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Belbe's Portal
Belbe's Portal 5 (5)
Artifact

As Belbe's Portal enters the battlefield, choose a creature type.

3, Tap: You may put a creature card of the chosen type from your hand onto the battlefield.

Nemesis (Rare)
Beledros Witherbloom
Beledros Witherbloom 5BlackGreen (7)
Legendary Creature — Elder Dragon (4/4)

Flying

At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Pay 10 life: Untap all lands you control. Activate only once each turn.

Strixhaven: School of Mages (Mythic Rare)
Belfry Spirit
Belfry Spirit 3WhiteWhite (5)
Creature — Spirit (1/1)

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

Guild Kit: Orzhov (Uncommon)
Other Versions
Guildpact (Uncommon)
Bell Borca, Spectral Sergeant
Bell Borca, Spectral Sergeant 2RedWhite (4)
Legendary Creature — Spirit Soldier (*/5)

Note the mana value of each card as it's put into exile.

Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn.

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

Commander Legends (Rare)
Belle of the Brawl
Belle of the Brawl 2Black (3)
Creature — Human Knight (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.

Throne of Eldraine (Uncommon)
Belligerent Brontodon
Belligerent Brontodon 5GreenWhite (7)
Creature — Dinosaur (4/6)

Each creature you control assigns combat damage equal to its toughness rather than its power.

Ixalan (Uncommon)
Belligerent Hatchling
Belligerent Hatchling 3Red or White (4)
Creature — Elemental (6/6)

First strike

Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.

Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.

Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

Eventide (Uncommon)
Belligerent Sliver
Belligerent Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

Magic 2015 Core Set (Uncommon)
Belligerent Whiptail
Belligerent Whiptail 3Red (4)
Creature — Wurm (4/2)

Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

Battle for Zendikar (Common)
Bellowing Saddlebrute
Bellowing Saddlebrute 3Black (4)
Creature — Orc Warrior (4/5)

Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn.

Khans of Tarkir (Uncommon)
Bellowing Tanglewurm
Bellowing Tanglewurm 3GreenGreen (5)
Creature — Wurm (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other green creatures you control have intimidate.

Scars of Mirrodin (Uncommon)
Belltoll Dragon
Belltoll Dragon 5Blue (6)
Creature — Dragon (3/3)

Flying, hexproof

Megamorph 5BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Belltower Sphinx
Belltower Sphinx 4Blue (5)
Creature — Sphinx (2/5)

Flying

Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards.

Jumpstart (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic 2012 (Uncommon)
Benalish Infantry
Benalish Infantry 2White (3)
Creature — Human Soldier (1/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Weatherlight (Common)
Benalish Knight
Benalish Knight 2White (3)
Creature — Human Knight (2/2)

Flash (You may cast this spell any time you could cast an instant.)

First strike (This creature deals combat damage before creatures without first strike.)

Tenth Edition (Common)
Other Versions
Weatherlight (Common)
Benalish Trapper
Benalish Trapper 1White (2)
Creature — Human Soldier (1/2)

White, Tap: Tap target creature.

Vintage Masters (Common)
Other Versions
Invasion (Common)
Benalish Veteran
Benalish Veteran 2White (3)
Creature — Human Soldier (2/2)

Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

Magic 2012 (Common)
Ben-Ben, Akki Hermit
Ben-Ben, Akki Hermit 2RedRed (4)
Legendary Creature — Goblin Shaman (1/1)

Tap: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.

Champions of Kamigawa (Rare)
Beneath the Sands
Beneath the Sands 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
Benediction of Moons
Benediction of Moons White (1)
Sorcery

You gain 1 life for each player.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

Guildpact (Common)
Benefaction of Rhonas
Benefaction of Rhonas 2Green (3)
Sorcery

Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.

Amonkhet (Common)
Benefactor's Draught
Benefactor's Draught 1Green (2)
Instant

Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.

Draw a card.

Commander 2016 (Rare)
Benevolent Ancestor
Benevolent Ancestor 2White (3)
Creature — Spirit (0/4)

Defender (This creature can't attack.)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Iconic Masters (Common)
Other Versions
Ravnica: City of Guilds (Common)
Benevolent Blessing
Benevolent Blessing 1White (2)
Enchantment — Aura

Flash

Enchant creature

As Benevolent Blessing enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

Commander Legends (Common)
Benevolent Bodyguard
Benevolent Bodyguard White (1)
Creature — Human Cleric (1/1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

Eternal Masters (Common)
Other Versions
Judgment (Common)
Vintage Masters (Common)
Benevolent Offering
Benevolent Offering 3White (4)
Instant

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Commander 2014 (Rare)
Benevolent Unicorn
Benevolent Unicorn 1White (2)
Creature — Unicorn (1/2)

If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.

Mirage (Common)
Benthic Behemoth
Benthic Behemoth 5BlueBlueBlue (8)
Creature — Serpent (7/6)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Tempest (Rare)
Other Versions
Seventh Edition (Rare)
Benthic Biomancer
Benthic Biomancer Blue (1)
Creature — Merfolk Wizard Mutant (1/1)

1Blue: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

Ravnica Allegiance (Rare)
Benthic Djinn
Benthic Djinn 2BlueBlack (4)
Creature — Djinn (5/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

At the beginning of your upkeep, you lose 2 life.

Mirage (Rare)
Benthic Explorers
Benthic Explorers 3Blue (4)
Creature — Merfolk Scout (2/4)

Tap, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.

Masters Edition III (Common)
Other Versions
Alliances (Common)
Benthic Giant
Benthic Giant 5Blue (6)
Creature — Giant (4/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Battlebond (Common)
Other Versions
Theros (Common)
Benthic Infiltrator
Benthic Infiltrator 2Blue (3)
Creature — Eldrazi Drone (1/4)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Benthic Infiltrator can't be blocked.

Battle for Zendikar (Common)
Benthicore
Benthicore 6Blue (7)
Creature — Elemental (5/5)

When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.

Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)

Lorwyn (Uncommon)
Bequeathal
Bequeathal Green (1)
Enchantment — Aura

Enchant creature

When enchanted creature dies, you draw two cards.

Exodus (Common)
Bereavement
Bereavement 1Black (2)
Enchantment

Whenever a green creature dies, its controller discards a card.

Urza's Saga (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Berg Strider
Berg Strider 4Blue (5)
Snow Creature — Giant Wizard (4/4)

When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If Snow was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. (Snow is mana from a snow source.)

Kaldheim (Common)
Berserk Murlodont
Berserk Murlodont 4Green (5)
Creature — Beast (3/3)

Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Legions (Common)
Berserkers' Onslaught
Berserkers' Onslaught 3RedRed (5)
Enchantment

Attacking creatures you control have double strike.

Dragons of Tarkir (Rare)
Beseech the Queen
Beseech the Queen Two or BlackTwo or BlackTwo or Black (6)
Sorcery

(Two or Black can be paid with any two mana or with Black. This card's mana value is 6.)

Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.

From the Vault: Lore (Mythic Rare)
Other Versions
Shadowmoor (Uncommon)
Planechase (Uncommon)
Beskir Shieldmate
Beskir Shieldmate 1White (2)
Creature — Human Warrior (2/1)

When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.

Kaldheim (Common)
Bestial Fury
Bestial Fury 2Red (3)
Enchantment — Aura

Enchant creature

When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

Masters Edition (Common)
Other Versions
Alliances (Common)
Bestial Menace
Bestial Menace 3GreenGreen (5)
Sorcery

Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Worldwake (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Betrayal
Betrayal Blue (1)
Enchantment — Aura

Enchant creature an opponent controls

Whenever enchanted creature becomes tapped, you draw a card.

Visions (Common)
Betrayal of Flesh
Betrayal of Flesh 5Black (6)
Instant

Choose one —

• Destroy target creature.

• Return target creature card from your graveyard to the battlefield.

Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Betrothed of Fire
Betrothed of Fire 1Red (2)
Enchantment — Aura

Enchant creature

Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.

Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.

Weatherlight (Common)
Better Than One
Better Than One GreenWhite (2)
Sorcery

A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)

Unstable (Rare)
Beyeen Coast
Beyeen Coast (0)
Land

Beyeen Coast enters the battlefield tapped.

Tap: Add Blue.

Zendikar Rising (Uncommon)
Biblioplex Assistant
Biblioplex Assistant 4 (4)
Artifact Creature — Gargoyle (2/1)

Flying

When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.

Strixhaven: School of Mages (Common)
Bident of Thassa
Bident of Thassa 2BlueBlue (4)
Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card.

1Blue, Tap: Creatures your opponents control attack this turn if able.

Masters 25 (Rare)
Other Versions
Theros (Rare)
Commander 2015 (Rare)
Bifurcate
Bifurcate 3Green (4)
Sorcery

Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Mercadian Masques (Rare)
Big Boa Constrictor
Big Boa Constrictor 3Black (4)
Host Creature — Snake (1/2)

When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result.

Unstable (Common)
Big Game Hunter
Big Game Hunter 1BlackBlack (3)
Creature — Human Rebel Assassin (1/1)

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Commander 2019 (Uncommon)
Bile Blight
Bile Blight BlackBlack (2)
Instant

Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.

Born of the Gods (Uncommon)
Bind the Monster
Bind the Monster Blue (1)
Enchantment — Aura

Enchant creature

When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power.

Enchanted creature doesn't untap during its controller's untap step.

Kaldheim (Common)
Bind//Liberate
Bind//Liberate 1Green (2)
Instant

Counter target activated ability. <i>(Mana abilities can't be targeted.)<i/>

Draw a card.

//

Liberate

1White

Instant

Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Mystery Booster (Common)
Binding the Old Gods
Binding the Old Gods 2BlackGreen (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target nonland permanent an opponent controls.

II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.

III — Creatures you control gain deathtouch until end of turn.

Kaldheim (Uncommon)
Biomantic Mastery
Biomantic Mastery 4Green or BlueGreen or BlueGreen or Blue (7)
Sorcery

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

Commander 2015 (Rare)
Other Versions
Dissension (Rare)
Biomass Mutation
Biomass Mutation Variable ColorlessGreen or BlueGreen or Blue (2)
Instant

Creatures you control have base power and toughness X/X until end of turn.

Commander 2021 (Rare)
Other Versions
Gatecrash (Rare)
Commander 2019 (Rare)
Biomathematician
Biomathematician 1GreenBlue (3)
Creature — Human Wizard (2/2)

When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.

Strixhaven: School of Mages (Common)
Biorhythm
Biorhythm 6GreenGreen (8)
Sorcery

Each player's life total becomes the number of creatures they control.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Bioshift
Bioshift Green or Blue (1)
Instant

Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

Gatecrash (Common)
Biowaste Blob
Biowaste Blob 2GreenGreen (4)
Creature — Ooze (0/0)

Oozes you control get +1/+1.

At the beginning of your upkeep, if you control a commander, create a token that's a copy of Biowaste Blob.

Commander Legends (Rare)
Birgi, God of Storytelling
Birgi, God of Storytelling 2Red (3)
Legendary Creature — God (3/3)

Whenever you cast a spell, add Red. Until end of turn, you don't lose this mana as steps and phases end.

Creatures you control can boast twice during each of your turns rather than once.

Kaldheim (Rare)
Birthing Boughs
Birthing Boughs 3 (3)
Artifact

4, Tap: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)

Modern Horizons (Uncommon)
Birthing Hulk
Birthing Hulk 6Green (7)
Creature — Eldrazi Drone (5/4)

Devoid (This card has no color.)

When Birthing Hulk enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless." (Colorless represents colorless mana.)

1Colorless: Regenerate Birthing Hulk.

Oath of the Gatewatch (Uncommon)
Birthing Pod
Birthing Pod 3Phyrexian Green (4)
Artifact

(Phyrexian Green can be paid with either Green or 2 life.)

1Phyrexian Green, Tap, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

New Phyrexia (Rare)
Bishop of Rebirth
Bishop of Rebirth 3WhiteWhite (5)
Creature — Vampire Cleric (3/4)

Vigilance

Whenever Bishop of Rebirth attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.

Ixalan (Rare)
Bishop of the Bloodstained
Bishop of the Bloodstained 3BlackBlack (5)
Creature — Vampire Cleric (3/3)

When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.

Ixalan (Uncommon)
Bite of the Black Rose
Bite of the Black Rose 3Black (4)
Sorcery

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

Magic: The Gathering—Conspiracy (Uncommon)
Biting Rain
Biting Rain 2BlackBlack (4)
Sorcery

All creatures get -2/-2 until end of turn.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Uncommon)
Biting Remark
Biting Remark 3Blue (4)
Creature — — Elemental (3/3)

Scrycast 0 <i>(If you see this card while scrying, you may reveal it and cast it by paying 0.)</i>

Flying

Mystery Booster (Common)
Biting Tether
Biting Tether 4Blue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

Shadowmoor (Uncommon)
Bitter Feud
Bitter Feud 4Red (5)
Enchantment

As Bitter Feud enters the battlefield, choose two players.

If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Bitter Ordeal
Bitter Ordeal 2Black (3)
Sorcery

Search target player's library for a card and exile it. Then that player shuffles.

Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)

Future Sight (Rare)
Bitter Revelation
Bitter Revelation 3Black (4)
Sorcery

Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.

Commander Legends (Common)
Other Versions
Khans of Tarkir (Common)
Bitterblade Warrior
Bitterblade Warrior 1Green (2)
Creature — Jackal Warrior (2/2)

You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)

Amonkhet (Common)
Bitterblossom
Bitterblossom 1Black (2)
Tribal Enchantment — Faerie

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

Secret Lair Drop (Mythic Rare)
Other Versions
Morningtide (Rare)
Modern Masters 2015 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Bitterbow Sharpshooters
Bitterbow Sharpshooters 4Green (5)
Creature — Jackal Archer (4/4)

Vigilance, reach

Hour of Devastation (Common)
Bitterheart Witch
Bitterheart Witch 4Black (5)
Creature — Human Shaman (1/2)

Deathtouch

When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.

Innistrad (Uncommon)
Bituminous Blast
Bituminous Blast 3BlackRed (5)
Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Bituminous Blast deals 4 damage to target creature.

Planechase Anthology (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Archenemy (Uncommon)
Planechase 2012 Edition (Uncommon)
Commander 2016 (Uncommon)
Black Cat
Black Cat 1Black (2)
Creature — Zombie Cat (1/1)

When Black Cat dies, target opponent discards a card at random.

Jumpstart (Common)
Other Versions
Dark Ascension (Common)
Magic 2015 Core Set (Common)
Black Knight
Black Knight BlackBlack (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Black Lotus
Black Lotus 0 (0)
Artifact

Tap, Sacrifice Black Lotus: Add three mana of any one color.

Vintage Masters (Bonus)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Black Mana Battery
Black Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Black Mana Battery.

Tap, Remove any number of charge counters from Black Mana Battery: Add Black, then add an additional Black for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Black Market
Black Market 3BlackBlack (5)
Enchantment

Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add Black for each charge counter on Black Market.

Jumpstart (Rare)
Other Versions
Mercadian Masques (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Black Sun's Zenith
Black Sun's Zenith Variable ColorlessBlackBlack (2)
Sorcery

Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

Commander 2014 (Rare)
Other Versions
Mirrodin Besieged (Rare)
Blacker Lotus
Blacker Lotus 0 (0)
Artifact

Tap: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game.

Unglued (Rare)
Blade Historian
Blade Historian Red or WhiteRed or WhiteRed or WhiteRed or White (4)
Creature — Human Cleric (2/3)

Attacking creatures you control have double strike.

Strixhaven: School of Mages (Rare)
Blade Instructor
Blade Instructor 2White (3)
Creature — Human Soldier (3/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Blade of the Bloodchief
Blade of the Bloodchief 1 (1)
Artifact — Equipment

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.

Equip 1

Commander 2017 (Rare)
Other Versions
Zendikar (Rare)
Blade of the Sixth Pride
Blade of the Sixth Pride 1White (2)
Creature — Cat Rebel (3/1)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Bladed Sentinel
Bladed Sentinel 4 (4)
Artifact Creature — Construct (2/4)

White: Bladed Sentinel gains vigilance until end of turn.

Mirrodin Besieged (Common)
Bladegriff Prototype
Bladegriff Prototype 5 (5)
Artifact Creature — Griffin (3/2)

Flying

Whenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.

Commander Legends (Rare)
Blade-Tribe Berserkers
Blade-Tribe Berserkers 3Red (4)
Creature — Human Berserker (3/3)

Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

Scars of Mirrodin (Common)
Bladetusk Boar
Bladetusk Boar 3Red (4)
Creature — Boar (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Journey into Nyx (Common)
Other Versions
Zendikar (Common)
Magic 2013 (Common)
Bladewing the Risen
Bladewing the Risen 3BlackBlackRedRed (7)
Legendary Creature — Zombie Dragon (4/4)

Flying

When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.

BlackRed: Dragon creatures get +1/+1 until end of turn.

Iconic Masters (Uncommon)
Other Versions
Scourge (Rare)
From the Vault: Dragons (Rare)
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Commander 2017 (Rare)
Bladewing's Thrall
Bladewing's Thrall 2BlackBlack (4)
Creature — Zombie (3/3)

Bladewing's Thrall has flying as long as you control a Dragon.

When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.

Iconic Masters (Uncommon)
Other Versions
Scourge (Uncommon)
Blanchwood Treefolk
Blanchwood Treefolk 4Green (5)
Creature — Treefolk (4/5)

Urza's Saga (Common)
Blanket of Night
Blanket of Night 1BlackBlack (3)
Enchantment

Each land is a Swamp in addition to its other land types.

Visions (Uncommon)
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