistcatcher's Rig
Geistcatcher's Rig 6 (6)
Artifact Creature — Construct (4/5)

When this creature enters, you may have it deal 4 damage to target creature with flying.

Innistrad Remastered (Uncommon)
Geistlight Snare
Geistlight Snare 2Blue (3)
Instant

This spell costs 1 less to cast if you control a Spirit. It also costs 1 less to cast if you control an enchantment.

Counter target spell unless its controller pays 3.

Innistrad Remastered (Uncommon)
Ghostly Castigator
Ghostly Castigator (0)
Creature — Spirit (3/4)

Flying

When this creature enters, you may shuffle up to three target cards from your graveyard into your library.

If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.

Innistrad Remastered (Uncommon)
Ghoulish Procession
Ghoulish Procession 1Black (2)
Enchantment

Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Innistrad Remastered (Uncommon)
Ghoultree
Ghoultree 7Green (8)
Creature — Zombie Treefolk (10/10)

This spell costs 1 less to cast for each creature card in your graveyard.

Innistrad Remastered (Uncommon)
Gisa and Geralf
Gisa and Geralf 2BlueBlack (4)
Legendary Creature — Human Wizard (4/4)

When Gisa and Geralf enters, mill four cards.

Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

Innistrad Remastered (Rare)
Gisa's Bidding
Gisa's Bidding 2BlackBlack (4)
Sorcery

Create two 2/2 black Zombie creature tokens.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Innistrad Remastered (Common)
Gisela, the Broken Blade
Gisela, the Broken Blade 2WhiteWhite (4)
Legendary Creature — Angel Horror (4/3)

Flying, first strike, lifelink

At the beginning of your end step, if you both own and control Gisela and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

Innistrad Remastered (Mythic Rare)
Gluttonous Guest
Gluttonous Guest 2Black (3)
Creature — Vampire (1/4)

When this creature enters, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this token: Draw a card.")

Whenever you sacrifice a Blood token, you gain 1 life.

Innistrad Remastered (Common)
Graf Rats
Graf Rats 1Black (2)
Creature — Rat (2/1)

At the beginning of combat on your turn, if you both own and control this creature and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.

Innistrad Remastered (Uncommon)
Grapple with the Past
Grapple with the Past 1Green (2)
Instant

Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Innistrad Remastered (Common)
Gravecrawler
Gravecrawler Black (1)
Creature — Zombie (2/1)

This creature can't block.

You may cast this card from your graveyard as long as you control a Zombie.

Innistrad Remastered (Rare)
Grimgrin, Corpse-Born
Grimgrin, Corpse-Born 3BlueBlack (5)
Legendary Creature — Zombie Warrior (5/5)

Grimgrin enters tapped and doesn't untap during your untap step.

Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.

Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

Innistrad Remastered (Mythic Rare)
Griselbrand
Griselbrand 4BlackBlackBlackBlack (8)
Legendary Creature — Demon (7/7)

Flying, lifelink

Pay 7 life: Draw seven cards.

Innistrad Remastered (Mythic Rare)
Grisly Anglerfish
Grisly Anglerfish (0)
Creature — Eldrazi Fish (4/5)

6: Creatures your opponents control attack this turn if able.

Innistrad Remastered (Uncommon)
Grizzled Angler
Grizzled Angler 2Blue (3)
Creature — Human (2/3)

Tap: Mill two cards. Then if there is a colorless creature card in your graveyard, transform this creature. (To mill two cards, put the top two cards of your library into your graveyard.)

Innistrad Remastered (Uncommon)
Grizzly Ghoul
Grizzly Ghoul 2BlackGreen (4)
Creature — Zombie Bear (4/3)

Trample

This creature enters with a +1/+1 counter on it for each creature that died this turn.

Innistrad Remastered (Uncommon)
Groundskeeper
Groundskeeper Green (1)
Creature — Human Druid (1/1)

1Green: Return target basic land card from your graveyard to your hand.

Innistrad Remastered (Uncommon)
Gryff's Boon
Gryff's Boon White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying.

3White: Return this card from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.

Innistrad Remastered (Uncommon)
Guardian of Pilgrims
Guardian of Pilgrims 1White (2)
Creature — Spirit Cleric (2/2)

When this creature enters, target creature gets +1/+1 until end of turn.

Innistrad Remastered (Common)
Hamlet Captain
Hamlet Captain 1Green (2)
Creature — Human Warrior (2/2)

Whenever this creature attacks or blocks, other Humans you control get +1/+1 until end of turn.

Innistrad Remastered (Uncommon)
Hanweir Battlements
Hanweir Battlements (0)
Land

Tap: Add Colorless.

Red, Tap: Target creature gains haste until end of turn.

3RedRed, Tap: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Innistrad Remastered (Rare)
Hanweir Garrison
Hanweir Garrison 2Red (3)
Creature — Human Soldier (2/3)

Whenever this creature attacks, create two 1/1 red Human creature tokens that are tapped and attacking.

(Melds with Hanweir Battlements.)

Innistrad Remastered (Rare)
Hanweir Watchkeep
Hanweir Watchkeep 2Red (3)
Creature — Human Warrior Werewolf (1/5)

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Innistrad Remastered (Common)
Hanweir, the Writhing Township
Hanweir, the Writhing Township (0)
Legendary Creature — Eldrazi Ooze (7/4)

Trample, haste

Whenever Hanweir attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.

Innistrad Remastered (Rare)
Harvest Hand
Harvest Hand 3 (3)
Artifact Creature — Scarecrow (2/2)

When this creature dies, return it to the battlefield transformed under your control.

Innistrad Remastered (Common)
Haunted Dead
Haunted Dead 3Black (4)
Creature — Zombie (2/2)

When this creature enters, create a 1/1 white Spirit creature token with flying.

1Black, Discard two cards: Return this card from your graveyard to the battlefield tapped.

Innistrad Remastered (Uncommon)
Haunted Ridge
Haunted Ridge (0)
Land

This land enters tapped unless you control two or more other lands.

Tap: Add Black or Red.

Innistrad Remastered (Rare)
Heartless Summoning
Heartless Summoning 1Black (2)
Enchantment

Creature spells you cast cost 2 less to cast.

Creatures you control get -1/-1.

Innistrad Remastered (Rare)
Helvault
Helvault 3 (3)
Legendary Artifact

1, Tap: Exile target creature you control.

7, Tap: Exile target creature you don't control.

When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Innistrad Remastered (Rare)
Hermit Druid
Hermit Druid 1Green (2)
Creature — Human Druid (1/1)

Green, Tap: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

Innistrad Remastered (Rare)
Hinterland Logger
Hinterland Logger 1Green (2)
Creature — Human Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Innistrad Remastered (Common)
Honeymoon Hearse
Honeymoon Hearse 2Red (3)
Artifact — Vehicle (5/5)

Trample

Tap two untapped creatures you control: This Vehicle becomes an artifact creature until end of turn.

Innistrad Remastered (Uncommon)
Hopeful Initiate
Hopeful Initiate White (1)
Creature — Human Warlock (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

2White, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.

Innistrad Remastered (Rare)
Howling Chorus
Howling Chorus (0)
Creature — Eldrazi Werewolf (3/5)

Creatures with power less than this creature's power can't block it.

Whenever this creature deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.

Innistrad Remastered (Uncommon)
Howlpack Alpha
Howlpack Alpha (0)
Creature — Werewolf (3/3)

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.

At the beginning of your end step, create a 2/2 green Wolf creature token.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Innistrad Remastered (Rare)
Howlpack of Estwald
Howlpack of Estwald (0)
Creature — Werewolf (4/6)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Innistrad Remastered (Common)
Howlpack Resurgence
Howlpack Resurgence 2Green (3)
Enchantment

Flash

Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

Innistrad Remastered (Uncommon)
Hullbreaker Horror
Hullbreaker Horror 5BlueBlue (7)
Creature — Kraken Horror (7/8)

Flash

This spell can't be countered.

Whenever you cast a spell, choose up to one —

• Return target spell you don't control to its owner's hand.

• Return target nonland permanent to its owner's hand.

Innistrad Remastered (Rare)
Hungry Ridgewolf
Hungry Ridgewolf 1Red (2)
Creature — Wolf (2/2)

As long as you control another Wolf or Werewolf, this creature gets +1/+0 and has trample.

Innistrad Remastered (Common)
Huntmaster of the Fells
Huntmaster of the Fells 2RedGreen (4)
Creature — Human Werewolf (2/2)

Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Innistrad Remastered (Rare)
Imprisoned in the Moon
Imprisoned in the Moon 2Blue (3)
Enchantment — Aura

Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "Tap: Add Colorless" and loses all other card types and abilities.

Innistrad Remastered (Common)
Incited Rabble
Incited Rabble (0)
Creature — Human (2/3)

This creature attacks each combat if able.

2: This creature gets +1/+0 until end of turn.

Innistrad Remastered (Uncommon)
Indulgent Aristocrat
Indulgent Aristocrat Black (1)
Creature — Vampire Noble (1/1)

Lifelink

2, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Innistrad Remastered (Uncommon)
Infernal Grasp
Infernal Grasp 1Black (2)
Instant

Destroy target creature. You lose 2 life.

Innistrad Remastered (Uncommon)
Insectile Aberration
Insectile Aberration (0)
Creature — Human Insect (3/2)

Flying

Innistrad Remastered (Common)
Inspiring Captain
Inspiring Captain 3White (4)
Creature — Human Knight (3/3)

When this creature enters, creatures you control get +1/+1 until end of turn.

Innistrad Remastered (Common)
Intangible Virtue
Intangible Virtue 1White (2)
Enchantment

Creature tokens you control get +1/+1 and have vigilance.

Innistrad Remastered (Uncommon)
Intrepid Provisioner
Intrepid Provisioner 3Green (4)
Creature — Human Scout (3/3)

Trample

When this creature enters, another target Human you control gets +2/+2 until end of turn.

Innistrad Remastered (Common)
Invasion of Innistrad
Invasion of Innistrad 2BlackBlack (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

Flash

When this battle enters, target creature an opponent controls gets -13/-13 until end of turn.

Innistrad Remastered (Rare)
Island
Island (0)
Basic Land — Island

Innistrad Remastered (Land)
It of the Horrid Swarm
It of the Horrid Swarm 8 (8)
Creature — Eldrazi Insect (4/4)

Emerge 6Green (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, create two 1/1 green Insect creature tokens.

Innistrad Remastered (Common)
Jace, Unraveler of Secrets
Jace, Unraveler of Secrets 3BlueBlue (5)
Legendary Planeswalker — Jace (5)

+1: Scry 1, then draw a card.

−2: Return target creature to its owner's hand.

−8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."

Innistrad Remastered (Mythic Rare)
Join the Dance
Join the Dance GreenWhite (2)
Sorcery

Create two 1/1 white Human creature tokens.

Flashback 3GreenWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad Remastered (Uncommon)
Killing Wave
Killing Wave Variable ColorlessBlack (1)
Sorcery

For each creature, its controller sacrifices it unless they pay X life.

Innistrad Remastered (Uncommon)
Krallenhorde Howler
Krallenhorde Howler (0)
Creature — Werewolf (3/3)

Creature spells you cast cost 1 less to cast.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Innistrad Remastered (Uncommon)
Kruin Outlaw
Kruin Outlaw 1RedRed (3)
Creature — Human Rogue Werewolf (2/2)

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Innistrad Remastered (Rare)
Laboratory Maniac
Laboratory Maniac 2Blue (3)
Creature — Human Wizard (2/2)

If you would draw a card while your library has no cards in it, you win the game instead.

Innistrad Remastered (Uncommon)
Lantern Bearer
Lantern Bearer Blue (1)
Creature — Spirit (1/1)

Flying

Disturb 2Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad Remastered (Common)
Lanterns' Lift
Lanterns' Lift (0)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.

Innistrad Remastered (Common)
Liesa, Forgotten Archangel
Liesa, Forgotten Archangel 2WhiteWhiteBlack (5)
Legendary Creature — Angel (4/5)

Flying, lifelink

Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.

If a creature an opponent controls would die, exile it instead.

Innistrad Remastered (Rare)
Lightning Axe
Lightning Axe Red (1)
Instant

As an additional cost to cast this spell, discard a card or pay 5.

Lightning Axe deals 5 damage to target creature.

Innistrad Remastered (Uncommon)
Lightning Mauler
Lightning Mauler 1Red (2)
Creature — Human Berserker (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as this creature is paired with another creature, both creatures have haste.

Innistrad Remastered (Uncommon)
Liliana of the Veil
Liliana of the Veil 1BlackBlack (3)
Legendary Planeswalker — Liliana (3)

+1: Each player discards a card.

−2: Target player sacrifices a creature.

−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.

Innistrad Remastered (Mythic Rare)
Lingering Souls
Lingering Souls 2White (3)
Sorcery

Create two 1/1 white Spirit creature tokens with flying.

Flashback 1Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad Remastered (Uncommon)
Lord of Lineage
Lord of Lineage (0)
Creature — Vampire (5/5)

Flying

Other Vampire creatures you control get +2/+2.

Tap: Create a 2/2 black Vampire creature token with flying.

Innistrad Remastered (Mythic Rare)
Lumberknot
Lumberknot 2GreenGreen (4)
Creature — Treefolk (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever a creature dies, put a +1/+1 counter on this creature.

Innistrad Remastered (Uncommon)
Luminous Phantom
Luminous Phantom (0)
Creature — Spirit Cleric (1/1)

Flying

Whenever another creature you control leaves the battlefield, you gain 1 life.

If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.

Innistrad Remastered (Common)
Lunarch Mantle
Lunarch Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1, Sacrifice a permanent: This creature gains flying until end of turn."

Innistrad Remastered (Common)
Lunarch Veteran
Lunarch Veteran White (1)
Creature — Human Cleric (1/1)

Whenever another creature you control enters, you gain 1 life.

Disturb 1White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad Remastered (Common)
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