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Varolz, the Scar-Striped
Varolz, the Scar-Striped 1BlackGreen (3)
Legendary Creature — Troll Warrior (2/2)

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

Dragon's Maze (Rare)
Vengeful Firebrand
Vengeful Firebrand 3Red (4)
Creature — Elemental Warrior (5/2)

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.

Red: Vengeful Firebrand gets +1/+0 until end of turn.

Morningtide (Rare)
Vengeful Rebel
Vengeful Rebel 2Black (3)
Creature — Aetherborn Warrior (3/2)

Revolt — When Vengeful Rebel enters, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Vengeful Warchief
Vengeful Warchief 4Black (5)
Creature — Orc Warrior (4/4)

Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)

Core Set 2020 (Uncommon)
Veteran Dungeoneer
Veteran Dungeoneer 3White (4)
Creature — Human Warrior (3/4)

When Veteran Dungeoneer enters, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Vexilus Praetor
Vexilus Praetor 3White (4)
Creature — Custodes Warrior (3/4)

Flash

Vigilance

Aegis of the Emperor — Commanders you control have protection from everything.

Warhammer 40,000 Commander (Rare)
Vhati il-Dal
Vhati il-Dal 2BlackGreen (4)
Legendary Creature — Human Warrior (3/3)

Tap: Until end of turn, target creature has base power 1 or base toughness 1.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Time Spiral "Timeshifted" (Special)
Viashino Branchrider
Viashino Branchrider Red (1)
Creature — Lizard Warrior (1/1)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

Haste

If Viashino Branchrider was kicked, it enters with two +1/+1 counters on it.

2Red: Viashino Branchrider gets +2/+0 until end of turn.

Dominaria United (Common)
Viashino Fangtail
Viashino Fangtail 2RedRed (4)
Creature — Lizard Warrior (3/3)

Tap: Viashino Fangtail deals 1 damage to any target.

Ravnica: City of Guilds (Common)
Viashino Lashclaw
Viashino Lashclaw 1Red (2)
Creature — Lizard Warrior (2/2)

Tap, Discard a card: Creatures you control gain haste until end of turn.

Modern Horizons 2 (Common)
Viashino Sandsprinter
Viashino Sandsprinter 1RedRed (3)
Creature — Lizard Warrior (4/1)

Trample, haste

At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.)

Cycling Red (Red, Discard this card: Draw a card.)

Modern Horizons (Common)
Viashino Sandstalker
Viashino Sandstalker 1RedRed (3)
Creature — Lizard Warrior (4/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)

Visions (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Viashino Shanktail
Viashino Shanktail 3Red (4)
Creature — Lizard Warrior (3/1)

First strike

Bloodrush — 2Red, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

Gatecrash (Uncommon)
Viashino Slasher
Viashino Slasher 1Red (2)
Creature — Lizard Warrior (1/2)

Red: Viashino Slasher gets +1/-1 until end of turn.

Ravnica: City of Guilds (Common)
Viashino Slaughtermaster
Viashino Slaughtermaster 1Red (2)
Creature — Lizard Warrior (1/1)

Double strike

BlackGreen: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn.

Modern Masters 2015 Edition (Common)
Other Versions
Conflux (Uncommon)
Viashino Spearhunter
Viashino Spearhunter 2Red (3)
Creature — Lizard Warrior (2/1)

First strike (This creature deals combat damage before creatures without first strike.)

Magic 2010 (Common)
Viashino Warrior
Viashino Warrior 3Red (4)
Creature — Lizard Warrior (4/2)

Beatdown Box Set (Common)
Other Versions
Classic Sixth Edition (Common)
Mirage (Common)
Villainous Ogre
Villainous Ogre 2Black (3)
Creature — Ogre Warrior (3/2)

Villainous Ogre can't block.

As long as you control a Demon, Villainous Ogre has "Black: Regenerate Villainous Ogre."

Champions of Kamigawa (Common)
Viridian Betrayers
Viridian Betrayers 1GreenGreen (3)
Creature — Phyrexian Elf Warrior (3/1)

Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Viridian Scout
Viridian Scout 3Green (4)
Creature — Elf Warrior Scout (1/2)

2Green, Sacrifice Viridian Scout: It deals 2 damage to target creature with flying.

Fifth Dawn (Common)
Viridian Zealot
Viridian Zealot GreenGreen (2)
Creature — Elf Warrior (2/1)

1Green, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.

Commander Anthology (Rare)
Other Versions
Darksteel (Rare)
Commander 2015 (Rare)
Viscera Dragger
Viscera Dragger 3Black (4)
Creature — Zombie Ogre Warrior (3/3)

Cycling 2 (2, Discard this card: Draw a card.)

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Common)
Viscerid Deepwalker
Viscerid Deepwalker 4Blue (5)
Creature — Homarid Warrior (2/3)

Blue: Viscerid Deepwalker gets +1/+0 until end of turn.

Suspend 4—Blue (Rather than cast this card from your hand, you may pay Blue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral (Common)
Voldaren Duelist
Voldaren Duelist 3Red (4)
Creature — Vampire Warrior (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Voldaren Duelist enters, target creature can't block this turn.

Game Night 2019 (Common)
Other Versions
Shadows over Innistrad (Common)
Voldaren Stinger
Voldaren Stinger Red (1)
Creature — Vampire Warrior (1/1)

Voldaren Stinger has first strike as long as it's attacking.

2Red: Voldaren Stinger gets +2/+0 until end of turn.

Innistrad: Midnight Hunt (Common)
Voldaren Thrillseeker
Voldaren Thrillseeker 2Red (3)
Creature — Vampire Warrior (1/1)

Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

1, Sacrifice this creature: It deals damage equal to its power to any target.

March of the Machine (Rare)
Volley Veteran
Volley Veteran 3Red (4)
Creature — Goblin Warrior (4/2)

When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Jumpstart (Uncommon)
Jumpstart 2022 (Uncommon)
Voltaic Brawler
Voltaic Brawler RedGreen (2)
Creature — Human Warrior (3/2)

When Voltaic Brawler enters, you get EnergyEnergy (two energy counters).

Whenever Voltaic Brawler attacks, you may pay Energy. If you do, it gets +1/+1 and gains trample until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Vulshok Battlemaster
Vulshok Battlemaster 4Red (5)
Creature — Human Warrior (2/2)

Haste

When Vulshok Battlemaster enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)

Mirrodin (Rare)
Vulshok Refugee
Vulshok Refugee 1RedRed (3)
Creature — Human Warrior (3/2)

Protection from red

New Phyrexia (Uncommon)
Wandering Goblins
Wandering Goblins 2Red (3)
Creature — Goblin Warrior (0/3)

Domain — 3: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

Conflux (Common)
Warchief Giant
Warchief Giant 3RedRed (5)
Creature — Giant Warrior (5/3)

Haste

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Warden of the Chained
Warden of the Chained 1RedGreen (3)
Creature — Minotaur Warrior (4/4)

Trample

Warden of the Chained can't attack unless you control another creature with power 4 or greater.

Theros Beyond Death (Uncommon)
Warfire Javelineer
Warfire Javelineer 3Red (4)
Creature — Minotaur Warrior (2/3)

When Warfire Javelineer enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.

Jumpstart (Uncommon)
Other Versions
Amonkhet (Uncommon)
Warg Rider
Warg Rider 4Black (5)
Creature — Orc Warrior (4/3)

Menace

Other Orcs and Goblins you control have menace.

At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
War-Name Aspirant
War-Name Aspirant 1Red (2)
Creature — Human Warrior (2/1)

Raid — War-Name Aspirant enters with a +1/+1 counter on it if you attacked this turn.

War-Name Aspirant can't be blocked by creatures with power 1 or less.

Jumpstart 2022 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Warren-Scourge Elf
Warren-Scourge Elf 1Green (2)
Creature — Elf Warrior (1/1)

Protection from Goblins

Lorwyn (Common)
Warrior Angel
Warrior Angel 4WhiteWhite (6)
Creature — Angel Warrior (3/4)

Flying

Whenever Warrior Angel deals damage, you gain that much life.

Stronghold (Rare)
Warrior en-Kor
Warrior en-Kor WhiteWhite (2)
Creature — Kor Warrior Knight (2/2)

0: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Warriors of Tiamat
Warriors of Tiamat 4Red (5)
Creature — — Dragon Warrior (4/2)

Haste, double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

Alchemy Horizons: Baldur's Gate (Common)
War-Torch Goblin
War-Torch Goblin Red (1)
Creature — Goblin Warrior (1/1)

Red, Sacrifice War-Torch Goblin: It deals 2 damage to target blocking creature.

Ravnica: City of Guilds (Common)
Wayta, Trainer Prodigy
Wayta, Trainer Prodigy RedGreenWhite (3)
Legendary Creature — Human Warrior (1/5)

Haste

2Green, Tap: Target creature you control fights another target creature. This ability costs 2 less to activate if it targets two creatures you control.

If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Whirlpool Warrior
Whirlpool Warrior 2Blue (3)
Creature — Merfolk Warrior (2/2)

When Whirlpool Warrior enters, shuffle the cards from your hand into your library, then draw that many cards.

Red, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.

Planechase Anthology (Rare)
Other Versions
Apocalypse (Rare)
Planechase 2012 Edition (Rare)
Wild Nacatl
Wild Nacatl Green (1)
Creature — Cat Warrior (1/1)

Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Shards of Alara (Common)
Wildslayer Elves
Wildslayer Elves 3Green (4)
Creature — Elf Warrior (3/3)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Wildwood Escort
Wildwood Escort 4Green (5)
Creature — Elf Warrior (3/3)

When Wildwood Escort enters, return target creature or battle card from your graveyard to your hand.

If Wildwood Escort would die, exile it instead.

March of the Machine (Common)
Wildwood Tracker
Wildwood Tracker Green (1)
Creature — Elf Warrior (1/1)

Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.

Throne of Eldraine (Common)
Wilhelt, the Rotcleaver
Wilhelt, the Rotcleaver 2BlueBlack (4)
Legendary Creature — Zombie Warrior (3/3)

Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Wilson, Refined Grizzly
Wilson, Refined Grizzly 1Green (2)
Legendary Creature — Bear Warrior (2/2)

This spell can't be countered.

Vigilance, reach, trample

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Windgrace Acolyte
Windgrace Acolyte 4Black (5)
Creature — Cat Warrior (3/2)

Flying

When Windgrace Acolyte enters, mill three cards and you gain 3 life.

Dominaria (Common)
Wingbeat Warrior
Wingbeat Warrior 2White (3)
Creature — Bird Soldier Warrior (2/1)

Flying

Morph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.

Legions (Common)
Winnower Patrol
Winnower Patrol 2Green (3)
Creature — Elf Warrior (3/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

Morningtide (Common)
Winnowing Forces
Winnowing Forces (0)
Creature — Elf Warrior (*/*)

Winnowing Forces's power and toughness are each equal to the number of lands you control.

March of the Machine (Uncommon)
Winota, Joiner of Forces
Winota, Joiner of Forces 2RedWhite (4)
Legendary Creature — Human Warrior (4/4)

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.

Ikoria: Lair of Behemoths (Mythic Rare)
Wolfir Avenger
Wolfir Avenger 1GreenGreen (3)
Creature — Wolf Warrior (3/3)

Flash (You may cast this spell any time you could cast an instant.)

1Green: Regenerate Wolfir Avenger.

Avacyn Restored (Uncommon)
Wolfir Silverheart
Wolfir Silverheart 3GreenGreen (5)
Creature — Wolf Warrior (4/4)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Avacyn Restored (Rare)
Wolverine Riders
Wolverine Riders 4GreenGreen (6)
Creature — Elf Warrior (4/4)

At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.

Whenever another Elf you control enters, you gain life equal to its toughness.

Jumpstart 2022 (Rare)
Other Versions
Kaldheim Commander (Rare)
Woolly Loxodon
Woolly Loxodon 5GreenGreen (7)
Creature — Elephant Warrior (6/7)

Morph 5Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Common)
Other Versions
Khans of Tarkir (Common)
Workshop Warchief
Workshop Warchief 3GreenGreen (5)
Creature — Rhino Warrior (5/3)

Trample

When Workshop Warchief enters, you gain 3 life.

When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.

Blitz 4GreenGreen (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Rare)
Wrecking Crew
Wrecking Crew 4Red (5)
Creature — Human Warrior (4/5)

Reach (This creature can block creatures with flying.)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Streets of New Capenna (Common)
Wrecking Ogre
Wrecking Ogre 4Red (5)
Creature — Ogre Warrior (3/3)

Double strike

Bloodrush — 3RedRed, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

Gatecrash (Rare)
Wren's Run Packmaster
Wren's Run Packmaster 3Green (4)
Creature — Elf Warrior (5/5)

Champion an Elf (When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)

2Green: Create a 2/2 green Wolf creature token.

Wolves you control have deathtouch.

Commander Anthology (Rare)
Other Versions
Lorwyn (Rare)
Commander 2014 (Rare)
Wren's Run Vanquisher
Wren's Run Vanquisher 1Green (2)
Creature — Elf Warrior (3/3)

As an additional cost to cast this spell, reveal an Elf card from your hand or pay 3.

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Jumpstart (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Wurmskin Forger
Wurmskin Forger 5GreenGreen (7)
Creature — Elf Warrior (2/2)

When Wurmskin Forger enters, distribute three +1/+1 counters among one, two, or three target creatures.

Mirrodin (Common)
Wyleth, Soul of Steel
Wyleth, Soul of Steel 1RedWhite (3)
Legendary Creature — Human Warrior (2/2)

Trample

Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it.

Commander Legends (Mythic Rare)
Yasova Dragonclaw
Yasova Dragonclaw 2Green (3)
Legendary Creature — Human Warrior (4/2)

Trample

At the beginning of combat on your turn, you may pay 1Blue or RedBlue or Red. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

Fate Reforged (Rare)
Yavimaya Steelcrusher
Yavimaya Steelcrusher 1Red (2)
Creature — Ape Warrior (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

1, Sacrifice Yavimaya Steelcrusher: Destroy target artifact.

Dominaria United (Common)
Zar Ojanen, Scion of Efrava
Zar Ojanen, Scion of Efrava 3GreenWhite (5)
Legendary Creature — Cat Warrior (4/4)

Domain — Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.

Dominaria United (Uncommon)
Zealous Conscripts
Zealous Conscripts 4Red (5)
Creature — Human Warrior (3/3)

Haste

When Zealous Conscripts enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Modern Masters 2017 Edition (Rare)
Time Spiral Remastered (Bonus)
Shadows of the Past (Rare)
Zephyrim
Zephyrim 3White (4)
Creature — Human Warrior (3/3)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Flying, vigilance

Miracle 1White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Warhammer 40,000 Commander (Rare)
Zevlor, Elturel Exile
Zevlor, Elturel Exile 1BlueBlackRed (4)
Legendary Creature — Tiefling Warrior (4/2)

Haste

2, Tap: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.

Commander Legends: Battle for Baldur's Gate (Rare)
Zhang Fei, Fierce Warrior
Zhang Fei, Fierce Warrior 4WhiteWhite (6)
Legendary Creature — Human Soldier Warrior (4/4)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Zhao Zilong, Tiger General
Zhao Zilong, Tiger General 3WhiteWhite (5)
Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.

Portal Three Kingdoms (Rare)
Ziatora's Envoy
Ziatora's Envoy 1BlackRedGreen (4)
Creature — Lizard Warrior (5/4)

Trample

Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.

Blitz 2BlackRedGreen

Streets of New Capenna (Rare)
Zo-Zu the Punisher
Zo-Zu the Punisher 1RedRed (3)
Legendary Creature — Goblin Warrior (2/2)

Whenever a land enters, Zo-Zu the Punisher deals 2 damage to that land's controller.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Champions of Kamigawa (Rare)
Zulaport Enforcer
Zulaport Enforcer Black (1)
Creature — Human Warrior (1/1)

Level up 4 (4: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

3/3

LEVEL 3+

5/5

Zulaport Enforcer can't be blocked except by black creatures.

Rise of the Eldrazi (Common)
Zurgo Bellstriker
Zurgo Bellstriker Red (1)
Legendary Creature — Orc Warrior (2/2)

Zurgo Bellstriker can't block creatures with power 2 or greater.

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Rare)
Zurgo Helmsmasher
Zurgo Helmsmasher 2RedWhiteBlack (5)
Legendary Creature — Orc Warrior (7/2)

Haste

Zurgo Helmsmasher attacks each combat if able.

During your turn, Zurgo Helmsmasher has indestructible.

Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.

Khans of Tarkir (Mythic Rare)
Other Versions
Duel Decks: Speed vs. Cunning (Mythic Rare)
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