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Utopia Vow
Utopia Vow 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has "Tap: Add one mana of any color."

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Valor of the Worthy
Valor of the Worthy White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.

Kaldheim (Common)
Vampiric Embrace
Vampiric Embrace 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.

Urza's Saga (Uncommon)
Vampiric Link
Vampiric Link Black (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage, you gain that much life.

Planar Chaos (Common)
Vampirism
Vampirism 1Black (2)
Enchantment — Aura

Enchant creature

When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +1/+1 for each other creature you control.

Other creatures you control get -1/-1.

Visions (Uncommon)
Vanishing
Vanishing Blue (1)
Enchantment — Aura

Enchant creature

BlueBlue: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Visions (Common)
Vapor Snare
Vapor Snare 4Blue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

Worldwake (Uncommon)
Vastwood Zendikon
Vastwood Zendikon 4Green (5)
Enchantment — Aura

Enchant land

Enchanted land is a 6/4 green Elemental creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Jumpstart (Common)
Other Versions
Worldwake (Common)
Archenemy: Nicol Bolas (Common)
Venarian Gold
Venarian Gold Variable ColorlessBlueBlue (2)
Enchantment — Aura

Enchant creature

When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it.

Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.

At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.

Legends (Common)
Venom
Venom 1GreenGreen (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Venomous Fangs
Venomous Fangs 2Green (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, destroy the other creature.

Urza's Saga (Common)
Verdant Embrace
Verdant Embrace 3GreenGreen (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."

Wilds of Eldraine Commander (Rare)
Other Versions
Time Spiral (Rare)
Jumpstart (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Verdant Field
Verdant Field 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gets +1/+1 until end of turn."

Prophecy (Uncommon)
Verdant Haven
Verdant Haven 2Green (3)
Enchantment — Aura

Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Magic 2015 Core Set (Common)
Other Versions
Gatecrash (Common)
Magic 2014 Core Set (Common)
Veteran's Voice
Veteran's Voice Red (1)
Enchantment — Aura

Enchant creature you control

Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.

Alliances (Common)
Vigilance
Vigilance White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)

Champions of Kamigawa (Common)
Vineweft
Vineweft Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

4Green: Return Vineweft from your graveyard to your hand.

Magic 2015 Core Set (Common)
Viper's Kiss
Viper's Kiss Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1, and its activated abilities can't be activated.

Theros (Common)
Viridian Harvest
Viridian Harvest Green (1)
Enchantment — Aura

Enchant artifact

When enchanted artifact is put into a graveyard, you gain 6 life.

New Phyrexia (Common)
Viscerid Armor
Viscerid Armor 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

1Blue: Return Viscerid Armor to its owner's hand.

Masters Edition II (Common)
Other Versions
Alliances (Common)
Visions of Brutality
Visions of Brutality 1Black (2)
Enchantment — Aura

Devoid (This card has no color.)

Enchant creature

Enchanted creature can't block.

Whenever enchanted creature deals damage, its controller loses that much life.

Oath of the Gatewatch (Uncommon)
Vivien's Talent
Vivien's Talent 1GreenGreen (3)
Enchantment — Aura

Enchant planeswalker

Enchanted planeswalker has "+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order."

Whenever a nontoken creature enters the battlefield under your control, put a loyalty counter on enchanted planeswalker.

March of the Machine Commander (Rare)
Volcanic Strength
Volcanic Strength 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Magic 2013 (Common)
Other Versions
Magic 2011 (Common)
Volition Reins
Volition Reins 3BlueBlueBlue (6)
Enchantment — Aura

Enchant permanent

When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it.

You control enchanted permanent.

Scars of Mirrodin (Uncommon)
Volrath's Curse
Volrath's Curse 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.

1Blue: Return Volrath's Curse to its owner's hand.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Volrath's Motion Sensor
Volrath's Motion Sensor Black (1)
Enchantment — Aura

Enchant player

As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand.

When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life.

Unglued (Uncommon)
Vow of Duty
Vow of Duty 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Explorers of Ixalan (Uncommon)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Game Night: Free-For-All (Uncommon)
Vow of Flight
Vow of Flight 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

Game Night: Free-For-All (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Explorers of Ixalan (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Commander Legends (Uncommon)
Vow of Lightning
Vow of Lightning 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Explorers of Ixalan (Uncommon)
Commander Legends (Uncommon)
Game Night: Free-For-All (Uncommon)
Vow of Malice
Vow of Malice 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Commander Anthology 2018 (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Vow of Torment
Vow of Torment 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)

Game Night: Free-For-All (Uncommon)
Other Versions
Commander Legends (Uncommon)
Vow of Wildness
Vow of Wildness 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.

Game Night: Free-For-All (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Explorers of Ixalan (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Commander Legends (Uncommon)
Wanderlust
Wanderlust 2Green (3)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.

Masters Edition (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Warbriar Blessing
Warbriar Blessing 1Green (2)
Enchantment — Aura

Enchant creature you control

When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Enchanted creature gets +0/+2.

Wilds of Eldraine Commander (Common)
Other Versions
Theros Beyond Death (Common)
Ward of Lights
Ward of Lights WhiteWhite (2)
Enchantment — Aura

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

As Ward of Lights enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.

Mirage (Common)
Ward of Piety
Ward of Piety 1White (2)
Enchantment — Aura

Enchant creature

1White: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.

Betrayers of Kamigawa (Uncommon)
Warp Artifact
Warp Artifact BlackBlack (2)
Enchantment — Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Waterknot
Waterknot 1BlueBlue (3)
Enchantment — Aura

Enchant creature

When Waterknot enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Arena Base Set (Common)
Other Versions
Rivals of Ixalan (Common)
Core Set 2019 (Common)
Jumpstart (Common)
Way of the Thief
Way of the Thief 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature can't be blocked as long as you control a Gate.

Gatecrash (Common)
Weakness
Weakness Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-1.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Battle Royale Box Set (Common)
Magic 2010 (Common)
Weakstone's Subjugation
Weakstone's Subjugation Blue (1)
Enchantment — Aura

Enchant artifact or creature

When Weakstone's Subjugation enters the battlefield, you may pay 3. If you do, tap enchanted permanent.

Enchanted permanent doesn't untap during its controller's untap step.

The Brothers' War (Common)
Web
Web Green (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

Ninth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Weight of Conscience
Weight of Conscience 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Tap two untapped creatures you control that share a creature type: Exile enchanted creature.

Jumpstart 2022 (Common)
Other Versions
Morningtide (Common)
Weight of the Underworld
Weight of the Underworld 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-2.

Magic Origins (Common)
Other Versions
Born of the Gods (Common)
Weirding Wood
Weirding Wood 2Green (3)
Enchantment — Aura

Enchant land

When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Enchanted land has "Tap: Add two mana of any one color."

March of the Machine Commander (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Shadows Over Innistrad Remastered (Common)
Well Rested
Well Rested 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."

Magic The Gathering—Fallout (Uncommon)
Wellspring
Wellspring 1GreenWhite (3)
Enchantment — Aura

Enchant land

When Wellspring enters the battlefield, gain control of enchanted land until end of turn.

At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.

Mirage (Rare)
Wheel of Sun and Moon
Wheel of Sun and Moon Green or WhiteGreen or White (2)
Enchantment — Aura

Enchant player

If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.

Shadowmoor (Rare)
Whip Silk
Whip Silk Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has reach. (It can block creatures with flying.)

Green: Return Whip Silk to its owner's hand.

Invasion (Common)
White Scarab
White Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by white creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.

Ice Age (Uncommon)
White Ward
White Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from white. This effect doesn't remove White Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Wild Growth
Wild Growth Green (1)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

Magic The Gathering—Fallout (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ice Age (Common)
Beatdown Box Set (Common)
Commander 2018 (Common)
Adventures in the Forgotten Realms Commander (Common)
Dominaria Remastered (Common)
Murders at Karlov Manor Commander (Common)
Wind Zendikon
Wind Zendikon Blue (1)
Enchantment — Aura

Enchant land

Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Worldwake (Common)
Wings of Aesthir
Wings of Aesthir WhiteBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying and first strike.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Wings of Hope
Wings of Hope WhiteBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3 and has flying.

Invasion (Common)
Winter's Rest
Winter's Rest 1Blue (2)
Snow Enchantment — Aura

Enchant creature

When Winter's Rest enters the battlefield, tap enchanted creature.

As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Withercrown
Withercrown 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."

Kaldheim (Common)
Withering Hex
Withering Hex Black (1)
Enchantment — Aura

Enchant creature

Whenever a player cycles a card, put a plague counter on Withering Hex.

Enchanted creature gets -1/-1 for each plague counter on Withering Hex.

Onslaught (Uncommon)
Witness Protection
Witness Protection Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Streets of New Capenna (Common)
Wolfkin Bond
Wolfkin Bond 4Green (5)
Enchantment — Aura

Enchant creature

When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token.

Enchanted creature gets +2/+2.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Core Set 2020 (Common)
Jumpstart 2022 (Common)
Wolfwillow Haven
Wolfwillow Haven 1Green (2)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

4Green, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.

Jumpstart 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Wordmail
Wordmail White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each word in its name.

Unhinged (Common)
World-Weary
World-Weary 3BlackBlack (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets -4/-4.

Basic landcycling 1Black (1Black, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Wreath of Geists
Wreath of Geists Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.

Innistrad (Uncommon)
Writ of Passage
Writ of Passage Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.

Forecast — 1Blue, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)

Dissension (Common)
Wurmweaver Coil
Wurmweaver Coil 4GreenGreen (6)
Enchantment — Aura

Enchant green creature

Enchanted creature gets +6/+6.

GreenGreenGreen, Sacrifice Wurmweaver Coil: Create a 6/6 green Wurm creature token.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Rare)
Guild Kit: Gruul (Rare)
Yavimaya's Embrace
Yavimaya's Embrace 5GreenBlueBlue (8)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has trample.

Double Masters (Uncommon)
Other Versions
Apocalypse (Rare)
Yoke of the Damned
Yoke of the Damned 1Black (2)
Enchantment — Aura

Enchant creature

When a creature dies, destroy enchanted creature.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Conflux (Common)
Zealot's Conviction
Zealot's Conviction White (1)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.

Phyrexia: All Will Be One (Common)
Zephid's Embrace
Zephid's Embrace 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)

Urza's Saga (Uncommon)
Zephyr Net
Zephyr Net 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has defender and flying.

Lorwyn (Common)
Zoetic Glyph
Zoetic Glyph 2Blue (3)
Enchantment — Aura

Enchant artifact

Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types.

When Zoetic Glyph is put into a graveyard from the battlefield, discover 3.

The Lost Caverns of Ixalan (Uncommon)
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