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Slicer, High-Speed Antagonist
( 0)
Legendary Artifact — Vehicle
(3/2)
Living metal (During your turn, this Vehicle is also a creature.) First strike, haste Whenever Slicer deals combat damage to a player, convert it at end of combat.
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Smoldering Stagecoach
( 4)
Artifact — Vehicle
(*/5)
Smoldering Stagecoach's power is equal to the number of instant and sorcery cards in your graveyard. Whenever Smoldering Stagecoach attacks, the next instant spell and the next sorcery spell you cast this turn each have cascade. Crew 2
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Smuggler's Buggy
( 4)
Artifact — Vehicle
(5/5)
Hideaway 4 (When this artifact enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand. Crew 2
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Smuggler's Copter
( 2)
Artifact — Vehicle
(3/3)
Flying Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Starscream, Seeker Leader
( 0)
Legendary Artifact — Vehicle
(2/3)
Living metal (During your turn, this Vehicle is also a creature.) Flying, menace, haste Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch. Whenever you become the monarch, convert Starscream.
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Subterranean Schooner
( 2)
Artifact — Vehicle
(3/4)
Whenever Subterranean Schooner attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Crew 1
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Surgehacker Mech
( 4)
Artifact — Vehicle
(5/5)
Menace When Surgehacker Mech enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. Crew 4
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Tangle Tumbler
( 3)
Artifact — Vehicle
(6/6)
Vigilance , : Put a +1/+1 counter on target creature. Tap two untapped tokens you control: Tangle Tumbler becomes an artifact creature until end of turn.
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TARDIS
( 2)
Artifact — Vehicle
(2/4)
Flying Whenever TARDIS attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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The Belligerent
( 4)
Legendary Artifact — Vehicle
(5/5)
Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library. Crew 3
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The Indomitable
( 4)
Legendary Artifact — Vehicle
(6/6)
Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.
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The Omenkeel
( 2)
Legendary Artifact — Vehicle
(3/3)
Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. Crew 1
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The Prydwen, Steel Flagship
( 6)
Legendary Artifact — Vehicle
(6/6)
Flying Whenever another nontoken artifact enters under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn." Crew 2
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Thunderhawk Gunship
( 6)
Artifact — Vehicle
(6/6)
Flying When Thunderhawk Gunship enters, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2
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Thundering Chariot
( 4)
Artifact — Vehicle
(3/3)
First strike, trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Thundersteel Colossus
( 7)
Artifact — Vehicle
(7/7)
Trample, haste Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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Ultra Magnus, Armored Carrier
( 0)
Legendary Artifact — Vehicle
(4/7)
Living metal (During your turn, this Vehicle is also a creature.) Haste Formidable — Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus.
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Unicycle (playtest)
( 2)
Artifact — — Equipment Vehicle
(3/1)
First strike, haste Equipped creature has first strike and haste. Equip Crew 1
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Unidentified Hovership
( 3)
Artifact — Vehicle
(2/2)
Flying When Unidentified Hovership enters, exile up to one target creature with toughness 5 or less. When Unidentified Hovership leaves the battlefield, the exiled card's owner manifests dread. Crew 1
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Unlicensed Hearse
( 2)
Artifact — Vehicle
(*/*)
: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2
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Untethered Express
( 4)
Artifact — Vehicle
(4/4)
Trample Whenever Untethered Express attacks, put a +1/+1 counter on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Watertight Gondola
( 0)
Artifact — Vehicle
(4/4)
Vigilance Descend 8 — Watertight Gondola can't be blocked as long as there are eight or more permanent cards in your graveyard. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Weatherlight
( 4)
Legendary Artifact — Vehicle
(4/5)
Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3
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Weatherlight Compleated
( 2)
Legendary Artifact — Vehicle
(5/5)
Flying As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.
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