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Pixie Illusionist
 ( 1)
Creature — Faerie Wizard
(1/1)
Kicker  (You may pay an additional  as you cast this spell.) Flying If this creature was kicked, it enters with two +1/+1 counters on it. : Target land you control becomes the basic land type of your choice until end of turn.
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Planar Disruption
  ( 2)
Enchantment — Aura
Enchant artifact, creature, or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated.
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Planar Incision
  ( 2)
Instant
Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
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Planewide Celebration
   ( 7)
Sorcery
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
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Platinum Emperion
 ( 8)
Artifact Creature — Golem
(8/8)
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
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Playable Delusionary Hydra
( 0)
Stickers
2 — : Draw a card, then discard a card. 4 — Whenever this creature attacks, you gain 3 life and draw a card. 2 — 1/5 3 — 4/4
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Pointed Discussion
  ( 3)
Sorcery
You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with " , , Discard a card, Sacrifice this token: Draw a card.")
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Pol Jamaar, Illusionist
   ( 6)
Legendary Creature — Human Illusion Wizard
(4/5)
Flying When Pol Jamaar enters, choose a creature type. Draw a card for each creature you control of that type.
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Porcelain Legionnaire
  ( 3)
Artifact Creature — Phyrexian Soldier
(3/1)
( can be paid with either or 2 life.) First strike
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Possession Engine
   ( 5)
Artifact — Vehicle
(5/5)
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. Crew 3
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Potion of Healing
  ( 2)
Artifact
When this artifact enters, draw a card. , , Sacrifice this artifact: You gain 3 life.
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Power of Persuasion
  ( 3)
Sorcery
Choose target creature an opponent controls, then roll a d20. 1–9 | Return it to its owner's hand. 10–19 | Its owner puts it on their choice of the top or bottom of their library. 20 | Gain control of it until the end of your next turn.
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Prava of the Steel Legion
  ( 3)
Legendary Creature — Cat Soldier
(1/4)
During your turn, creature tokens you control get +1/+4.  : Create a 1/1 white Soldier creature token.
Partner (You can have two commanders if both have partner.)
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Precision Bolt
  ( 3)
Sorcery
Precision Bolt deals 3 damage to any target.
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Precognition
  ( 5)
Enchantment
At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.
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Precognition Field
  ( 4)
Enchantment
You may look at the top card of your library any time. You may cast instant and sorcery spells from the top of your library. : Exile the top card of your library.
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Precognitive Perception
   ( 5)
Instant
Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
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Predation Steward
  ( 2)
Creature — Phyrexian Elf Warrior
(2/2)
This creature enters with two oil counters on it.  , , Remove an oil counter from this creature: Target creature gets +2/+2 until end of turn. Activate only as a sorcery.
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Preening Champion
  ( 3)
Creature — Bird Knight
(2/2)
Flying When this creature enters, create a 1/1 blue and red Elemental creature token.
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Pride of Lions
   ( 5)
Creature — Cat
(4/4)
You may have this creature assign its combat damage as though it weren't blocked.
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Primal Visitation
   ( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 and has haste.
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Proclamation of Rebirth
  ( 3)
Sorcery
Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield. Forecast —  , Reveal this card from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield. (Activate only during your upkeep and only once each turn.)
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Profane Transfusion
    ( 9)
Sorcery
Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.
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Professional Face-Breaker
  ( 3)
Creature — Human Warrior
(2/3)
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
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Propeller Pioneer
  ( 4)
Creature — Human Artificer
(2/1)
Flying Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
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Prophet of Distortion
 ( 1)
Creature — Eldrazi Drone
(1/2)
Devoid (This card has no color.)  : Draw a card. ( represents colorless mana.)
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Protection of the Hekma
  ( 5)
Enchantment
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
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Protection Racket
  ( 3)
Enchantment
At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand.
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Provisions Merchant
   ( 4)
Creature — Beast Peasant
(3/3)
When this creature enters, create a Food token. (It's an artifact with " , , Sacrifice this token: You gain 3 life.") Whenever this creature attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.
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Prying Questions
  ( 3)
Sorcery
Target opponent loses 3 life and puts a card from their hand on top of their library.
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Psionic Blast
  ( 3)
Instant
Psionic Blast deals 4 damage to any target and 2 damage to you.
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Psionic Entity
  ( 5)
Creature — Illusion
(2/2)
: This creature deals 2 damage to any target and 3 damage to itself.
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Psionic Gift
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has " : This creature deals 1 damage to any target."
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Sapphire Dragon (Psionic Pulse)
  ( 3)
Instant — Adventure
Counter target noncreature spell. (Then exile this card. You may cast the creature later from exile.)
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Psionic Ritual
   ( 6)
Sorcery
Replicate—Tap an untapped Horror you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Exile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost. Exile Psionic Ritual.
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Psionic Sliver
  ( 5)
Creature — Sliver
(2/2)
All Sliver creatures have " : This creature deals 2 damage to any target and 3 damage to itself."
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Psionic Snoop
  ( 3)
Creature — Human Rogue
(0/3)
Flash When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Psychic Corrosion
  ( 3)
Enchantment
Whenever you draw a card, each opponent mills two cards.
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Psychic Intrusion
   ( 5)
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
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Psychic Possession
   ( 4)
Enchantment — Aura
Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.
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Psychic Symbiont
   ( 6)
Creature — Nightmare Horror
(3/3)
Flying When this creature enters, target opponent discards a card and you draw a card.
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Public Execution
  ( 6)
Instant
Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
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Pulsating Illusion
  ( 5)
Creature — Illusion
(0/1)
Flying Discard a card: This creature gets +4/+4 until end of turn. Activate only once each turn.
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Pure Intentions
 ( 1)
Instant — Arcane
Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. When a spell or ability an opponent controls causes you to discard this card, return this card from your graveyard to your hand at the beginning of the next end step.
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Pure Reflection
  ( 3)
Enchantment
Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
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Purphoros's Intervention
  ( 1)
Sorcery
Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. • Purphoros's Intervention deals twice X damage to target creature or planeswalker.
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Putrefaction
  ( 5)
Enchantment
Whenever a player casts a green or white spell, that player discards a card.
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Pyroclastic Hellion
  ( 5)
Creature — Hellion
(4/5)
When this creature enters, you may return a land you control to its owner's hand. When you do, this creature deals 2 damage to each opponent.
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Pyromancer Ascension
  ( 2)
Enchantment
Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on this enchantment. Whenever you cast an instant or sorcery spell while this enchantment has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
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Queen's Commission
  ( 3)
Sorcery
Create two 1/1 white Vampire creature tokens with lifelink.
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Question Elemental?
   ( 4)
Creature — Elemental?
(3/4)
Did you know this creature has flying? Are you aware that any time you say something that isn't a question, when a player points out this fact first, they gain control of this creature?
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Questionable Cuisine
  ( 4)
Sorcery
Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with " , , Sacrifice this token: You gain 3 life.")
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Quiet Contemplation
  ( 3)
Enchantment
Whenever you cast a noncreature spell, you may pay . If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.
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Quiet Speculation
  ( 2)
Sorcery
Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.
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Quirion Beastcaller
  ( 2)
Creature — Dryad Warrior
(2/2)
Whenever you cast a creature spell, put a +1/+1 counter on this creature. When this creature dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on this creature.
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Quirion Druid
  ( 3)
Creature — Elf Druid
(1/2)
, : Target land becomes a 2/2 green creature that's still a land. <I>(This effect lasts indefinitely.)</I>
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Quirion Dryad
  ( 2)
Creature — Dryad
(1/1)
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
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Quirion Elves
  ( 2)
Creature — Elf Druid
(1/1)
As this creature enters, choose a color. : Add .
: Add one mana of the chosen color.
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Quirion Explorer
  ( 2)
Creature — Elf Druid Scout
(1/1)
: Add one mana of any color that a land an opponent controls could produce.
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Quirion Ranger
 ( 1)
Creature — Elf Ranger
(1/1)
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
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Quirion Sentinel
  ( 2)
Creature — Elf Druid
(2/1)
When this creature enters, add one mana of any color.
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Quirion Trailblazer
  ( 4)
Creature — Elf Scout
(1/2)
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Radha, Coalition Warlord
   ( 4)
Legendary Creature — Elf Warrior
(3/3)
Domain — Whenever Radha becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
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Rapid Hybridization
 ( 1)
Instant
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
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Ray of Distortion
  ( 4)
Instant
Destroy target artifact or enchantment. Flashback   (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Ray of Revelation
  ( 2)
Instant
Destroy target enchantment. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Razia's Purification
   ( 6)
Sorcery
Each player chooses three permanents they control, then sacrifices the rest.
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Rebbec, Architect of Ascension
  ( 4)
Legendary Creature — Human Artificer
(3/4)
Artifacts you control have protection from each mana value among artifacts you control. Partner (You can have two commanders if both have partner.)
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Rebellion of the Flamekin
  ( 4)
Kindred Enchantment — Elemental
Whenever you clash, you may pay . If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)
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Recantation
   ( 5)
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment. , Sacrifice this enchantment: Return up to X target permanents to their owners' hands, where X is the number of verse counters on this enchantment.
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Reclamation
   ( 4)
Enchantment
Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
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Reclamation Sage
  ( 3)
Creature — Elf Shaman
(2/1)
When this creature enters, you may destroy target artifact or enchantment.
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Recommission
  ( 2)
Sorcery
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.
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Reconnaissance Mission
   ( 4)
Enchantment
Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling ( , Discard this card: Draw a card.)
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Reconstruction
 ( 1)
Sorcery
Return target artifact card from your graveyard to your hand.
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Redemption Arc
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)  : Exile enchanted creature.
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Redemption Choir
   ( 4)
Creature — Vampire Cleric
(3/3)
Lifelink Coven — Whenever this creature enters or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
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Reflection of Kiki-Jiki
( 0)
Enchantment Creature — Goblin Shaman
(2/2)
, : Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
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Reflections of Littjara
  ( 5)
Enchantment
As this enchantment enters, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
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Refraction Elemental
( 0)
Creature — Elemental
(4/4)
Ward—Pay 2 life. Whenever you cast a spell, this creature deals 2 damage to each opponent.
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Refraction Trap
  ( 4)
Instant — Trap
If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
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Regeneration
  ( 2)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) : Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Regenerations Restored
  ( 2)
Enchantment
Vanishing 12 (This enchantment enters with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever one or more time counters are removed from this enchantment, scry 1 and you gain 1 life. Then if this enchantment has no time counters on it, exile it. When you do, take an extra turn after this one.
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Regna's Sanction
  ( 4)
Sorcery
For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.
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Reincarnation
   ( 3)
Instant
Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
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Reject Imperfection
   ( 3)
Instant
Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Rejuvenation Chamber
 ( 3)
Artifact
Fading 2 <I>(This artifact enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I> : You gain 2 life.
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Reparations
   ( 3)
Enchantment
Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
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Repeated Reverberation
   ( 4)
Instant
When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
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