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Glyph of Delusion
Glyph of Delusion Blue (1)
Instant

Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."

Legends (Common)
Glyph of Destruction
Glyph of Destruction Red (1)
Instant

Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.

Legends (Common)
Glyph of Doom
Glyph of Doom Black (1)
Instant

Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.

Legends (Common)
Glyph of Life
Glyph of Life White (1)
Instant

Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.

Legends (Common)
Glyph of Reincarnation
Glyph of Reincarnation Green (1)
Instant

Cast this spell only after combat.

Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.

Legends (Common)
Gosta Dirk
Gosta Dirk 3WhiteWhiteBlueBlue (7)
Legendary Creature — Human Warrior (4/4)

First strike

Creatures with islandwalk can be blocked as though they didn't have islandwalk.

Legends (Rare)
Gravity Sphere
Gravity Sphere 2Red (3)
World Enchantment

All creatures lose flying.

Legends (Rare)
Great Defender
Great Defender White (1)
Instant

Target creature gets +0/+X until end of turn, where X is its mana value.

Legends (Uncommon)
Great Wall
Great Wall 2White (3)
Enchantment

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Legends (Uncommon)
Greater Realm of Preservation
Greater Realm of Preservation 1White (2)
Enchantment

1White: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

Legends (Uncommon)
Greed
Greed 3Black (4)
Enchantment

Black, Pay 2 life: Draw a card.

Legends (Rare)
Green Mana Battery
Green Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Green Mana Battery.

Tap, Remove any number of charge counters from Green Mana Battery: Add Green, then add an additional Green for each charge counter removed this way.

Legends (Uncommon)
Gwendlyn Di Corci
Gwendlyn Di Corci BlueBlackBlackRed (4)
Legendary Creature — Human Rogue (3/5)

Tap: Target player discards a card at random. Activate only during your turn.

Legends (Rare)
Halfdane
Halfdane 1WhiteBlueBlack (4)
Legendary Creature — Shapeshifter (3/3)

At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

Legends (Rare)
Hammerheim
Hammerheim (0)
Legendary Land

Tap: Add Red.

Tap: Target creature loses all landwalk abilities until end of turn.

Legends (Uncommon)
Hazezon Tamar
Hazezon Tamar 4RedGreenWhite (7)
Legendary Creature — Human Warrior (2/4)

When Hazezon Tamar enters, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.

When Hazezon leaves the battlefield, exile all Sand Warriors.

Legends (Rare)
Headless Horseman
Headless Horseman 2Black (3)
Creature — Zombie Knight (2/2)

Legends (Common)
Heaven's Gate
Heaven's Gate White (1)
Instant

One or more target creatures become white until end of turn.

Legends (Uncommon)
Hell Swarm
Hell Swarm Black (1)
Instant

All creatures get -1/-0 until end of turn.

Legends (Common)
Hellfire
Hellfire 2BlackBlackBlack (5)
Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

Legends (Rare)
Hell's Caretaker
Hell's Caretaker 3Black (4)
Creature — Horror (1/1)

Tap, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.

Legends (Rare)
Holy Day
Holy Day White (1)
Instant

Prevent all combat damage that would be dealt this turn.

Legends (Common)
Horn of Deafening
Horn of Deafening 4 (4)
Artifact

2, Tap: Prevent all combat damage that would be dealt by target creature this turn.

Legends (Rare)
Hornet Cobra
Hornet Cobra 1GreenGreen (3)
Creature — Snake (2/1)

First strike

Legends (Common)
Horror of Horrors
Horror of Horrors 3BlackBlack (5)
Enchantment

Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Legends (Uncommon)
Hunding Gjornersen
Hunding Gjornersen 3WhiteBlueBlue (6)
Legendary Creature — Human Warrior (5/4)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Legends (Uncommon)
Hyperion Blacksmith
Hyperion Blacksmith 1RedRed (3)
Creature — Human Artificer (2/2)

Tap: You may tap or untap target artifact an opponent controls.

Legends (Uncommon)
Ichneumon Druid
Ichneumon Druid 1GreenGreen (3)
Creature — Human Druid (1/1)

Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player.

Legends (Uncommon)
Immolation
Immolation Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-2.

Legends (Common)
Imprison
Imprison Black (1)
Enchantment — Aura

Enchant creature

Whenever a player activates an ability of enchanted creature with Tap in its activation cost that isn't a mana ability, you may pay 1. If you do, counter that ability. If you don't, destroy Imprison.

Whenever enchanted creature attacks or blocks, you may pay 1. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.

Legends (Rare)
In the Eye of Chaos
In the Eye of Chaos 2Blue (3)
World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays Variable Colorless, where X is its mana value.

Legends (Rare)
Indestructible Aura
Indestructible Aura White (1)
Instant

Prevent all damage that would be dealt to target creature this turn.

Legends (Common)
Infernal Medusa
Infernal Medusa 3BlackBlack (5)
Creature — Gorgon (2/4)

Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.

Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Legends (Uncommon)
Infinite Authority
Infinite Authority WhiteWhiteWhite (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Legends (Rare)
Invoke Prejudice
Invoke Prejudice BlueBlueBlueBlue (4)
Enchantment

Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays Variable Colorless, where X is its mana value.

Legends (Rare)
Ivory Guardians
Ivory Guardians 4WhiteWhite (6)
Creature — Giant Cleric (3/3)

Protection from red

Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

Legends (Uncommon)
Jacques le Vert
Jacques le Vert 1RedGreenWhite (4)
Legendary Creature — Human Warrior (3/2)

Green creatures you control get +0/+2.

Legends (Rare)
Jasmine Boreal
Jasmine Boreal 3GreenWhite (5)
Legendary Creature — Human (4/5)

Legends (Uncommon)
Jedit Ojanen
Jedit Ojanen 4WhiteWhiteBlue (7)
Legendary Creature — Cat Warrior (5/5)

Legends (Uncommon)
Jerrard of the Closed Fist
Jerrard of the Closed Fist 3RedGreenGreen (6)
Legendary Creature — Human Knight (6/5)

Legends (Uncommon)
Johan
Johan 3RedGreenWhite (6)
Legendary Creature — Human Wizard (5/4)

At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.

Legends (Rare)
Jovial Evil
Jovial Evil 2Black (3)
Sorcery

Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.

Legends (Rare)
Juxtapose
Juxtapose 3Blue (4)
Sorcery

You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.

Legends (Rare)
Karakas
Karakas (0)
Legendary Land

Tap: Add White.

Tap: Return target legendary creature to its owner's hand.

Legends (Uncommon)
Kasimir the Lone Wolf
Kasimir the Lone Wolf 4WhiteBlue (6)
Legendary Creature — Human Warrior (5/3)

Legends (Uncommon)
Keepers of the Faith
Keepers of the Faith 1WhiteWhite (3)
Creature — Human Cleric (2/3)

Legends (Common)
Kei Takahashi
Kei Takahashi 2GreenWhite (4)
Legendary Creature — Human Cleric (2/2)

Tap: Prevent the next 2 damage that would be dealt to target creature this turn.

Legends (Rare)
Killer Bees
Killer Bees 1GreenGreen (3)
Creature — Insect (0/1)

Flying

Green: Killer Bees gets +1/+1 until end of turn.

Legends (Rare)
Kismet
Kismet 3White (4)
Enchantment

Artifacts, creatures, and lands your opponents control enter tapped.

Legends (Uncommon)
Knowledge Vault
Knowledge Vault 4 (4)
Artifact

2, Tap: Exile the top card of your library face down.

0: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand.

When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.

Legends (Rare)
Kobold Drill Sergeant
Kobold Drill Sergeant 1Red (2)
Creature — Kobold Soldier (1/2)

Other Kobold creatures you control get +0/+1 and have trample.

Legends (Uncommon)
Kobold Overlord
Kobold Overlord 1Red (2)
Creature — Kobold (1/2)

First strike

Other Kobold creatures you control have first strike.

Legends (Rare)
Kobold Taskmaster
Kobold Taskmaster 1Red (2)
Creature — Kobold (1/2)

Other Kobold creatures you control get +1/+0.

Legends (Uncommon)
Kobolds of Kher Keep
Kobolds of Kher Keep 0 (0)
Creature — Kobold (0/1)

Legends (Common)
Kry Shield
Kry Shield 2 (2)
Artifact

2, Tap: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value.

Legends (Uncommon)
Lady Caleria
Lady Caleria 3GreenGreenWhiteWhite (7)
Legendary Creature — Elf Archer (3/6)

Tap: Lady Caleria deals 3 damage to target attacking or blocking creature.

Legends (Rare)
Lady Evangela
Lady Evangela WhiteBlueBlack (3)
Legendary Creature — Human Cleric (1/2)

WhiteBlack, Tap: Prevent all combat damage that would be dealt by target creature this turn.

Legends (Rare)
Lady Orca
Lady Orca 5BlackRed (7)
Legendary Creature — Demon (7/4)

Legends (Uncommon)
Land Equilibrium
Land Equilibrium 2BlueBlue (4)
Enchantment

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.

Legends (Rare)
Land Tax
Land Tax White (1)
Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Legends (Uncommon)
Land's Edge
Land's Edge 1RedRed (3)
World Enchantment

Discard a card: If the discarded card was a land card, Land's Edge deals 2 damage to target player or planeswalker. Any player may activate this ability.

Legends (Rare)
Lesser Werewolf
Lesser Werewolf 3Black (4)
Creature — Werewolf (2/4)

Black: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.

Legends (Uncommon)
Life Chisel
Life Chisel 4 (4)
Artifact

Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate only during your upkeep.

Legends (Uncommon)
Life Matrix
Life Matrix 4 (4)
Artifact

4, Tap: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate only during your upkeep.

Legends (Rare)
Lifeblood
Lifeblood 2WhiteWhite (4)
Enchantment

Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.

Legends (Rare)
Living Plane
Living Plane 2GreenGreen (4)
World Enchantment

All lands are 1/1 creatures that are still lands.

Legends (Rare)
Livonya Silone
Livonya Silone 2RedRedGreenGreen (6)
Legendary Creature — Human Warrior (4/4)

First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)

Legends (Rare)
Lord Magnus
Lord Magnus 3GreenWhiteWhite (6)
Legendary Creature — Human Druid (4/3)

First strike

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Legends (Uncommon)
Lost Soul
Lost Soul 1BlackBlack (3)
Creature — Spirit Minion (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Legends (Common)
Mana Drain
Mana Drain BlueBlue (2)
Instant

Counter target spell. At the beginning of your next main phase, add an amount of Colorless equal to that spell's mana value.

Legends (Uncommon)
Mana Matrix
Mana Matrix 6 (6)
Artifact

Instant and enchantment spells you cast cost 2 less to cast.

Legends (Rare)
Marble Priest
Marble Priest 5 (5)
Artifact Creature — Cleric (3/3)

All Walls able to block Marble Priest do so.

Prevent all combat damage that would be dealt to Marble Priest by Walls.

Legends (Uncommon)
Marhault Elsdragon
Marhault Elsdragon 3RedRedGreen (6)
Legendary Creature — Elf Warrior (4/6)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Legends (Uncommon)
Master of the Hunt
Master of the Hunt 2GreenGreen (4)
Creature — Human (2/2)

2GreenGreen: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Rare)
Mirror Universe
Mirror Universe 6 (6)
Artifact

Tap, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate only during your upkeep.

Legends (Rare)
Moat
Moat 2WhiteWhite (4)
Enchantment

Creatures without flying can't attack.

Legends (Rare)
Mold Demon
Mold Demon 5BlackBlack (7)
Creature — Fungus Demon (6/6)

When Mold Demon enters, sacrifice it unless you sacrifice two Swamps.

Legends (Rare)
Moss Monster
Moss Monster 3GreenGreen (5)
Creature — Elemental (3/6)

Legends (Common)
Mountain Stronghold
Mountain Stronghold (0)
Land

Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Mountain Yeti
Mountain Yeti 2RedRed (4)
Creature — Yeti (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Protection from white

Legends (Uncommon)
Nebuchadnezzar
Nebuchadnezzar 3BlueBlack (5)
Legendary Creature — Human Wizard (3/3)

Variable Colorless, Tap: Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.

Legends (Rare)
Nether Void
Nether Void 3Black (4)
World Enchantment

Whenever a player casts a spell, counter it unless that player pays 3.

Legends (Rare)
Nicol Bolas
Nicol Bolas 2BlueBlueBlackBlackRedRed (8)
Legendary Creature — Elder Dragon (7/7)

Flying

At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay BlueBlackRed.

Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.

Legends (Rare)
North Star
North Star 4 (4)
Artifact

4, Tap: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)

Legends (Rare)
Nova Pentacle
Nova Pentacle 4 (4)
Artifact

3, Tap: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.

Legends (Rare)
Osai Vultures
Osai Vultures 1White (2)
Creature — Bird (1/1)

Flying

At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.

Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.

Legends (Common)
Palladia-Mors
Palladia-Mors 2RedRedGreenGreenWhiteWhite (8)
Legendary Creature — Elder Dragon (7/7)

Flying, trample

At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay RedGreenWhite.

Legends (Rare)
Part Water
Part Water Variable ColorlessVariable ColorlessBlue (1)
Sorcery

X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)

Legends (Uncommon)
Pavel Maliki
Pavel Maliki 4BlackRed (6)
Legendary Creature — Human (5/3)

BlackRed: Pavel Maliki gets +1/+0 until end of turn.

Legends (Uncommon)
Pendelhaven
Pendelhaven (0)
Legendary Land

Tap: Add Green.

Tap: Target 1/1 creature gets +1/+2 until end of turn.

Legends (Uncommon)
Petra Sphinx
Petra Sphinx 2WhiteWhiteWhite (5)
Creature — Sphinx (3/4)

Tap: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.

Legends (Rare)
Pit Scorpion
Pit Scorpion 2Black (3)
Creature — Scorpion (1/1)

Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. <I>(A player with ten or more poison counters loses the game.)</I>

Legends (Common)
Pixie Queen
Pixie Queen 2GreenGreen (4)
Creature — Faerie (1/1)

Flying

GreenGreenGreen, Tap: Target creature gains flying until end of turn.

Legends (Rare)
Planar Gate
Planar Gate 6 (6)
Artifact

Creature spells you cast cost 2 less to cast.

Legends (Rare)
Pradesh Gypsies
Pradesh Gypsies 2Green (3)
Creature — Human Nomad (1/1)

1Green, Tap: Target creature gets -2/-0 until end of turn.

Legends (Uncommon)
Presence of the Master
Presence of the Master 3White (4)
Enchantment

Whenever a player casts an enchantment spell, counter it.

Legends (Uncommon)
Primordial Ooze
Primordial Ooze Red (1)
Creature — Ooze (1/1)

Primordial Ooze attacks each combat if able.

At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay Variable Colorless, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.

Legends (Uncommon)
Princess Lucrezia
Princess Lucrezia 3BlueBlueBlack (6)
Legendary Creature — Human Wizard (5/4)

Tap: Add Blue.

Legends (Uncommon)
Psionic Entity
Psionic Entity 4Blue (5)
Creature — Illusion (2/2)

Tap: Psionic Entity deals 2 damage to any target and 3 damage to itself.

Legends (Rare)
Psychic Purge
Psychic Purge Blue (1)
Sorcery

Psychic Purge deals 1 damage to any target.

When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.

Legends (Common)
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