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Confusion in the Ranks
Confusion in the Ranks 3RedRed (5)
Enchantment

Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Mirrodin (Rare)
Conjurer's Mantle
Conjurer's Mantle 1White (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.

Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Equip 1

March of the Machine Commander (Rare)
Conspiracy
Conspiracy 3BlackBlack (5)
Enchantment

As Conspiracy enters, choose a creature type.

Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Assassin's Creed (Rare)
Other Versions
Mercadian Masques (Rare)
Time Spiral "Timeshifted" (Special)
Consuming Blob
Consuming Blob 3GreenGreen (5)
Creature — Ooze (*/*+1)

Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.

At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."

Innistrad: Midnight Hunt (Mythic Rare)
Contamination
Contamination 2Black (3)
Enchantment

At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.

If a land is tapped for mana, it produces Black instead of any other type and amount.

Urza's Saga (Rare)
Convert to Slime
Convert to Slime 3BlackGreen (5)
Sorcery

Destroy up to one target artifact, up to one target creature, and up to one target enchantment.

Delirium — Then if there are four or more card types among cards in your graveyard, create an X/X green Ooze creature token, where X is the total mana value of permanents destroyed this way.

Duskmourn: House of Horror Commander (Rare)
Cool Fluffy Loxodon
Cool Fluffy Loxodon (0)
Stickers

2 — When this permanent leaves the battlefield, draw a card.

5 — Whenever a creature enters the battlefield under your control, this permanent becomes a 13/13 Eldrazi creature in addition to its other types

until end of turn.

2 — 4/2

4 — 5/6

Unfinity (Common)
Coordinated Barrage
Coordinated Barrage White (1)
Instant

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Cover of Darkness
Cover of Darkness 1Black (2)
Enchantment

As Cover of Darkness enters, choose a creature type.

Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Assassin's Creed (Rare)
Other Versions
Onslaught (Rare)
Coward // Killer (Coward)
Coward // Killer (Coward) 1Red (2)
Sorcery

Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.

Time travel.

Doctor Who Commander (Rare)
Crib Swap
Crib Swap 2White (3)
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Double Masters (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Crippling Fear
Crippling Fear 2BlackBlack (4)
Sorcery

Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.

Commander Masters (Rare)
Other Versions
Kaldheim (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Crop Sigil
Crop Sigil Green (1)
Enchantment

At the beginning of your upkeep, you may mill a card.

Delirium — 2Green, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.

Eldritch Moon (Uncommon)
Crown of Ascension
Crown of Ascension 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

Onslaught (Common)
Crown of Awe
Crown of Awe 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

Onslaught (Common)
Crown of Fury
Crown of Fury 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

Onslaught (Common)
Crown of Suspicion
Crown of Suspicion 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-1.

Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.

Onslaught (Common)
Crown of Vigor
Crown of Vigor 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

Onslaught (Common)
Cryptic Gateway
Cryptic Gateway 5 (5)
Artifact

Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.

Dominaria Remastered (Rare)
Other Versions
Onslaught (Rare)
Curse of Conformity
Curse of Conformity 4White (5)
Enchantment — Aura Curse

Enchant player

Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.

Innistrad: Midnight Hunt Commander (Rare)
Dan Lewis
Dan Lewis 1Red (2)
Legendary Creature — Human (2/2)

Noncreature, non-Equipment artifacts you control are Equipment in addition to their other types and have "Equipped creature gets +1/+0" and equip 1.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Dance of the Manse
Dance of the Manse Variable ColorlessWhiteBlue (2)
Sorcery

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Darksteel Mutation
Darksteel Mutation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Commander Masters (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Daxos's Torment
Daxos's Torment 3Black (4)
Enchantment

Constellation — Whenever Daxos's Torment or another enchantment you control enters, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.

Commander 2015 (Rare)
Dead Man's Chest
Dead Man's Chest 1Black (2)
Enchantment — Aura

Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Deep Freeze
Deep Freeze 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.

Dominaria (Common)
Defensive Maneuvers
Defensive Maneuvers 3White (4)
Instant

Creatures of the creature type of your choice get +0/+4 until end of turn.

Onslaught (Common)
Deification
Deification 1White (2)
Enchantment

As Deification enters, choose a planeswalker type.

Planeswalkers you control of the chosen type have hexproof.

As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed.

March of the Machine: The Aftermath (Rare)
Deluge of Doom
Deluge of Doom 2Black (3)
Sorcery

All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard.

Duskmourn: House of Horror Commander (Rare)
Demolisher Spawn
Demolisher Spawn 5GreenGreen (7)
Enchantment Creature — Horror (7/7)

Trample, haste

Delirium — Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn.

Duskmourn: House of Horror Commander (Rare)
Demonic Covenant
Demonic Covenant 4BlackBlack (6)
Kindred Enchantment — Demon

Whenever one or more Demons you control attack a player, you draw a card and lose 1 life.

At the beginning of your end step, create a 5/5 black Demon creature token with flying, then mill two cards. If two cards that share all their card types were milled this way, sacrifice Demonic Covenant.

Duskmourn: House of Horror Commander (Rare)
Demonic Embrace
Demonic Embrace 1BlackBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.

You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

Game Night: Free-For-All (Rare)
Other Versions
Core Set 2021 (Rare)
Dermotaxi
Dermotaxi 2 (2)
Artifact — Vehicle (0/0)

Imprint — As Dermotaxi enters, exile a creature card from a graveyard.

Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.

Modern Horizons 2 (Rare)
Descend upon the Sinful
Descend upon the Sinful 4WhiteWhite (6)
Sorcery

Exile all creatures.

Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Ikoria Commander (Mythic Rare)
Shadows Over Innistrad Remastered (Mythic Rare)
Descendants' Fury
Descendants' Fury 3Red (4)
Enchantment

Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Commander Masters (Rare)
Descendants' Path
Descendants' Path 2Green (3)
Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Desperate Sentry
Desperate Sentry 2White (3)
Creature — Human Soldier (1/2)

When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.

Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Common)
Dismiss into Dream
Dismiss into Dream 6Blue (7)
Enchantment

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

Magic 2014 Core Set (Rare)
Displaced Dinosaurs
Displaced Dinosaurs 5GreenGreen (7)
Creature — Dinosaur (7/7)

As a historic permanent you control enters, it becomes a 7/7 Dinosaur creature in addition to its other types. (Artifacts, legendaries, and Sagas are historic.)

Doctor Who Commander (Uncommon)
Distant Melody
Distant Melody 3Blue (4)
Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Morningtide (Common)
Premium Deck Series: Slivers (Common)
Zendikar Rising Commander (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Historic Anthology 1 (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Wilds of Eldraine Commander (Common)
Diviner of Fates
Diviner of Fates WhiteBlueBlack (3)
Creature — — Cephalid Wizard (2/3)

When Diviner of Fates enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.

Streets of New Capenna Alchemy (Mythic Rare)
Dollhouse of Horrors
Dollhouse of Horrors 5 (5)
Artifact

1, Tap, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.

Innistrad: Crimson Vow (Rare)
Don Andres, the Renegade
Don Andres, the Renegade 1BlueBlackRed (4)
Legendary Creature — Vampire Pirate (4/3)

Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.

Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Donal, Herald of Wings
Donal, Herald of Wings 2BlueBlue (4)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)

Innistrad: Crimson Vow Commander (Mythic Rare)
Doom Cannon
Doom Cannon 6 (6)
Artifact

As Doom Cannon enters, choose a creature type.

3, Tap, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target.

Onslaught (Rare)
Door of Destinies
Door of Destinies 4 (4)
Artifact

As Door of Destinies enters, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Morningtide (Rare)
Magic 2014 Core Set (Rare)
Commander 2017 (Rare)
Dr. Julius Jumblemorph
Dr. Julius Jumblemorph 2GreenWhite (4)
Legendary Creature (4/4)

Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).

Whenever a host you control enters, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle.

Unstable (Mythic Rare)
Draconic Destiny
Draconic Destiny 1RedRed (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying, haste, and "1: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.

When enchanted creature dies, return Draconic Destiny to its owner's hand.

The Brothers' War (Mythic Rare)
Drag Down
Drag Down 2Black (3)
Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

Modern Masters (Common)
Other Versions
Conflux (Common)
Drag to the Bottom
Drag to the Bottom 2BlackBlack (4)
Sorcery

Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.

Dominaria United (Rare)
Dragon's Rage Channeler
Dragon's Rage Channeler Red (1)
Creature — Human Shaman (1/1)

Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.

Modern Horizons 2 (Uncommon)
Dralnu's Crusade
Dralnu's Crusade 1BlackRed (3)
Enchantment

All Goblins get +1/+1.

All Goblins are black and are Zombies in addition to their other creature types.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Rare)
Drana, the Last Bloodchief
Drana, the Last Bloodchief 3BlackBlack (5)
Legendary Creature — Vampire Cleric (4/4)

Flying

Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.

Zendikar Rising (Mythic Rare)
Dread Slaver
Dread Slaver 3BlackBlack (5)
Creature — Zombie Horror (3/5)

Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Jumpstart 2022 (Rare)
Other Versions
Avacyn Restored (Rare)
Dream-Thief's Bandana
Dream-Thief's Bandana 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell.

Equip 1

Outlaws of Thunder Junction Commander (Rare)
Dub
Dub 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)

Core Set 2021 (Common)
Other Versions
Dominaria (Common)
Duplicant
Duplicant 6 (6)
Artifact Creature — Shapeshifter (2/4)

Imprint — When Duplicant enters, you may exile target nontoken creature.

As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

Commander Masters (Rare)
Other Versions
Mirrodin (Rare)
Archenemy (Rare)
Commander's Arsenal (Rare)
Eternal Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Commander 2018 (Rare)
Double Masters (Rare)
Commander 2021 (Rare)
March of the Machine Commander (Rare)
Duplication Device
Duplication Device (0)
Artifact — Contraption

Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.

Unstable (Rare)
Earl of Squirrel
Earl of Squirrel 4GreenGreen (6)
Creature — Squirrel Noble Advisor (4/4)

Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)

Creature tokens you control are Squirrels in addition to their other creature types.

Other Squirrels you control get +1/+1.

Unstable (Rare)
Eaten by Piranhas
Eaten by Piranhas 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other card types and creature types.)

The Lost Caverns of Ixalan (Uncommon)
Ego Erasure
Ego Erasure 2Blue (3)
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Creatures target player controls get -2/-0 and lose all creature types until end of turn.

Lorwyn (Uncommon)
Elvish Branchbender
Elvish Branchbender 2Green (3)
Creature — Elf Druid (2/2)

Tap: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Lorwyn (Common)
Elvish Soultiller
Elvish Soultiller 3GreenGreen (5)
Creature — Elf Mutant (5/4)

When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.

Legions (Rare)
Embiggen
Embiggen Green (1)
Instant

Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.

Unfinity (Common)
Emergent Haunting
Emergent Haunting 1Blue (2)
Enchantment

At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.

2Blue: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Outlaws of Thunder Junction (Uncommon)
Enchantment Alteration
Enchantment Alteration Blue (1)
Instant

Attach target Aura attached to a creature or land to another permanent of that type.

Chronicles (Uncommon)
Other Versions
Legends (Common)
Urza's Saga (Uncommon)
Enchantmentize (playtest)
Enchantmentize (playtest) 3Blue (4)
Enchantment — — Aura

Enchant creature or enchantment

Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)

Mystery Booster (Common)
Endemic Plague
Endemic Plague 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

Onslaught (Rare)
Engineered Plague
Engineered Plague 2Black (3)
Enchantment

As Engineered Plague enters, choose a creature type.

All creatures of the chosen type get -1/-1.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Ensoul Artifact
Ensoul Artifact 1Blue (2)
Enchantment — Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Magic 2015 Core Set (Uncommon)
Etchings of the Chosen
Etchings of the Chosen 1WhiteBlack (3)
Enchantment

As Etchings of the Chosen enters, choose a creature type.

Creatures you control of the chosen type get +1/+1.

1, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Ever After
Ever After 4BlackBlack (6)
Sorcery

Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Ikoria Commander (Rare)
Everything Comes to Dust
Everything Comes to Dust 7WhiteWhiteWhite (10)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.

Doctor Who Commander (Rare)
Excavator
Excavator 2 (2)
Artifact

Tap, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)

Tempest (Uncommon)
Exotic Curse
Exotic Curse 2Black (3)
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Invasion (Common)
Extinction
Extinction 4Black (5)
Sorcery

Destroy all creatures of the creature type of your choice.

Tempest (Rare)
Extricator of Sin
Extricator of Sin 2White (3)
Creature — Human Cleric (0/3)

When Extricator of Sin enters, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.

Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

Eldritch Moon (Uncommon)
Faceless Agent
Faceless Agent 3 (3)
Creature — — Shapeshifter (2/1)

Changeling

When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library. (To seek a card, put one at random from your library into your hand.)

Jumpstart: Historic Horizons (Common)
Faceless Haven
Faceless Haven (0)
Snow Land

Tap: Add Colorless.

SnowSnowSnow: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. (Snow can be paid with one mana from a snow source.)

Kaldheim (Rare)
Faces of the Past
Faces of the Past 2Blue (3)
Enchantment

Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.

Scourge (Rare)
Faerie Artisans
Faerie Artisans 3Blue (4)
Creature — Faerie Artificer (2/2)

Flying

Whenever a nontoken creature an opponent controls enters, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Favored Enemy
Favored Enemy Green (1)
Enchantment

As Favored Enemy enters the battlefield, note the most prevalent creature type in an opponent's library.

When Favored Enemy enters the battlefield, target creature you control fights up to one target creature you don't control.

Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control.

Alchemy Horizons: Baldur's Gate (Rare)
Fear of Burning Alive
Fear of Burning Alive 4RedRed (6)
Enchantment Creature — Nightmare (4/4)

When Fear of Burning Alive enters, it deals 4 damage to each opponent.

Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, Fear of Burning Alive deals that amount of damage to target creature that player controls.

Duskmourn: House of Horror (Uncommon)
Fear of Missing Out
Fear of Missing Out 1Red (2)
Enchantment Creature — Nightmare (2/3)

When Fear of Missing Out enters, discard a card, then draw a card.

Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Duskmourn: House of Horror (Rare)
Feldon of the Third Path
Feldon of the Third Path 1RedRed (3)
Legendary Creature — Human Artificer (2/3)

2Red, Tap: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

March of the Machine Commander (Mythic Rare)
Other Versions
Commander 2014 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Commander 2019 (Mythic Rare)
Time Spiral Remastered (Bonus)
Commander 2021 (Mythic Rare)
Felhide Spiritbinder
Felhide Spiritbinder 3Red (4)
Creature — Minotaur Shaman (3/4)

Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay 1Red. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

Born of the Gods (Rare)
Fendeep Summoner
Fendeep Summoner 4Black (5)
Creature — Treefolk Shaman (3/5)

Tap: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

Morningtide (Rare)
Fertile Imagination
Fertile Imagination 2GreenGreen (4)
Sorcery

Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)

Dissension (Uncommon)
Fire-Belly Changeling
Fire-Belly Changeling 1Red (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Red: Fire-Belly Changeling gets +1/+0 until end of turn. Activate no more than twice each turn.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Lorwyn (Common)
Fog on the Barrow-Downs
Fog on the Barrow-Downs 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)

The Lord of the Rings: Tales of Middle Earth (Common)
Folk Hero
Folk Hero 1White (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
For the Ancestors
For the Ancestors 2Green (3)
Instant

Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander Masters (Rare)
Formless Genesis
Formless Genesis 2Green (3)
Kindred Sorcery — Shapeshifter

Changeling (This card is every creature type.)

Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Duskmourn: House of Horror Commander (Rare)
Mirror Room // Fractured Realm (Fractured Realm)
Mirror Room // Fractured Realm (Fractured Realm) 5BlueBlue (7)
Enchantment — Room

If a triggered ability of a permanent you control triggers, that ability triggers an additional time.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Frogify
Frogify 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)

Double Masters (Common)
Other Versions
Throne of Eldraine (Uncommon)
From the Rubble
From the Rubble 4WhiteWhite (6)
Enchantment

As From the Rubble enters, choose a creature type.

At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan Commander (Rare)
Gaea's Might
Gaea's Might Green (1)
Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Dominaria United (Common)
Other Versions
Planeshift (Common)
Game-Trail Changeling
Game-Trail Changeling 3GreenGreen (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

Trample

Morningtide (Common)
Gauntlets of Chaos
Gauntlets of Chaos 5 (5)
Artifact

5, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.

Masters Edition III (Rare)
Other Versions
Fifth Edition (Rare)
Legends (Rare)
Chronicles (Rare)
Gemcutter Buccaneer
Gemcutter Buccaneer 3Red (4)
Creature — Orc Pirate Artificer (1/3)

Whenever Gemcutter Buccaneer or another Pirate you control enters, create a tapped Treasure token.

Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate 1, and equip 3.

The Lost Caverns of Ixalan Commander (Rare)
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