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Giant Caterpillar
  ( 4)
Creature — Insect
(3/3)
, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
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Gideon, Battle-Forged
( 0)
Legendary Planeswalker — Gideon
(3)
+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. +1: Until your next turn, target creature gains indestructible. Untap that creature. 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
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Gideon, the Oathsworn
   ( 6)
Legendary Planeswalker — Gideon
(4)
Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) −9: Exile Gideon, the Oathsworn and each creature your opponents control.
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Gideon's Battle Cry
   ( 4)
Sorcery
Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle it.
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Gideon's Defeat
 ( 1)
Instant
Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
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Gift of Estates
  ( 2)
Sorcery
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.
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Gird for Battle
 ( 1)
Sorcery
Put a +1/+1 counter on each of up to two target creatures.
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Gishath, Sun's Avatar
    ( 8)
Legendary Creature — Dinosaur Avatar
(7/6)
Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
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Glacial Plating
   ( 4)
Snow Enchantment — Aura
Enchant creature Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. can be paid with one mana from a snow permanent.) Enchanted creature gets +3/+3 for each age counter on Glacial Plating.
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Glacial Revelation
  ( 3)
Sorcery
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
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Glade Watcher
  ( 2)
Creature — Elemental
(3/3)
Defender Formidable — : Glade Watcher can attack this turn as though it didn't have defender. Activate this ability only if creatures you control have total power 8 or greater.
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Gleam of Battle
   ( 6)
Enchantment
Whenever a creature you control attacks, put a +1/+1 counter on it.
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Glimpse of Nature
 ( 1)
Sorcery
Whenever you cast a creature spell this turn, draw a card.
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Glory-Bound Initiate
  ( 2)
Creature — Human Warrior
(3/1)
You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
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Glyph of Reincarnation
 ( 1)
Instant
Cast this spell only after combat. Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.
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Gnat Alley Creeper
  ( 3)
Creature — Human Rogue
(3/1)
Gnat Alley Creeper can't be blocked by creatures with flying.
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Gnat Miser
 ( 1)
Creature — Rat Shaman
(1/1)
Each opponent's maximum hand size is reduced by one.
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Gnathosaur
   ( 6)
Creature — Dinosaur
(5/4)
Sacrifice an artifact: Gnathosaur gains trample until end of turn.
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Goatnap
  ( 3)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
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Goatnapper
  ( 3)
Creature — Goblin Rogue
(2/2)
When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
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Gobhobbler Rats
  ( 2)
Creature — Rat
(2/2)
Hellbent — As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has " : Regenerate Gobhobbler Rats."
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Goblin Battle Jester
  ( 4)
Creature — Goblin
(2/2)
Whenever you cast a red spell, target creature can't block this turn.
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Goblin Cratermaker
  ( 2)
Creature — Goblin Warrior
(2/2)
, Sacrifice Goblin Cratermaker: Choose one —
• Goblin Cratermaker deals 2 damage to target creature. • Destroy target colorless nonland permanent.
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Goblin Diplomats
  ( 2)
Creature — Goblin
(2/1)
: Each creature attacks this turn if able.
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Goblin Gathering
  ( 3)
Sorcery
Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.
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Goblin Goliath
   ( 6)
Creature — Goblin Mutant
(5/4)
When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.  , : If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
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Goblin Instigator
  ( 2)
Creature — Goblin Rogue
(1/1)
When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token.
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Goblin Matron
  ( 3)
Creature — Goblin
(1/1)
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.
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Goblin Motivator
 ( 1)
Creature — Goblin Warrior
(1/1)
: Target creature gains haste until end of turn. (It can attack and this turn.)
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Goblin Patrol
 ( 1)
Creature — Goblin
(2/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Goblin Psychopath
  ( 4)
Creature — Goblin Mutant
(5/5)
Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
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Goblin Ski Patrol
  ( 2)
Creature — Goblin
(1/1)
 : Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.
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Goblin Turncoat
  ( 2)
Creature — Goblin Mercenary
(2/1)
Sacrifice a Goblin: Regenerate Goblin Turncoat.
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God-Pharaoh's Statue
 ( 6)
Legendary Artifact
Spells your opponents cast cost more to cast. At the beginning of your end step, each opponent loses 1 life.
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Gods' Eye, Gate to the Reikai
( 0)
Legendary Land
: Add .
When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.
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Goldnight Castigator
   ( 4)
Creature — Angel
(4/9)
Flying, haste If a source would deal damage to you, it deals double that damage to you instead. If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.
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Golgari Germination
   ( 3)
Enchantment
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
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Golgari Guildgate
( 0)
Land — Gate
Golgari Guildgate enters the battlefield tapped. : Add or .
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Goliath Spider
   ( 8)
Creature — Spider
(7/6)
Reach (This creature can block creatures with flying.)
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Gonti's Machinations
 ( 1)
Enchantment
Whenever you lose life for the first time each turn, you get . (You get an energy counter. Damage causes loss of life.) Pay  , Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
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Goring Ceratops
   ( 7)
Creature — Dinosaur
(3/3)
Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
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Gorm the Great
  ( 4)
Legendary Creature — Giant Warrior
(2/7)
Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.
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Graceful Cat
  ( 3)
Creature — Cat
(2/2)
Whenever Graceful Cat attacks, it gets +1/+1 until end of turn.
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Graf Rats
  ( 2)
Creature — Rat
(2/1)
At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.
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Granulate
   ( 4)
Sorcery
Destroy each nonland artifact with converted mana cost 4 or less.
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Grapeshot Catapult
 ( 4)
Artifact Creature — Construct
(2/3)
: Grapeshot Catapult deals 1 damage to target creature with flying.
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Grasp of Fate
   ( 3)
Enchantment
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)
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Grateful Apparition
  ( 2)
Creature — Spirit
(1/1)
Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Gratuitous Violence
    ( 5)
Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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Graven Abomination
 ( 3)
Artifact Creature — Horror
(3/1)
Whenever Graven Abomination attacks, exile target card from defending player's graveyard.
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Graven Dominator
   ( 6)
Creature — Gargoyle
(4/4)
Flying Haunt (When this creature dies, exile it haunting target creature.) When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
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Gravitational Shift
   ( 5)
Enchantment
Creatures with flying get +2/+0. Creatures without flying get -2/-0.
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Gravity Negator
  ( 4)
Creature — Eldrazi Drone
(2/3)
Devoid (This card has no color.) Flying Whenever Gravity Negator attacks, you may pay . If you do, another target creature gains flying until end of turn. ( represents colorless mana.)
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Great Defender
 ( 1)
Instant
Target creature gets +0/+X until end of turn, where X is its converted mana cost.
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Great Oak Guardian
  ( 6)
Creature — Treefolk
(4/5)
Flash (You may cast this spell any time you could cast an instant.) Reach When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.
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Great Sable Stag
   ( 3)
Creature — Elk
(3/3)
This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)
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Great Teacher's Decree
  ( 4)
Sorcery
Creatures you control get +2/+1 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Great Wall
  ( 3)
Enchantment
Creatures with plainswalk can be blocked as though they didn't have plainswalk.
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Great Whale
   ( 7)
Creature — Whale
(5/5)
When Great Whale enters the battlefield, untap up to seven lands.
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Greatbow Doyen
  ( 5)
Creature — Elf Archer
(2/4)
Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.
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Greater Auramancy
  ( 2)
Enchantment
Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.
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Greater Basilisk
   ( 5)
Creature — Basilisk
(3/5)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Greater Gargadon
  ( 10)
Creature — Beast
(9/7)
Suspend 10— Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.
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Greater Good
   ( 4)
Enchantment
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
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Greater Harvester
    ( 5)
Creature — Horror
(5/6)
At the beginning of your upkeep, sacrifice a permanent. Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.
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Greater Morphling
   ( 8)
Creature — Shapeshifter
(5/5)
: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.
: Greater Morphling becomes the colors of your choice until end of turn.
: Greater Morphling becomes the creature type of your choice until end of turn.
: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn.
: Greater Morphling's art becomes by the artist of your choice until end of turn.
: Greater Morphling gets +2/-2 or -2/+2 until end of turn.
: Untap Greater Morphling.
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Greater Mossdog
  ( 4)
Creature — Plant Dog
(3/3)
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
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Greater Realm of Preservation
  ( 2)
Enchantment
 : The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
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Greater Sandwurm
   ( 7)
Creature — Wurm
(7/7)
Greater Sandwurm can't be blocked by creatures with power 2 or less. Cycling ( , Discard this card: Draw a card.)
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Greater Stone Spirit
   ( 6)
Creature — Elemental Spirit
(4/4)
Greater Stone Spirit can't be blocked by creatures with flying.  : Until end of turn, target creature gets +0/+2 and gains " : This creature gets +1/+0 until end of turn."
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Greater Werewolf
  ( 5)
Creature — Werewolf
(2/4)
At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.
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Greatsword
 ( 3)
Artifact — Equipment
Equipped creature gets +3/+0. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Greenwheel Liberator
  ( 2)
Creature — Elf Warrior
(2/1)
Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
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Gremlin Infestation
  ( 4)
Enchantment — Aura
Enchant artifact At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller. When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token.
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Grenzo's Cutthroat
  ( 2)
Creature — Goblin Rogue
(1/1)
First strike Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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Greven, Predator Captain
   ( 5)
Legendary Creature — Human Warrior
(5/5)
Menace Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn. Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.
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Grim Initiate
 ( 1)
Creature — Zombie Warrior
(1/1)
First strike When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Grimclaw Bats
  ( 2)
Creature — Bat
(1/1)
Flying , Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.
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Grinding Station
 ( 2)
Artifact
, Sacrifice an artifact: Target player mills three cards.
Whenever an artifact enters the battlefield, you may untap Grinding Station.
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Grip of Desolation
   ( 6)
Instant
Devoid (This card has no color.) Exile target creature and target land.
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Grisly Transformation
  ( 3)
Enchantment — Aura
Enchant creature When Grisly Transformation enters the battlefield, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Grizzly Fate
   ( 5)
Sorcery
Create two 2/2 green Bear creature tokens. Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard. Flashback   (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Grotag Bug-Catcher
  ( 2)
Creature — Goblin Warrior
(1/2)
Trample Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Grotesque Mutation
  ( 2)
Instant
Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
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Gruesome Fate
  ( 3)
Sorcery
Each opponent loses 1 life for each creature you control.
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