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Triad of Fates
Triad of Fates 2WhiteBlack (4)
Legendary Creature — Human Wizard (3/3)

1, Tap: Put a fate counter on another target creature.

White, Tap: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control.

Black, Tap: Exile target creature that has a fate counter on it. Its controller draws two cards.

Theros (Rare)
Trial of Knowledge
Trial of Knowledge 3Blue (4)
Enchantment

When Trial of Knowledge enters, draw three cards, then discard a card.

When a Cartouche you control enters, return Trial of Knowledge to its owner's hand.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Triarch Praetorian
Triarch Praetorian 1Black (2)
Artifact Creature — Necron (2/1)

Flying

Dynastic Codes — When Triarch Praetorian enters from a graveyard, you draw two cards and you lose 2 life.

Unearth 4Black (4Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Uncommon)
Triskaidekaphile
Triskaidekaphile 1Blue (2)
Creature — Human Wizard (1/3)

You have no maximum hand size.

At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.

3Blue: Draw a card.

Bloomburrow Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Triumph of Saint Katherine
Triumph of Saint Katherine 4White (5)
Creature — Human Warrior (5/5)

Lifelink

Praesidium Protectiva — When Triumph of Saint Katherine is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.

Miracle 1White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Warhammer 40,000 Commander (Rare)
Toil // Trouble (Trouble)
Toil // Trouble (Trouble) 2Red (3)
Sorcery

Trouble deals damage to target player equal to the number of cards in that player's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Truce
Truce 2White (3)
Instant

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

Homelands (Rare)
Other Versions
Fifth Edition (Rare)
Truth or Consequences
Truth or Consequences 2BlueRed (4)
Sorcery

Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.

Doctor Who Commander (Uncommon)
Twenty-Toed Toad
Twenty-Toed Toad 3Blue (4)
Creature — Frog Wizard (3/3)

Your maximum hand size is twenty.

Whenever you attack with two or more creatures, put a +1/+1 counter on Twenty-Toed Toad and draw a card.

Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.

Bloomburrow Commander (Rare)
Twisted Justice
Twisted Justice 4BlueBlack (6)
Sorcery

Target player sacrifices a creature of their choice. You draw cards equal to that creature's power.

Ravnica: City of Guilds (Uncommon)
Two-Headed Hellkite
Two-Headed Hellkite 1WhiteBlueBlackRedGreen (6)
Creature — Dragon (5/5)

Flying, menace, haste

Whenever Two-Headed Hellkite attacks, draw two cards.

Dominaria United Commander (Rare)
Tymaret Calls the Dead
Tymaret Calls the Dead 2Black (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

III — You gain X life and scry X, where X is the number of Zombies you control.

Theros Beyond Death (Rare)
Tymna the Weaver
Tymna the Weaver 1WhiteBlack (3)
Legendary Creature — Human Cleric (2/2)

Lifelink

At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Other Versions
Commander 2016 (Rare)
Tymora's Invoker
Tymora's Invoker 1Blue (2)
Creature — Orc Rogue (1/3)

Sleight of Hand — 8: Draw two cards.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Tyvar Kell
Tyvar Kell 2GreenGreen (4)
Legendary Planeswalker — Tyvar (3)

Elves you control have "Tap: Add Black."

+1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn.

0: Create a 1/1 green Elf Warrior creature token.

−6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."

Kaldheim (Mythic Rare)
Uba Mask
Uba Mask 4 (4)
Artifact

If a player would draw a card, that player exiles that card face up instead.

Each player may play lands and cast spells from among cards they exiled with Uba Mask this turn.

Champions of Kamigawa (Rare)
Ugin, the Spirit Dragon
Ugin, the Spirit Dragon 8 (8)
Legendary Planeswalker — Ugin (7)

+2: Ugin, the Spirit Dragon deals 3 damage to any target.

−X: Exile each permanent with mana value X or less that's one or more colors.

−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Core Set 2021 (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Ugin's Fate promos (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Ugin's Insight
Ugin's Insight 3BlueBlue (5)
Sorcery

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

Modern Horizons 3 Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Unburden
Unburden 1BlackBlack (3)
Sorcery

Target player discards two cards.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Scourge (Common)
Amonkhet (Common)
Undercity
Undercity (0)
Dungeon — Undercity

You can't enter this dungeon unless you "venture into Undercity."

Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Forge, Lost Well)

Forge — Put two +1/+1 counters on target creature. (Trap, Arena)

Lost Well — Scry 2. (Arena, Stash)

Trap — Target player loses 5 life. (Archives)

Arena — Goad target creature. (Archives, Catacombs)

Stash — Create a Treasure token. (Catacombs)

Archives — Draw a card. (Throne of the Dead Three)

Catacombs — Create a 4/1 black Skeleton creature token with menace. (Throne of the Dead Three)

Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.

Commander Legends: Battle for Baldur's Gate (Common)
Underrealm Lich
Underrealm Lich 3BlackGreen (5)
Creature — Zombie Elf Shaman (4/3)

If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.

Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.

Ravnica Clue Edition (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Unexpected Conversion
Unexpected Conversion 2Blue (3)
Sorcery

Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.

Innistrad: Midnight Hunt Alchemy (Rare)
Unexpected Windfall
Unexpected Windfall 2RedRed (4)
Instant

As an additional cost to cast this spell, discard a card.

Draw two cards and create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Magic The Gathering—Fallout (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Alchemy Horizons: Baldur's Gate (Common)
Unexplained Vision
Unexplained Vision 4Blue (5)
Sorcery

Draw three cards.

Adamant — If at least three blue mana was spent to cast this spell, scry 3.

Throne of Eldraine (Common)
Unfathomable Truths
Unfathomable Truths 4Blue (5)
Instant

Devoid (This card has no color.)

Draw three cards and create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Common)
Unhinge
Unhinge 2Black (3)
Sorcery

Target player discards a card.

Draw a card.

Torment (Common)
Union of the Third Path
Union of the Third Path 2White (3)
Instant

Draw a card, then you gain life equal to the number of cards in your hand.

The Brothers' War (Common)
Universal Surveillance
Universal Surveillance Variable ColorlessBlueBlueBlue (3)
Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Draw X cards.

Kamigawa: Neon Dynasty Commander (Rare)
Unmoored Ego
Unmoored Ego 1BlueBlack (3)
Sorcery

Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Guilds of Ravnica (Rare)
Unpredictable Cyclone
Unpredictable Cyclone 3RedRed (5)
Enchantment

If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Rare)
Unscrupulous Contractor
Unscrupulous Contractor 2Black (3)
Creature — Human Assassin (3/2)

When Unscrupulous Contractor enters, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life.

Plot 2Black (You may pay 2Black and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Unshakable Tail
Unshakable Tail 2Black (3)
Creature — Zombie Detective (3/2)

When Unshakable Tail enters and at the beginning of your upkeep, surveil 1.

Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

2, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.

Murders at Karlov Manor Commander (Rare)
Urban Evolution
Urban Evolution 3GreenBlue (5)
Sorcery

Draw three cards. You may play an additional land this turn.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Gatecrash (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Ultimate Masters (Uncommon)
Guild Kit: Simic (Uncommon)
Commander 2019 (Uncommon)
Commander Legends (Uncommon)
Streets of New Capenna Commander (Uncommon)
Urborg Uprising
Urborg Uprising 4Black (5)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Draw a card.

Dominaria Remastered (Common)
Other Versions
Apocalypse (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Urgoros, the Empty One
Urgoros, the Empty One 4BlackBlack (6)
Legendary Creature — Specter (4/3)

Flying

Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.

Dominaria (Uncommon)
Uro, Titan of Nature's Wrath
Uro, Titan of Nature's Wrath 1GreenBlue (3)
Legendary Creature — Elder Giant (6/6)

When Uro enters, sacrifice it unless it escaped.

Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.

Escape—GreenGreenBlueBlue, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Modern Horizons 3 Commander (Mythic Rare)
Urza, Planeswalker
Urza, Planeswalker (0)
Legendary Planeswalker — Urza (7)

You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once.

+2: Artifact, instant, and sorcery spells you cast this turn cost 2 less to cast. You gain 2 life.

+1: Draw two cards, then discard a card.

0: Create two 1/1 colorless Soldier artifact creature tokens.

−3: Exile target nonland permanent.

−10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.

The Brothers' War (Mythic Rare)
Urza, Powerstone Prodigy
Urza, Powerstone Prodigy 2Blue (3)
Legendary Creature — Human Artificer (1/3)

Vigilance

1, Tap: Draw a card, then discard a card.

Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Urza's Guilt
Urza's Guilt 2BlueBlack (4)
Sorcery

Each player draws two cards, then discards three cards, then loses 4 life.

Planeshift (Rare)
Valakut Awakening
Valakut Awakening 2Red (3)
Instant

Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

Zendikar Rising (Rare)
Value Town (adventurer)(playtest)
Value Town (adventurer)(playtest) (0)
Land — — Town

Value Town enters the battlefield tapped.

Tap: Add Blue or Red.

--

Take a Trip to . . . 4BlueRed

Sorcery — Adventure

Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)

Mystery Booster 2: Convention Edition (Rare)
Vanish into Memory
Vanish into Memory 2WhiteBlue (4)
Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

Adventures in the Forgotten Realms Commander (Uncommon)
Other Versions
Coldsnap (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Varina, Lich Queen
Varina, Lich Queen 1WhiteBlueBlack (4)
Legendary Creature — Zombie Wizard (4/4)

Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.

2, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.

Double Masters 2022 (Rare)
Other Versions
Commander 2018 (Mythic Rare)
Vault 112: Sadistic Simulation
Vault 112: Sadistic Simulation 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Tap up to one target creature and put a stun counter on it. You get EnergyEnergy (two energy counters).

III — Pay any amount of Energy. If you paid one or more Energy this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.

Magic The Gathering—Fallout (Rare)
Vault 13: Dweller's Journey
Vault 13: Dweller's Journey 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.

II — You gain 2 life and scry 2.

III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Magic The Gathering—Fallout (Rare)
Vault 21: House Gambit
Vault 21: House Gambit 1Red (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Discard a card, then draw a card.

III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.

Magic The Gathering—Fallout (Rare)
Vault 87: Forced Evolution
Vault 87: Forced Evolution 3GreenBlue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target non-Mutant creature for as long as you control Vault 87.

II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.

III — Draw cards equal to the greatest power among Mutants you control.

Magic The Gathering—Fallout (Rare)
Veronica, Dissident Scribe
Veronica, Dissident Scribe 2Red (3)
Legendary Creature — Human Artificer Rogue (3/3)

Menace

Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Very Cryptic Command (Very Cryptic Command (b))
Very Cryptic Command (Very Cryptic Command (b)) 1BlueBlueBlue (4)
Instant

Choose two —

• Untap two target permanents.

• Tap each permanent target player controls with exactly one word in its name.

• Discard all the cards in your hand, then draw that many cards.

• Return target instant or sorcery card from your graveyard to your hand.

Unstable (Rare)
Very Cryptic Command (Very Cryptic Command (d))
Very Cryptic Command (Very Cryptic Command (d)) 1BlueBlueBlue (4)
Instant

Choose two —

• Return target permanent to its controller's hand.

• Draw two cards, then discard a card.

• Change the target of target spell with a single target.

• Turn over target nontoken creature.

Unstable (Rare)
Vessel of Paramnesia
Vessel of Paramnesia 1Blue (2)
Enchantment

Blue, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card.

Shadows over Innistrad (Common)
Vilis, Broker of Blood
Vilis, Broker of Blood 5BlackBlackBlack (8)
Legendary Creature — Demon (8/8)

Flying

Black, Pay 2 life: Target creature gets -1/-1 until end of turn.

Whenever you lose life, draw that many cards. (Damage causes loss of life.)

Game Night: Free-For-All (Rare)
Other Versions
Core Set 2020 (Rare)
Village Rites
Village Rites Black (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Core Set 2021 (Common)
Kaldheim (Common)
Strixhaven Mystical Archive (Uncommon)
Game Night: Free-For-All (Common)
Jumpstart 2022 (Common)
Vindictive Flamestoker
Vindictive Flamestoker Red (1)
Creature — Phyrexian Wizard (1/2)

Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker.

6Red, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs 1 less to activate for each oil counter on Vindictive Flamestoker.

Phyrexia: All Will Be One (Rare)
Vision Skeins
Vision Skeins 1Blue (2)
Instant

Each player draws two cards.

Archenemy: Nicol Bolas (Common)
Other Versions
Dissension (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Visions of Beyond
Visions of Beyond Blue (1)
Instant

Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

Ultimate Masters (Rare)
Other Versions
Magic 2012 (Rare)
Visitor from Planet Q (playtest)
Visitor from Planet Q (playtest) 1Blue (2)
Instant Creature — — Alien (0/4)

All creature cards you own with flash are instants in addition to their other types.

Whenever you cast another spell with two or more card types, you may draw a card, then discard a card.

Mystery Booster (Common)
Vislor Turlough
Vislor Turlough 3Black (4)
Legendary Creature — Rogue (2/5)

Deal with the Black Guardian — When Vislor Turlough enters, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.

At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Vivisection
Vivisection 3Blue (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

Innistrad: Midnight Hunt (Uncommon)
Other Versions
Mirrodin Besieged (Common)
Vivisurgeon's Insight
Vivisurgeon's Insight 3BlueBlue (5)
Sorcery

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Vulturous Aven
Vulturous Aven 3Black (4)
Creature — Bird Shaman (2/3)

Flying

Exploit (When this creature enters, you may sacrifice a creature.)

When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life.

Dragons of Tarkir (Common)
Wander in Death
Wander in Death 2Black (3)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Warden of the Woods
Warden of the Woods 4GreenGreen (6)
Creature — Treefolk (5/7)

Vigilance (Attacking doesn't cause this creature to tap.)

Whenever Warden of the Woods becomes the target of a spell or ability an opponent controls, you may draw two cards.

Core Set 2021 (Uncommon)
Waste Not
Waste Not 1Black (2)
Enchantment

Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.

Whenever an opponent discards a land card, add BlackBlack.

Whenever an opponent discards a noncreature, nonland card, draw a card.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Commander 2016 (Rare)
Historic Anthology 2 (Rare)
Watchful Blisterzoa
Watchful Blisterzoa 4BlueBlue (6)
Creature — Phyrexian Jellyfish (4/4)

Flying

Watchful Blisterzoa enters with an oil counter on it.

When Watchful Blisterzoa dies, draw cards equal to the number of oil counters on it.

Phyrexia: All Will Be One (Uncommon)
Weave Fate
Weave Fate 3Blue (4)
Instant

Draw two cards.

Magic Origins (Common)
Other Versions
Khans of Tarkir (Common)
Weight of Memory
Weight of Memory 3BlueBlue (5)
Sorcery

Draw three cards. Target player mills three cards.

Dominaria (Uncommon)
Well of Ideas
Well of Ideas 5Blue (6)
Enchantment

When Well of Ideas enters, draw two cards.

At the beginning of each other player's draw step, that player draws an additional card.

At the beginning of your draw step, draw two additional cards.

Double Masters (Rare)
Other Versions
Commander 2014 (Rare)
Well of Lost Dreams
Well of Lost Dreams 4 (4)
Artifact

Whenever you gain life, you may pay Variable Colorless, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Darksteel (Rare)
Commander 2013 Edition (Rare)
Commander 2017 (Rare)
Commander 2021 (Rare)
The Brothers' War Retro Artifacts (Rare)
Wheel and Deal
Wheel and Deal 3Blue (4)
Instant

Any number of target opponents each discard their hands, then draw seven cards.

Draw a card.

Onslaught (Rare)
Wheel of Fate
Wheel of Fate (0)
Sorcery

Suspend 4—1Red (Rather than cast this card from your hand, pay 1Red and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Each player discards their hand, then draws seven cards.

Time Spiral Remastered (Mythic Rare)
Other Versions
Time Spiral (Rare)
Commander 2016 (Rare)
Wheel of Fortune
Wheel of Fortune 2Red (3)
Sorcery

Each player discards their hand, then draws seven cards.

Vintage Masters (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Masters Edition IV (Rare)
Wheel of Misfortune
Wheel of Misfortune 2Red (3)
Sorcery

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Commander Legends (Rare)
Wheel of Potential
Wheel of Potential 2Red (3)
Sorcery

You get EnergyEnergyEnergy (three energy counters), then you may pay any amount of Energy.

Each player may exile their hand and draw a number of cards equal to the amount of Energy paid this way. If seven or more Energy was paid this way, you may play cards you own exiled this way until the end of your next turn.

Modern Horizons 3 (Rare)
Whirlpool Drake
Whirlpool Drake 3Blue (4)
Creature — Drake (2/2)

Flying

When Whirlpool Drake enters, shuffle the cards from your hand into your library, then draw that many cards.

When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.

Apocalypse (Uncommon)
Whirlpool Rider
Whirlpool Rider 1Blue (2)
Creature — Merfolk (1/1)

When Whirlpool Rider enters, shuffle the cards from your hand into your library, then draw that many cards.

Apocalypse (Common)
Whirlpool Warrior
Whirlpool Warrior 2Blue (3)
Creature — Merfolk Warrior (2/2)

When Whirlpool Warrior enters, shuffle the cards from your hand into your library, then draw that many cards.

Red, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.

Planechase Anthology (Rare)
Other Versions
Apocalypse (Rare)
Planechase 2012 Edition (Rare)
Whispering Madness
Whispering Madness 2BlueBlack (4)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Commander 2016 (Rare)
Other Versions
Gatecrash (Rare)
Wick, the Whorled Mind
Wick, the Whorled Mind 3Black (4)
Legendary Creature — Rat Warlock (2/4)

Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.

BlueBlackRed, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.

Bloomburrow (Rare)
Derelict Attic // Widow's Walk (Widow's Walk)
Derelict Attic // Widow's Walk (Widow's Walk) 3Black (4)
Enchantment — Room

Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Wild Guess
Wild Guess RedRed (2)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards.

Magic 2014 Core Set (Common)
Other Versions
Magic 2013 (Common)
Wild Wasteland
Wild Wasteland 2Red (3)
Enchantment

Skip your draw step.

At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.

Magic The Gathering—Fallout (Rare)
Will Kenrith
Will Kenrith 4BlueBlue (6)
Legendary Planeswalker — Will (4)

+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.

−2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost 2 less to cast.

−8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."

Partner with Rowan Kenrith

Will Kenrith can be your commander.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Will, Scholar of Frost
Will, Scholar of Frost 4Blue (5)
Legendary Planeswalker — Will (4)

Instant and sorcery spells you cast cost 1 less to cast.

+1: Up to one target creature has base power and toughness 0/2 until your next turn.

−3: Draw two cards.

−7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Mythic Rare)
Windfall
Windfall 2Blue (3)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Battle Royale Box Set (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Ikoria Commander (Uncommon)
Kaldheim Commander (Uncommon)
Commander Masters (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Winds of Change
Winds of Change Red (1)
Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Uncommon)
Portal (Rare)
Masters Edition (Uncommon)
Winged Words
Winged Words 2Blue (3)
Sorcery

This spell costs 1 less to cast if you control a creature with flying.

Draw two cards.

Arena Base Set (Common)
Other Versions
Core Set 2020 (Common)
Jumpstart (Common)
Winter, Misanthropic Guide
Winter, Misanthropic Guide 1BlackRedGreen (4)
Legendary Creature — Human Warlock (3/4)

Ward 2

At the beginning of your upkeep, each player draws two cards.

Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types.

Duskmourn: House of Horror (Rare)
Wiretapping
Wiretapping 4Blue (5)
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.

Streets of New Capenna (Rare)
Wistful Thinking
Wistful Thinking 2Blue (3)
Sorcery

Target player draws two cards, then discards four cards.

Planar Chaos (Common)
Witching Well
Witching Well Blue (1)
Artifact

When Witching Well enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

3Blue, Sacrifice Witching Well: Draw two cards.

Commander Masters (Common)
Other Versions
Throne of Eldraine (Common)
Witch's Mark
Witch's Mark 1Red (2)
Sorcery

You may discard a card. If you do, draw two cards.

Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Common)
Wizard Class
Wizard Class Blue (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

You have no maximum hand size.

2Blue: Level 2

//Level_2//

When this Class becomes level 2, draw two cards.

4Blue: Level 3

//Level_3//

Whenever you draw a card, put a +1/+1 counter on target creature you control.

Bloomburrow Commander (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Wojek Investigator
Wojek Investigator 2White (3)
Creature — Angel Detective (2/4)

Flying, vigilance

At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Rare)
Words of Waste
Words of Waste 2Black (3)
Enchantment

1: The next time you would draw a card this turn, each opponent discards a card instead.

Onslaught (Rare)
Words of Wisdom
Words of Wisdom 1Blue (2)
Instant

You draw two cards, then each other player draws a card.

Odyssey (Common)
Xyris, the Writhing Storm
Xyris, the Writhing Storm 2GreenBlueRed (5)
Legendary Creature — Snake Leviathan (3/5)

Flying

Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token.

Whenever Xyris, the Writhing Storm deals combat damage to a player, you and that player each draw that many cards.

Dominaria United Commander (Mythic Rare)
Other Versions
Ikoria Commander (Mythic Rare)
Yavimaya Elder
Yavimaya Elder 1GreenGreen (3)
Creature — Human Druid (2/1)

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

2, Sacrifice Yavimaya Elder: Draw a card.

Duskmourn: House of Horror Commander (Common)
Other Versions
Urza's Destiny (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Magic: The Gathering-Commander (Common)
Vintage Masters (Uncommon)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Modern Horizons 2 (Uncommon)
Innistrad: Midnight Hunt Commander (Common)
Modern Horizons 3 Commander (Common)
Yes Man, Personal Securitron
Yes Man, Personal Securitron 2White (3)
Legendary Artifact Creature — Robot (2/2)

Tap: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.

Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.

Magic The Gathering—Fallout (Rare)
You Find the Villains' Lair
You Find the Villains' Lair 1BlueBlue (3)
Instant

Choose one —

• Foil Their Scheme — Counter target spell.

• Learn Their Secrets — Draw two cards, then discard two cards.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
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