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Respite
Respite 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Tempest (Common)
Restless Apparition
Restless Apparition White or BlackWhite or BlackWhite or Black (3)
Creature — Spirit (2/2)

White or BlackWhite or BlackWhite or Black: Restless Apparition gets +3/+3 until end of turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Modern Masters 2015 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Restoration Gearsmith
Restoration Gearsmith 2WhiteBlack (4)
Creature — Human Artificer (3/3)

When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.

Kaladesh (Uncommon)
Resuscitate
Resuscitate 1Green (2)
Instant

Until end of turn, creatures you control gain "1: Regenerate this creature."

Exodus (Uncommon)
Retrofitter Foundry
Retrofitter Foundry 1 (1)
Artifact

3: Untap Retrofitter Foundry.

2, Tap: Create a 1/1 colorless Servo artifact creature token.

1, Tap, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying.

Tap, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.

Commander 2018 (Rare)
Reverent Hoplite
Reverent Hoplite 4White (5)
Creature — Human Soldier (1/2)

When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Theros Beyond Death (Uncommon)
Reverse Polarity
Reverse Polarity WhiteWhite (2)
Instant

You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.

Antiquities (Common)
Other Versions
Revised Edition (Uncommon)
Revitalize
Revitalize 1White (2)
Instant

You gain 3 life.

Draw a card.

Core Set 2021 (Common)
Other Versions
Core Set 2019 (Common)
Reward the Faithful
Reward the Faithful White (1)
Instant

Any number of target players each gain life equal to the highest converted mana cost among permanents you control.

Scourge (Uncommon)
Rewards of Diversity
Rewards of Diversity 2White (3)
Enchantment

Whenever an opponent casts a multicolored spell, you gain 4 life.

Invasion (Uncommon)
Rhonas the Indomitable
Rhonas the Indomitable 2Green (3)
Legendary Creature — God (5/5)

Deathtouch, indestructible

Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater.

2Green: Another target creature gets +2/+0 and gains trample until end of turn.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Amonkhet (Mythic Rare)
Rhox Faithmender
Rhox Faithmender 3White (4)
Creature — Rhino Monk (1/5)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

If you would gain life, you gain twice that much life instead.

Jumpstart (Rare)
Other Versions
Magic 2013 (Rare)
Rhox Meditant
Rhox Meditant 3White (4)
Creature — Rhino Monk (2/4)

When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card.

Conflux (Common)
Riddlesmith
Riddlesmith 1Blue (2)
Creature — Human Artificer (2/1)

Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.

Duel Decks: Elves vs. Inventors (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Ridged Kusite
Ridged Kusite Black (1)
Creature — Horror Spellshaper (1/1)

1Black, Tap, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.

Planar Chaos (Common)
Righteous Authority
Righteous Authority 3WhiteBlue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in its controller's hand.

At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Commander 2018 (Rare)
Other Versions
Return to Ravnica (Rare)
Rite of Belzenlok
Rite of Belzenlok 2BlackBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create two 0/1 black Cleric creature tokens.

III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."

Dominaria (Rare)
Rite of Consumption
Rite of Consumption 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.

Shadowmoor (Common)
Rite of Flame
Rite of Flame Red (1)
Sorcery

Add RedRed, then add Red for each card named Rite of Flame in each graveyard.

Coldsnap (Common)
Rite of Passage
Rite of Passage 2Green (3)
Enchantment

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)

Fifth Dawn (Rare)
Rite of Replication
Rite of Replication 2BlueBlue (4)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Commander 2015 (Rare)
Other Versions
Zendikar (Rare)
Commander 2014 (Rare)
Rite of Ruin
Rite of Ruin 5RedRed (7)
Sorcery

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.

Avacyn Restored (Rare)
Rite of the Raging Storm
Rite of the Raging Storm 3RedRed (5)
Enchantment

Creatures named Lightning Rager can't attack you or planeswalkers you control.

At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Rite of the Serpent
Rite of the Serpent 4BlackBlack (6)
Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.

Khans of Tarkir (Common)
Rite of Undoing
Rite of Undoing 4Blue (5)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.

Fate Reforged (Uncommon)
Rites of Flourishing
Rites of Flourishing 2Green (3)
Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of their turns.

Commander 2016 (Rare)
Other Versions
Future Sight (Rare)
Magic 2012 (Rare)
Rites of Initiation
Rites of Initiation Red (1)
Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Vintage Masters (Uncommon)
Other Versions
Odyssey (Common)
Rites of Reaping
Rites of Reaping 4BlackGreen (6)
Sorcery

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.

Return to Ravnica (Uncommon)
Rites of Refusal
Rites of Refusal 1Blue (2)
Instant

Discard any number of cards. Counter target spell unless its controller pays 3 for each card discarded this way.

Odyssey (Common)
Rites of Spring
Rites of Spring 1Green (2)
Sorcery

Discard any number of cards. Search your library for up to that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.

Odyssey (Common)
Rith, the Awakener
Rith, the Awakener 3RedGreenWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2Green. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Duel Decks: Phyrexia vs. the Coalition (Rare)
Other Versions
Invasion (Rare)
From the Vault: Dragons (Rare)
Rith's Attendant
Rith's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Rith's Attendant: Add RedGreenWhite.

Invasion (Uncommon)
Rith's Charm
Rith's Charm RedGreenWhite (3)
Instant

Choose one —

• Destroy target nonbasic land.

• Create three 1/1 green Saproling creature tokens.

• Prevent all damage a source of your choice would deal this turn.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Rith's Grove
Rith's Grove (0)
Land — Lair

When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Red, Green, or White.

Planeshift (Uncommon)
Ritual of Rejuvenation
Ritual of Rejuvenation 2White (3)
Instant

You gain 4 life.

Draw a card.

Ixalan (Common)
Ritual of Restoration
Ritual of Restoration White (1)
Sorcery

Return target artifact card from your graveyard to your hand.

Darksteel (Common)
Ritual of Soot
Ritual of Soot 2BlackBlack (4)
Sorcery

Destroy all creatures with converted mana cost 3 or less.

Guilds of Ravnica (Rare)
Ritual of Steel
Ritual of Steel 2White (3)
Enchantment — Aura

Enchant creature

When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

Mirage (Common)
Ritual of Subdual
Ritual of Subdual 4GreenGreen (6)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Ritual of the Machine
Ritual of the Machine 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ritual of the Returned
Ritual of the Returned 3Black (4)
Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

Journey into Nyx (Uncommon)
Rocky Tar Pit
Rocky Tar Pit (0)
Land

Rocky Tar Pit enters the battlefield tapped.

Tap, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle your library.

Commander 2018 (Uncommon)
Other Versions
Mirage (Uncommon)
Vintage Masters (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Rosethorn Acolyte
Rosethorn Acolyte 2Green (3)
Creature — Elf Druid (2/3)

Tap: Add one mana of any color.

Throne of Eldraine (Common)
Rowan Kenrith
Rowan Kenrith 4RedRed (6)
Legendary Planeswalker — Rowan (4)

+2: During target player's next turn, each creature that player controls attacks if able.

−2: Rowan Kenrith deals 3 damage to each tapped creature target player controls.

−8: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy."

Partner with Will Kenrith

Rowan Kenrith can be your commander.

Battlebond (Mythic Rare)
Hit // Run (Run)
Hit // Run (Run) 3RedGreen (5)
Instant

Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.

Dissension (Uncommon)
Rune of Protection: White
Rune of Protection: White 1White (2)
Enchantment

White: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Runed Servitor
Runed Servitor 2 (2)
Artifact Creature — Construct (2/2)

When Runed Servitor dies, each player draws a card.

Jumpstart (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Modern Masters 2015 Edition (Common)
Magic Origins (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Iconic Masters (Common)
Runed Stalactite
Runed Stalactite 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 and is every creature type.

Equip 2

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Runehorn Hellkite
Runehorn Hellkite 5Red (6)
Creature — Dragon (5/5)

Flying

5Red, Exile Runehorn Hellkite from your graveyard: Each player discards their hand, then draws seven cards.

Commander 2016 (Rare)
Rune-Tail, Kitsune Ascendant
Rune-Tail, Kitsune Ascendant 2White (3)
Legendary Creature — Fox Monk (2/2)

When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.

Saviors of Kamigawa (Rare)
Rune-Tail, Kitsune Ascendant (Rune-Tail's Essence)
Rune-Tail, Kitsune Ascendant (Rune-Tail's Essence) 2White (3)
Legendary Enchantment

Prevent all damage that would be dealt to creatures you control.

Saviors of Kamigawa (Rare)
Runic Repetition
Runic Repetition 2Blue (3)
Sorcery

Return target exiled card with flashback you own to your hand.

Commander 2019 (Uncommon)
Other Versions
Innistrad (Uncommon)
Rush of Vitality
Rush of Vitality 1Black (2)
Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

Kaladesh (Common)
Sacred Rites
Sacred Rites White (1)
Instant

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.

Odyssey (Common)
Sacred White Deer
Sacred White Deer 1Green (2)
Creature — Elk (2/2)

3Green, Tap: You gain 4 life. Activate this ability only if you control a Yanggu planeswalker.

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Safehold Elite
Safehold Elite 1Green or White (2)
Creature — Elf Scout (2/2)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Ultimate Masters (Common)
Other Versions
Shadowmoor (Common)
Sage of Epityr
Sage of Epityr Blue (1)
Creature — Human Wizard (1/1)

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

Time Spiral (Common)
Sagittars' Volley
Sagittars' Volley 2Green (3)
Instant

Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.

Ravnica Allegiance (Common)
Saltskitter
Saltskitter 3White (4)
Creature — Wurm (3/4)

Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.

Future Sight (Common)
Salvage Titan
Salvage Titan 4BlackBlack (6)
Artifact Creature — Golem (6/4)

You may sacrifice three artifacts rather than pay this spell's mana cost.

Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.

Shards of Alara (Rare)
Samite Alchemist
Samite Alchemist 3White (4)
Creature — Human Cleric (0/2)

WhiteWhite, Tap: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

Homelands (Common)
Samite Archer
Samite Archer 1WhiteBlue (3)
Creature — Human Cleric Archer (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Tap: Samite Archer deals 1 damage to any target.

Invasion (Uncommon)
Samite Blessing
Samite Blessing White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

Stronghold (Common)
Samite Censer-Bearer
Samite Censer-Bearer White (1)
Creature — Human Rebel Cleric (1/1)

White, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.

Future Sight (Common)
Samite Elder
Samite Elder 2White (3)
Creature — Human Cleric (1/2)

Tap: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Planeshift (Rare)
Samite Healer
Samite Healer 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Starter 2000 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Samite Ministration
Samite Ministration 1White (2)
Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

Invasion (Uncommon)
Samite Pilgrim
Samite Pilgrim 1White (2)
Creature — Human Cleric (1/1)

Domain — Tap: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Planeshift (Common)
Samite Sanctuary
Samite Sanctuary 2White (3)
Enchantment

2: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.

Prophecy (Rare)
Sanctum of Eternity
Sanctum of Eternity (0)
Land

Tap: Add Colorless.

2, Tap: Return target commander you own from the battlefield to your hand. Activate this ability only during your turn.

Commander 2019 (Rare)
Sanctum of Fruitful Harvest
Sanctum of Fruitful Harvest 2Green (3)
Legendary Enchantment — Shrine

At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control.

Core Set 2021 (Uncommon)
Sanctum Spirit
Sanctum Spirit 3White (4)
Creature — Spirit (3/2)

Lifelink

Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Sandsteppe Citadel
Sandsteppe Citadel (0)
Land

Sandsteppe Citadel enters the battlefield tapped.

Tap: Add White, Black, or Green.

Ikoria Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Sangrite Backlash
Sangrite Backlash Black or GreenRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/-3.

Alara Reborn (Common)
Sangrite Surge
Sangrite Surge 4RedGreen (6)
Sorcery

Target creature gets +3/+3 and gains double strike until end of turn.

Shards of Alara (Uncommon)
Sanitarium Skeleton
Sanitarium Skeleton Black (1)
Creature — Skeleton (1/2)

2Black: Return Sanitarium Skeleton from your graveyard to your hand.

Jumpstart (Common)
Other Versions
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Sanity Gnawers
Sanity Gnawers 1BlackRed (3)
Creature — Rat (1/1)

When Sanity Gnawers enters the battlefield, target player discards a card at random.

Alara Reborn (Uncommon)
Sanity Grinding
Sanity Grinding BlueBlueBlue (3)
Sorcery

Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.

Eventide (Rare)
Sarcomite Myr
Sarcomite Myr 2Blue (3)
Artifact Creature — Myr (2/1)

2: Sarcomite Myr gains flying until end of turn.

2, Sacrifice Sarcomite Myr: Draw a card.

Planechase (Common)
Other Versions
Future Sight (Common)
Satyr Hoplite
Satyr Hoplite Red (1)
Creature — Satyr Soldier (1/1)

Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.

Journey into Nyx (Common)
Satyr Nyx-Smith
Satyr Nyx-Smith 2Red (3)
Creature — Satyr Shaman (2/1)

Haste

Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay 2Red. If you do, create a 3/1 red Elemental enchantment creature token with haste.

Born of the Gods (Uncommon)
Scalebane's Elite
Scalebane's Elite 3GreenWhite (5)
Creature — Human Soldier (4/4)

Protection from black

Visions (Uncommon)
Scarblade Elite
Scarblade Elite BlackBlack (2)
Creature — Elf Assassin (2/2)

Tap, Exile an Assassin card from your graveyard: Destroy target creature.

Morningtide (Rare)
Scarscale Ritual
Scarscale Ritual 1Blue or Black (2)
Sorcery

As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.

Draw two cards.

Shadowmoor (Common)
Scarwood Bandits
Scarwood Bandits 2GreenGreen (4)
Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2Green, Tap: Unless an opponent pays 2, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Scion of Vitu-Ghazi
Scion of Vitu-Ghazi 3WhiteWhite (5)
Creature — Elemental (4/4)

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)

Dragon's Maze (Rare)
Scorch Spitter
Scorch Spitter Red (1)
Creature — Elemental Lizard (1/1)

Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking.

Core Set 2020 (Common)
Scour All Possibilities
Scour All Possibilities 1Blue (2)
Sorcery

Scry 2, then draw a card.

Flashback 4Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons (Common)
Screams from Within
Screams from Within 1BlackBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1.

When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.

Darksteel (Uncommon)
Scryb Sprites
Scryb Sprites Green (1)
Creature — Faerie (1/1)

Flying

Masters Edition III (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Battle Royale Box Set (Common)
Masters Edition (Common)
Sea Spirit
Sea Spirit 4Blue (5)
Creature — Elemental Spirit (2/3)

Blue: Sea Spirit gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Sea Sprite
Sea Sprite 1Blue (2)
Creature — Faerie (1/1)

Flying, protection from red

Masters Edition (Common)
Other Versions
Fifth Edition (Uncommon)
Homelands (Uncommon)
Search the City
Search the City 4Blue (5)
Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Return to Ravnica (Rare)
Searing Meditation
Searing Meditation 1RedWhite (3)
Enchantment

Whenever you gain life, you may pay 2. If you do, Searing Meditation deals 2 damage to any target.

Duel Decks: Ajani vs. Nicol Bolas (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Seaside Citadel
Seaside Citadel (0)
Land

Seaside Citadel enters the battlefield tapped.

Tap: Add Green, White, or Blue.

Commander 2018 (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2016 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Season of the Witch
Season of the Witch BlackBlackBlack (3)
Enchantment

At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.

At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.

The Dark (Rare)
Rosethorn Acolyte (Seasonal Ritual)
Rosethorn Acolyte (Seasonal Ritual) Green (1)
Sorcery — Adventure

Add one mana of any color. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Seasoned Weaponsmith
Seasoned Weaponsmith 2Red (3)
Creature — — Bird Warrior (5/2)

Tasty <i>(This creature can be attacked directly. If it is attacked, it can't block creatures that didn't attack it.)</i>

Mystery Booster (Common)
Secrets of the Golden City
Secrets of the Golden City 1BlueBlue (3)
Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Draw two cards. If you have the city's blessing, draw three cards instead.

Rivals of Ixalan (Common)
Security Blockade
Security Blockade 2White (3)
Enchantment — Aura

Enchant land

When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to you this turn."

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