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Kardur, Doomscourge
( 4)
Legendary Creature — Demon Berserker
(4/3)
When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
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Keeper of Secrets
( 6)
Creature — Demon
(6/4)
First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.
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Kothophed, Soul Hoarder
( 6)
Legendary Creature — Demon
(6/6)
Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
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Krav, the Unredeemed
( 5)
Legendary Creature — Demon
(3/3)
Partner with Regna, the Redeemer (When this creature enters, target player may put Regna into their hand from their library, then shuffle.) , Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.
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Kyoki, Sanity's Eclipse
( 6)
Legendary Creature — Demon Spirit
(6/4)
Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.
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Lady Orca
( 7)
Legendary Creature — Demon
(7/4)
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Lord of Change
( 7)
Creature — Demon
(6/6)
Flying, ward Architect of Deception — When Lord of Change enters, draw three cards.
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Lord of the Forsaken
( 6)
Creature — Demon
(6/6)
Flying, trample , Sacrifice another creature: Target player mills three cards. Pay 1 life: Add . Spend this mana only to cast a spell from your graveyard.
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Lord of the Pit
( 7)
Creature — Demon
(7/7)
Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
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Lord of the Void
( 7)
Creature — Demon
(7/7)
Flying Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
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Lord Xander, the Collector
( 7)
Legendary Creature — Vampire Demon Noble
(6/6)
When Lord Xander, the Collector enters, target opponent discards half the cards in their hand, rounded down. Whenever Lord Xander attacks, defending player mills half their library, rounded down. When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.
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Magnus the Red
( 5)
Legendary Creature — Demon Primarch
(4/5)
Flying Unearthly Power — Instant and sorcery spells you cast cost less to cast for each creature token you control. Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.
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Malfegor
( 6)
Legendary Creature — Demon Dragon
(6/6)
Flying When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.
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Manor Guardian
( 3)
Creature — — Demon
(4/3)
When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less. (To seek a card, put one at random from your library into your hand.)
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Master of Cruelties
( 5)
Creature — Demon
(1/4)
First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
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Master of the Feast
( 3)
Enchantment Creature — Demon
(5/5)
Flying At the beginning of your upkeep, each opponent draws a card.
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Miasma Demon
( 6)
Creature — Demon
(5/4)
Flying When Miasma Demon enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn.
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Mindwrack Demon
( 4)
Creature — Demon
(4/5)
Flying, trample When Mindwrack Demon enters, mill four cards. Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
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Minion of Leshrac
( 7)
Creature — Demon Minion
(5/5)
Protection from black At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it. : Destroy target creature or land.
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Mold Demon
( 7)
Creature — Fungus Demon
(6/6)
When Mold Demon enters, sacrifice it unless you sacrifice two Swamps.
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Mortarion, Daemon Primarch
( 6)
Legendary Creature — Demon Primarch
(5/6)
Flying Primarch of the Death Guard — At the beginning of your end step, you may pay . If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.
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Nalfeshnee
( 6)
Creature — Beast Demon
(4/6)
Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
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Necropolis Fiend
( 9)
Creature — Demon
(4/5)
Delve (Each card you exile from your graveyard while casting this spell pays for .) Flying , , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
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Nefarox, Overlord of Grixis
( 6)
Legendary Creature — Demon
(5/5)
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature of their choice.
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Nightmare Shepherd
( 4)
Enchantment Creature — Demon
(4/4)
Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
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Ob Nixilis, Captive Kingpin
( 4)
Legendary Creature — Demon
(4/3)
Flying, trample Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card.
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Ob Nixilis, the Fallen
( 5)
Legendary Creature — Demon
(3/3)
Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
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Ob Nixilis, Unshackled
( 6)
Legendary Creature — Demon
(4/4)
Flying, trample Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life. Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
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Oni of Wild Places
( 6)
Creature — Demon Spirit
(6/5)
Haste At the beginning of your upkeep, return a red creature you control to its owner's hand.
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Orca, Siege Demon
( 7)
Legendary Creature — Demon
(5/5)
Trample Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon. When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.
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Orcus, Prince of Undeath
( 4)
Legendary Creature — Demon
(5/3)
Flying, trample When Orcus, Prince of Undeath enters, choose one — • Each other creature gets -X/-X until end of turn. You lose X life. • Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
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Ormendahl, the Corrupter
( 0)
Legendary Creature — Demon
(6/6)
Flying, trample, lifelink Sacrifice another creature: Draw a card.
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Overseer of the Damned
( 7)
Creature — Demon
(5/5)
Flying When Overseer of the Damned enters, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
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Painwracker Oni
( 5)
Creature — Demon Spirit
(5/4)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.
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Pestilence Demon
( 8)
Creature — Demon
(7/6)
Flying : Pestilence Demon deals 1 damage to each creature and each player.
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Pink Horror
( 5)
Creature — Demon Horror
(4/4)
Coruscating Flames — Whenever you cast an instant or sorcery spell, Pink Horror deals 2 damage to any target. Split — When Pink Horror dies, create two 2/2 blue and red Demon Horror creature tokens named Blue Horror with "Whenever you cast an instant or sorcery spell, this creature deals 1 damage to any target."
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Pit Spawn
( 7)
Creature — Demon
(6/4)
First strike At the beginning of your upkeep, sacrifice Pit Spawn unless you pay . Whenever Pit Spawn deals damage to a creature, exile that creature.
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Plague Drone
( 4)
Creature — Demon
(3/3)
Flying Rot Fly — If an opponent would gain life, that player loses that much life instead.
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Raffine, Scheming Seer
( 3)
Legendary Creature — Sphinx Demon
(1/4)
Flying, ward Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
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Rafter Demon
( 4)
Creature — Demon
(4/2)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Rafter Demon enters, if its spectacle cost was paid, each opponent discards a card.
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Rakdos the Defiler
( 6)
Legendary Creature — Demon
(7/6)
Flying, trample Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control of their choice, rounded up.
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Rakdos, Lord of Riots
( 4)
Legendary Creature — Demon
(6/6)
You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn. Flying, trample Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.
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Rakdos, Patron of Chaos
( 6)
Legendary Creature — Demon
(6/6)
Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents of their choice. If they don't, you draw two cards.
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Rakdos, the Muscle
( 5)
Legendary Creature — Demon Mercenary
(6/5)
Flying, trample Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn.
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Rakdos, the Showstopper
( 6)
Legendary Creature — Demon
(6/6)
Flying, trample When Rakdos, the Showstopper enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
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Rakshasa Gravecaller
( 5)
Creature — Demon
(3/6)
Exploit (When this creature enters, you may sacrifice a creature.) When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens.
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Rakshasa Vizier
( 5)
Creature — Demon
(4/4)
Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
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Ravenous Demon
( 5)
Creature — Demon
(4/4)
Sacrifice a Human: Transform Ravenous Demon. Activate only as a sorcery.
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Razaketh, the Foulblooded
( 8)
Legendary Creature — Demon
(8/8)
Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
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Razorjaw Oni
( 4)
Creature — Demon Spirit
(4/5)
Black creatures can't block.
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Reaper from the Abyss
( 6)
Creature — Demon
(6/6)
Flying Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
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Reiver Demon
( 8)
Creature — Demon
(6/6)
Flying When Reiver Demon enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
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Rune-Scarred Demon
( 7)
Creature — Demon
(6/6)
Flying When this creature enters, search your library for a card, put it into your hand, then shuffle.
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Scourge of Numai
( 4)
Creature — Demon Spirit
(4/4)
At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
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Scourge of the Skyclaves
( 2)
Creature — Demon
(*/*)
Kicker When you cast this spell, if it was kicked, each player loses half their life, rounded up. Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.
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Seeker of Slaanesh
( 4)
Creature — Demon
(3/3)
Haste Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able.
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Seizan, Perverter of Truth
( 5)
Legendary Creature — Demon Spirit
(6/5)
At the beginning of each player's upkeep, that player loses 2 life and draws two cards.
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Shadowborn Demon
( 5)
Creature — Demon
(5/6)
Flying When Shadowborn Demon enters, destroy target non-Demon creature. At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.
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Shadowgrange Archfiend
( 7)
Creature — Demon
(8/4)
When Shadowgrange Archfiend enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. Madness—, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Shelob, Child of Ungoliant
( 6)
Legendary Creature — Spider Demon
(8/8)
Deathtouch, ward Other Spiders you control have deathtouch and ward . Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with ", , Sacrifice this artifact: You gain 3 life," and it loses all other card types.
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Shilgengar, Sire of Famine
( 5)
Legendary Creature — Elder Demon
(6/6)
Flying Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead. , Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
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Shimatsu the Bloodcloaked
( 4)
Legendary Creature — Demon Spirit
(0/0)
As Shimatsu the Bloodcloaked enters, sacrifice any number of permanents. Shimatsu enters with that many +1/+1 counters on it.
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Sire of Insanity
( 6)
Creature — Demon
(6/4)
At the beginning of each end step, each player discards their hand.
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Sloppity Bilepiper
( 4)
Creature — Demon
(3/3)
Jolly Gutpipes — , , Sacrifice a creature: The next creature spell you cast this turn has cascade. (When you next cast a creature spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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Sol'kanar the Swamp King
( 5)
Legendary Creature — Demon
(5/5)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life.
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Sol'kanar the Tainted
( 5)
Legendary Creature — Elemental Demon
(5/5)
At the beginning of your end step, choose one that hasn't been chosen — • Draw a card. • Each opponent loses 2 life and you gain 2 life. • Sol'kanar the Tainted deals 3 damage to up to one other target creature or planeswalker. • Exile Sol'kanar, then return it to the battlefield under an opponent's control.
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Soul Swindler
( 5)
Creature — Demon Employee
(5/3)
As long as you've visited an Attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.) When Soul Swindler enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
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Soulcage Fiend
( 3)
Creature — Demon
(3/2)
When Soulcage Fiend dies, each player loses 3 life.
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Soulflayer
( 6)
Creature — Demon
(4/4)
Delve (Each card you exile from your graveyard while casting this spell pays for .) If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
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Soulhunter Rakshasa
( 5)
Creature — Demon
(5/5)
Soulhunter Rakshasa can't block. When Soulhunter Rakshasa enters, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control.
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Soulstinger
( 4)
Creature — Scorpion Demon
(4/5)
When Soulstinger enters, put two -1/-1 counters on target creature you control. When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
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Sower of Discord
( 6)
Creature — Demon
(6/6)
Flying As Sower of Discord enters, choose two players. Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
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Spawn of Mayhem
( 4)
Creature — Demon
(4/4)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
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Spirit of the Night
( 9)
Legendary Creature — Demon Spirit
(6/5)
Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking.
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Stronghold Overseer
( 6)
Creature — Demon
(5/5)
Flying Shadow (This creature can block or be blocked by only creatures with shadow.) : Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.
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Taborax, Hope's Demise
( 3)
Legendary Creature — Demon Cleric
(2/2)
Flying Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
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The Balrog of Moria
( 7)
Legendary Creature — Avatar Demon
(8/8)
Trample, haste When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls. Cycling (, Discard this card: Draw a card.) When you cycle The Balrog of Moria, create two Treasure tokens.
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The Balrog, Durin's Bane
( 7)
Legendary Creature — Avatar Demon
(7/5)
This spell costs less to cast for each permanent sacrificed this turn. Haste The Balrog, Durin's Bane can't be blocked except by legendary creatures. When The Balrog dies, destroy target artifact or creature an opponent controls.
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The Balrog, Flame of Udûn
( 5)
Legendary Creature — Avatar Demon
(7/7)
Trample When a legendary creature an opponent controls dies, put The Balrog, Flame of Udûn on the bottom of its owner's library.
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The Beast, Deathless Prince
( 4)
Legendary Creature — Demon
(6/6)
When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn. The Beast enters tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.) Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.
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The Wretched
( 5)
Creature — Demon
(2/5)
At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
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Thraxodemon
( 2)
Creature — Demon
(2/2)
, , Sacrifice another creature or artifact: Draw a card.
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Tombstalker
( 8)
Creature — Demon
(5/5)
Flying Delve (Each card you exile from your graveyard while casting this spell pays for .)
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Treacherous Pit-Dweller
( 2)
Creature — Demon
(4/3)
When Treacherous Pit-Dweller enters from a graveyard, target opponent gains control of it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Tyrannical Pitlord
( 6)
Creature — Demon
(6/6)
Flying, trample As Tyrannical Pitlord enters, choose another creature you control. The chosen creature gets +3/+3 and has flying. When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature.
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Valgavoth, Harrower of Souls
( 4)
Legendary Creature — Elder Demon
(4/4)
Flying Ward—Pay 2 life. Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth, Harrower of Souls and draw a card.
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Valgavoth, Terror Eater
( 9)
Legendary Creature — Elder Demon
(9/9)
Flying, lifelink Ward—Sacrifice three nonland permanents. If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
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Varragoth, Bloodsky Sire
( 3)
Legendary Creature — Demon Rogue
(2/3)
Deathtouch Boast — : Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
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Venomcrawler
( 4)
Artifact Creature — Demon
(2/2)
Lifelink Devourer of Souls — Whenever another creature dies, put a +1/+1 counter on Venomcrawler.
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Vile Mutilator
( 7)
Creature — Demon
(6/5)
As an additional cost to cast this spell, sacrifice a creature or enchantment. Flying, trample When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment of their choice, then sacrifices a nontoken creature of their choice.
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