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Sunglasses of Urza
Sunglasses of Urza 3 (3)
Artifact

You may spend white mana as though it were red mana.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Sunscour
Sunscour 5WhiteWhite (7)
Sorcery

You may exile two white cards from your hand rather than pay this spell's mana cost.

Destroy all creatures.

Coldsnap (Rare)
Sunscourge Champion
Sunscourge Champion 2White (3)
Creature — Human Wizard (2/3)

When Sunscourge Champion enters the battlefield, you gain life equal to its power.

Eternalize—2WhiteWhite, Discard a card. (2WhiteWhite, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Uncommon)
Sunseed Nurturer
Sunseed Nurturer 2White (3)
Creature — Human Druid Wizard (1/1)

At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.

Tap: Add Colorless.

Shards of Alara (Uncommon)
Supernatural Stamina
Supernatural Stamina Black (1)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Masters 25 (Common)
Other Versions
Amonkhet (Common)
Sure Strike
Sure Strike 1Red (2)
Instant

Target creature gets +3/+0 and gains first strike until end of turn.

Guilds of Ravnica (Common)
Other Versions
Battle for Zendikar (Common)
Ixalan (Common)
Core Set 2019 (Common)
Surestrike Trident
Surestrike Trident 2 (2)
Artifact — Equipment

Equipped creature has first strike and "Tap, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Darksteel (Uncommon)
Surge Mare
Surge Mare BlueBlue (2)
Creature — Horse Fish (0/5)

Surge Mare can't be blocked by green creatures.

Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.

1Blue: Surge Mare gets +2/-2 until end of turn.

Core Set 2019 (Uncommon)
Surge Node
Surge Node 1 (1)
Artifact

Surge Node enters the battlefield with six charge counters on it.

1, Tap, Remove a charge counter from Surge Node: Put a charge counter on target artifact.

New Phyrexia (Uncommon)
Surge of Righteousness
Surge of Righteousness 1White (2)
Instant

Destroy target black or red creature that's attacking or blocking. You gain 2 life.

Dragons of Tarkir (Uncommon)
Surge of Strength
Surge of Strength RedGreen (2)
Instant

As an additional cost to cast this spell, discard a red or green card.

Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost.

Alliances (Uncommon)
Surge of Thoughtweft
Surge of Thoughtweft 1White (2)
Tribal Instant — Kithkin

Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.

Lorwyn (Common)
Surge of Zeal
Surge of Zeal Red (1)
Instant

Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.

Ravnica: City of Guilds (Common)
Surgespanner
Surgespanner 2BlueBlue (4)
Creature — Merfolk Wizard (2/2)

Whenever Surgespanner becomes tapped, you may pay 1Blue. If you do, return target permanent to its owner's hand.

Lorwyn (Rare)
Surgical Extraction
Surgical Extraction Phyrexian Black (1)
Instant

(Phyrexian Black can be paid with either Black or 2 life.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles their library.

Modern Masters 2015 Edition (Rare)
Other Versions
New Phyrexia (Rare)
Surging Æther (Surging Aether)
Surging Æther (Surging Aether) 3Blue (4)
Instant

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)

Return target permanent to its owner's hand.

Coldsnap (Common)
Surging Dementia
Surging Dementia 1Black (2)
Sorcery

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)

Target player discards a card.

Coldsnap (Common)
Surging Flame
Surging Flame 1Red (2)
Instant

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)

Surging Flame deals 2 damage to any target.

Coldsnap (Common)
Surging Might
Surging Might 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)

Coldsnap (Common)
Surging Sentinels
Surging Sentinels 2White (3)
Creature — Human Soldier (2/1)

First strike

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)

Coldsnap (Common)
Surprise Deployment
Surprise Deployment 3White (4)
Instant

Cast this spell only during combat.

You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

Planeshift (Uncommon)
Surrak Dragonclaw
Surrak Dragonclaw 2GreenBlueRed (5)
Legendary Creature — Human Warrior (6/6)

Flash

This spell can't be countered.

Creature spells you control can't be countered.

Other creatures you control have trample.

Khans of Tarkir (Mythic Rare)
Surrak, the Hunt Caller
Surrak, the Hunt Caller 2GreenGreen (4)
Legendary Creature — Human Warrior (5/4)

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.

Dragons of Tarkir (Rare)
Surrakar Banisher
Surrakar Banisher 4Blue (5)
Creature — Surrakar (3/3)

When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Worldwake (Common)
Surrakar Marauder
Surrakar Marauder 1Black (2)
Creature — Surrakar (2/1)

Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Zendikar (Common)
Surrakar Spellblade
Surrakar Spellblade 1BlueBlue (3)
Creature — Surrakar (2/1)

Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.

Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

Modern Masters 2015 Edition (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Surreal Memoir
Surreal Memoir 3Red (4)
Sorcery

Return an instant card at random from your graveyard to your hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Iconic Masters (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Surveilling Sprite
Surveilling Sprite 1Blue (2)
Creature — Faerie Rogue (1/1)

Flying

When Surveilling Sprite dies, you may draw a card.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Ravnica: City of Guilds (Common)
Survey the Wreckage
Survey the Wreckage 4Red (5)
Sorcery

Destroy target land. Create a 1/1 red Goblin creature token.

Return to Ravnica (Common)
Surveyor's Scope
Surveyor's Scope 2 (2)
Artifact

Tap, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.

Commander Anthology (Rare)
Other Versions
Commander 2013 Edition (Rare)
Survival Cache
Survival Cache 2White (3)
Sorcery

You gain 2 life. Then if you have more life than an opponent, draw a card.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Commander 2013 Edition (Uncommon)
Survival of the Fittest
Survival of the Fittest 1Green (2)
Enchantment

Green, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Tempest Remastered (Mythic Rare)
Other Versions
Exodus (Rare)
Vintage Masters (Rare)
Struggle // Survive (Survive)
Struggle // Survive (Survive) 1Green (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles their graveyard into their library.

Hour of Devastation (Uncommon)
Survive the Night
Survive the Night 2White (3)
Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Survivor of the Unseen
Survivor of the Unseen 2Blue (3)
Creature — Human Wizard (2/1)

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Tap: Draw two cards, then put a card from your hand on top of your library.

Coldsnap (Common)
Survivors' Encampment
Survivors' Encampment (0)
Land — Desert

Tap: Add Colorless.

Tap, Tap an untapped creature you control: Add one mana of any color.

Hour of Devastation (Common)
Suture Priest
Suture Priest 1White (2)
Creature — Cleric (1/1)

Whenever another creature enters the battlefield under your control, you may gain 1 life.

Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

New Phyrexia (Common)
Suture Spirit
Suture Spirit 1White (2)
Creature — Spirit (1/1)

Flying

White or BlackWhite or BlackWhite or Black: Regenerate target creature.

Eventide (Uncommon)
Sutured Ghoul
Sutured Ghoul 4BlackBlackBlack (7)
Creature — Zombie (*/*)

Trample

As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.

Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.

Magic 2012 (Rare)
Other Versions
Judgment (Rare)
Swarm Surge
Swarm Surge 2Black (3)
Sorcery

Devoid (This card has no color.)

Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

Battle for Zendikar (Common)
Swell of Courage
Swell of Courage 3WhiteWhite (5)
Instant

Creatures you control get +2/+2 until end of turn.

Reinforce X—Variable ColorlessWhiteWhite (Variable ColorlessWhiteWhite, Discard this card: Put X +1/+1 counters on target creature.)

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Morningtide (Uncommon)
Murderous Rider (Swift End)
Murderous Rider (Swift End) 1BlackBlack (3)
Instant — Adventure

Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Rare)
Swordwise Centaur
Swordwise Centaur GreenGreen (2)
Creature — Centaur Warrior (3/2)

Born of the Gods (Common)
Symbiotic Wurm
Symbiotic Wurm 5GreenGreenGreen (8)
Creature — Wurm (7/7)

When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.

Vintage Masters (Uncommon)
Other Versions
Onslaught (Rare)
Magic: The Gathering-Commander (Rare)
Synod Centurion
Synod Centurion 4 (4)
Artifact Creature — Construct (4/4)

When you control no other artifacts, sacrifice Synod Centurion.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Archenemy (Uncommon)
Tajuru Archer
Tajuru Archer 2Green (3)
Creature — Elf Archer Ally (1/2)

Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Zendikar (Uncommon)
Tajuru Beastmaster
Tajuru Beastmaster 5Green (6)
Creature — Elf Warrior Ally (5/5)

Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Battle for Zendikar (Common)
Tajuru Pathwarden
Tajuru Pathwarden 4Green (5)
Creature — Elf Warrior Ally (5/4)

Vigilance, trample

Oath of the Gatewatch (Common)
Tajuru Preserver
Tajuru Preserver 1Green (2)
Creature — Elf Shaman (2/1)

Spells and abilities your opponents control can't cause you to sacrifice permanents.

Rise of the Eldrazi (Rare)
Tajuru Stalwart
Tajuru Stalwart 2Green (3)
Creature — Elf Scout Ally (0/1)

Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Common)
Tajuru Warcaller
Tajuru Warcaller 3GreenGreen (5)
Creature — Elf Warrior Ally (2/1)

Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

Battle for Zendikar (Uncommon)
Takeno, Samurai General
Takeno, Samurai General 5White (6)
Legendary Creature — Human Samurai (3/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Each other Samurai creature you control gets +1/+1 for each point of bushido it has.

Champions of Kamigawa (Rare)
Talisman of Curiosity
Talisman of Curiosity 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Green or Blue. Talisman of Curiosity deals 1 damage to you.

Modern Horizons (Uncommon)
Talruum Minotaur
Talruum Minotaur 2RedRed (4)
Creature — Minotaur Berserker (3/3)

Haste

Beatdown Box Set (Common)
Other Versions
Classic Sixth Edition (Common)
Mirage (Common)
Tamiyo's Journal
Tamiyo's Journal 5 (5)
Legendary Artifact

At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Tap, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library.

Shadows over Innistrad (Rare)
Target Minotaur
Target Minotaur 1Red (2)
Creature — Minotaur Warrior (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Unstable (Common)
Tasigur, the Golden Fang
Tasigur, the Golden Fang 5Black (6)
Legendary Creature — Human Shaman (4/5)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

2Green or BlueGreen or Blue: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.

Ultimate Box Toppers (Special)
Other Versions
Fate Reforged (Rare)
Ultimate Masters (Rare)
Tasigur's Cruelty
Tasigur's Cruelty 5Black (6)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Each opponent discards two cards.

Fate Reforged (Common)
Taurean Mauler
Taurean Mauler 2Red (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

Commander Anthology 2018 (Rare)
Other Versions
Morningtide (Rare)
Planechase (Rare)
Archenemy (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Tawnos, Urza's Apprentice
Tawnos, Urza's Apprentice BlueRed (2)
Legendary Creature — Human Artificer (1/3)

Haste

BlueRed, Tap: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

Commander 2018 (Mythic Rare)
Teferi's Curse
Teferi's Curse 1Blue (2)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Temple Altisaur
Temple Altisaur 4White (5)
Creature — Dinosaur (3/4)

If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.

Rivals of Ixalan (Rare)
Temporal Aperture
Temporal Aperture 2 (2)
Artifact

5, Tap: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)

Urza's Saga (Rare)
Temporal Fissure
Temporal Fissure 4Blue (5)
Sorcery

Return target permanent to its owner's hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Duel Decks: Mind vs. Might (Common)
Other Versions
Scourge (Common)
Vintage Masters (Common)
Tempting Wurm
Tempting Wurm 1Green (2)
Creature — Wurm (5/5)

When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.

Onslaught (Rare)
Temur Ascendancy
Temur Ascendancy GreenBlueRed (3)
Enchantment

Creatures you control have haste.

Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Khans of Tarkir (Rare)
Temur Banner
Temur Banner 3 (3)
Artifact

Tap: Add Green, Blue, or Red.

GreenBlueRed, Tap, Sacrifice Temur Banner: Draw a card.

Khans of Tarkir (Common)
Temur Battle Rage
Temur Battle Rage 1Red (2)
Instant

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Fate Reforged (Common)
Temur Charger
Temur Charger 1Green (2)
Creature — Horse (3/1)

Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Temur Charger is turned face up, target creature gains trample until end of turn.

Khans of Tarkir (Uncommon)
Temur Charm
Temur Charm GreenBlueRed (3)
Instant

Choose one —

• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.

• Counter target spell unless its controller pays 3.

• Creatures with power 3 or less can't block this turn.

Khans of Tarkir (Uncommon)
Temur Runemark
Temur Runemark 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has trample as long as you control a blue or red permanent.

Fate Reforged (Common)
Temur Sabertooth
Temur Sabertooth 2GreenGreen (4)
Creature — Cat (4/3)

1Green: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

Commander 2017 (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Temur War Shaman
Temur War Shaman 4GreenGreen (6)
Creature — Human Shaman (4/5)

When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.

Fate Reforged (Rare)
Territorial Allosaurus
Territorial Allosaurus 2GreenGreen (4)
Creature — Dinosaur (5/5)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature.

Dominaria (Rare)
Terrus Wurm
Terrus Wurm 6Black (7)
Creature — Zombie Wurm (5/5)

Scavenge 6Black (6Black, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Test of Endurance
Test of Endurance 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, if you have 50 or more life, you win the game.

Judgment (Rare)
Thallid Devourer
Thallid Devourer 1GreenGreen (3)
Creature — Fungus (2/2)

At the beginning of your upkeep, put a spore counter on Thallid Devourer.

Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Uncommon)
Thassa's Devourer
Thassa's Devourer 4Blue (5)
Enchantment Creature — Elemental (2/6)

Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard.

Journey into Nyx (Common)
Thaumaturge's Familiar
Thaumaturge's Familiar 3 (3)
Artifact Creature — Bird (1/3)

Flying

When Thaumaturge's Familiar enters the battlefield, scry 1.

Theros Beyond Death (Common)
The Grand Tour
The Grand Tour 1Blue (2)
Instant

Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.

Mystery Booster (Common)
The Great Aurora
The Great Aurora 6GreenGreenGreen (9)
Sorcery

Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.

Magic Origins (Mythic Rare)
The Mirari Conjecture
The Mirari Conjecture 4Blue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Return target instant card from your graveyard to your hand.

II — Return target sorcery card from your graveyard to your hand.

III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.

Dominaria (Rare)
The Ur-Dragon
The Ur-Dragon 4WhiteBlueBlackRedGreen (9)
Legendary Creature — Dragon Avatar (10/10)

Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost 1 less to cast.

Flying

Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.

Secret Lair Drop (Mythic Rare)
Other Versions
Commander 2017 (Mythic Rare)
Thelon's Curse
Thelon's Curse GreenGreen (2)
Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay Blue for each creature chosen this way. If the player does, untap those creatures.

Fallen Empires (Rare)
Thought Courier
Thought Courier 1Blue (2)
Creature — Human Wizard (1/1)

Tap: Draw a card, then discard a card.

Fifth Dawn (Common)
Other Versions
Ninth Edition (Uncommon)
Thought Devourer
Thought Devourer 2BlueBlue (4)
Creature — Beast (4/4)

Flying

Your maximum hand size is reduced by four.

Odyssey (Rare)
Thought Erasure
Thought Erasure BlueBlack (2)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Guilds of Ravnica (Uncommon)
Thought Scour
Thought Scour Blue (1)
Instant

Target player puts the top two cards of their library into their graveyard.

Draw a card.

Iconic Masters (Common)
Other Versions
Dark Ascension (Common)
Duel Decks: Jace vs. Vraska (Common)
Thraben Purebloods
Thraben Purebloods 4White (5)
Creature — Hound (3/5)

Innistrad (Common)
Thran Turbine
Thran Turbine 1 (1)
Artifact

At the beginning of your upkeep, you may add ColorlessColorless. You can't spend this mana to cast spells.

Urza's Saga (Uncommon)
Thriving Turtle
Thriving Turtle Blue (1)
Creature — Turtle (0/3)

When Thriving Turtle enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Turtle attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thrull Surgeon
Thrull Surgeon 1Black (2)
Creature — Thrull (1/1)

1Black, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Tenth Edition (Uncommon)
Thundering Wurm
Thundering Wurm 2Green (3)
Creature — Wurm (4/4)

When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card.

Portal (Rare)
Tidal Courier
Tidal Courier 3Blue (4)
Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.

3Blue: Tidal Courier gains flying until end of turn.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Apocalypse (Uncommon)
Tidal Surge
Tidal Surge 1Blue (2)
Sorcery

Tap up to three target creatures without flying.

Portal Second Age (Common)
Other Versions
Classic Sixth Edition (Common)
Stronghold (Common)
Portal (Common)
Tomb of Urami
Tomb of Urami (0)
Legendary Land

Tap: Add Black. Tomb of Urami deals 1 damage to you if you don't control an Ogre.

2BlackBlack, Tap, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.

Saviors of Kamigawa (Rare)
Tome Scour
Tome Scour Blue (1)
Sorcery

Target player puts the top five cards of their library into their graveyard.

Magic 2014 Core Set (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Topsy Turvy
Topsy Turvy 2Blue (3)
Enchantment

The phases of each player's turn are reversed. (The phases are, in reverse order, ending, postcombat main, combat, precombat main, and beginning.)

As long as there are more than two players in the game, the turn order is reversed.

Unhinged (Rare)
Torch Courier
Torch Courier Red (1)
Creature — Goblin (1/1)

Haste

Sacrifice Torch Courier: Another target creature gains haste until end of turn.

Guilds of Ravnica (Common)
Torsten Von Ursus
Torsten Von Ursus 3GreenGreenWhite (6)
Legendary Creature — Human Soldier (5/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
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