SEARCH:

+y (4963)

<<  456789101112131415161718 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Didn't Say Please
Didn't Say Please 1BlueBlue (3)
Instant

Counter target spell. Its controller mills three cards.

Throne of Eldraine (Common)
Die Young
Die Young 1Black (2)
Sorcery

Choose target creature. You get EnergyEnergy (two energy counters), then you may pay any amount of Energy. The creature gets -1/-1 until end of turn for each Energy paid this way.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Dig Up the Body
Dig Up the Body 2Black (3)
Instant

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)

Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Streets of New Capenna (Common)
Dihada's Ploy
Dihada's Ploy 1BlueBlack (3)
Instant

Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Modern Horizons 2 (Common)
Dimir Keyrune
Dimir Keyrune 3 (3)
Artifact

Tap: Add Blue or Black.

BlueBlack: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Gatecrash (Uncommon)
Zendikar Rising Commander (Uncommon)
Dimir Spybug
Dimir Spybug BlueBlack (2)
Creature — Insect (1/1)

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Whenever you surveil, put a +1/+1 counter on Dimir Spybug.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Diplomacy of the Wastes
Diplomacy of the Wastes 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.

Fate Reforged (Uncommon)
Diplomatic Immunity
Diplomatic Immunity 1Blue (2)
Enchantment — Aura

Enchant creature

Shroud (A permanent with shroud can't be the target of spells or abilities.)

Enchanted creature has shroud.

Mercadian Masques (Common)
Down // Dirty (Dirty)
Down // Dirty (Dirty) 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Dirty Rat
Dirty Rat 1Black (2)
Host Creature — Rat (1/1)

When this creature enters the battlefield, target opponent discards a card.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Dirty Wererat
Dirty Wererat 3Black (4)
Creature — Human Rat Minion (2/3)

Black, Discard a card: Regenerate Dirty Wererat.

Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.

Odyssey (Common)
Disciple of the Old Ways
Disciple of the Old Ways 1Green (2)
Creature — Human Warrior (2/2)

Red: Disciple of the Old Ways gains first strike until end of turn.

Gatecrash (Common)
Discontinuity
Discontinuity 3BlueBlueBlue (6)
Instant

As long as it's your turn, this spell costs 2BlueBlue less to cast.

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Core Set 2021 (Mythic Rare)
Discourtesy Clerk
Discourtesy Clerk 3Black (4)
Creature — Vampire Employee (3/2)

When Discourtesy Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.

Unfinity (Uncommon)
Discovery // Dispersal (Discovery)
Discovery // Dispersal (Discovery) 1Blue or Black (2)
Sorcery

Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Disharmony
Disharmony 2Red (3)
Instant

Cast this spell only during combat before blockers are declared.

Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Dismissive Pyromancer
Dismissive Pyromancer 1Red (2)
Creature — Human Wizard (2/2)

Red, Tap, Discard a card: Draw a card.

2Red, Tap, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.

Core Set 2019 (Rare)
Dispatch Dispensary
Dispatch Dispensary (0)
Artifact — Contraption

Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace.

Unstable (Uncommon)
Discovery // Dispersal (Dispersal)
Discovery // Dispersal (Dispersal) 3BlueBlack (5)
Instant

Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Display of Dominance
Display of Dominance 1Green (2)
Instant

Choose one —

• Destroy target blue or black noncreature permanent.

• Permanents you control can't be the targets of blue or black spells your opponents control this turn.

Dragons of Tarkir (Uncommon)
Display of Power
Display of Power 1RedRed (3)
Instant

This spell can't be copied.

Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.

The Lord of the Rings: Tales of Middle Earth (Rare)
Disposal Mummy
Disposal Mummy 2White (3)
Creature — Zombie Jackal (2/3)

When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Disruptor Wanderglyph
Disruptor Wanderglyph 4 (4)
Artifact Creature — Golem (3/4)

Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard.

The Lost Caverns of Ixalan (Common)
Distant Melody
Distant Melody 3Blue (4)
Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Morningtide (Common)
Premium Deck Series: Slivers (Common)
Zendikar Rising Commander (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Historic Anthology 1 (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Wilds of Eldraine Commander (Common)
Distorted Curiosity
Distorted Curiosity 2Blue (3)
Sorcery

Corrupted — This spell costs 2 less to cast if an opponent has three or more poison counters.

Draw two cards.

Phyrexia: All Will Be One (Uncommon)
Diversionary Tactics
Diversionary Tactics 3White (4)
Enchantment

Tap two untapped creatures you control: Tap target creature.

Apocalypse (Uncommon)
Divide by Zero
Divide by Zero 2Blue (3)
Instant

Return target spell or permanent with mana value 1 or greater to its owner's hand.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Uncommon)
Divinity of Pride
Divinity of Pride White or BlackWhite or BlackWhite or BlackWhite or BlackWhite or Black (5)
Creature — Spirit Avatar (4/4)

Flying, lifelink

Divinity of Pride gets +4/+4 as long as you have 25 or more life.

Commander 2013 Edition (Rare)
Other Versions
Eventide (Rare)
Modern Masters (Rare)
Dizzy Spell
Dizzy Spell Blue (1)
Instant

Target creature gets -3/-0 until end of turn.

Transmute 1BlueBlue (1BlueBlue, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Common)
Dizzying Gaze
Dizzying Gaze Red (1)
Enchantment — Aura

Enchant creature you control

Red: Enchanted creature deals 1 damage to target creature with flying.

Exodus (Common)
Ardenvale Tactician (Dizzying Swoop)
Ardenvale Tactician (Dizzying Swoop) 1White (2)
Instant — Adventure

Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Djeru, With Eyes Open
Djeru, With Eyes Open 3WhiteWhite (5)
Legendary Creature — Human Warrior (4/3)

Vigilance

When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.

If a source would deal damage to a planeswalker you control, prevent 1 of that damage.

Hour of Devastation (Rare)
Dodgy Jalopy
Dodgy Jalopy 2Green (3)
Artifact — Vehicle (*/5)

Trample

Dodgy Jalopy's power is equal to the highest mana value among creatures you control.

Crew 3

Scavenge 2Green (2Green, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Streets of New Capenna Commander (Rare)
Dogmeat, Ever Loyal
Dogmeat, Ever Loyal RedGreenWhite (3)
Legendary Creature — Dog (3/3)

When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.

Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Mythic Rare)
Do-It-Yourself Seraph
Do-It-Yourself Seraph 4WhiteWhite (6)
Artifact Creature — Cyborg Angel (4/4)

Flying

Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle.

Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own.

Unstable (Mythic Rare)
Domesticated Hydra
Domesticated Hydra 2GreenGreen (4)
Creature — Hydra (3/3)

Variable ColorlessGreenGreenGreen: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

As long as Domesticated Hydra is monstrous, it has trample.

Jumpstart 2022 (Uncommon)
Other Versions
Conspiracy: Take the Crown (Uncommon)
Domesticated Mammoth (playtest)
Domesticated Mammoth (playtest) 1Green (2)
Snow Creature — — Mammoth (5/4)

CARDNAME enters the battlefield with a token copy of Pacifism attached to it.

Mystery Booster (Common)
Domesticated Watercourse (playtest)
Domesticated Watercourse (playtest) (0)
Land

CARDNAME enters the battlefield tapped.

Tap: Add Blue or Black.

BlueBlack: Until end of turn, CARDNAME becomes an Equipment artifact with equip 2.

Whenever equipped creature deals combat damage to a player, draw a card.

Mystery Booster (Common)
Dominus of Fealty
Dominus of Fealty Blue or RedBlue or RedBlue or RedBlue or RedBlue or Red (5)
Creature — Spirit Avatar (4/4)

Flying

At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

Magic: The Gathering-Commander (Rare)
Other Versions
Eventide (Rare)
Domri, City Smasher
Domri, City Smasher 4RedGreen (6)
Legendary Planeswalker — Domri (4)

+2: Creatures you control get +1/+1 and gain haste until end of turn.

−3: Domri, City Smasher deals 3 damage to any target.

−8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.

Ravnica Allegiance (Mythic Rare)
Done for the Day
Done for the Day 2Green (3)
Enchantment

At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get Ticket or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own.

Unfinity (Uncommon)
Dong Zhou, the Tyrant
Dong Zhou, the Tyrant 4Red (5)
Legendary Creature — Human Soldier (3/3)

When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Don't Try This at Home
Don't Try This at Home 1Red (2)
Enchantment

If a hot source you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.)

1Red, Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.

Unfinity (Acorn) (Rare)
Doomsday
Doomsday BlackBlackBlack (3)
Sorcery

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

Masters 25 (Mythic Rare)
Other Versions
Classic Sixth Edition (Rare)
Weatherlight (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Doomsday Confluence
Doomsday Confluence Variable ColorlessVariable ColorlessBlack (1)
Sorcery

Choose X. You may choose the same mode more than once.

• Each player sacrifices a nonartifact creature.

• Create a 3/3 black Dalek artifact creature token with menace.

• Each opponent discards a card.

Doctor Who Commander (Rare)
Doomsday Specter
Doomsday Specter 2BlueBlack (4)
Creature — Specter (2/3)

Flying

When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.

Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.

Planeshift (Rare)
Do-Over (playtest)
Do-Over (playtest) 1Blue (2)
Instant

Restart the turn, except with CARDNAME in exile. (First, return all cards to where they were as the turn began. For information from hidden zones like the hand, reconstruct as best you can, and do the rest at random.)

Mystery Booster (Common)
Double Play
Double Play 3GreenGreen (5)
Sorcery

Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle.

Unglued (Common)
Dovin's Acuity
Dovin's Acuity 1WhiteBlue (3)
Enchantment

When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card.

Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand.

Ravnica Allegiance (Uncommon)
Down // Dirty (Down)
Down // Dirty (Down) 3Black (4)
Sorcery

Target player discards two cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Drach'Nyen
Drach'Nyen 4BlackRed (6)
Legendary Artifact — Equipment

Echo of the First Murder — When Drach'Nyen enters the battlefield, exile up to one target creature.

Daemon Sword — Equipped creature has menace and gets +X/+0, where X is the exiled card's power.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Draconian Cylix
Draconian Cylix 3 (3)
Artifact

2, Tap, Discard a card at random: Regenerate target creature.

Fallen Empires (Rare)
Draconic Destiny
Draconic Destiny 1RedRed (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying, haste, and "1: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.

When enchanted creature dies, return Draconic Destiny to its owner's hand.

The Brothers' War (Mythic Rare)
Dragon Tyrant
Dragon Tyrant 8RedRed (10)
Creature — Dragon (6/6)

Flying, trample

Double strike (This creature deals both first-strike and regular combat damage.)

At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay RedRedRedRed.

Red: Dragon Tyrant gets +1/+0 until end of turn.

Scourge (Rare)
Dragonfly Pilot
Dragonfly Pilot White (1)
Creature — — Fox Pilot (1/1)

Whenever Dragonfly Pilot enters the battlefield, conjure a card named Dragonfly Suit into your hand.

Dragonfly Pilot crews Vehicles as though its power were 2 greater.

Kamigawa: Neon Dynasty Alchemy (Uncommon)
Dragonfly Suit
Dragonfly Suit 2White (3)
Artifact — Vehicle (3/2)

Flying

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Common)
Dragon's Eye Savants
Dragon's Eye Savants 1Blue (2)
Creature — Human Wizard (0/6)

Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Dragon's Eye Savants is turned face up, look at target opponent's hand.

Masters 25 (Common)
Other Versions
Khans of Tarkir (Uncommon)
Dragon's Eye Sentry
Dragon's Eye Sentry White (1)
Creature — Human Monk (1/3)

Defender, first strike

Dragons of Tarkir (Common)
Dragon-Style Twins
Dragon-Style Twins 3RedRed (5)
Creature — Human Monk (3/3)

Double strike

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Rare)
Drana's Emissary
Drana's Emissary 1WhiteBlack (3)
Creature — Vampire Cleric Ally (2/2)

Flying

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

Battle for Zendikar (Uncommon)
Dread Statuary
Dread Statuary (0)
Land

Tap: Add Colorless.

4: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Worldwake (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Dreadful Apathy
Dreadful Apathy 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

2White: Exile enchanted creature.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
Dreadlight Monstrosity
Dreadlight Monstrosity 4BlueBlue (6)
Creature — Crab Horror (5/5)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

3BlueBlue: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile.

Innistrad: Crimson Vow (Common)
Dreg Recycler
Dreg Recycler 1Black (2)
Creature — Phyrexian Beast (2/2)

Tap, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life.

March of the Machine (Common)
Drey Keeper
Drey Keeper 3BlackGreen (5)
Creature — Elf Druid (2/2)

When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens.

3Black: Squirrels you control get +1/+0 and gain menace until end of turn.

Modern Horizons 2 (Common)
Drogskol Cavalry
Drogskol Cavalry 5WhiteWhite (7)
Creature — Spirit Knight (4/4)

Flying

Whenever another Spirit enters the battlefield under your control, you gain 2 life.

3White: Create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Rare)
Drogskol Infantry
Drogskol Infantry 1White (2)
Creature — Spirit Soldier (2/2)

Disturb 3White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Common)
Drop of Honey
Drop of Honey Green (1)
Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice Drop of Honey.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
Drover Grizzly
Drover Grizzly 2Green (3)
Creature — Bear Mount (4/2)

Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.

Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Common)
Drover of the Mighty
Drover of the Mighty 1Green (2)
Creature — Human Druid (1/1)

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.

Tap: Add one mana of any color.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Jumpstart (Uncommon)
Drownyard Amalgam
Drownyard Amalgam 4Blue (5)
Creature — Zombie Horror (3/6)

When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.)

2Blue: Drownyard Amalgam can't be blocked this turn.

Innistrad: Midnight Hunt (Common)
Drownyard Behemoth
Drownyard Behemoth 9 (9)
Creature — Eldrazi Crab (5/7)

Flash (You may cast this spell any time you could cast an instant.)

Emerge 7Blue (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Drownyard Explorers
Drownyard Explorers 3Blue (4)
Creature — Human Wizard (2/4)

When Drownyard Explorers enters the battlefield, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Jumpstart 2022 (Common)
Drownyard Temple
Drownyard Temple (0)
Land

Tap: Add Colorless.

3: Return Drownyard Temple from your graveyard to the battlefield tapped.

Murders at Karlov Manor Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Commander 2019 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Drowsing Tyrannodon
Drowsing Tyrannodon 1Green (2)
Creature — Dinosaur (3/3)

Defender (This creature can't attack.)

As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Druid Lyrist
Druid Lyrist Green (1)
Creature — Human Druid (1/1)

Green, Tap, Sacrifice Druid Lyrist: Destroy target enchantment.

Odyssey (Common)
Druids' Repository
Druids' Repository 1GreenGreen (3)
Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.

Remove a charge counter from Druids' Repository: Add one mana of any color.

Avacyn Restored (Rare)
Dry Spell
Dry Spell 1Black (2)
Sorcery

Dry Spell deals 1 damage to each creature and each player.

Masters Edition II (Common)
Other Versions
Classic Sixth Edition (Common)
Homelands (Common)
Portal (Uncommon)
Dryad Arbor
Dryad Arbor (0)
Land Creature — Forest Dryad (1/1)

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "Tap: Add Green.")

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Uncommon)
From the Vault: Realms (Mythic Rare)
Dryad Greenseeker
Dryad Greenseeker 1Green (2)
Creature — Dryad (1/3)

Tap: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.

Core Set 2019 (Uncommon)
Dryad Militant
Dryad Militant Green or White (1)
Creature — Dryad Soldier (2/1)

If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

Guild Kit: Selesnya (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Dryad of the Ilysian Grove
Dryad of the Ilysian Grove 2Green (3)
Enchantment Creature — Nymph Dryad (2/4)

You may play an additional land on each of your turns.

Lands you control are every basic land type in addition to their other types.

Commander Masters (Rare)
Other Versions
Theros Beyond Death (Rare)
Dryad Sophisticate
Dryad Sophisticate 1Green (2)
Creature — Dryad (2/1)

Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)

Guildpact (Uncommon)
Dryad's Caress
Dryad's Caress 4GreenGreen (6)
Instant

You gain 1 life for each creature on the battlefield. If White was spent to cast this spell, untap all creatures you control.

Ravnica: City of Guilds (Common)
Dryad's Favor
Dryad's Favor Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)

Magic 2011 (Common)
Dryad's Revival
Dryad's Revival 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Flashback 4Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Duchess, Wayward Tavernkeep
Duchess, Wayward Tavernkeep 3Red (4)
Legendary Creature — Human Citizen (4/3)

Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.

1, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Duplicity
Duplicity 3BlueBlue (5)
Enchantment

When Duplicity enters the battlefield, exile the top five cards of your library face down.

At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.

At the beginning of your end step, discard a card.

When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.

Tempest (Rare)
Durnan of the Yawning Portal
Durnan of the Yawning Portal 3Green (4)
Legendary Creature — Human Warrior (3/3)

Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs 1​ less to cast for each opponent.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Dusk Rose Reliquary
Dusk Rose Reliquary White (1)
Artifact

As an additional cost to cast this spell, sacrifice an artifact or creature.

Ward 2

When Dusk Rose Reliquary enters the battlefield, exile target artifact or creature an opponent controls until Dusk Rose Reliquary leaves the battlefield.

The Lost Caverns of Ixalan (Uncommon)
Duskborne Skymarcher
Duskborne Skymarcher White (1)
Creature — Vampire Cleric (1/1)

Flying

White, Tap: Target attacking Vampire gets +1/+1 until end of turn.

Ixalan (Uncommon)
Duty-Bound Dead
Duty-Bound Dead Black (1)
Creature — Skeleton (0/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3Black: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Magic 2013 (Common)
Dwarven Armory
Dwarven Armory 2RedRed (4)
Enchantment

2, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.

Ice Age (Rare)
Dwarven Pony
Dwarven Pony Red (1)
Creature — Horse (1/1)

1Red, Tap: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Homelands (Rare)
Dwynen, Gilt-Leaf Daen
Dwynen, Gilt-Leaf Daen 2GreenGreen (4)
Legendary Creature — Elf Warrior (3/4)

Reach

Other Elf creatures you control get +1/+1.

Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.

Kaldheim Commander (Rare)
Other Versions
Magic Origins (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Dwynen's Elite
Dwynen's Elite 1Green (2)
Creature — Elf Warrior (2/2)

When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token.

Jumpstart 2022 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Jumpstart (Uncommon)
Game Night: Free-For-All (Uncommon)
Dying to Serve
Dying to Serve 2Black (3)
Enchantment

Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.

Innistrad: Crimson Vow (Rare)
Dying Wail
Dying Wail 1Black (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, target player discards two cards.

Urza's Destiny (Common)
Dying Wish
Dying Wish 1Black (2)
Enchantment — Aura

Enchant creature you control

When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

Gatecrash (Uncommon)
Dynacharge
Dynacharge Red (1)
Instant

Target creature you control gets +2/+0 until end of turn.

Overload 2Red (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Modern Masters 2017 Edition (Common)
Other Versions
Return to Ravnica (Common)
<< 456789101112131415161718 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue