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Gravity Negator
Gravity Negator 3Blue (4)
Creature — Eldrazi Drone (2/3)

Devoid (This card has no color.)

Flying

Whenever Gravity Negator attacks, you may pay Colorless. If you do, another target creature gains flying until end of turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Great Defender
Great Defender White (1)
Instant

Target creature gets +0/+X until end of turn, where X is its converted mana cost.

Legends (Uncommon)
Great Furnace
Great Furnace (0)
Artifact Land

Tap: Add Red.

Commander 2018 (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Commander 2014 (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Anthology 2018 (Common)
Great Hart
Great Hart 3White (4)
Creature — Elk (2/4)

Born of the Gods (Common)
Great Oak Guardian
Great Oak Guardian 5Green (6)
Creature — Treefolk (4/5)

Flash (You may cast this spell any time you could cast an instant.)

Reach

When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.

Commander 2019 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Great Sable Stag
Great Sable Stag 1GreenGreen (3)
Creature — Elk (3/3)

This spell can't be countered.

Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)

Magic 2010 (Rare)
Great Teacher's Decree
Great Teacher's Decree 3White (4)
Sorcery

Creatures you control get +2/+1 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Iconic Masters (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Great Wall
Great Wall 2White (3)
Enchantment

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Legends (Uncommon)
Great Whale
Great Whale 5BlueBlue (7)
Creature — Whale (5/5)

When Great Whale enters the battlefield, untap up to seven lands.

Urza's Saga (Rare)
Greatbow Doyen
Greatbow Doyen 4Green (5)
Creature — Elf Archer (2/4)

Other Archer creatures you control get +1/+1.

Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.

Morningtide (Rare)
Greater Auramancy
Greater Auramancy 1White (2)
Enchantment

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)

Enchanted creatures you control have shroud.

Shadowmoor (Rare)
Greater Basilisk
Greater Basilisk 3GreenGreen (5)
Creature — Basilisk (3/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Iconic Masters (Common)
Other Versions
Magic 2011 (Common)
Magic 2012 (Common)
Greater Forgeling
Greater Forgeling 3RedRed (5)
Creature — Elemental (3/4)

1Red: Greater Forgeling gets +3/-3 until end of turn.

Ravnica: City of Guilds (Uncommon)
Greater Gargadon
Greater Gargadon 9Red (10)
Creature — Beast (9/7)

Suspend 10—Red

Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.

Modern Masters (Rare)
Other Versions
Time Spiral (Rare)
Greater Good
Greater Good 2GreenGreen (4)
Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

Battlebond (Rare)
Other Versions
Ninth Edition (Rare)
Urza's Saga (Rare)
Greater Harvester
Greater Harvester 2BlackBlackBlack (5)
Creature — Horror (5/6)

At the beginning of your upkeep, sacrifice a permanent.

Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.

Darksteel (Rare)
Greater Morphling
Greater Morphling 6BlueBlue (8)
Creature — Shapeshifter (5/5)

2: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.

2: Greater Morphling becomes the colors of your choice until end of turn.

2: Greater Morphling becomes the creature type of your choice until end of turn.

2: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn.

2: Greater Morphling's art becomes by the artist of your choice until end of turn.

2: Greater Morphling gets +2/-2 or -2/+2 until end of turn.

2: Untap Greater Morphling.

Unhinged (Rare)
Greater Mossdog
Greater Mossdog 3Green (4)
Creature — Plant Hound (3/3)

Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Modern Masters (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Izzet vs. Golgari (Common)
Greater Realm of Preservation
Greater Realm of Preservation 1White (2)
Enchantment

1White: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
Greater Sandwurm
Greater Sandwurm 5GreenGreen (7)
Creature — Wurm (7/7)

Greater Sandwurm can't be blocked by creatures with power 2 or less.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Common)
Greater Stone Spirit
Greater Stone Spirit 4RedRed (6)
Creature — Elemental Spirit (4/4)

Greater Stone Spirit can't be blocked by creatures with flying.

2Red: Until end of turn, target creature gets +0/+2 and gains "Red: This creature gets +1/+0 until end of turn."

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Coldsnap (Uncommon)
Greater Werewolf
Greater Werewolf 4Black (5)
Creature — Werewolf (2/4)

At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.

Homelands (Common)
Other Versions
Fifth Edition (Uncommon)
Great-Horn Krushok
Great-Horn Krushok 4White (5)
Creature — Beast (3/5)

Fate Reforged (Common)
Greatsword
Greatsword 3 (3)
Artifact — Equipment

Equipped creature gets +3/+0.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2012 (Uncommon)
Green Mana Battery
Green Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Green Mana Battery.

Tap, Remove any number of charge counters from Green Mana Battery: Add Green, then add an additional Green for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Greenside Watcher
Greenside Watcher 1Green (2)
Creature — Elf Druid (2/1)

Tap: Untap target Gate.

Gatecrash (Common)
Greenwheel Liberator
Greenwheel Liberator 1Green (2)
Creature — Elf Warrior (2/1)

Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

Aether Revolt (Rare)
Gremlin Infestation
Gremlin Infestation 3Red (4)
Enchantment — Aura

Enchant artifact

At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller.

When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token.

Aether Revolt (Uncommon)
Grenzo's Cutthroat
Grenzo's Cutthroat 1Red (2)
Creature — Goblin Rogue (1/1)

First strike

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Greven, Predator Captain
Greven, Predator Captain 3BlackRed (5)
Legendary Creature — Human Warrior (5/5)

Menace

Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn.

Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.

Commander 2019 (Mythic Rare)
Grim Initiate
Grim Initiate Red (1)
Creature — Zombie Warrior (1/1)

First strike

When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Grimclaw Bats
Grimclaw Bats 1Black (2)
Creature — Bat (1/1)

Flying

Black, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.

Darksteel (Common)
Grinding Station
Grinding Station 2 (2)
Artifact

Tap, Sacrifice an artifact: Target player puts the top three cards of their library into their graveyard.

Whenever an artifact enters the battlefield, you may untap Grinding Station.

Fifth Dawn (Uncommon)
Grip of Desolation
Grip of Desolation 4BlackBlack (6)
Instant

Devoid (This card has no color.)

Exile target creature and target land.

Battle for Zendikar (Uncommon)
Grisly Transformation
Grisly Transformation 2Black (3)
Enchantment — Aura

Enchant creature

When Grisly Transformation enters the battlefield, draw a card.

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Born of the Gods (Common)
Grixis Battlemage
Grixis Battlemage 2Black (3)
Creature — Human Wizard (2/2)

Blue, Tap: Draw a card, then discard a card.

Red, Tap: Target creature can't block this turn.

Shards of Alara (Uncommon)
Grizzly Fate
Grizzly Fate 3GreenGreen (5)
Sorcery

Create two 2/2 green Bear creature tokens.

Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.

Flashback 5GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Vintage Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Grotesque Mutation
Grotesque Mutation 1Black (2)
Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Battlebond (Common)
Other Versions
Shadows over Innistrad (Common)
Gruesome Fate
Gruesome Fate 2Black (3)
Sorcery

Each opponent loses 1 life for each creature you control.

Game Night (Common)
Other Versions
Rivals of Ixalan (Common)
Gruul Guildgate
Gruul Guildgate (0)
Land — Gate

Gruul Guildgate enters the battlefield tapped.

Tap: Add Red or Green.

Ravnica Allegiance (Common)
Other Versions
Gatecrash (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Common)
Guardian Automaton
Guardian Automaton 4 (4)
Artifact Creature — Construct (3/3)

When Guardian Automaton dies, you gain 3 life.

Magic Origins (Common)
Guardian of the Gateless
Guardian of the Gateless 4White (5)
Creature — Angel (3/3)

Flying

Guardian of the Gateless can block any number of creatures.

Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Gatecrash (Uncommon)
Guardian of the Great Conduit
Guardian of the Great Conduit 3Green (4)
Creature — Elemental (2/4)

Reach (This creature can block creatures with flying.)

As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

Kaladesh (Uncommon)
Haazda Exonerator
Haazda Exonerator White (1)
Creature — Human Cleric (1/1)

Tap, Sacrifice Haazda Exonerator: Destroy target Aura.

Dissension (Common)
Haazda Shield Mate
Haazda Shield Mate 2White (3)
Creature — Human Soldier (1/1)

At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay WhiteWhite.

White: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Dissension (Rare)
Hackrobat
Hackrobat 1BlackRed (3)
Creature — Human Rogue (2/3)

Spectacle BlackRed (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Black: Hackrobat gains deathtouch until end of turn.

Red: Hackrobat gets +2/-2 until end of turn.

Ravnica Allegiance (Uncommon)
Hada Spy Patrol
Hada Spy Patrol 1Blue (2)
Creature — Human Rogue (1/1)

Level up 2Blue (2Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Hada Spy Patrol can't be blocked.

LEVEL 3+

3/3

Shroud (This creature can't be the target of spells or abilities.)

Hada Spy Patrol can't be blocked.

Commander Anthology (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Commander 2013 Edition (Uncommon)
Halimar Excavator
Halimar Excavator 1Blue (2)
Creature — Human Wizard Ally (1/3)

Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of their library into their graveyard, where X is the number of Allies you control.

Worldwake (Common)
Halimar Wavewatch
Halimar Wavewatch 1Blue (2)
Creature — Merfolk Soldier (0/3)

Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

0/6

LEVEL 5+

6/6

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Rise of the Eldrazi (Common)
Hamletback Goliath
Hamletback Goliath 6Red (7)
Creature — Giant Warrior (6/6)

Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.

Commander Anthology 2018 (Rare)
Other Versions
Lorwyn (Rare)
Magic 2013 (Rare)
Commander 2015 (Rare)
Conspiracy: Take the Crown (Rare)
Hand of Death
Hand of Death 2Black (3)
Sorcery

Destroy target nonblack creature.

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Common)
Hanna, Ship's Navigator
Hanna, Ship's Navigator 1WhiteBlue (3)
Legendary Creature — Human Artificer (1/2)

1WhiteBlue, Tap: Return target artifact or enchantment card from your graveyard to your hand.

Masters 25 (Rare)
Other Versions
Invasion (Rare)
Commander 2016 (Rare)
Hanweir Battlements
Hanweir Battlements (0)
Land

Tap: Add Colorless.

Red, Tap: Target creature gains haste until end of turn.

3RedRed, Tap: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Eldritch Moon (Rare)
Hanweir Watchkeep
Hanweir Watchkeep 2Red (3)
Creature — Human Warrior Werewolf (1/5)

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Innistrad (Uncommon)
Hapatra, Vizier of Poisons
Hapatra, Vizier of Poisons BlackGreen (2)
Legendary Creature — Human Cleric (2/2)

Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.

Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

Amonkhet (Rare)
Hapatra's Mark
Hapatra's Mark Green (1)
Instant

Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Amonkhet (Uncommon)
Hard Hat Area
Hard Hat Area (0)
Artifact — Contraption

Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Mythic Rare)
Harmattan Efreet
Harmattan Efreet 2BlueBlue (4)
Creature — Efreet (2/2)

Flying

1BlueBlue: Target creature gains flying until end of turn.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Harmony of Nature
Harmony of Nature 2Green (3)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Second Age (Uncommon)
Hatchery Spider
Hatchery Spider 5GreenGreen (7)
Creature — Spider (5/7)

Reach

Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Guilds of Ravnica (Rare)
Hatchet Bully
Hatchet Bully 3Red (4)
Creature — Goblin Warrior (3/3)

2Red, Tap, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.

Eventide (Uncommon)
Hatching Plans
Hatching Plans 1Blue (2)
Enchantment

When Hatching Plans is put into a graveyard from the battlefield, draw three cards.

Guildpact (Rare)
Hate Mirage
Hate Mirage 3Red (4)
Sorcery

Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Commander 2019 (Uncommon)
Hate Weaver
Hate Weaver 1Black (2)
Creature — Zombie Wizard (2/1)

2: Target blue or red creature gets +1/+0 until end of turn.

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Hateflayer
Hateflayer 5RedRed (7)
Creature — Elemental (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

2Red, Untap: Hateflayer deals damage equal to its power to any target. (Untap is the untap symbol.)

Eventide (Rare)
Hateful Eidolon
Hateful Eidolon Black (1)
Enchantment Creature — Spirit (1/2)

Lifelink

Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.

Theros Beyond Death (Uncommon)
Hatred
Hatred 3BlackBlack (5)
Instant

As an additional cost to cast this spell, pay X life.

Target creature gets +X/+0 until end of turn.

Exodus (Rare)
Haunted Plate Mail
Haunted Plate Mail 4 (4)
Artifact — Equipment

Equipped creature gets +4/+4.

0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Havenwood Battleground
Havenwood Battleground (0)
Land

Havenwood Battleground enters the battlefield tapped.

Tap: Add Green.

Tap, Sacrifice Havenwood Battleground: Add GreenGreen.

Commander Anthology (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Fallen Empires (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition II (Uncommon)
Commander 2014 (Uncommon)
Hawkeater Moth
Hawkeater Moth 3Green (4)
Creature — Insect (1/2)

Flying

Shroud (This creature can't be the target of spells or abilities.)

Urza's Saga (Uncommon)
Hazmat Suit (Used)
Hazmat Suit (Used) 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.

Unstable (Common)
Headwater Sentries
Headwater Sentries 3Blue (4)
Creature — Merfolk Warrior (2/5)

Ixalan (Common)
Heartbeat of Spring
Heartbeat of Spring 2Green (3)
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Champions of Kamigawa (Rare)
Heat of Battle
Heat of Battle 1Red (2)
Enchantment

Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.

Stronghold (Uncommon)
Heat Ray
Heat Ray Variable ColorlessRed (1)
Instant

Heat Ray deals X damage to target creature.

Iconic Masters (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Rise of the Eldrazi (Common)
Magic 2015 Core Set (Uncommon)
Heat Shimmer
Heat Shimmer 2Red (3)
Sorcery

Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."

Lorwyn (Rare)
Heat Stroke
Heat Stroke 2Red (3)
Enchantment

At end of combat, destroy each creature that blocked or was blocked this turn.

Weatherlight (Rare)
Heat Wave
Heat Wave 2Red (3)
Enchantment

Cumulative upkeep Red (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue creatures can't block creatures you control.

Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

Visions (Uncommon)
Heaven's Gate
Heaven's Gate White (1)
Instant

One or more target creatures become white until end of turn.

Legends (Uncommon)
Heavy Mattock
Heavy Mattock 3 (3)
Artifact — Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it gets an additional +1/+1.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Dark Ascension (Common)
Hecatomb
Hecatomb 1BlackBlack (3)
Enchantment

When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.

Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

Masters Edition (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Hedron Matrix
Hedron Matrix 4 (4)
Artifact — Equipment

Equipped creature gets +X/+X, where X is its converted mana cost.

Equip 4

Conspiracy: Take the Crown (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Heir of Falkenrath
Heir of Falkenrath 1Black (2)
Creature — Vampire (2/1)

Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn.

Shadows over Innistrad (Uncommon)
Hellhole Rats
Hellhole Rats 2BlackRed (4)
Creature — Rat (2/2)

Haste

When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost.

Dissension (Uncommon)
Hellkite Hatchling
Hellkite Hatchling 2RedGreen (4)
Creature — Dragon (2/2)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Hellkite Hatchling has flying and trample if it devoured a creature.

Planechase Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Planechase 2012 Edition (Uncommon)
Helm of Chatzuk
Helm of Chatzuk 1 (1)
Artifact

1, Tap: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Hematite Golem
Hematite Golem 4 (4)
Artifact Creature — Golem (1/4)

1Red: Hematite Golem gets +2/+0 until end of turn.

Mirrodin (Common)
Hematite Talisman
Hematite Talisman 2 (2)
Artifact

Whenever a player casts a red spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Hermit of the Natterknolls
Hermit of the Natterknolls 2Green (3)
Creature — Human Werewolf (2/3)

Whenever an opponent casts a spell during your turn, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

Shadows over Innistrad (Uncommon)
Hesitation
Hesitation 1Blue (2)
Enchantment

When a player casts a spell, sacrifice Hesitation and counter that spell.

Stronghold (Uncommon)
Hexplate Golem
Hexplate Golem 7 (7)
Artifact Creature — Golem (5/7)

Battlebond (Common)
Other Versions
Mirrodin Besieged (Common)
Conspiracy: Take the Crown (Common)
Hibernation
Hibernation 2Blue (3)
Instant

Return all green permanents to their owners' hands.

Urza's Saga (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Hibernation Sliver
Hibernation Sliver BlueBlack (2)
Creature — Sliver (2/2)

All Slivers have "Pay 2 life: Return this permanent to its owner's hand."

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Hibernation's End
Hibernation's End 4Green (5)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library.

Coldsnap (Rare)
Hidden Path
Hidden Path 2GreenGreenGreenGreen (6)
Enchantment

Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

The Dark (Rare)
Hidden Predators
Hidden Predators Green (1)
Enchantment

When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.

Urza's Saga (Rare)
Hidden Retreat
Hidden Retreat 2White (3)
Enchantment

Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.

Stronghold (Rare)
Hieroglyphic Illumination
Hieroglyphic Illumination 3Blue (4)
Instant

Draw two cards.

Cycling Blue (Blue, Discard this card: Draw a card.)

Amonkhet (Common)
Hold at Bay
Hold at Bay 1White (2)
Instant

Prevent the next 7 damage that would be dealt to any target this turn.

Born of the Gods (Common)
Hold the Gates
Hold the Gates 2White (3)
Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Gatecrash (Uncommon)
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