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Goblin War Party
Goblin War Party 3Red (4)
Sorcery

Choose one —

• Create three 1/1 red Goblin creature tokens.

• Creatures you control get +1/+1 and gain haste until end of turn.

Entwine 2Red (Choose both if you pay the entwine cost.)

Modern Horizons (Common)
Gods' Eye, Gate to the Reikai
Gods' Eye, Gate to the Reikai (0)
Legendary Land

Tap: Add Colorless.

When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.

Betrayers of Kamigawa (Uncommon)
Gold Myr
Gold Myr 2 (2)
Artifact Creature — Myr (1/1)

Tap: Add White.

Scars of Mirrodin (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Golem Foundry
Golem Foundry 3 (3)
Artifact

Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry.

Remove three charge counters from Golem Foundry: Create a 3/3 colorless Golem artifact creature token.

Scars of Mirrodin (Common)
Golgari Decoy
Golgari Decoy 3Green (4)
Creature — Elf Rogue (2/2)

All creatures able to block Golgari Decoy do so.

Scavenge 3GreenGreen (3GreenGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Uncommon)
Golgari Keyrune
Golgari Keyrune 3 (3)
Artifact

Tap: Add Black or Green.

BlackGreen: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.

Return to Ravnica (Uncommon)
Golgothian Sylex
Golgothian Sylex 4 (4)
Artifact

1, Tap: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.

Antiquities (Rare)
Gonti, Lord of Luxury
Gonti, Lord of Luxury 2BlackBlack (4)
Legendary Creature — Aetherborn Rogue (2/3)

Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

Kaladesh (Rare)
Gorilla War Cry
Gorilla War Cry 1Red (2)
Instant

Cast this spell only during combat before blockers are declared.

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Draw a card at the beginning of the next turn's upkeep.

Masters Edition IV (Common)
Other Versions
Alliances (Common)
Goryo's Vengeance
Goryo's Vengeance 1Black (2)
Instant — Arcane

Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.

Splice onto Arcane 2Black (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Ultimate Box Toppers (Special)
Other Versions
Betrayers of Kamigawa (Rare)
Ultimate Masters (Rare)
Granite Gargoyle
Granite Gargoyle 2Red (3)
Creature — Gargoyle (2/2)

Flying

Red: Granite Gargoyle gets +0/+1 until end of turn.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Granny's Payback
Granny's Payback 7Green (8)
Sorcery

You gain life equal to your age.

Unhinged (Uncommon)
Grave Betrayal
Grave Betrayal 5BlackBlack (7)
Enchantment

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Return to Ravnica (Rare)
Graveyard Busybody
Graveyard Busybody 4BlueBlue (6)
Creature — Human Spy (*/*)

All graveyards are also your graveyards.

Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards.

Unstable (Rare)
Graveyard Marshal
Graveyard Marshal BlackBlack (2)
Creature — Zombie Soldier (3/2)

2Black, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.

Core Set 2019 (Rare)
Graveyard Shovel
Graveyard Shovel 2 (2)
Artifact

2, Tap: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.

Innistrad (Uncommon)
Gravity Negator
Gravity Negator 3Blue (4)
Creature — Eldrazi Drone (2/3)

Devoid (This card has no color.)

Flying

Whenever Gravity Negator attacks, you may pay Colorless. If you do, another target creature gains flying until end of turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Gravity Sphere
Gravity Sphere 2Red (3)
World Enchantment

All creatures lose flying.

Legends (Rare)
Gravity Well
Gravity Well 1GreenGreen (3)
Enchantment

Whenever a creature with flying attacks, it loses flying until end of turn.

Rise of the Eldrazi (Uncommon)
Gray Merchant of Asphodel
Gray Merchant of Asphodel 3BlackBlack (5)
Creature — Zombie (2/4)

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Commander 2014 (Common)
Other Versions
Theros (Common)
Gray Ogre
Gray Ogre 2Red (3)
Creature — Ogre (2/2)

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Graypelt Hunter
Graypelt Hunter 3Green (4)
Creature — Human Warrior Ally (2/2)

Trample

Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Worldwake (Common)
Graypelt Refuge
Graypelt Refuge (0)
Land

Graypelt Refuge enters the battlefield tapped.

When Graypelt Refuge enters the battlefield, you gain 1 life.

Tap: Add Green or White.

Commander 2017 (Uncommon)
Other Versions
Zendikar (Uncommon)
Archenemy (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Planechase 2012 Edition (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Planechase Anthology (Uncommon)
Grayscaled Gharial
Grayscaled Gharial Blue (1)
Creature — Crocodile (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Ravnica: City of Guilds (Common)
Greatbow Doyen
Greatbow Doyen 4Green (5)
Creature — Elf Archer (2/4)

Other Archer creatures you control get +1/+1.

Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.

Morningtide (Rare)
Greater Auramancy
Greater Auramancy 1White (2)
Enchantment

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)

Enchanted creatures you control have shroud.

Shadowmoor (Rare)
Green Mana Battery
Green Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Green Mana Battery.

Tap, Remove any number of charge counters from Green Mana Battery: Add Green, then add an additional Green for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Grief Tyrant
Grief Tyrant 5Black or Red (6)
Creature — Horror (8/8)

Grief Tyrant enters the battlefield with four -1/-1 counters on it.

When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.

Shadowmoor (Uncommon)
Griffin Canyon
Griffin Canyon (0)
Land

Tap: Add Colorless.

Tap: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.

Visions (Rare)
Grim Discovery
Grim Discovery 1Black (2)
Sorcery

Choose one or both —

• Return target creature card from your graveyard to your hand.

• Return target land card from your graveyard to your hand.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Zendikar (Common)
Grim Flayer
Grim Flayer BlackGreen (2)
Creature — Human Warrior (2/2)

Trample

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Mythic Rare)
Grip of Phyresis
Grip of Phyresis 2Blue (3)
Instant

Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it.

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2016 (Uncommon)
Grisly Anglerfish
Grisly Anglerfish (0)
Creature — Eldrazi Fish (4/5)

6: Creatures your opponents control attack this turn if able.

Eldritch Moon (Uncommon)
Grisly Salvage
Grisly Salvage BlackGreen (2)
Instant

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Guild Kit: Golgari (Common)
Other Versions
Return to Ravnica (Common)
Commander 2015 (Common)
Commander Anthology (Common)
Commander 2018 (Common)
Grisly Spectacle
Grisly Spectacle 2BlackBlack (4)
Instant

Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of their library into their graveyard.

Iconic Masters (Common)
Other Versions
Gatecrash (Common)
Duel Decks: Jace vs. Vraska (Common)
Modern Masters 2017 Edition (Common)
Grisly Survivor
Grisly Survivor 2Black (3)
Creature — Minotaur Warrior (2/3)

Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.

Hour of Devastation (Common)
Grisly Transformation
Grisly Transformation 2Black (3)
Enchantment — Aura

Enchant creature

When Grisly Transformation enters the battlefield, draw a card.

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Born of the Gods (Common)
Grizzly Bears
Grizzly Bears 1Green (2)
Creature — Bear (2/2)

Portal (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Grizzly Fate
Grizzly Fate 3GreenGreen (5)
Sorcery

Create two 2/2 green Bear creature tokens.

Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.

Flashback 5GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Vintage Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Grotesque Hybrid
Grotesque Hybrid 4Black (5)
Creature — Zombie (3/3)

Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated.

Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.

Torment (Uncommon)
Growth Cycle
Growth Cycle 1Green (2)
Instant

Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.

Core Set 2020 (Common)
Gruesome Deformity
Gruesome Deformity Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Innistrad (Common)
Gruesome Discovery
Gruesome Discovery 2BlackBlack (4)
Sorcery

Target player discards two cards.

Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.

Dark Ascension (Common)
Grunn, the Lonely King
Grunn, the Lonely King 4GreenGreen (6)
Legendary Creature — Ape Warrior (5/5)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it.

Whenever Grunn attacks alone, double its power and toughness until end of turn.

Dominaria (Uncommon)
Gruul Keyrune
Gruul Keyrune 3 (3)
Artifact

Tap: Add Red or Green.

RedGreen: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

Gatecrash (Uncommon)
Gryff Vanguard
Gryff Vanguard 4Blue (5)
Creature — Human Knight (3/2)

Flying

When Gryff Vanguard enters the battlefield, draw a card.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Gryff's Boon
Gryff's Boon White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying.

3White: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery.

Shadows over Innistrad (Uncommon)
Guan Yu, Sainted Warrior
Guan Yu, Sainted Warrior 3WhiteWhite (5)
Legendary Creature — Human Soldier Warrior (3/5)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Guan Yu's 1,000-Li March
Guan Yu's 1,000-Li March 4WhiteWhite (6)
Sorcery

Destroy all tapped creatures.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Guard Duty
Guard Duty White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has defender.

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Guilty Conscience
Guilty Conscience White (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.

Scourge (Common)
Gwendlyn Di Corci
Gwendlyn Di Corci BlueBlackBlackRed (4)
Legendary Creature — Human Rogue (3/5)

Tap: Target player discards a card at random. Activate this ability only during your turn.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Gwyllion Hedge-Mage
Gwyllion Hedge-Mage 2White or Black (3)
Creature — Hag Wizard (2/2)

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Commander Anthology (Uncommon)
Other Versions
Eventide (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Gyre Engineer
Gyre Engineer 1GreenBlue (3)
Creature — Vedalken Wizard (1/1)

Tap: Add GreenBlue.

Ravnica Allegiance (Uncommon)
Gyre Sage
Gyre Sage 1Green (2)
Creature — Elf Druid (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Tap: Add Green for each +1/+1 counter on Gyre Sage.

Guild Kit: Simic (Rare)
Other Versions
Gatecrash (Rare)
Gyrus, Waker of Corpses
Gyrus, Waker of Corpses Variable ColorlessBlackRedGreen (3)
Legendary Creature — Hydra (0/0)

Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat.

Commander 2018 (Mythic Rare)
Hada Spy Patrol
Hada Spy Patrol 1Blue (2)
Creature — Human Rogue (1/1)

Level up 2Blue (2Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Hada Spy Patrol can't be blocked.

LEVEL 3+

3/3

Shroud (This creature can't be the target of spells or abilities.)

Hada Spy Patrol can't be blocked.

Commander Anthology (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Commander 2013 Edition (Uncommon)
Halcyon Glaze
Halcyon Glaze 1BlueBlue (3)
Enchantment

Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.

Ravnica: City of Guilds (Uncommon)
Hall of Heliod's Generosity
Hall of Heliod's Generosity (0)
Legendary Land

Tap: Add Colorless.

1White, Tap: Put target enchantment card from your graveyard on top of your library.

Modern Horizons (Rare)
Hammerheim Deadeye
Hammerheim Deadeye 3Red (4)
Creature — Giant Warrior (3/3)

Echo 5Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

Modern Masters (Common)
Other Versions
Planar Chaos (Uncommon)
Hand of Cruelty
Hand of Cruelty BlackBlack (2)
Creature — Human Samurai (2/2)

Protection from white

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Saviors of Kamigawa (Uncommon)
Handy Dandy Clone Machine
Handy Dandy Clone Machine 3 (3)
Artifact

2, Tap: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist.

Unstable (Rare)
Hankyu
Hankyu 1 (1)
Artifact — Equipment

Equipped creature has "Tap: Put an aim counter on Hankyu" and "Tap, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way."

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Uncommon)
Hanna's Custody
Hanna's Custody 2White (3)
Enchantment

All artifacts have shroud. (They can't be the targets of spells or abilities.)

Tempest (Rare)
Hardy Veteran
Hardy Veteran 1Green (2)
Creature — Human Warrior (2/2)

As long as it's your turn, Hardy Veteran gets +0/+2.

Rivals of Ixalan (Common)
Harmony of Nature
Harmony of Nature 2Green (3)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Second Age (Uncommon)
Harm's Way
Harm's Way White (1)
Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Harness by Force
Harness by Force 1RedRed (3)
Sorcery

Strive — This spell costs 2Red more to cast for each target beyond the first.

Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Journey into Nyx (Rare)
Harrowing Journey
Harrowing Journey 4Black (5)
Sorcery

Target player draws three cards and loses 3 life.

Dark Ascension (Uncommon)
Harsh Mercy
Harsh Mercy 2White (3)
Sorcery

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

Onslaught (Rare)
Harsh Scrutiny
Harsh Scrutiny Black (1)
Sorcery

Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.

Kaladesh (Uncommon)
Harvest Gwyllion
Harvest Gwyllion 2White or BlackWhite or Black (4)
Creature — Hag (2/4)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Eventide (Common)
Harvest Pyre
Harvest Pyre 1Red (2)
Instant

As an additional cost to cast this spell, exile X cards from your graveyard.

Harvest Pyre deals X damage to target creature.

Innistrad (Common)
Hatchery Spider
Hatchery Spider 5GreenGreen (7)
Creature — Spider (5/7)

Reach

Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Guilds of Ravnica (Rare)
Hatchet Bully
Hatchet Bully 3Red (4)
Creature — Goblin Warrior (3/3)

2Red, Tap, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.

Eventide (Uncommon)
Hateflayer
Hateflayer 5RedRed (7)
Creature — Elemental (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

2Red, Untap: Hateflayer deals damage equal to its power to any target. (Untap is the untap symbol.)

Eventide (Rare)
Haunting Hymn
Haunting Hymn 4BlackBlack (6)
Instant

Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.

Iconic Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Haunting Misery
Haunting Misery 1BlackBlack (3)
Sorcery

As an additional cost to cast this spell, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player or planeswalker.

Weatherlight (Common)
Hazoret's Undying Fury
Hazoret's Undying Fury 4RedRed (6)
Sorcery

Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
Hazy Homunculus
Hazy Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

Hazy Homunculus can't be blocked as long as defending player controls an untapped land.

Prophecy (Common)
Heart of Yavimaya
Heart of Yavimaya (0)
Land

If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add Green.

Tap: Target creature gets +1/+1 until end of turn.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Heartwood Dryad
Heartwood Dryad 1Green (2)
Creature — Dryad (2/1)

Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Heartwood Storyteller
Heartwood Storyteller 1GreenGreen (3)
Creature — Treefolk (2/3)

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

Future Sight (Rare)
Heat Ray
Heat Ray Variable ColorlessRed (1)
Instant

Heat Ray deals X damage to target creature.

Iconic Masters (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Rise of the Eldrazi (Common)
Magic 2015 Core Set (Uncommon)
Heavenly Blademaster
Heavenly Blademaster 5White (6)
Creature — Angel (3/6)

Flying, double strike

When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it.

Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

Commander 2018 (Rare)
Heavenly Qilin
Heavenly Qilin 2White (3)
Creature — Kirin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Heavy Arbalest
Heavy Arbalest 3 (3)
Artifact — Equipment

Equipped creature doesn't untap during its controller's untap step.

Equipped creature has "Tap: This creature deals 2 damage to any target."

Equip 4

Masters 25 (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Heavy Ballista
Heavy Ballista 3White (4)
Creature — Human Soldier (2/3)

Tap: Heavy Ballista deals 2 damage to target attacking or blocking creature.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Heavy Fog
Heavy Fog 1Green (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Prevent all damage that would be dealt to you this turn by attacking creatures.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Heavy Infantry
Heavy Infantry 4White (5)
Creature — Human Soldier (3/4)

When Heavy Infantry enters the battlefield, tap target creature an opponent controls.

Magic Origins (Common)
Heavy Mattock
Heavy Mattock 3 (3)
Artifact — Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it gets an additional +1/+1.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Dark Ascension (Common)
Heliod's Emissary
Heliod's Emissary 3White (4)
Enchantment Creature — Elk (3/3)

Bestow 6White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Hellkite Tyrant
Hellkite Tyrant 4RedRed (6)
Creature — Dragon (6/5)

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Commander 2016 (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Hermetic Study
Hermetic Study 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to any target."

Urza's Saga (Common)
Hickory Woodlot
Hickory Woodlot (0)
Land

Hickory Woodlot enters the battlefield tapped with two depletion counters on it.

Tap, Remove a depletion counter from Hickory Woodlot: Add GreenGreen. If there are no depletion counters on Hickory Woodlot, sacrifice it.

Mercadian Masques (Common)
Hidden Dragonslayer
Hidden Dragonslayer 1White (2)
Creature — Human Warrior (2/1)

Lifelink

Megamorph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.

Dragons of Tarkir (Rare)
Hieroglyphic Illumination
Hieroglyphic Illumination 3Blue (4)
Instant

Draw two cards.

Cycling Blue (Blue, Discard this card: Draw a card.)

Amonkhet (Common)
Highway Robber
Highway Robber 2BlackBlack (4)
Creature — Human Mercenary (2/2)

When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Ninth Edition (Common)
Mercadian Masques (Common)
Tenth Edition (Common)
Hint of Insanity
Hint of Insanity 2Black (3)
Sorcery

Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.

Odyssey (Rare)
History of Benalia
History of Benalia 1WhiteWhite (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create a 2/2 white Knight creature token with vigilance.

III — Knights you control get +2/+1 until end of turn.

Dominaria (Mythic Rare)
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