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Battlemage's Bracers
Battlemage's Bracers 2Red (3)
Artifact — Equipment

Equipped creature has haste.

Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay 1. If you do, copy that ability. You may choose new targets for the copy.

Equip 2

Commander 2021 (Rare)
Beastcaller Savant
Beastcaller Savant 1Green (2)
Creature — Elf Shaman Ally (1/1)

Haste

Tap: Add one mana of any color. Spend this mana only to cast a creature spell.

Battle for Zendikar (Rare)
Bellowing Bruiser (Beat a Path)
Bellowing Bruiser (Beat a Path) 2Red (3)
Sorcery — Adventure

Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Become Brutes
Become Brutes 1Red (2)
Sorcery

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Wilds of Eldraine (Uncommon)
Bello, Bard of the Brambles
Bello, Bard of the Brambles 1RedGreen (3)
Legendary Creature — Raccoon Bard (3/3)

During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."

Bloomburrow Commander (Mythic Rare)
Bellowing Bruiser
Bellowing Bruiser 4Red (5)
Creature — Ogre (4/4)

Haste

Wilds of Eldraine (Common)
Besmirch
Besmirch 1RedRed (3)
Sorcery

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Conspiracy: Take the Crown (Uncommon)
Bessie, the Doctor's Roadster
Bessie, the Doctor's Roadster 2 (2)
Legendary Artifact — Vehicle (3/4)

Haste

Whenever Bessie attacks, another target legendary creature can't be blocked this turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Doctor Who Commander (Rare)
Big Spender
Big Spender 1Red (2)
Creature — — Devil Citizen (2/1)

Haste

Whenever one or more creatures you control become blocked, create a Treasure token.

Sacrifice two artifacts: Draft a card from Big Spender's spellbook.

Streets of New Capenna Alchemy (Uncommon)
Bitter Reunion
Bitter Reunion 1Red (2)
Enchantment

When Bitter Reunion enters, you may discard a card. If you do, draw two cards.

1, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.

Outlaws of Thunder Junction Commander (Common)
Other Versions
The Brothers' War (Common)
Blackcleave Goblin
Blackcleave Goblin 3Black (4)
Creature — Phyrexian Goblin Zombie (2/1)

Haste

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Blacksmith's Talent
Blacksmith's Talent Red (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip 2.

2Red: Level 2

//Level_2//

At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.

3Red: Level 3

//Level_3//

During your turn, equipped creatures you control have double strike and haste.

Bloomburrow (Uncommon)
Bladecoil Serpent
Bladecoil Serpent Variable Colorless6 (0)
Artifact Creature — Serpent (5/4)

When Bladecoil Serpent enters, for each BlueBlue spent to cast it, draw a card.

When Bladecoil Serpent enters, for each BlackBlack spent to cast it, each opponent discards a card.

When Bladecoil Serpent enters, for each RedRed spent to cast it, it gets +1/+0 and gains trample and haste until end of turn.

The Brothers' War (Mythic Rare)
Blade-Tribe Berserkers
Blade-Tribe Berserkers 3Red (4)
Creature — Human Berserker (3/3)

Metalcraft — When Blade-Tribe Berserkers enters, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

Scars of Mirrodin (Common)
Bladewing, Deathless Tyrant
Bladewing, Deathless Tyrant 5BlackRed (7)
Legendary Creature — Dragon Skeleton (6/6)

Flying, haste

Whenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.

Dominaria United Commander (Rare)
Blaster Hulk
Blaster Hulk 6RedRed (8)
Artifact Creature — Pirate (8/8)

This spell costs 1 less to cast for each Energy (energy counter) you've paid or lost this turn.

Haste

Whenever Blaster Hulk attacks, you get EnergyEnergy, then you may pay eight Energy. When you do, Blaster Hulk deals 8 damage divided as you choose among up to eight targets.

Modern Horizons 3 Commander (Rare)
Blaster, Morale Booster
Blaster, Morale Booster (0)
Legendary Artifact

Modular 3

Variable Colorless, Tap: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.

The Brothers' War Transformers Cards (Mythic Rare)
Blaze Commando
Blaze Commando 3RedWhite (5)
Creature — Minotaur Soldier (5/3)

Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.

Dragon's Maze (Uncommon)
Blazethorn Scarecrow
Blazethorn Scarecrow 5 (5)
Artifact Creature — Scarecrow (3/3)

Blazethorn Scarecrow has haste as long as you control a red creature.

Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Blazing Specter
Blazing Specter 2BlackRed (4)
Creature — Specter (2/2)

Flying, haste

Whenever Blazing Specter deals combat damage to a player, that player discards a card.

Vintage Masters (Uncommon)
Other Versions
Invasion (Rare)
Duel Decks: Ajani vs. Nicol Bolas (Rare)
Blighted Bat
Blighted Bat 2Black (3)
Creature — Zombie Bat (2/1)

Flying

1: Blighted Bat gains haste until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Jumpstart (Common)
Blind with Anger
Blind with Anger 3Red (4)
Instant — Arcane

Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.

Champions of Kamigawa (Uncommon)
Blistering Firecat
Blistering Firecat 1RedRedRed (4)
Creature — Elemental Cat (7/1)

Trample, haste

At the beginning of the end step, sacrifice Blistering Firecat.

Morph RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Rare)
Blitz Automaton
Blitz Automaton 7 (7)
Artifact Creature — Construct (6/4)

Haste

//PRT-Prototype_Mech//

2Red

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/2

The Brothers' War (Common)
Blitz Hellion
Blitz Hellion 3RedGreen (5)
Creature — Hellion (7/7)

Trample, haste

At the beginning of the end step, Blitz Hellion's owner shuffles it into their library.

Alara Reborn (Rare)
Bloodbat Summoner
Bloodbat Summoner (0)
Creature — Vampire Wizard (3/3)

Flying

At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.

Innistrad: Crimson Vow (Rare)
Bloodbraid Challenger
Bloodbraid Challenger 3RedGreen (5)
Creature — Elf Berserker (4/3)

Cascade

Haste

Escape—3RedGreen, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Modern Horizons 3 Commander (Rare)
Bloodbraid Elf
Bloodbraid Elf 2RedGreen (4)
Creature — Elf Berserker (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 3 Commander (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Planechase 2012 Edition (Uncommon)
Eternal Masters (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Uncommon)
Time Spiral Remastered (Bonus)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Double Masters 2022 (Uncommon)
Bloodfeather Phoenix
Bloodfeather Phoenix 1Red (2)
Creature — Phoenix (2/2)

Flying

Bloodfeather Phoenix can't block.

Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay Red. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

March of the Machine (Rare)
Bloodghast
Bloodghast BlackBlack (2)
Creature — Vampire Spirit (2/1)

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Zendikar (Rare)
Iconic Masters (Rare)
Secret Lair Drop (Rare)
Bloodlust Inciter
Bloodlust Inciter Red (1)
Creature — Human Warrior (1/1)

Tap: Target creature gains haste until end of turn. (It can attack and Tap this turn.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Bloodsworn Steward
Bloodsworn Steward 2RedRed (4)
Creature — Vampire Knight (4/4)

Flying

Commander creatures you control get +2/+2 and have haste.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Commander 2017 (Rare)
Bloodthirsty Adversary
Bloodthirsty Adversary 1Red (2)
Creature — Vampire (2/2)

Haste

When Bloodthirsty Adversary enters, you may pay 2Red any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Innistrad: Midnight Hunt (Mythic Rare)
Bloodthorn Taunter
Bloodthorn Taunter 1Red (2)
Creature — Human Scout (1/1)

Haste

Tap: Target creature with power 5 or greater gains haste until end of turn.

Shards of Alara (Common)
Bloody Betrayal
Bloody Betrayal 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Blur Sliver
Blur Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have haste. (They can attack and Tap as soon as they come under your control.)

Commander Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart: Historic Horizons (Common)
Boarding Party
Boarding Party 5Red (6)
Creature — Human Pirate (6/3)

Haste

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends (Common)
Bogardan Dragonheart
Bogardan Dragonheart 2Red (3)
Creature — Human Shaman (2/2)

Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Boggart Ram-Gang
Boggart Ram-Gang Red or GreenRed or GreenRed or Green (3)
Creature — Goblin Warrior (3/3)

Haste

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Boiling Earth
Boiling Earth 1Red (2)
Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4—6Red (If you cast this spell for 6Red, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Bolt Hound
Bolt Hound 2Red (3)
Creature — Elemental Dog (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Bomat Courier
Bomat Courier 1 (1)
Artifact Creature — Construct (1/1)

Haste

Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)

Red, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Bond of Passion
Bond of Passion 4RedRed (6)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.

War of the Spark (Uncommon)
Bond of Revival
Bond of Revival 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.

War of the Spark (Uncommon)
Bonded Fetch
Bonded Fetch 2Blue (3)
Creature — Homunculus (0/2)

Defender, haste

Tap: Draw a card, then discard a card.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Boots of Speed
Boots of Speed Red (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has haste.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms (Common)
Boros Guildmage
Boros Guildmage Red or WhiteRed or White (2)
Creature — Human Wizard (2/2)

1Red: Target creature gains haste until end of turn.

1White: Target creature gains first strike until end of turn.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Brackwater Elemental
Brackwater Elemental 2Blue (3)
Creature — Elemental (4/4)

When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.

Unearth 2Blue (2Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Conflux (Common)
Brave the Wilds
Brave the Wilds Green (1)
Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land.

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Wilds of Eldraine (Common)
Brazen Buccaneers
Brazen Buccaneers 3Red (4)
Creature — Human Pirate (2/2)

Haste

When Brazen Buccaneers enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Common)
Brazen Scourge
Brazen Scourge 1RedRed (3)
Creature — Gremlin (3/3)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Kaladesh (Uncommon)
Ultimate Masters (Uncommon)
Break Out
Break Out RedGreen (2)
Sorcery

Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.

Murders at Karlov Manor (Uncommon)
Break Through the Line
Break Through the Line 1Red (2)
Enchantment

Red: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.

Fate Reforged (Uncommon)
Breaking // Entering (Breaking)
Breaking // Entering (Breaking) BlueBlack (2)
Sorcery

Target player mills eight cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Breakneck Berserker
Breakneck Berserker 2Red (3)
Creature — Dwarf Berserker (3/2)

Haste

Kaldheim (Common)
Briarblade Adept
Briarblade Adept 4Black (5)
Creature — Elf Assassin (3/4)

Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn.

Encore 3Black (3Black, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Brimstone Dragon
Brimstone Dragon 6RedRed (8)
Creature — Dragon (6/6)

Flying, haste

Masters Edition II (Rare)
Other Versions
Portal Second Age (Rare)
Bringer of the Red Dawn
Bringer of the Red Dawn 7RedRed (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Fifth Dawn (Rare)
Broadside Bombardiers
Broadside Bombardiers 2Red (3)
Creature — Goblin Pirate (2/2)

Menace, haste

Boast — Sacrifice another creature or artifact: Broadside Bombardiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)

The Lost Caverns of Ixalan Commander (Rare)
Brothers Yamazaki
Brothers Yamazaki 2Red (3)
Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.

Each other creature named Brothers Yamazaki gets +2/+2 and has haste.

Champions of Kamigawa (Uncommon)
Brudiclad, Telchor Engineer
Brudiclad, Telchor Engineer 4BlueRed (6)
Legendary Artifact Creature — Phyrexian Artificer (4/4)

Creature tokens you control have haste.

At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Commander 2018 (Mythic Rare)
Double Masters (Rare)
The Brothers' War Commander (Rare)
March of the Machine Multiverse Legends (Rare)
Brushfire Elemental
Brushfire Elemental RedGreen (2)
Creature — Elemental (1/1)

Haste

Brushfire Elemental can't be blocked by creatures with power 2 or less.

Landfall — Whenever a land you control enters, Brushfire Elemental gets +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Bull Cerodon
Bull Cerodon 4RedWhite (6)
Creature — Beast (5/5)

Vigilance, haste

Planechase (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Burn Down the House
Burn Down the House 3RedRed (5)
Sorcery

Choose one —

• Burn Down the House deals 5 damage to each creature and each planeswalker.

• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.

Innistrad: Midnight Hunt (Rare)
Burning Sun's Fury
Burning Sun's Fury 1Red (2)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Up to two target creatures each get +2/+0 and gain haste until end of turn.

March of the Machine (Common)
Burning-Tree Vandal
Burning-Tree Vandal 2Red (3)
Creature — Human Rogue (2/1)

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Burning-Yard Trainer
Burning-Yard Trainer 4Red (5)
Creature — Human Knight (3/3)

Trample, haste

When Burning-Yard Trainer enters, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.

Throne of Eldraine (Uncommon)
Burst of Speed
Burst of Speed Red (1)
Sorcery

Creatures you control gain haste until end of turn. (They can attack and Tap even if they just came under your control.)

Magic 2010 (Common)
Butcher of the Horde
Butcher of the Horde 1RedWhiteBlack (4)
Creature — Demon (5/4)

Flying

Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Khans of Tarkir (Rare)
Cabaretti Confluence
Cabaretti Confluence 3RedGreenWhite (6)
Sorcery

Choose three. You may choose the same mode more than once.

• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.

• Exile target artifact or enchantment.

• Creatures target player controls get +1/+1 and gain first strike until end of turn.

Streets of New Capenna Commander (Rare)
Cactusfolk Sureshot
Cactusfolk Sureshot 2RedGreen (4)
Creature — Plant Mercenary (4/4)

Reach

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

Outlaws of Thunder Junction (Uncommon)
Cadric, Soul Kindler
Cadric, Soul Kindler 2RedWhite (4)
Legendary Creature — Dwarf Wizard (4/3)

The "legend rule" doesn't apply to tokens you control.

Whenever another nontoken legendary permanent you control enters, you may pay 1. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

Dominaria United Commander (Rare)
Caesar, Legion's Emperor
Caesar, Legion's Emperor 1RedWhiteBlack (4)
Legendary Creature — Human Soldier (4/4)

Whenever you attack, you may sacrifice another creature. When you do, choose two —

• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.

• You draw a card and you lose 1 life.

• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.

Magic The Gathering—Fallout (Mythic Rare)
Cairn Wanderer
Cairn Wanderer 4Black (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Ikoria Commander (Rare)
Other Versions
Lorwyn (Rare)
Calamity, Galloping Inferno
Calamity, Galloping Inferno 4RedRed (6)
Legendary Creature — Horse Mount (4/6)

Haste

Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.

Saddle 1

Outlaws of Thunder Junction (Rare)
Caldaia Guardian
Caldaia Guardian 3Green (4)
Creature — Human Soldier (4/3)

Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.

Blitz 2Green (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Commander (Rare)
Caldaia Strongarm
Caldaia Strongarm 4Green (5)
Creature — Human Warrior (2/3)

When Caldaia Strongarm enters, put two +1/+1 counters on target creature.

Blitz 3Green (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Common)
Call for Aid
Call for Aid 4Red (5)
Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Canoptek Tomb Sentinel
Canoptek Tomb Sentinel 4 (4)
Artifact Creature — Insect (4/3)

Vigilance

Exile Cannon — When Canoptek Tomb Sentinel enters from a graveyard, exile up to one target nonland permanent.

Unearth 7 (7: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Captain Lannery Storm
Captain Lannery Storm 2Red (3)
Legendary Creature — Human Pirate (2/2)

Haste

Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
Dominaria United Commander (Rare)
Jumpstart 2022 (Rare)
March of the Machine Multiverse Legends (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Captivating Crew
Captivating Crew 3Red (4)
Creature — Human Pirate (4/3)

3Red: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
Game Night (Rare)
Ikoria Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Carnelian Orb of Dragonkind
Carnelian Orb of Dragonkind 2Red (3)
Artifact

Tap: Add Red. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.

Magic: The Gathering Foundations (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Alchemy Horizons: Baldur's Gate (Uncommon)
Carnival Barker
Carnival Barker 2Red (3)
Creature — Dog Employee (3/3)

Tap: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who applauded. Activate only as a sorcery and only once.

Unfinity (Acorn) (Rare)
Carnival Hellsteed
Carnival Hellsteed 4BlackRed (6)
Creature — Nightmare Horse (5/4)

First strike, haste

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Guild Kit: Rakdos (Rare)
Other Versions
Return to Ravnica (Rare)
Cartouche of Zeal
Cartouche of Zeal Red (1)
Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Zeal enters, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste. (It can attack and Tap no matter when it came under your control.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Catch // Release (Catch)
Catch // Release (Catch) 1BlueRed (3)
Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Caught Red-Handed
Caught Red-Handed 4Red (5)
Instant

This spell can't be countered. (This includes by the ward ability.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)

Murders at Karlov Manor (Uncommon)
Cauldron Dance
Cauldron Dance 4BlackRed (6)
Instant

Cast this spell only during combat.

Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.

Commander 2017 (Uncommon)
Other Versions
Invasion (Uncommon)
Cavalier of Flame
Cavalier of Flame 2RedRedRed (5)
Creature — Elemental Knight (6/5)

1Red: Creatures you control get +1/+0 and gain haste until end of turn.

When Cavalier of Flame enters, discard any number of cards, then draw that many cards.

When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.

Core Set 2020 (Mythic Rare)
Cavern-Hoard Dragon
Cavern-Hoard Dragon 7RedRed (9)
Creature — Dragon (6/6)

This spell costs Variable Colorless less to cast, where X is the greatest number of artifacts an opponent controls.

Flying, trample, haste

Whenever Cavern-Hoard Dragon deals combat damage to a player, you create a Treasure token for each artifact that player controls.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Centaur Chieftain
Centaur Chieftain 3Green (4)
Creature — Centaur (3/3)

Haste

Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters, creatures you control get +1/+1 and gain trample until end of turn."

Eternal Masters (Uncommon)
Other Versions
Torment (Uncommon)
Cerodon Yearling
Cerodon Yearling RedWhite (2)
Creature — Beast (2/2)

Vigilance, haste

Planechase (Common)
Other Versions
Alara Reborn (Common)
Chainer, Nightmare Adept
Chainer, Nightmare Adept 2BlackRed (4)
Legendary Creature — Human Minion (3/2)

Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.

Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.

Modern Horizons 2 (Rare)
Other Versions
Commander 2019 (Mythic Rare)
Chancellor of the Forge
Chancellor of the Forge 4RedRedRed (7)
Creature — Phyrexian Giant (5/5)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.

When Chancellor of the Forge enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.

New Phyrexia (Rare)
Chandra, Acolyte of Flame
Chandra, Acolyte of Flame 1RedRed (3)
Legendary Planeswalker — Chandra (4)

0: Put a loyalty counter on each red planeswalker you control.

0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.

−2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.

Core Set 2020 (Rare)
Chandra, Flamecaller
Chandra, Flamecaller 4RedRed (6)
Legendary Planeswalker — Chandra (4)

+1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

0: Discard all the cards in your hand, then draw that many cards plus one.

−X: Chandra, Flamecaller deals X damage to each creature.

Ikoria Commander (Mythic Rare)
Other Versions
Oath of the Gatewatch (Mythic Rare)
Chandra, Flameshaper
Chandra, Flameshaper 5RedRed (7)
Legendary Planeswalker — Chandra (6)

+2: Add RedRedRed. Exile the top three cards of your library. Choose one. You may play that card this turn.

+1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."

−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.

Magic: The Gathering Foundations (Mythic Rare)
Chandra's Firemaw
Chandra's Firemaw 3RedRed (5)
Creature — Hellion (4/2)

Haste

When Chandra's Firemaw enters, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2021 (Rare)
Chandra's Phoenix
Chandra's Phoenix 1RedRed (3)
Creature — Phoenix (2/2)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Archenemy: Nicol Bolas (Rare)
Other Versions
Magic 2012 (Rare)
Magic 2014 Core Set (Rare)
Changeling Berserker
Changeling Berserker 3Red (4)
Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)

Haste

Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
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