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Risona, Asari Commander
Risona, Asari Commander 1RedWhite (3)
Legendary Creature — Human Samurai (3/3)

Haste

Whenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.

Whenever combat damage is dealt to you, remove an indestructible counter from Risona.

Kamigawa: Neon Dynasty (Rare)
Rite of the Raging Storm
Rite of the Raging Storm 3RedRed (5)
Enchantment

Creatures named Lightning Rager can't attack you or planeswalkers you control.

At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology 2018 (Uncommon)
Streets of New Capenna Commander (Uncommon)
Riveteers Decoy
Riveteers Decoy 1Green (2)
Creature — Human Warrior (3/1)

Riveteers Decoy must be blocked if able.

Blitz 3Green (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Riveteers Provocateur
Riveteers Provocateur BlackRed (2)
Creature — — Viashino Warrior (3/1)

Menace

When Riveteers Provocateur enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost.

Blitz BlackRed (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Alchemy (Rare)
Riveteers Requisitioner
Riveteers Requisitioner 1Red (2)
Creature — Lizard Rogue (3/1)

When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Blitz 2Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Roar of Resistance
Roar of Resistance 1Red (2)
Enchantment

Creature tokens you control have haste.

Whenever one or more creatures attack, you may pay 1Red. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

Phyrexia: All Will Be One Commander (Rare)
Roaring Earth
Roaring Earth 1Green (2)
Enchantment

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.

Channel — Variable ColorlessGreenGreen, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.

Kamigawa: Neon Dynasty (Uncommon)
Robber of the Rich
Robber of the Rich 1Red (2)
Creature — Human Archer Rogue (2/2)

Reach, haste

Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Throne of Eldraine (Mythic Rare)
Rocket-Powered Turbo Slug
Rocket-Powered Turbo Slug 3Red (4)
Creature — Slug (3/1)

Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))

Unhinged (Uncommon)
Rockface Village
Rockface Village (0)
Land

Tap: Add Colorless.

Tap: Add Red. Spend this mana only to cast a creature spell.

Red, Tap: Target Lizard, Mouse, Otter, or Raccoon you control gets +1/+0 and gains haste until end of turn. Activate only as a sorcery.

Bloomburrow (Uncommon)
Roil Spout
Roil Spout 1WhiteBlue (3)
Sorcery

Put target creature on top of its owner's library.

Awaken 4—4WhiteBlue (If you cast this spell for 4WhiteBlue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Roiling Horror
Roiling Horror 3BlackBlack (5)
Creature — Horror (*/*)

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.

Suspend X—Variable ColorlessBlackBlackBlack. X can't be 0. (Rather than cast this card from your hand, you may pay Variable ColorlessBlackBlackBlack and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.

Planar Chaos (Rare)
Ronin Houndmaster
Ronin Houndmaster 2Red (3)
Creature — Human Samurai (2/2)

Haste

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Rootwire Amalgam
Rootwire Amalgam 5 (5)
Artifact Creature — Golem (5/5)

3GreenGreen, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery.

//PRT-Prototype_Mech//

1Green

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

2/3

The Brothers' War (Mythic Rare)
Rootwise Survivor
Rootwise Survivor 3GreenGreen (5)
Creature — Human Survivor (3/4)

Haste

Survival — At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.

Duskmourn: House of Horror (Uncommon)
Rorix Bladewing
Rorix Bladewing 3RedRedRed (6)
Legendary Creature — Dragon (6/5)

Flying, haste

Commander Masters (Uncommon)
Other Versions
Onslaught (Rare)
Planechase (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Rotting Rats
Rotting Rats 1Black (2)
Creature — Zombie Rat (1/1)

When Rotting Rats enters, each player discards a card.

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Planechase (Common)
Other Versions
Conflux (Common)
Rowan, Fearless Sparkmage
Rowan, Fearless Sparkmage 3RedRed (5)
Legendary Planeswalker — Rowan (5)

+1: Up to one target creature gets +3/+0 and gains first strike until end of turn.

−2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

−9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

Throne of Eldraine (Mythic Rare)
Royal Warden
Royal Warden 3BlackBlack (5)
Artifact Creature — Necron (3/2)

Phalanx Commander — When Royal Warden enters, create two tapped 2/2 black Necron Warrior artifact creature tokens.

Unearth 3Black (3Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Rubblebelt Rioters
Rubblebelt Rioters 1RedGreen (3)
Creature — Human Berserker (0/4)

Haste

Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

War of the Spark (Uncommon)
Ruby, Daring Tracker
Ruby, Daring Tracker RedGreen (2)
Legendary Creature — Human Scout (1/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.

Tap: Add Red or Green.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Wilds of Eldraine (Uncommon)
Ruinous Path
Ruinous Path 1BlackBlack (3)
Sorcery

Destroy target creature or planeswalker.

Awaken 4—5BlackBlack (If you cast this spell for 5BlackBlack, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Commander 2018 (Rare)
Other Versions
Battle for Zendikar (Rare)
Run for Your Life
Run for Your Life BlueRed (2)
Instant

One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.

Escape—2BlueRed, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Doctor Who Commander (Rare)
Runadi, Behemoth Caller
Runadi, Behemoth Caller 2Green (3)
Legendary Creature — Cat Shaman (1/3)

Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4.

Creatures you control with three or more +1/+1 counters on them have haste.

Tap: Add Green.

Jumpstart 2022 (Rare)
Rune of Speed
Rune of Speed 1Red (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Speed enters, draw a card.

As long as enchanted permanent is a creature, it gets +1/+0 and has haste.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

Kaldheim (Uncommon)
Rush of Ice
Rush of Ice Blue (1)
Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Rush the Room
Rush the Room Red (1)
Instant

Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Rushblade Commander
Rushblade Commander BlackRed (2)
Creature — Azra Warrior (2/2)

Warriors your team controls have haste.

Battlebond (Uncommon)
Sage of the Maze
Sage of the Maze 2Green (3)
Creature — Elf Wizard (1/3)

Tap: Add two mana in any combination of colors.

Tap: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.

Tap an untapped Gate you control: Untap Sage of the Maze.

Modern Horizons 3 Commander (Rare)
Saheeli Rai
Saheeli Rai 1BlueRed (3)
Legendary Planeswalker — Saheeli (3)

+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.

−2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.

−7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Saheeli, Filigree Master
Saheeli, Filigree Master 2BlueRed (4)
Legendary Planeswalker — Saheeli (3)

+1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.

−2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.

−4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost 1 less to cast."

The Brothers' War (Mythic Rare)
Saheeli, the Gifted
Saheeli, the Gifted 2BlueRed (4)
Legendary Planeswalker — Saheeli (4)

+1: Create a 1/1 colorless Servo artifact creature token.

+1: The next spell you cast this turn costs 1 less to cast for each artifact you control as you cast it.

−7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step.

Saheeli, the Gifted can be your commander.

Commander 2018 (Mythic Rare)
Saheeli, the Sun's Brilliance
Saheeli, the Sun's Brilliance BlueRed (2)
Legendary Creature — Human Artificer (2/2)

BlueRed, Tap: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

The Lost Caverns of Ixalan (Mythic Rare)
Salvation Colossus
Salvation Colossus 6WhiteWhite (8)
Artifact Creature — Construct (9/9)

Flying, vigilance, trample

Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn.

Unearth—Pay eight Energy. (Pay eight energy counters: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons 3 Commander (Rare)
Samut, Tyrant Smasher
Samut, Tyrant Smasher 2Red or GreenRed or Green (4)
Legendary Planeswalker — Samut (5)

Creatures you control have haste.

−1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

War of the Spark (Uncommon)
Samut, Vizier of Naktamun
Samut, Vizier of Naktamun 1RedGreen (3)
Legendary Creature — Human Warrior Cleric (2/3)

First strike, vigilance, haste

Whenever a creature you control deals combat damage to a player, if that creature entered this turn, draw a card.

March of the Machine: The Aftermath (Mythic Rare)
Samut, Voice of Dissent
Samut, Voice of Dissent 3RedGreen (5)
Legendary Creature — Human Warrior (3/4)

Flash

Double strike, vigilance, haste

Other creatures you control have haste.

White, Tap: Untap another target creature.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Samut's Sprint
Samut's Sprint Red (1)
Instant

Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

War of the Spark (Common)
Sanguine Statuette
Sanguine Statuette 1Red (2)
Artifact

When Sanguine Statuette enters, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn.

Innistrad: Crimson Vow (Uncommon)
Sarkhan Vol
Sarkhan Vol 2RedGreen (4)
Legendary Planeswalker — Sarkhan (4)

+1: Creatures you control get +1/+1 and gain haste until end of turn.

−2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

−6: Create five 4/4 red Dragon creature tokens with flying.

Modern Masters (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Sarkhan, the Dragonspeaker
Sarkhan, the Dragonspeaker 3RedRed (5)
Legendary Planeswalker — Sarkhan (4)

+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

−3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.

−6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

Jumpstart 2022 (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Sarpadian Simulacrum
Sarpadian Simulacrum Red (1)
Artifact Creature — Goblin (1/1)

Haste

3Red, Sacrifice Sarpadian Simulacrum: It deals 4 damage to target creature.

Modern Horizons 3 (Common)
Saskia the Unyielding
Saskia the Unyielding BlackRedGreenWhite (4)
Legendary Creature — Human Soldier (3/4)

Vigilance, haste

As Saskia the Unyielding enters, choose a player.

Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Secret Lair Drop (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Satya, Aetherflux Genius
Satya, Aetherflux Genius 1BlueRedWhite (4)
Legendary Creature — Human Artificer (3/5)

Menace, haste

Whenever Satya, Aetherflux Genius attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get EnergyEnergy (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of Energy equal to its mana value.

Modern Horizons 3 Commander (Mythic Rare)
Satyr Nyx-Smith
Satyr Nyx-Smith 2Red (3)
Creature — Satyr Shaman (2/1)

Haste

Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay 2Red. If you do, create a 3/1 red Elemental enchantment creature token with haste.

Born of the Gods (Uncommon)
Sauron, the Lidless Eye
Sauron, the Lidless Eye 3BlackRed (5)
Legendary Creature — Avatar Horror (4/4)

When Sauron, the Lidless Eye enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.

1BlackRed: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Savage Knuckleblade
Savage Knuckleblade GreenBlueRed (3)
Creature — Ogre Warrior (4/4)

2Green: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.

2Blue: Return Savage Knuckleblade to its owner's hand.

Red: Savage Knuckleblade gains haste until end of turn.

Khans of Tarkir (Rare)
Sawblade Scamp
Sawblade Scamp Red (1)
Creature — Phyrexian Beast (1/1)

Haste

Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp.

Tap, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent.

Phyrexia: All Will Be One (Common)
Scab-Clan Berserker
Scab-Clan Berserker 1RedRed (3)
Creature — Human Berserker (2/2)

Haste

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.

Magic Origins (Rare)
Scampering Scorcher
Scampering Scorcher 3Red (4)
Creature — Elemental (1/1)

When Scampering Scorcher enters, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and Tap this turn.)

Core Set 2020 (Uncommon)
Scampire
Scampire 2Black (3)
Creature — Vampire Employee (1/3)

When Scampire enters, you get Ticket, then you may put a sticker on a creature card in your graveyard.

3Black: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery.

Unfinity (Uncommon)
Scatter to the Winds
Scatter to the Winds 1BlueBlue (3)
Instant

Counter target spell.

Awaken 3—4BlueBlue (If you cast this spell for 4BlueBlue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Rare)
Scorch Rider
Scorch Rider 3Red (4)
Creature — Human Warrior (4/3)

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

When Scorch Rider enters, if it was kicked, it gains haste until end of turn.

Zendikar Rising (Common)
Scourge Devil
Scourge Devil 4Red (5)
Creature — Devil (3/3)

When Scourge Devil enters, creatures you control get +1/+0 until end of turn.

Unearth 2Red (2Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Common)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Scrap Welder
Scrap Welder 2Red (3)
Creature — Goblin Artificer (3/3)

Tap, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.

Kamigawa: Neon Dynasty (Rare)
Scrapwork Cohort
Scrapwork Cohort 4 (4)
Artifact Creature — Soldier (3/1)

When Scrapwork Cohort enters, create a 1/1 colorless Soldier artifact creature token.

Unearth 2White (2White: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Scrapwork Mutt
Scrapwork Mutt 2 (2)
Artifact Creature — Dog (2/1)

When Scrapwork Mutt enters, you may discard a card. If you do, draw a card.

Unearth 1Red (1Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Scrapwork Rager
Scrapwork Rager 4 (4)
Artifact Creature — Phyrexian Horror (2/2)

When Scrapwork Rager enters, you draw a card and you lose 1 life.

Unearth 3Black (3Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Screaming Fury
Screaming Fury 2Red (3)
Sorcery

Target creature gets +5/+0 and gains haste until end of turn.

Fifth Dawn (Common)
Screaming Nemesis
Screaming Nemesis 2Red (3)
Creature — Spirit (3/3)

Haste

Whenever Screaming Nemesis is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.

Duskmourn: House of Horror (Mythic Rare)
Screamreach Brawler
Screamreach Brawler 2Red (3)
Creature — Orc Berserker (2/3)

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Common)
Scurry of Gremlins
Scurry of Gremlins 2RedWhite (4)
Enchantment

When Scurry of Gremlins enters, create two 1/1 red Gremlin creature tokens. Then you get an amount of Energy (energy counters) equal to the number of creatures you control.

Pay EnergyEnergyEnergyEnergy: Creatures you control get +1/+0 and gain haste until end of turn.

Modern Horizons 3 (Uncommon)
Sedraxis Specter
Sedraxis Specter BlueBlackRed (3)
Creature — Specter (3/2)

Flying

Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Double Masters 2022 (Uncommon)
Other Versions
Shards of Alara (Rare)
Modern Masters 2017 Edition (Uncommon)
Sedris, the Traitor King
Sedris, the Traitor King 3BlueBlackRed (6)
Legendary Creature — Zombie Warrior (5/5)

Each creature card in your graveyard has unearth 2Black. (2Black: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Double Masters 2022 (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Seedglaive Mentor
Seedglaive Mentor 1RedWhite (3)
Creature — Mouse Soldier (3/2)

Vigilance, haste

Valiant — Whenever Seedglaive Mentor becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.

Bloomburrow (Uncommon)
Seeker of Slaanesh
Seeker of Slaanesh 3Red (4)
Creature — Demon (3/3)

Haste

Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able.

Warhammer 40,000 Commander (Uncommon)
Seize the Spotlight
Seize the Spotlight 2Red (3)
Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Sek'Kuar, Deathkeeper
Sek'Kuar, Deathkeeper 2BlackRedGreen (5)
Legendary Creature — Orc Shaman (4/3)

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

Commander Masters (Rare)
Other Versions
Coldsnap (Rare)
Commander 2013 Edition (Rare)
Selective Adaptation
Selective Adaptation 4GreenGreen (6)
Sorcery

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

Ikoria Commander (Rare)
Sentinel Sarah Lyons
Sentinel Sarah Lyons 3RedWhite (5)
Legendary Creature — Human Knight (4/4)

Haste

As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.

Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.

Magic The Gathering—Fallout (Rare)
Sergeant John Benton
Sergeant John Benton 1GreenWhite (3)
Legendary Creature — Human Soldier (2/4)

Trample, haste

Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards.

Doctor Who Commander (Rare)
Serpentine Kavu
Serpentine Kavu 4Green (5)
Creature — Kavu (4/4)

Red: Serpentine Kavu gains haste until end of turn.

Invasion (Common)
Seshiro's Living Legacy
Seshiro's Living Legacy (0)
Enchantment Creature — Snake Warrior (5/5)

Vigilance, haste

Kamigawa: Neon Dynasty (Common)
Sethron, Hurloon General
Sethron, Hurloon General 3RedRed (5)
Legendary Creature — Minotaur Warrior (4/4)

Whenever Sethron, Hurloon General or another nontoken Minotaur you control enters, create a 2/3 red Minotaur creature token.

2Black or Red: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. (Black or Red can be paid with either Black or Red.)

Jumpstart (Rare)
Sewn-Eye Drake
Sewn-Eye Drake 2Blue or RedBlack (4)
Creature — Zombie Drake (3/1)

Flying, haste

Alara Reborn (Common)
Shackles of Treachery
Shackles of Treachery 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

Kaldheim (Common)
Shade of Trokair
Shade of Trokair 3White (4)
Creature — Shade (1/2)

White: Shade of Trokair gets +1/+1 until end of turn.

Suspend 3—White (Rather than cast this card from your hand, you may pay White and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Shadowfax, Lord of Horses
Shadowfax, Lord of Horses 3RedWhite (5)
Legendary Creature — Horse (4/4)

Horses you control have haste. (They can attack and Tap as soon as they come under your control.)

Whenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Shallow Grave
Shallow Grave 1Black (2)
Instant

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Mirage (Rare)
Shaman of the Great Hunt
Shaman of the Great Hunt 3Red (4)
Creature — Orc Shaman (4/2)

Haste

Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.

Ferocious — 2Green or BlueGreen or Blue: Draw a card for each creature you control with power 4 or greater.

Fate Reforged (Mythic Rare)
Shambling Remains
Shambling Remains 1BlackRed (3)
Creature — Zombie Horror (4/3)

Shambling Remains can't block.

Unearth BlackRed (BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Conflux (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Shatterskull Charger
Shatterskull Charger 1RedRed (3)
Creature — Giant Warrior (4/3)

Kicker 2

Trample, haste

If Shatterskull Charger was kicked, it enters with a +1/+1 counter on it.

At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.

Zendikar Rising (Rare)
Shatterskull Minotaur
Shatterskull Minotaur 4RedRed (6)
Creature — Minotaur Warrior (5/4)

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Haste

Zendikar Rising (Uncommon)
Sheer Drop
Sheer Drop 2White (3)
Sorcery

Destroy target tapped creature.

Awaken 3—5White (If you cast this spell for 5White, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Common)
Shifting Ceratops
Shifting Ceratops 2GreenGreen (4)
Creature — Dinosaur (5/4)

This spell can't be countered.

Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)

Green: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Shifting Shadow
Shifting Shadow 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Commander 2017 (Rare)
Shifty Doppelganger
Shifty Doppelganger 2Blue (3)
Creature — Shapeshifter (1/1)

3Blue, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.

Odyssey (Rare)
Shinen of Fury's Fire
Shinen of Fury's Fire 2Red (3)
Creature — Spirit (2/1)

Haste

Channel — Red, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.

Saviors of Kamigawa (Common)
Shivan Branch-Burner
Shivan Branch-Burner 5RedRed (7)
Creature — Dragon (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, haste

March of the Machine (Uncommon)
Shivan Devastator
Shivan Devastator Variable ColorlessRed (1)
Creature — Dragon Hydra (0/0)

Flying, haste

Shivan Devastator enters with X +1/+1 counters on it.

Dominaria United (Mythic Rare)
Shivan Raptor
Shivan Raptor 2Red (3)
Creature — Dinosaur (3/1)

First strike, haste

Echo 2Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Uncommon)
Shriekdiver
Shriekdiver 2Black (3)
Creature — Zombie Bird Warrior (2/1)

Flying

1: Shriekdiver gains haste until end of turn.

War of the Spark (Common)
Shrieking Mogg
Shrieking Mogg 1Red (2)
Creature — Goblin (1/1)

Haste

When Shrieking Mogg enters, tap all other creatures.

Nemesis (Rare)
Sibling Rivalry
Sibling Rivalry 3Red (4)
Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Siege-Gang Lieutenant
Siege-Gang Lieutenant 3Red (4)
Creature — Goblin (2/2)

Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.

2, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target.

Modern Horizons 3 Commander (Rare)
Silumgar Scavenger
Silumgar Scavenger 4Black (5)
Creature — Zombie Bird (2/3)

Flying

Exploit (When this creature enters, you may sacrifice a creature.)

Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.

Double Masters (Common)
Other Versions
Modern Horizons (Common)
Silvanus's Invoker
Silvanus's Invoker 2Green (3)
Creature — Dragon Druid (3/2)

Conjure Elemental — 8: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.

Commander Legends: Battle for Baldur's Gate (Common)
Simian Simulacrum
Simian Simulacrum 3 (3)
Artifact Creature — Ape (2/1)

When Simian Simulacrum enters, put two +1/+1 counters on target creature you control.

Unearth 2GreenGreen (2GreenGreen: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Sinister Concierge
Sinister Concierge 1Blue (2)
Creature — Human Wizard (2/1)

When Sinister Concierge dies, you may exile it and put three time counters on it. If you do, exile up to one target creature and put three time counters on it. Each card exiled this way that doesn't have suspend gains suspend. (For each card with suspend, its owner removes a time counter from it at the beginning of their upkeep. When the last is removed, they may cast it without paying its mana cost. Those creature spells have haste.)

Streets of New Capenna Commander (Rare)
Skarrgan Hellkite
Skarrgan Hellkite 3RedRed (5)
Creature — Dragon (4/4)

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Flying

3Red: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate only if Skarrgan Hellkite has a +1/+1 counter on it.

Ravnica Allegiance (Mythic Rare)
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