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"War of the Spark" (265)

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God-Eternal Oketra
God-Eternal Oketra 3WhiteWhite (5)
Legendary Creature — Zombie God (3/6)

Double strike

Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.

When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

War of the Spark (Mythic Rare)
God-Eternal Rhonas
God-Eternal Rhonas 3GreenGreen (5)
Legendary Creature — Zombie God (5/5)

Deathtouch

When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.

When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

War of the Spark (Mythic Rare)
God-Pharaoh's Statue
God-Pharaoh's Statue 6 (6)
Legendary Artifact

Spells your opponents cast cost 2 more to cast.

At the beginning of your end step, each opponent loses 1 life.

War of the Spark (Uncommon)
Grateful Apparition
Grateful Apparition 1White (2)
Creature — Spirit (1/1)

Flying

Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Uncommon)
Grim Initiate
Grim Initiate Red (1)
Creature — Zombie Warrior (1/1)

First strike

When Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Guild Globe
Guild Globe 2 (2)
Artifact

When Guild Globe enters, draw a card.

2, Tap, Sacrifice Guild Globe: Add two mana of different colors.

War of the Spark (Common)
Guildpact Informant
Guildpact Informant 2Blue (3)
Creature — Faerie Rogue (1/1)

Flying

Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Heartfire
Heartfire 1Red (2)
Instant

As an additional cost to cast this spell, sacrifice a creature or planeswalker.

Heartfire deals 4 damage to any target.

War of the Spark (Common)
Heartwarming Redemption
Heartwarming Redemption 2RedWhite (4)
Instant

Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.

War of the Spark (Uncommon)
Herald of the Dreadhorde
Herald of the Dreadhorde 3Black (4)
Creature — Zombie Warrior (3/2)

When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Honor the God-Pharaoh
Honor the God-Pharaoh 2Red (3)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Huatli, the Sun's Heart
Huatli, the Sun's Heart 2Green or White (3)
Legendary Planeswalker — Huatli (7)

Each creature you control assigns combat damage equal to its toughness rather than its power.

−3: You gain life equal to the greatest toughness among creatures you control.

War of the Spark (Uncommon)
Huatli's Raptor
Huatli's Raptor GreenWhite (2)
Creature — Dinosaur (2/3)

Vigilance

When Huatli's Raptor enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Uncommon)
Ignite the Beacon
Ignite the Beacon 4White (5)
Instant

Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.

War of the Spark (Rare)
Ilharg, the Raze-Boar
Ilharg, the Raze-Boar 3RedRed (5)
Legendary Creature — Boar God (6/6)

Trample

Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.

When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

War of the Spark (Mythic Rare)
Interplanar Beacon
Interplanar Beacon (0)
Land

Whenever you cast a planeswalker spell, you gain 1 life.

Tap: Add Colorless.

1, Tap: Add two mana of different colors. Spend this mana only to cast planeswalker spells.

War of the Spark (Uncommon)
Invade the City
Invade the City 1BlueRed (3)
Sorcery

Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Uncommon)
Invading Manticore
Invading Manticore 5Red (6)
Creature — Zombie Manticore (4/5)

When Invading Manticore enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Iron Bully
Iron Bully 3 (3)
Artifact Creature — Golem (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

When Iron Bully enters, put a +1/+1 counter on target creature.

War of the Spark (Common)
Ironclad Krovod
Ironclad Krovod 3White (4)
Creature — Beast (2/5)

War of the Spark (Common)
Island
Island (0)
Basic Land — Island

War of the Spark (Land)
Jace, Arcane Strategist
Jace, Arcane Strategist 4BlueBlue (6)
Legendary Planeswalker — Jace (4)

Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.

+1: Draw a card.

−7: Creatures you control can't be blocked this turn.

War of the Spark (Mythic Rare)
Jace, Wielder of Mysteries
Jace, Wielder of Mysteries 1BlueBlueBlue (4)
Legendary Planeswalker — Jace (4)

If you would draw a card while your library has no cards in it, you win the game instead.

+1: Target player mills two cards. Draw a card.

−8: Draw seven cards. Then if your library has no cards in it, you win the game.

War of the Spark (Rare)
Jace's Projection
Jace's Projection 2BlueBlue (4)
Creature — Wizard Illusion (2/2)

Whenever you draw a card, put a +1/+1 counter on Jace's Projection.

3Blue: Put a loyalty counter on target Jace planeswalker.

War of the Spark (Uncommon)
Jace's Ruse
Jace's Ruse 3BlueBlue (5)
Sorcery

Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle.

War of the Spark (Rare)
Jace's Triumph
Jace's Triumph 2Blue (3)
Sorcery

Draw two cards. If you control a Jace planeswalker, draw three cards instead.

War of the Spark (Uncommon)
Jaya, Venerated Firemage
Jaya, Venerated Firemage 4Red (5)
Legendary Planeswalker — Jaya (5)

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

−2: Jaya, Venerated Firemage deals 2 damage to any target.

War of the Spark (Uncommon)
Jaya's Greeting
Jaya's Greeting 1Red (2)
Instant

Jaya's Greeting deals 3 damage to target creature. Scry 1.

War of the Spark (Common)
Jiang Yanggu, Wildcrafter
Jiang Yanggu, Wildcrafter 2Green (3)
Legendary Planeswalker — Yanggu (3)

Each creature you control with a +1/+1 counter on it has "Tap: Add one mana of any color."

−1: Put a +1/+1 counter on target creature.

War of the Spark (Uncommon)
Karn, the Great Creator
Karn, the Great Creator 4 (4)
Legendary Planeswalker — Karn (5)

Activated abilities of artifacts your opponents control can't be activated.

+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

War of the Spark (Rare)
Karn's Bastion
Karn's Bastion (0)
Land

Tap: Add Colorless.

4, Tap: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Rare)
Kasmina, Enigmatic Mentor
Kasmina, Enigmatic Mentor 3Blue (4)
Legendary Planeswalker — Kasmina (5)

Spells your opponents cast that target a creature or planeswalker you control cost 2 more to cast.

−2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.

War of the Spark (Uncommon)
Kasmina's Transmutation
Kasmina's Transmutation 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and has base power and toughness 1/1.

War of the Spark (Common)
Kaya, Bane of the Dead
Kaya, Bane of the Dead 3White or BlackWhite or BlackWhite or Black (6)
Legendary Planeswalker — Kaya (7)

Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

−3: Exile target creature.

War of the Spark (Uncommon)
Kaya's Ghostform
Kaya's Ghostform Black (1)
Enchantment — Aura

Enchant creature or planeswalker you control

When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

War of the Spark (Common)
Kiora, Behemoth Beckoner
Kiora, Behemoth Beckoner 2Green or Blue (3)
Legendary Planeswalker — Kiora (7)

Whenever a creature you control with power 4 or greater enters, draw a card.

−1: Untap target permanent.

War of the Spark (Uncommon)
Kiora's Dambreaker
Kiora's Dambreaker 5Blue (6)
Creature — Leviathan (5/6)

When Kiora's Dambreaker enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Kraul Stinger
Kraul Stinger 2Green (3)
Creature — Insect Assassin (2/2)

Deathtouch

War of the Spark (Common)
Krenko, Tin Street Kingpin
Krenko, Tin Street Kingpin 2Red (3)
Legendary Creature — Goblin (1/2)

Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

War of the Spark (Rare)
Kronch Wrangler
Kronch Wrangler 1Green (2)
Creature — Human Warrior (2/1)

Trample

Whenever a creature you control with power 4 or greater enters, put a +1/+1 counter on Kronch Wrangler.

War of the Spark (Common)
Law-Rune Enforcer
Law-Rune Enforcer White (1)
Creature — Human Soldier (1/2)

1, Tap: Tap target creature with mana value 2 or greater.

War of the Spark (Common)
Lazotep Behemoth
Lazotep Behemoth 4Black (5)
Creature — Zombie Hippo (5/4)

War of the Spark (Common)
Lazotep Plating
Lazotep Plating 1Blue (2)
Instant

Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

War of the Spark (Uncommon)
Lazotep Reaver
Lazotep Reaver 1Black (2)
Creature — Zombie Beast (1/2)

When Lazotep Reaver enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Leyline Prowler
Leyline Prowler 1BlackGreen (3)
Creature — Nightmare Beast (2/3)

Deathtouch, lifelink

Tap: Add one mana of any color.

War of the Spark (Uncommon)
Liliana, Dreadhorde General
Liliana, Dreadhorde General 4BlackBlack (6)
Legendary Planeswalker — Liliana (6)

Whenever a creature you control dies, draw a card.

+1: Create a 2/2 black Zombie creature token.

−4: Each player sacrifices two creatures.

−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

War of the Spark (Mythic Rare)
Liliana's Triumph
Liliana's Triumph 1Black (2)
Instant

Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card.

War of the Spark (Uncommon)
Living Twister
Living Twister RedRedGreen (3)
Creature — Elemental (2/5)

1Red, Discard a land card: Living Twister deals 2 damage to any target.

Green: Return a tapped land you control to its owner's hand.

War of the Spark (Rare)
Loxodon Sergeant
Loxodon Sergeant 3White (4)
Creature — Elephant Soldier (3/3)

Vigilance

When Loxodon Sergeant enters, other creatures you control gain vigilance until end of turn.

War of the Spark (Common)
Makeshift Battalion
Makeshift Battalion 2White (3)
Creature — Human Soldier (3/2)

Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.

War of the Spark (Common)
Mana Geode
Mana Geode 3 (3)
Artifact

When Mana Geode enters, scry 1.

Tap: Add one mana of any color.

War of the Spark (Common)
Martyr for the Cause
Martyr for the Cause 1White (2)
Creature — Human Soldier (2/2)

When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Massacre Girl
Massacre Girl 3BlackBlack (5)
Legendary Creature — Human Assassin (4/4)

Menace

When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

War of the Spark (Rare)
Mayhem Devil
Mayhem Devil 1BlackRed (3)
Creature — Devil (3/3)

Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.

War of the Spark (Uncommon)
Merfolk Skydiver
Merfolk Skydiver GreenBlue (2)
Creature — Merfolk Mutant (1/1)

Flying

When Merfolk Skydiver enters, put a +1/+1 counter on target creature you control.

3GreenBlue: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Uncommon)
Mizzium Tank
Mizzium Tank 1RedRed (3)
Artifact — Vehicle (3/2)

Trample

Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

War of the Spark (Rare)
Mobilized District
Mobilized District (0)
Land

Tap: Add Colorless.

4: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs 1 less to activate for each legendary creature and planeswalker you control.

War of the Spark (Rare)
Mountain
Mountain (0)
Basic Land — Mountain

War of the Spark (Land)
Mowu, Loyal Companion
Mowu, Loyal Companion 3Green (4)
Legendary Creature — Dog (3/3)

Vigilance, trample

If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead.

War of the Spark (Uncommon)
Naga Eternal
Naga Eternal 2Blue (3)
Creature — Zombie Snake (3/2)

War of the Spark (Common)
Nahiri, Storm of Stone
Nahiri, Storm of Stone 2Red or WhiteRed or White (4)
Legendary Planeswalker — Nahiri (6)

During your turn, creatures you control have first strike and equip abilities you activate cost 1 less to activate.

−X: Nahiri, Storm of Stone deals X damage to target tapped creature.

War of the Spark (Uncommon)
Nahiri's Stoneblades
Nahiri's Stoneblades 1Red (2)
Instant

Up to two target creatures each get +2/+0 until end of turn.

War of the Spark (Common)
Narset, Parter of Veils
Narset, Parter of Veils 1BlueBlue (3)
Legendary Planeswalker — Narset (5)

Each opponent can't draw more than one card each turn.

−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

War of the Spark (Uncommon)
Narset's Reversal
Narset's Reversal BlueBlue (2)
Instant

Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

War of the Spark (Rare)
Neheb, Dreadhorde Champion
Neheb, Dreadhorde Champion 2RedRed (4)
Legendary Creature — Zombie Minotaur Warrior (5/4)

Trample

Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much Red. Until end of turn, you don't lose this mana as steps and phases end.

War of the Spark (Rare)
Neoform
Neoform GreenBlue (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.

War of the Spark (Uncommon)
New Horizons
New Horizons 2Green (3)
Enchantment — Aura

Enchant land

When New Horizons enters, put a +1/+1 counter on target creature you control.

Enchanted land has "Tap: Add two mana of any one color."

War of the Spark (Common)
Nicol Bolas, Dragon-God
Nicol Bolas, Dragon-God BlueBlackBlackBlackRed (5)
Legendary Planeswalker — Bolas (4)

Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.

+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.

−3: Destroy target creature or planeswalker.

−8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.

War of the Spark (Mythic Rare)
Nissa, Who Shakes the World
Nissa, Who Shakes the World 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

Whenever you tap a Forest for mana, add an additional Green.

+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.

−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

War of the Spark (Rare)
Nissa's Triumph
Nissa's Triumph GreenGreen (2)
Sorcery

Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.

War of the Spark (Uncommon)
Niv-Mizzet Reborn
Niv-Mizzet Reborn WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (6/6)

Flying

When Niv-Mizzet Reborn enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

War of the Spark (Mythic Rare)
No Escape
No Escape 2Blue (3)
Instant

Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Scry 1.

War of the Spark (Common)
Oath of Kaya
Oath of Kaya 1WhiteBlack (3)
Legendary Enchantment

When Oath of Kaya enters, it deals 3 damage to any target and you gain 3 life.

Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.

War of the Spark (Rare)
Ob Nixilis, the Hate-Twisted
Ob Nixilis, the Hate-Twisted 3BlackBlack (5)
Legendary Planeswalker — Nixilis (5)

Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player.

−2: Destroy target creature. Its controller draws two cards.

War of the Spark (Uncommon)
Ob Nixilis's Cruelty
Ob Nixilis's Cruelty 2Black (3)
Instant

Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.

War of the Spark (Common)
Orzhov Guildgate
Orzhov Guildgate (0)
Land — Gate

Orzhov Guildgate enters tapped.

Tap: Add White or Black.

War of the Spark (Common)
Paradise Druid
Paradise Druid 1Green (2)
Creature — Elf Druid (2/1)

Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

Tap: Add one mana of any color.

War of the Spark (Uncommon)
Parhelion II
Parhelion II 6WhiteWhite (8)
Legendary Artifact — Vehicle (5/5)

Flying, first strike, vigilance

Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

War of the Spark (Rare)
Plains
Plains (0)
Basic Land — Plains

War of the Spark (Land)
Planewide Celebration
Planewide Celebration 5GreenGreen (7)
Sorcery

Choose four. You may choose the same mode more than once.

• Create a 2/2 Citizen creature token that's all colors.

• Return target permanent card from your graveyard to your hand.

• Proliferate.

• You gain 4 life.

War of the Spark (Rare)
Pledge of Unity
Pledge of Unity 1GreenWhite (3)
Instant

Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.

War of the Spark (Uncommon)
Pollenbright Druid
Pollenbright Druid 1Green (2)
Creature — Elf Druid (1/1)

When Pollenbright Druid enters, choose one —

• Put a +1/+1 counter on target creature.

• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Pouncing Lynx
Pouncing Lynx 1White (2)
Creature — Cat (2/1)

During your turn, Pouncing Lynx has first strike.

War of the Spark (Common)
Price of Betrayal
Price of Betrayal Black (1)
Sorcery

Remove up to five counters from target artifact, creature, planeswalker, or opponent.

War of the Spark (Uncommon)
Primordial Wurm
Primordial Wurm 4GreenGreen (6)
Creature — Wurm (7/6)

War of the Spark (Common)
Prismite
Prismite 2 (2)
Artifact Creature — Golem (2/1)

2: Add one mana of any color.

War of the Spark (Common)
Prison Realm
Prison Realm 2White (3)
Enchantment

When Prison Realm enters, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield.

When Prison Realm enters, scry 1.

War of the Spark (Uncommon)
Raging Kronch
Raging Kronch 2Red (3)
Creature — Beast (4/3)

Raging Kronch can't attack alone.

War of the Spark (Common)
Ral, Storm Conduit
Ral, Storm Conduit 2BlueRed (4)
Legendary Planeswalker — Ral (4)

Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker.

+2: Scry 1.

−2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

War of the Spark (Rare)
Rally of Wings
Rally of Wings 1White (2)
Instant

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

War of the Spark (Uncommon)
Ral's Outburst
Ral's Outburst 2BlueRed (4)
Instant

Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

War of the Spark (Uncommon)
Ravnica at War
Ravnica at War 3White (4)
Sorcery

Exile all multicolored permanents.

War of the Spark (Rare)
Relentless Advance
Relentless Advance 3Blue (4)
Sorcery

Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Rescuer Sphinx
Rescuer Sphinx 2BlueBlue (4)
Creature — Sphinx (3/2)

Flying

As Rescuer Sphinx enters, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters with a +1/+1 counter on it.

War of the Spark (Uncommon)
Return to Nature
Return to Nature 1Green (2)
Instant

Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Exile target card from a graveyard.

War of the Spark (Common)
Rising Populace
Rising Populace 2White (3)
Creature — Human (2/2)

Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.

War of the Spark (Common)
Roalesk, Apex Hybrid
Roalesk, Apex Hybrid 2GreenGreenBlue (5)
Legendary Creature — Human Mutant (4/5)

Flying, trample

When Roalesk, Apex Hybrid enters, put two +1/+1 counters on another target creature you control.

When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)

War of the Spark (Mythic Rare)
Role Reversal
Role Reversal BlueBlueRed (3)
Sorcery

Exchange control of two target permanents that share a permanent type.

War of the Spark (Rare)
Rubblebelt Rioters
Rubblebelt Rioters 1RedGreen (3)
Creature — Human Berserker (0/4)

Haste

Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

War of the Spark (Uncommon)
Saheeli, Sublime Artificer
Saheeli, Sublime Artificer 1Blue or RedBlue or Red (3)
Legendary Planeswalker — Saheeli (5)

Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.

−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.

War of the Spark (Uncommon)
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