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Oriss, Samite Guardian
   ( 3)
Legendary Creature — Human Cleric
(1/3)
: Prevent all damage that would be dealt to target creature this turn.
Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
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Orochi Eggwatcher
  ( 3)
Creature — Snake Shaman
(1/1)
 , : Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher.
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Orzhov Advokist
  ( 3)
Creature — Human Advisor
(1/4)
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn.
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Orzhov Euthanist
  ( 3)
Creature — Human Assassin
(2/2)
Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.
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Pacifism
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block.
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Pack's Disdain
  ( 2)
Instant
Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
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Palisade Giant
   ( 6)
Creature — Giant Soldier
(2/7)
All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant instead.
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Paradise Druid
  ( 2)
Creature — Elf Druid
(2/1)
Paradise Druid has hexproof as long as it's untapped.(It can't be the target of spells or abilities your opponents control.) : Add one mana of any color.
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Paradise Mantle
 ( 0)
Artifact — Equipment
Equipped creature has " : Add one mana of any color." Equip 
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Paradise Plume
 ( 4)
Artifact
As Paradise Plume enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. : Add one mana of the chosen color.
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Paragon of Gathering Mists
  ( 4)
Creature — Human Wizard
(2/2)
Other blue creatures you control get +1/+1. , : Another target blue creature you control gains flying until end of turn.
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Paranoid Parish-Blade
  ( 3)
Creature — Human Soldier
(3/2)
Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.
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Pardic Arsonist
   ( 4)
Creature — Human Barbarian
(3/3)
Threshold — As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to any target."
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Path of Discovery
  ( 4)
Enchantment
Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
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Pendrell Mists
  ( 4)
Enchantment
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay ."
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Pentad Prism
 ( 2)
Artifact
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Pentad Prism: Add one mana of any color.
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Perish
  ( 3)
Sorcery
Destroy all green creatures. They can't be regenerated.
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Perish the Thought
  ( 3)
Sorcery
Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
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Persecute Artist
   ( 3)
Sorcery
Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist.
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Persistent Nightmare
( 0)
Creature — Nightmare
(1/1)
Skulk (This creature can't be blocked by creatures with greater power.) When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
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Persistent Petitioners
  ( 2)
Creature — Human Advisor
(1/3)
, : Target player puts the top card of their library into their graveyard.
Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard. A deck can have any number of cards named Persistent Petitioners.
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Phantom Nishoba
   ( 7)
Creature — Cat Beast Spirit
(0/0)
Trample Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
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Pharika's Disciple
  ( 4)
Creature — Centaur Warrior
(2/3)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
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Phyresis
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Pick Your Poison
   ( 5)
Sorcery
Choose any number of modes that total exactly 4. You may choose the same mode more than once. 1 Put a +1/+1 counter on target creature. 2 Create a 1/1 black Snake creature token with deathtouch. 4 All creatures get -2/-2 until end of turn.
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Piston Sledge
 ( 3)
Artifact — Equipment
When Piston Sledge enters the battlefield, attach it to target creature you control. Equipped creature gets +3/+1. Equip—Sacrifice an artifact.
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Piston-Fist Cyclops
   ( 3)
Creature — Cyclops
(4/3)
Defender As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender.
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Pistus Strike
  ( 3)
Instant
Destroy target creature with flying. Its controller gets a poison counter.
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Planeswalker's Mischief
  ( 3)
Enchantment
 : Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery.
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Poison Arrow
   ( 6)
Sorcery
Destroy target nonblack creature. You gain 3 life.
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Poison the Well
   ( 4)
Sorcery
Destroy target land. Poison the Well deals 2 damage to that land's controller.
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Poisonbelly Ogre
  ( 5)
Creature — Ogre Warrior
(3/3)
Whenever another creature enters the battlefield, its controller loses 1 life.
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Poison-Tip Archer
   ( 4)
Creature — Elf Archer
(2/3)
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent loses 1 life.
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Polis Crusher
   ( 4)
Creature — Cyclops
(4/4)
Trample, protection from enchantments   : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.
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Polymorphist's Jest
   ( 3)
Instant
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
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Portcullis
 ( 4)
Artifact
Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield.
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Portcullis Vine
 ( 1)
Creature — Plant Wall
(0/3)
Defender , , Sacrifice a creature with defender: Draw a card.
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Poultrygeist
  ( 3)
Creature — Chicken
(1/1)
Flying Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.
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Precise Strike
 ( 1)
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
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Precision Bolt
  ( 3)
Sorcery
Precision Bolt deals 3 damage to any target.
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Primal Visitation
   ( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 and has haste.
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Primal Whisperer
  ( 5)
Creature — Elf Soldier
(2/2)
Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Primordial Mist
  ( 5)
Enchantment
At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)
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Prism Ring
 ( 1)
Artifact
As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
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Prismatic Boon
   ( 2)
Instant
Choose a color. X target creatures gain protection from the chosen color until end of turn.
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Prismatic Circle
  ( 3)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Prismatic Circle enters the battlefield, choose a color. : The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
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Prismatic Geoscope
 ( 5)
Artifact
Prismatic Geoscope enters the battlefield tapped. Domain — : Add X mana in any combination of colors, where X is the number of basic land types among lands you control.
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Prismatic Lace
 ( 1)
Instant
Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)
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Prismatic Omen
  ( 2)
Enchantment
Lands you control are every basic land type in addition to their other types.
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Prismatic Strands
  ( 3)
Instant
Prevent all damage that sources of the color of your choice would deal this turn. Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Prismatic Vista
( 0)
Land
, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle your library.
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Prismatic Ward
  ( 2)
Enchantment — Aura
Enchant creature As Prismatic Ward enters the battlefield, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
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Prismatic Wardrobe
 ( 1)
Sorcery
Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller.
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Prismite
 ( 2)
Artifact Creature — Golem
(2/1)
: Add one mana of any color.
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Prismwake Merrow
  ( 3)
Creature — Merfolk Wizard
(2/1)
Flash When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.
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Prison Barricade
  ( 2)
Creature — Wall
(1/3)
Defender (This creature can't attack.) Kicker  (You may pay an additional  as you cast this spell.) If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."
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Prison Realm
  ( 3)
Enchantment
When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. When Prison Realm enters the battlefield, scry 1.
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Prison Term
   ( 3)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
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Pristine Angel
   ( 6)
Creature — Angel
(4/4)
Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel.
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Pristine Skywise
   ( 6)
Creature — Dragon
(6/4)
Flying Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.
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Promise of Bunrei
  ( 3)
Enchantment
When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.
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Promise of Power
    ( 5)
Sorcery
Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine (Choose both if you pay the entwine cost.)
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Promised Kannushi
 ( 1)
Creature — Human Druid
(1/1)
Soulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)
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Prophet of Distortion
 ( 1)
Creature — Eldrazi Drone
(1/2)
Devoid (This card has no color.)  : Draw a card. ( represents colorless mana.)
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Prophetic Prism
 ( 2)
Artifact
When Prophetic Prism enters the battlefield, draw a card. , : Add one mana of any color.
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Psychosis Crawler
 ( 5)
Artifact Creature — Horror
(*/*)
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.
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Psychotic Episode
   ( 3)
Sorcery
Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library. Madness  (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Puca's Mischief
  ( 4)
Enchantment
At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost.
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Punish Ignorance
    ( 4)
Instant
Counter target spell. Its controller loses 3 life and you gain 3 life.
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Punish the Enemy
  ( 5)
Instant
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
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Punishing Fire
  ( 2)
Instant
Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.
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Purphoros's Emissary
  ( 4)
Enchantment Creature — Ox
(3/3)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Menace (This creature can't be blocked except by two or more creatures.) Enchanted creature gets +3/+3 and has menace.
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Pyrokinesis
   ( 6)
Instant
You may exile a red card from your hand rather than pay this spell's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
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Pyxis of Pandemonium
 ( 1)
Artifact
: Each player exiles the top card of their library face down.
, , Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
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Qal Sisma Behemoth
  ( 3)
Creature — Ogre Warrior
(5/5)
Qal Sisma Behemoth can't attack or block unless you pay .
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Qarsi Sadist
  ( 2)
Creature — Human Cleric
(1/3)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life.
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Queen's Commission
  ( 3)
Sorcery
Create two 1/1 white Vampire creature tokens with lifelink.
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Quiet Disrepair
  ( 2)
Enchantment — Aura
Enchant artifact or enchantment At the beginning of your upkeep, choose one — • Destroy enchanted permanent. • You gain 2 life.
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Raging Regisaur
   ( 4)
Creature — Dinosaur
(4/4)
Whenever Raging Regisaur attacks, it deals 1 damage to any target.
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Raise Dead
 ( 1)
Sorcery
Return target creature card from your graveyard to your hand.
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Raised by Wolves
   ( 5)
Enchantment — Aura
Enchant creature When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens. Enchanted creature gets +1/+1 for each Wolf you control.
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Rakish Heir
  ( 3)
Creature — Vampire
(2/2)
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
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Rakshasa's Disdain
  ( 3)
Instant
Counter target spell unless its controller pays for each card in your graveyard.
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Ral's Dispersal
   ( 5)
Instant
Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle it.
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Ramosian Revivalist
  ( 4)
Creature — Human Rebel Cleric
(2/2)
, : Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to the battlefield.
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Ray of Distortion
  ( 4)
Instant
Destroy target artifact or enchantment. Flashback   (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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