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Doomskar Titan
Doomskar Titan 4RedRed (6)
Creature — Giant Berserker (4/4)

When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.

Foretell 4Red (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Doomwake Giant
Doomwake Giant 4Black (5)
Enchantment Creature — Giant (4/6)

Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

Commander Masters (Rare)
Other Versions
Journey into Nyx (Rare)
Commander 2015 (Rare)
Double Cleave
Double Cleave 1Red or White (2)
Instant

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Ultimate Masters (Common)
Other Versions
Eventide (Common)
Planechase (Common)
Dovin, Grand Arbiter
Dovin, Grand Arbiter 1WhiteBlue (3)
Legendary Planeswalker — Dovin (3)

+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.

−1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.

−7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.

Innistrad: Crimson Vow Commander (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Downdraft
Downdraft 2Green (3)
Enchantment

Green: Target creature loses flying until end of turn.

Sacrifice Downdraft: It deals 2 damage to each creature with flying.

Weatherlight (Uncommon)
Downhill Charge
Downhill Charge 2Red (3)
Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Nemesis (Common)
Downsize
Downsize Blue (1)
Instant

Target creature you don't control gets -4/-0 until end of turn.

Overload 2Blue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Common)
Dowsing Device
Dowsing Device 1Red (2)
Artifact

Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.

The Lost Caverns of Ixalan (Uncommon)
Dr. Madison Li
Dr. Madison Li BlueRedWhite (3)
Legendary Creature — Human Scientist (2/3)

Whenever you cast an artifact spell, you get Energy (an energy counter).

Tap, Pay Energy: Target creature gets +1/+0 and gains trample and haste until end of turn.

Tap, Pay EnergyEnergyEnergy: Draw a card.

Tap, Pay EnergyEnergyEnergyEnergyEnergy: Return target artifact card from your graveyard to the battlefield tapped.

Magic The Gathering—Fallout (Mythic Rare)
Draconic Destiny
Draconic Destiny 1RedRed (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying, haste, and "1: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.

When enchanted creature dies, return Draconic Destiny to its owner's hand.

The Brothers' War (Mythic Rare)
Dracoplasm
Dracoplasm BlueRed (2)
Creature — Shapeshifter (0/0)

Flying

As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.

Red: Dracoplasm gets +1/+0 until end of turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Drag Down
Drag Down 2Black (3)
Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

Modern Masters (Common)
Other Versions
Conflux (Common)
Drag to the Bottom
Drag to the Bottom 2BlackBlack (4)
Sorcery

Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.

Dominaria United (Rare)
Dragon Bell Monk
Dragon Bell Monk 2White (3)
Creature — Human Monk (2/2)

Vigilance

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Iconic Masters (Common)
Other Versions
Fate Reforged (Common)
Dragon Breath
Dragon Breath 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has haste.

Red: Enchanted creature gets +1/+0 until end of turn.

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.

Battlebond (Uncommon)
Other Versions
Scourge (Common)
Archenemy (Common)
Dragon Egg
Dragon Egg 2Red (3)
Creature — Dragon Egg (0/2)

Defender

When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "Red: This creature gets +1/+0 until end of turn."

Jumpstart 2022 (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Eternal Masters (Common)
Iconic Masters (Common)
Core Set 2019 (Uncommon)
Game Night 2019 (Uncommon)
Commander Legends (Common)
Game Night: Free-For-All (Common)
Dragon Engine
Dragon Engine 3 (3)
Artifact Creature — Construct (1/3)

2: Dragon Engine gets +1/+0 until end of turn.

Dominaria Remastered (Common)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Antiquities (Common)
Masters Edition (Common)
Masters Edition IV (Common)
Dragon Hatchling
Dragon Hatchling 1Red (2)
Creature — Dragon (0/1)

Flying

Red: Dragon Hatchling gets +1/+0 until end of turn.

Game Night: Free-For-All (Common)
Other Versions
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Battlebond (Common)
Jumpstart (Common)
Dragon Mantle
Dragon Mantle Red (1)
Enchantment — Aura

Enchant creature

When Dragon Mantle enters the battlefield, draw a card.

Enchanted creature has "Red: This creature gets +1/+0 until end of turn."

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Theros (Common)
Commander Legends (Common)
Jumpstart: Historic Horizons (Common)
Dragon Mask
Dragon Mask 3 (3)
Artifact

3, Tap: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)

Visions (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Dragon Tempest
Dragon Tempest 1Red (2)
Enchantment

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.

Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.

Game Night: Free-For-All (Uncommon)
Other Versions
Dragons of Tarkir (Rare)
Commander 2017 (Rare)
Iconic Masters (Uncommon)
Dragon Throne of Tarkir
Dragon Throne of Tarkir 4 (4)
Legendary Artifact — Equipment

Equipped creature has defender and "2, Tap: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."

Equip 3

Khans of Tarkir (Rare)
Dragon Tyrant
Dragon Tyrant 8RedRed (10)
Creature — Dragon (6/6)

Flying, trample

Double strike (This creature deals both first-strike and regular combat damage.)

At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay RedRedRedRed.

Red: Dragon Tyrant gets +1/+0 until end of turn.

Scourge (Rare)
Dragon Whelp
Dragon Whelp 2RedRed (4)
Creature — Dragon (2/3)

Flying

Red: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Dominaria Remastered (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Time Spiral "Timeshifted" (Special)
From the Vault: Dragons (Rare)
Magic 2010 (Uncommon)
Archenemy (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Dominaria United (Uncommon)
Dragon Whisperer
Dragon Whisperer RedRed (2)
Creature — Human Shaman (2/2)

Red: Dragon Whisperer gains flying until end of turn.

1Red: Dragon Whisperer gets +1/+0 until end of turn.

Formidable — 4RedRed: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Mythic Rare)
Dragonborn Immolator
Dragonborn Immolator 3Red (4)
Creature — — Dragon Shaman (2/4)

1Red: Dragonborn Immolator gets +1/+0 until end of turn.

Gift of Tiamat — When Dragonborn Immolator dies, note its power. You get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."

Alchemy Horizons: Baldur's Gate (Uncommon)
Dragonfly Suit
Dragonfly Suit 2White (3)
Artifact — Vehicle (3/2)

Flying

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Common)
Dragonrage
Dragonrage 2Red (3)
Instant

Add Red for each attacking creature you control. Until end of turn, attacking creatures you control gain "Red: This creature gets +1/+0 until end of turn."

Fate Reforged (Uncommon)
Dragonshift
Dragonshift 1BlueRed (3)
Instant

Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.

Overload 3BlueBlueRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Dragon's Maze (Rare)
Dragonsoul Knight
Dragonsoul Knight 2Red (3)
Creature — Human Knight (2/2)

First strike

WhiteBlueBlackRedGreen: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

Modern Masters 2015 Edition (Common)
Other Versions
Conflux (Uncommon)
Dragon-Style Twins
Dragon-Style Twins 3RedRed (5)
Creature — Human Monk (3/3)

Double strike

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Rare)
Drake Hatchling
Drake Hatchling 2Blue (3)
Creature — Drake (1/3)

Flying

Blue: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.

Mercadian Masques (Common)
Drakestown Forgotten
Drakestown Forgotten 4Black (5)
Creature — Zombie (0/0)

Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.

2Black, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Dralnu, Lich Lord
Dralnu, Lich Lord 3BlueBlack (5)
Legendary Creature — Zombie Wizard (3/3)

If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead.

Tap: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. <I>(You may cast that card from your graveyard for its flashback cost. Then exile it.)</I>

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Drana, Kalastria Bloodchief
Drana, Kalastria Bloodchief 3BlackBlack (5)
Legendary Creature — Vampire Shaman (4/4)

Flying

Variable ColorlessBlackBlack: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

Commander 2017 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Commander 2014 (Rare)
Drana's Silencer
Drana's Silencer 5Black (6)
Creature — Vampire Rogue (3/2)

When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Dread Linnorm
Dread Linnorm 6Green (7)
Creature — Snake Dragon (7/6)

Dread Linnorm can't be blocked by creatures with power 3 or less.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Dread Shade
Dread Shade BlackBlackBlack (3)
Creature — Shade (3/3)

Black: Dread Shade gets +1/+1 until end of turn.

Dominaria (Rare)
Dread Statuary
Dread Statuary (0)
Land

Tap: Add Colorless.

4: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Worldwake (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Mosswood Dreadknight (Dread Whispers)
Mosswood Dreadknight (Dread Whispers) 1Black (2)
Sorcery — Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Dreadbringer Lampads
Dreadbringer Lampads 4Black (5)
Enchantment Creature — Nymph (4/2)

Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Commander 2015 (Common)
Other Versions
Journey into Nyx (Common)
Dreadful as the Storm
Dreadful as the Storm 2Blue (3)
Instant

Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Dreadhorde Invasion
Dreadhorde Invasion 1Black (2)
Enchantment

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

Commander Masters (Rare)
Other Versions
War of the Spark (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Dreadmaw's Ire
Dreadmaw's Ire Red (1)
Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

The Lost Caverns of Ixalan (Uncommon)
Dreadwing
Dreadwing Black (1)
Creature — Zombie (1/1)

1BlueRed: Dreadwing gets +3/+0 and gains flying until end of turn.

Conflux (Uncommon)
Dreadwurm
Dreadwurm 4Black (5)
Creature — Wurm Horror (5/4)

Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Zendikar Rising (Common)
Dream Devourer
Dream Devourer 1Black (2)
Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by 2. (During your turn, you may pay 2 and exile it from your hand face down. Cast it on a later turn for its foretell cost.)

Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

Kaldheim (Rare)
Dream Pillager
Dream Pillager 5RedRed (7)
Creature — Dragon (4/4)

Flying

Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Dream Spoilers
Dream Spoilers 3Black (4)
Creature — Faerie Warlock (2/2)

Flying

Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn.

Wilds of Eldraine (Uncommon)
Dream Thrush
Dream Thrush 1Blue (2)
Creature — Bird (1/1)

Flying

Tap: Target land becomes the basic land type of your choice until end of turn.

Invasion (Common)
Dream Trawler
Dream Trawler 2WhiteWhiteBlueBlue (6)
Creature — Sphinx (3/5)

Flying, lifelink

Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.

Whenever Dream Trawler attacks, draw a card.

Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.

Theros Beyond Death (Rare)
Dreamspoiler Witches
Dreamspoiler Witches 3Black (4)
Creature — Faerie Wizard (2/2)

Flying

Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Dreamwinder
Dreamwinder 3Blue (4)
Creature — Serpent (4/3)

Dreamwinder can't attack unless defending player controls an Island.

Blue, Sacrifice an Island: Target land becomes an Island until end of turn.

Odyssey (Common)
Drey Keeper
Drey Keeper 3BlackGreen (5)
Creature — Elf Druid (2/2)

When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens.

3Black: Squirrels you control get +1/+0 and gain menace until end of turn.

Modern Horizons 2 (Common)
Drifting Shade
Drifting Shade 3Black (4)
Creature — Shade (1/1)

Flying

Black: Drifting Shade gets +1/+1 until end of turn.

Magic 2012 (Common)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Drogskol Reinforcements
Drogskol Reinforcements 3White (4)
Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Other Spirits you control have melee.

Prevent all noncombat damage that would be dealt to Spirits you control.

Innistrad: Crimson Vow Commander (Rare)
Drogskol Shieldmate
Drogskol Shieldmate 2White (3)
Creature — Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Dromar's Charm
Dromar's Charm WhiteBlueBlack (3)
Instant

Choose one —

• You gain 5 life.

• Counter target spell.

• Target creature gets -2/-2 until end of turn.

Commander 2013 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Dromoka Monument
Dromoka Monument 3 (3)
Artifact

Tap: Add Green or White.

4GreenWhite: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.

Dragons of Tarkir (Uncommon)
Dromosaur
Dromosaur 2Red (3)
Creature — Dinosaur (2/3)

Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.

Urza's Saga (Common)
Dronepack Kindred
Dronepack Kindred (0)
Creature — Eldrazi Werewolf (5/7)

Trample

1: Dronepack Kindred gets +1/+0 until end of turn.

Eldritch Moon (Common)
Drooling Groodion
Drooling Groodion 3BlackBlackGreen (6)
Creature — Beast (4/3)

2BlackGreen, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Drop Tower (Drop Tower (a))
Drop Tower (Drop Tower (a)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 2, 3, 6

Unfinity (Common)
Drop Tower (Drop Tower (b))
Drop Tower (Drop Tower (b)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 2, 4, 6

Unfinity (Common)
Drop Tower (Drop Tower (c))
Drop Tower (Drop Tower (c)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 2, 5, 6

Unfinity (Common)
Drop Tower (Drop Tower (d))
Drop Tower (Drop Tower (d)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 3, 4, 6

Unfinity (Common)
Drop Tower (Drop Tower (e))
Drop Tower (Drop Tower (e)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 3, 5, 6

Unfinity (Common)
Drop Tower (Drop Tower (f))
Drop Tower (Drop Tower (f)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 4, 5, 6

Unfinity (Common)
Dross Hopper
Dross Hopper 1Black (2)
Creature — Phyrexian Insect Horror (2/1)

Sacrifice a creature: Dross Hopper gains flying until end of turn.

Scars of Mirrodin (Common)
Dross Ripper
Dross Ripper 4 (4)
Artifact Creature — Phyrexian Dog (3/3)

2Black: Dross Ripper gets +1/+1 until end of turn.

Mirrodin Besieged (Common)
Drover Grizzly
Drover Grizzly 2Green (3)
Creature — Bear Mount (4/2)

Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.

Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Common)
Drown in Filth
Drown in Filth BlackGreen (2)
Sorcery

Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

Guild Kit: Golgari (Common)
Other Versions
Dragon's Maze (Common)
Drown in Ichor
Drown in Ichor 1Black (2)
Sorcery

Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Drown in Sorrow
Drown in Sorrow 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Commander Masters (Common)
Other Versions
Born of the Gods (Uncommon)
Double Masters (Uncommon)
Drudge Sentinel
Drudge Sentinel 2Black (3)
Creature — Skeleton Warrior (2/1)

3: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Dominaria (Common)
Drunau Corpse Trawler
Drunau Corpse Trawler 3Blue (4)
Creature — Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.

2Black: Target Zombie gains deathtouch until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Due Diligence
Due Diligence 2White (3)
Enchantment — Aura

Enchant creature

When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn.

Enchanted creature gets +2/+2 and has vigilance.

Murders at Karlov Manor (Common)
Duelcraft Trainer
Duelcraft Trainer 3White (4)
Creature — Human Soldier (3/3)

First strike

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Duelist's Heritage
Duelist's Heritage 2White (3)
Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Jumpstart (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Duergar Cave-Guard
Duergar Cave-Guard 3Red (4)
Creature — Dwarf Warrior (1/3)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Red or White: Duergar Cave-Guard gets +1/+0 until end of turn.

Eventide (Uncommon)
Duergar Mine-Captain
Duergar Mine-Captain 2Red or White (3)
Creature — Dwarf Soldier (2/1)

1Red or White, Untap: Attacking creatures get +1/+0 until end of turn. (Untap is the untap symbol.)

Eventide (Uncommon)
Duke Ulder Ravengard
Duke Ulder Ravengard 4RedWhite (6)
Legendary Creature — Human Noble Soldier (5/5)

At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Dukhara Peafowl
Dukhara Peafowl 4 (4)
Artifact Creature — Bird (2/4)

Blue: Dukhara Peafowl gains flying until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Dungeon Shade
Dungeon Shade 3Black (4)
Creature — Shade Spirit (1/1)

Flying

Black: Dungeon Shade gets +1/+1 until end of turn.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Duplication Device
Duplication Device (0)
Artifact — Contraption

Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.

Unstable (Rare)
Dusk Legion Dreadnought
Dusk Legion Dreadnought 5 (5)
Artifact — Vehicle (4/6)

Vigilance

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Ixalan (Uncommon)
Dusk Legion Sergeant
Dusk Legion Sergeant 1Black (2)
Creature — Vampire Soldier (2/2)

Menace

1Black, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

The Lost Caverns of Ixalan Commander (Rare)
Duskana, the Rage Mother
Duskana, the Rage Mother 2RedGreenWhite (5)
Legendary Creature — Bear (5/5)

When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2.

Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

Murders at Karlov Manor Commander (Mythic Rare)
Duskborne Skymarcher
Duskborne Skymarcher White (1)
Creature — Vampire Cleric (1/1)

Flying

White, Tap: Target attacking Vampire gets +1/+1 until end of turn.

Ixalan (Uncommon)
Duskmantle Prowler
Duskmantle Prowler 3Black (4)
Creature — Vampire Rogue (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Duskworker
Duskworker 4 (4)
Artifact Creature — Construct (2/2)

Whenever Duskworker becomes blocked, regenerate it.

3: Duskworker gets +1/+0 until end of turn.

Mirrodin (Uncommon)
Duty-Bound Dead
Duty-Bound Dead Black (1)
Creature — Skeleton (0/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3Black: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Magic 2013 (Common)
Dwarven Berserker
Dwarven Berserker 1Red (2)
Creature — Dwarf Berserker (1/1)

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

Weatherlight (Common)
Dwarven Bloodboiler
Dwarven Bloodboiler RedRedRed (3)
Creature — Dwarf (2/2)

Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.

Judgment (Rare)
Dwarven Forge-Chanter
Dwarven Forge-Chanter 1Red (2)
Creature — Dwarf Wizard (1/3)

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The Brothers' War (Common)
Dwarven Lieutenant
Dwarven Lieutenant RedRed (2)
Creature — Dwarf Soldier (1/2)

1Red: Target Dwarf creature gets +1/+0 until end of turn.

Fallen Empires (Uncommon)
Dwarven Lightsmith
Dwarven Lightsmith 5White (6)
Creature — Dwarf Cleric (3/4)

Assist (Another player can pay up to 5 of this spell's cost.)

When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.

Battlebond (Common)
Dwarven Pony
Dwarven Pony Red (1)
Creature — Horse (1/1)

1Red, Tap: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Homelands (Rare)
Dwarven Soldier
Dwarven Soldier 1Red (2)
Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Fallen Empires (Common)
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