SEARCH:

+prevent, +damage (518)

123456 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Daunting Defender
Daunting Defender 4White (5)
Creature — Human Cleric (3/3)

If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.

Onslaught (Common)
D'Avenant Healer
D'Avenant Healer 1WhiteWhite (3)
Creature — Human Cleric Archer (1/2)

Tap: D'Avenant Healer deals 1 damage to target attacking or blocking creature.

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Time Spiral (Common)
Dawn Charm
Dawn Charm 1White (2)
Instant

Choose one —

• Prevent all combat damage that would be dealt this turn.

• Regenerate target creature.

• Counter target spell that targets you.

Commander Legends (Uncommon)
Other Versions
Planar Chaos (Common)
Ultimate Masters (Uncommon)
Dawn Elemental
Dawn Elemental WhiteWhiteWhiteWhite (4)
Creature — Elemental (3/3)

Flying

Prevent all damage that would be dealt to Dawn Elemental.

Scourge (Rare)
Dawnfluke
Dawnfluke 3White (4)
Creature — Elemental (0/3)

Flash

When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.

Evoke White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Lorwyn (Common)
Dawnstrider
Dawnstrider 1Green (2)
Creature — Dryad Spellshaper (1/1)

Green, Tap, Discard a card: Prevent all combat damage that would be dealt this turn.

Mercadian Masques (Rare)
Dazzling Reflection
Dazzling Reflection 1White (2)
Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

Oath of the Gatewatch (Common)
Decorated Griffin
Decorated Griffin 4White (5)
Creature — Griffin (2/3)

Flying

1White: Prevent the next 1 combat damage that would be dealt to you this turn.

Theros (Uncommon)
Deep Wood
Deep Wood 1Green (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Prevent all damage that would be dealt to you this turn by attacking creatures.

Portal Second Age (Uncommon)
Other Versions
Portal (Uncommon)
Defang
Defang 1White (2)
Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Avacyn Restored (Common)
Defend the Hearth
Defend the Hearth 1Green (2)
Instant

Prevent all combat damage that would be dealt to players this turn.

Theros (Common)
Defender en-Vec
Defender en-Vec 3White (4)
Creature — Human Cleric (2/4)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

Nemesis (Common)
Deflecting Palm
Deflecting Palm RedWhite (2)
Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Murders at Karlov Manor Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Commander Legends (Rare)
Deftblade Elite
Deftblade Elite White (1)
Creature — Human Soldier (1/1)

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

1White: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.

Vintage Masters (Common)
Other Versions
Legions (Common)
Delirium
Delirium 1BlackRed (3)
Instant

Cast this spell only during an opponent's turn.

Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.

Mirage (Uncommon)
Stand // Deliver (Deliver)
Stand // Deliver (Deliver) 2Blue (3)
Instant

Return target permanent to its owner's hand.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Demonfire
Demonfire Variable ColorlessRed (1)
Sorcery

Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Guild Kit: Rakdos (Rare)
Demonic Torment
Demonic Torment 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Prevent all combat damage that would be dealt by enchanted creature.

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Desert Nomads
Desert Nomads 2Red (3)
Creature — Human Nomad (2/2)

Desertwalk

Prevent all damage that would be dealt to Desert Nomads by Deserts.

Arabian Nights (Common)
Desperate Gambit
Desperate Gambit Red (1)
Instant

Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.

Weatherlight (Uncommon)
Divine Deflection
Divine Deflection Variable ColorlessWhite (1)
Instant

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.

Avacyn Restored (Rare)
Divine Light
Divine Light White (1)
Sorcery

Prevent all damage that would be dealt this turn to creatures you control.

Apocalypse (Common)
Djeru, With Eyes Open
Djeru, With Eyes Open 3WhiteWhite (5)
Legendary Creature — Human Warrior (4/3)

Vigilance

When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.

If a source would deal damage to a planeswalker you control, prevent 1 of that damage.

Hour of Devastation (Rare)
Djeru's Resolve
Djeru's Resolve White (1)
Instant

Untap target creature. Prevent all damage that would be dealt to it this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Dolmen Gate
Dolmen Gate 2 (2)
Artifact

Prevent all combat damage that would be dealt to attacking creatures you control.

Lorwyn (Rare)
Dovin, Hand of Control
Dovin, Hand of Control 2White or Blue (3)
Legendary Planeswalker — Dovin (5)

Artifact, instant, and sorcery spells your opponents cast cost 1 more to cast.

−1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

War of the Spark (Uncommon)
Drogskol Reinforcements
Drogskol Reinforcements 3White (4)
Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Other Spirits you control have melee.

Prevent all noncombat damage that would be dealt to Spirits you control.

Innistrad: Crimson Vow Commander (Rare)
Dromoka's Command
Dromoka's Command GreenWhite (2)
Instant

Choose two —

• Prevent all damage target instant or sorcery spell would deal this turn.

• Target player sacrifices an enchantment.

• Put a +1/+1 counter on target creature.

• Target creature you control fights target creature you don't control.

March of the Machine Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Historic Anthology 5 (Rare)
Double Masters 2022 (Rare)
Druid's Deliverance
Druid's Deliverance 1Green (2)
Instant

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Common)
Other Versions
Return to Ravnica (Common)
Modern Masters 2017 Edition (Common)
Ebony Horse
Ebony Horse 3 (3)
Artifact

2, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Masters Edition IV (Common)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Arabian Nights (Rare)
Eerie Interference
Eerie Interference 2White (3)
Instant

Prevent all damage that would be dealt to you and creatures you control this turn by creatures.

Wilds of Eldraine (Uncommon)
Eiganjo Castle
Eiganjo Castle (0)
Legendary Land

Tap: Add White.

White, Tap: Prevent the next 2 damage that would be dealt to target legendary creature this turn.

Champions of Kamigawa (Rare)
Elvish Healer
Elvish Healer 2White (3)
Creature — Elf Cleric (1/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

Ice Age (Common)
Elvish Scout
Elvish Scout Green (1)
Creature — Elf Scout (1/1)

Green, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Fallen Empires (Common)
Embolden
Embolden 2White (3)
Instant

Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.

Flashback 1White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Emmara Tandris
Emmara Tandris 5GreenWhite (7)
Legendary Creature — Elf Shaman (5/7)

Prevent all damage that would be dealt to creature tokens you control.

Commander 2019 (Rare)
Other Versions
Dragon's Maze (Rare)
Enchanted Being
Enchanted Being 1WhiteWhite (3)
Creature — Human (2/2)

Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.

Legends (Common)
Encircling Fissure
Encircling Fissure 2White (3)
Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2—4White (If you cast this spell for 4White, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Endure
Endure 3WhiteWhite (5)
Instant

Prevent all damage that would be dealt to you and permanents you control this turn.

Eventide (Uncommon)
Energy Arc
Energy Arc WhiteBlue (2)
Instant

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

Masters Edition (Uncommon)
Other Versions
Alliances (Uncommon)
Energy Field
Energy Field 1Blue (2)
Enchantment

Prevent all damage that would be dealt to you by sources you don't control.

When a card is put into your graveyard from anywhere, sacrifice Energy Field.

Urza's Saga (Rare)
Energy Storm
Energy Storm 1White (2)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Enshrouding Mist
Enshrouding Mist White (1)
Instant

Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

Magic Origins (Common)
Errant Minion
Errant Minion 2Blue (3)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.

Ice Age (Common)
Esper Battlemage
Esper Battlemage 2Blue (3)
Artifact Creature — Human Wizard (2/2)

White, Tap: Prevent the next 2 damage that would be dealt to you this turn.

Black, Tap: Target creature gets -1/-1 until end of turn.

Shards of Alara (Uncommon)
Ethereal Champion
Ethereal Champion 2WhiteWhiteWhite (5)
Creature — Avatar (3/4)

Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Ethereal Haze
Ethereal Haze White (1)
Instant — Arcane

Prevent all damage that would be dealt by creatures this turn.

Champions of Kamigawa (Common)
Ethersworn Shieldmage
Ethersworn Shieldmage 1WhiteBlue (3)
Artifact Creature — Vedalken Wizard (2/2)

Flash

When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Everdawn Champion
Everdawn Champion 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Prevent all combat damage that would be dealt to Everdawn Champion.

Game Night (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Everlasting Torment
Everlasting Torment 2Black or Red (3)
Enchantment

Players can't gain life.

Damage can't be prevented.

All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

Commander 2016 (Rare)
Other Versions
Shadowmoor (Rare)
Excruciator
Excruciator 6RedRed (8)
Creature — Avatar (7/7)

Damage that would be dealt by Excruciator can't be prevented.

Ravnica: City of Guilds (Rare)
Faithful Squire
Faithful Squire 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.

At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.

Betrayers of Kamigawa (Uncommon)
Falling Timber
Falling Timber 2Green (3)
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.

Planeshift (Common)
Favored Hoplite
Favored Hoplite White (1)
Creature — Human Soldier (1/2)

Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.

Theros (Uncommon)
Fear, Fire, Foes!
Fear, Fire, Foes! Variable ColorlessRed (1)
Sorcery

Damage can't be prevented this turn. Fear, Fire, Foes deals X damage to target creature and 1 damage to each other creature with the same controller.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Feint
Feint Red (1)
Instant

Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.

Legends (Common)
Femeref Healer
Femeref Healer 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Mirage (Common)
Fend Off
Fend Off 1White (2)
Instant

Prevent all combat damage that would be dealt by target creature this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Destiny (Common)
Festival of the Guildpact
Festival of the Guildpact Variable ColorlessWhite (1)
Instant

Prevent the next X damage that would be dealt to you this turn.

Draw a card.

Ravnica: City of Guilds (Uncommon)
Field Surgeon
Field Surgeon 1White (2)
Creature — Human Cleric (1/1)

Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.

Urza's Destiny (Common)
Fighting Chance
Fighting Chance Red (1)
Instant

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

Exodus (Rare)
Flames of the Blood Hand
Flames of the Blood Hand 2Red (3)
Instant

Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Flaring Pain
Flaring Pain 1Red (2)
Instant

Damage can't be prevented this turn.

Flashback Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Flowering Field
Flowering Field 1White (2)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

Prophecy (Uncommon)
Fog
Fog Green (1)
Instant

Prevent all combat damage that would be dealt this turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Mirage (Common)
Beatdown Box Set (Common)
Magic 2010 (Common)
Archenemy (Common)
Magic 2011 (Common)
Masters Edition IV (Common)
Magic 2012 (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Eternal Masters (Common)
Fog Bank
Fog Bank 1Blue (2)
Creature — Wall (0/2)

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2013 (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Iconic Masters (Uncommon)
Battlebond (Uncommon)
Game Night: Free-For-All (Uncommon)
Commander Masters (Uncommon)
Fog of War
Fog of War 2Green (3)
Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.

The Brothers' War (Common)
Forcefield
Forcefield 3 (3)
Artifact

1: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.

Masters Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Forfend
Forfend 1White (2)
Instant

Prevent all damage that would be dealt to creatures this turn.

Morningtide (Common)
Foxfire
Foxfire 2Green (3)
Instant

Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Frodo, Determined Hero
Frodo, Determined Hero 1White (2)
Legendary Creature — Halfling Warrior (2/2)

Whenever Frodo, Determined Hero enters the battlefield or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo.

As long as it's your turn, prevent all damage that would be dealt to Frodo.

The Lord of the Rings: Tales of Middle Earth (Rare)
Frontline Strategist
Frontline Strategist White (1)
Creature — Human Soldier (1/1)

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

Scourge (Common)
Fylgja
Fylgja White (1)
Enchantment — Aura

Enchant creature

Fylgja enters the battlefield with four healing counters on it.

Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.

2White: Put a healing counter on Fylgja.

Ice Age (Common)
Galadhrim Ambush
Galadhrim Ambush 3Green (4)
Instant

Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.

Prevent all combat damage that would be dealt this turn by non-Elf creatures.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Gaseous Form
Gaseous Form 2Blue (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Eternal Masters (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Tempest (Common)
Beatdown Box Set (Common)
Tempest Remastered (Common)
General's Kabuto
General's Kabuto 4 (4)
Artifact — Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.)

Prevent all combat damage that would be dealt to equipped creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Rare)
Ghostly Possession
Ghostly Possession 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Conspiracy: Take the Crown (Common)
Other Versions
Innistrad (Common)
Gideon Blackblade
Gideon Blackblade 1WhiteWhite (3)
Legendary Planeswalker — Gideon (4)

As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.

Prevent all damage that would be dealt to Gideon Blackblade during your turn.

+1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.

−6: Exile target nonland permanent.

Ravnica Remastered (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Gideon Jura
Gideon Jura 3WhiteWhite (5)
Legendary Planeswalker — Gideon (6)

+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.

−2: Destroy target tapped creature.

0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Commander Masters (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Magic 2012 (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Signature Spellbook: Gideon (Mythic Rare)
Gideon of the Trials
Gideon of the Trials 1WhiteWhite (3)
Legendary Planeswalker — Gideon (3)

+1: Until your next turn, prevent all damage target permanent would deal.

0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Gideon, Ally of Zendikar
Gideon, Ally of Zendikar 2WhiteWhite (4)
Legendary Planeswalker — Gideon (4)

+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: Create a 2/2 white Knight Ally creature token.

−4: You get an emblem with "Creatures you control get +1/+1."

Battle for Zendikar (Mythic Rare)
Gideon, Battle-Forged
Gideon, Battle-Forged (0)
Legendary Planeswalker — Gideon (3)

+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.

+1: Until your next turn, target creature gains indestructible. Untap that creature.

0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Gideon, Champion of Justice
Gideon, Champion of Justice 2WhiteWhite (4)
Legendary Planeswalker — Gideon (4)

+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.

0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.

−15: Exile all other permanents.

Jumpstart 2022 (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Commander 2021 (Mythic Rare)
Gideon, Martial Paragon
Gideon, Martial Paragon 4White (5)
Legendary Planeswalker — Gideon (5)

+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn.

0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

−10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.

Amonkhet (Mythic Rare)
Gideon, the Oathsworn
Gideon, the Oathsworn 4WhiteWhite (6)
Legendary Planeswalker — Gideon (4)

Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures.

+2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.)

−9: Exile Gideon, the Oathsworn and each creature your opponents control.

War of the Spark (Mythic Rare)
Gideon's Intervention
Gideon's Intervention 2WhiteWhite (4)
Enchantment

As Gideon's Intervention enters the battlefield, choose a card name.

Your opponents can't cast spells with the chosen name.

Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Gisela, Blade of Goldnight
Gisela, Blade of Goldnight 4RedWhiteWhite (7)
Legendary Creature — Angel (5/5)

Flying, first strike

If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.

If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Commander 2015 (Mythic Rare)
Masters 25 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Commander Masters (Rare)
Glacial Chasm
Glacial Chasm (0)
Land

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters the battlefield, sacrifice a land.

Creatures you control can't attack.

Prevent all damage that would be dealt to you.

From the Vault: Realms (Mythic Rare)
Other Versions
Ice Age (Uncommon)
Masters Edition II (Rare)
Glacial Crevasses
Glacial Crevasses 2Red (3)
Enchantment

Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Glittering Lion
Glittering Lion 2White (3)
Creature — Cat (2/2)

Prevent all damage that would be dealt to Glittering Lion.

3: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.

Prophecy (Uncommon)
Glittering Lynx
Glittering Lynx White (1)
Creature — Cat (1/1)

Prevent all damage that would be dealt to Glittering Lynx.

2: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability.

Prophecy (Common)
Gloom Surgeon
Gloom Surgeon 1Black (2)
Creature — Spirit (2/1)

If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.

Avacyn Restored (Rare)
Glyph of Destruction
Glyph of Destruction Red (1)
Instant

Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.

Legends (Common)
Goblin Furrier
Goblin Furrier 1Red (2)
Creature — Goblin Warrior (2/2)

Prevent all damage that Goblin Furrier would deal to snow creatures.

Coldsnap (Common)
Goblin Legionnaire
Goblin Legionnaire RedWhite (2)
Creature — Goblin Soldier (2/2)

Red, Sacrifice Goblin Legionnaire: It deals 2 damage to any target.

White, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.

Apocalypse (Common)
Goblin Snowman
Goblin Snowman 3Red (4)
Creature — Goblin (1/1)

Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.

Tap: Goblin Snowman deals 1 damage to target creature it's blocking.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Uncommon)
Godtoucher
Godtoucher 3Green (4)
Creature — Elf Cleric (2/2)

1White, Tap: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.

Shards of Alara (Common)
Goldbug, Humanity's Ally
Goldbug, Humanity's Ally 1WhiteBlue (3)
Legendary Artifact Creature — Robot (3/3)

More Than Meets the Eye WhiteBlue (You may cast this card converted for WhiteBlue.)

Prevent all combat damage that would be dealt to attacking Humans you control.

Whenever you cast your second spell each turn, convert Goldbug.

The Brothers' War Transformers Cards (Mythic Rare)
Gossamer Chains
Gossamer Chains WhiteWhite (2)
Enchantment

Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.

Visions (Common)
Greater Realm of Preservation
Greater Realm of Preservation 1White (2)
Enchantment

1White: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
123456 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue