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Ransom Note
Ransom Note 1 (1)
Artifact — Clue

When Ransom Note enters, surveil 1.

2, Sacrifice Ransom Note: Choose one —

• Cloak the top card of your library.

• Goad target creature.

• Draw a card.

Murders at Karlov Manor Commander (Rare)
Raucous Theater
Raucous Theater (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Raucous Theater enters tapped.

When Raucous Theater enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
River Song
River Song 1BlueRed (3)
Legendary Creature — Human Time Lord Rogue (2/2)

Meet in Reverse — You draw cards from the bottom of your library rather than the top.

Spoilers — Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.

Doctor Who Commander (Rare)
Rubblebelt Maverick
Rubblebelt Maverick Green (1)
Creature — Human Detective (1/1)

When Rubblebelt Maverick enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Green, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Murders at Karlov Manor (Common)
Rummaging Wizard
Rummaging Wizard 3Blue (4)
Creature — Human Wizard (2/2)

2Blue: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Onslaught (Uncommon)
Rune-Sealed Wall
Rune-Sealed Wall 2Blue (3)
Artifact Creature — Wall (0/6)

Defender

Tap: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Magic: The Gathering Foundations (Uncommon)
Sanguine Spy
Sanguine Spy 2Black (3)
Creature — Vampire Rogue (2/3)

Menace, lifelink

1, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.

Streets of New Capenna (Rare)
Sanitation Automaton
Sanitation Automaton 2 (2)
Artifact Creature — Construct (2/1)

When Sanitation Automaton enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Search for Azcanta
Search for Azcanta 1Blue (2)
Legendary Enchantment

At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)

Ixalan (Rare)
Seer of Stolen Sight
Seer of Stolen Sight 2Black (3)
Creature — Phyrexian Warlock (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

March of the Machine (Uncommon)
Shadowy Backstreet
Shadowy Backstreet (0)
Land — Plains Swamp

(Tap: Add White or Black.)

Shadowy Backstreet enters tapped.

When Shadowy Backstreet enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Sinister Sabotage
Sinister Sabotage 1BlueBlue (3)
Instant

Counter target spell.

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Ravnica Remastered (Common)
Other Versions
Guilds of Ravnica (Uncommon)
Sinister Starfish
Sinister Starfish 1Black (2)
Creature — Starfish (0/3)

Tap: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Skullsnap Nuisance
Skullsnap Nuisance BlueBlack (2)
Creature — Insect Skeleton (1/4)

Flying

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Duskmourn: House of Horror (Uncommon)
Underwater Tunnel // Slimy Aquarium (Slimy Aquarium)
Underwater Tunnel // Slimy Aquarium (Slimy Aquarium) 3Blue (4)
Enchantment — Room

When you unlock this door, manifest dread, then put a +1/+1 counter on that creature.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Snarling Gorehound
Snarling Gorehound Black (1)
Creature — Dog (1/1)

Menace

Whenever another creature you control with power 2 or less enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Spellgyre
Spellgyre 2BlueBlue (4)
Instant

Choose one —

• Counter target spell.

• Surveil 2, then draw two cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Bloomburrow (Uncommon)
Starlit Soothsayer
Starlit Soothsayer 2Black (3)
Creature — Bat Cleric (2/2)

Flying

At the beginning of your end step, if you gained or lost life this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Bloomburrow (Common)
Start the TARDIS
Start the TARDIS 1Blue (2)
Sorcery

Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Doctor Who Commander (Uncommon)
Starving Revenant
Starving Revenant 2BlackBlack (4)
Creature — Spirit Horror (4/4)

When Starving Revenant enters, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.

Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

The Lost Caverns of Ixalan (Rare)
Sterling Hound
Sterling Hound 3 (3)
Artifact Creature — Dog (3/2)

When Sterling Hound enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Outlaws of Thunder Junction (Common)
Sultai Ascendancy
Sultai Ascendancy BlackGreenBlue (3)
Enchantment

At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Khans of Tarkir (Rare)
Surveillance Monitor
Surveillance Monitor 3Blue (4)
Creature — Vedalken Detective (3/3)

When Surveillance Monitor enters, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.)

Whenever you collect evidence, create a 1/1 colorless Thopter artifact creature token with flying.

Murders at Karlov Manor (Uncommon)
Surveilling Sprite
Surveilling Sprite 1Blue (2)
Creature — Faerie Rogue (1/1)

Flying

When Surveilling Sprite dies, you may draw a card.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Ravnica: City of Guilds (Common)
Sword of Once and Future
Sword of Once and Future 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from blue and from black.

Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Equip 2

March of the Machine (Mythic Rare)
Taigam's Scheming
Taigam's Scheming 1Blue (2)
Sorcery

Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Khans of Tarkir (Common)
The Grim Captain's Locker
The Grim Captain's Locker 3Black (4)
Legendary Artifact

Tap: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Tap: Until end of turn, each creature card in your graveyard gains "Escape—3Black, Exile four other cards from your graveyard." (You may cast a card with escape from your graveyard for its escape cost.)

The Lost Caverns of Ixalan Commander (Rare)
Think Tank
Think Tank 2Blue (3)
Enchantment

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Odyssey (Uncommon)
Thought Erasure
Thought Erasure BlueBlack (2)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Guilds of Ravnica (Uncommon)
Thoughtbound Phantasm
Thoughtbound Phantasm Blue (1)
Creature — Spirit (2/2)

Defender

Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm.

As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Thundering Falls
Thundering Falls (0)
Land — Island Mountain

(Tap: Add Blue or Red.)

Thundering Falls enters tapped.

When Thundering Falls enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Titans' Nest
Titans' Nest 1BlackGreenBlue (4)
Enchantment

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Exile a card from your graveyard: Add Colorless. Spend this mana only to cast a spell that's one or more colors without Variable Colorless in its mana cost.

Ikoria: Lair of Behemoths (Rare)
Tocasia, Dig Site Mentor
Tocasia, Dig Site Mentor 1GreenWhiteBlue (4)
Legendary Creature — Human Artificer (4/3)

Creatures you control have vigilance and "Tap: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

2GreenGreenWhiteWhiteBlueBlue, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.

The Brothers' War (Rare)
Tocasia's Dig Site
Tocasia's Dig Site (0)
Land

Tap: Add Colorless.

3, Tap: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor Commander (Common)
Other Versions
The Brothers' War (Common)
Unauthorized Exit
Unauthorized Exit 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Uncharted Voyage
Uncharted Voyage 3Blue (4)
Instant

Target creature's owner puts it on their choice of the top or bottom of their library.

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Magic: The Gathering Foundations (Common)
Undercity Sewers
Undercity Sewers (0)
Land — Island Swamp

(Tap: Add Blue or Black.)

Undercity Sewers enters tapped.

When Undercity Sewers enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Underground Mortuary
Underground Mortuary (0)
Land — Swamp Forest

(Tap: Add Black or Green.)

Underground Mortuary enters tapped.

When Underground Mortuary enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Underwater Tunnel // Slimy Aquarium (Underwater Tunnel)
Underwater Tunnel // Slimy Aquarium (Underwater Tunnel) Blue (1)
Enchantment — Room

When you unlock this door, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Unexplained Disappearance
Unexplained Disappearance 1Blue (2)
Instant

Return target creature to its owner's hand.

Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Guilds of Ravnica (Common)
Unshakable Tail
Unshakable Tail 2Black (3)
Creature — Zombie Detective (3/2)

When Unshakable Tail enters and at the beginning of your upkeep, surveil 1.

Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

2, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.

Murders at Karlov Manor Commander (Rare)
Uurg, Spawn of Turg
Uurg, Spawn of Turg BlackBlackGreen (3)
Legendary Creature — Frog Beast (*/5)

Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

BlackGreen, Sacrifice a land: You gain 2 life.

Dominaria United (Uncommon)
Vanguard Seraph
Vanguard Seraph 3White (4)
Creature — Angel Warrior (3/3)

Flying

Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Magic: The Gathering Foundations (Common)
Vanish from Sight
Vanish from Sight 3Blue (4)
Instant

Target nonland permanent's owner puts it on their choice of the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Duskmourn: House of Horror (Common)
Victor, Valgavoth's Seneschal
Victor, Valgavoth's Seneschal 1WhiteBlack (3)
Legendary Creature — Human Warlock (3/3)

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.

Duskmourn: House of Horror (Rare)
Wary Thespian
Wary Thespian 1Green (2)
Creature — Cat Druid (3/1)

When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Magic: The Gathering Foundations (Common)
Other Versions
March of the Machine (Common)
Wary Watchdog
Wary Watchdog 1Green (2)
Creature — Dog (3/1)

When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Duskmourn: House of Horror (Common)
Watcher in the Mist
Watcher in the Mist 3BlueBlue (5)
Creature — Spirit (3/4)

Flying

When Watcher in the Mist enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Watcher of Hours
Watcher of Hours 5Blue (6)
Creature — Sphinx (6/6)

Flying, ward 3

Whenever you remove a time counter from Watcher of Hours while it's exiled, surveil 1.

Suspend 6—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Murders at Karlov Manor Commander (Rare)
Whisper Agent
Whisper Agent 1Blue or BlackBlue or Black (3)
Creature — Human Rogue (3/2)

Flash

When Whisper Agent enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Ravnica Remastered (Common)
Whispering Snitch
Whispering Snitch 1Black (2)
Creature — Vampire Rogue (1/3)

Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
12 >
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