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Ruthless Sniper
Ruthless Sniper Black (1)
Creature — Human Archer (1/2)

Whenever you cycle or discard a card, you may pay 1. If you do, put a -1/-1 counter on target creature.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Ruthless Technomancer
Ruthless Technomancer 3Black (4)
Creature — Human Wizard (2/4)

When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.

2Black, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.

Kamigawa: Neon Dynasty Commander (Rare)
Ruthless Winnower
Ruthless Winnower 3BlackBlack (5)
Creature — Elf Rogue (4/4)

At the beginning of each player's upkeep, that player sacrifices a non-Elf creature.

Kaldheim Commander (Rare)
Ruxa, Patient Professor
Ruxa, Patient Professor 2GreenGreen (4)
Legendary Creature — Bear Druid (4/4)

Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.

Creatures you control with no abilities get +1/+1.

For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.

Commander 2021 (Rare)
Ryan Sinclair
Ryan Sinclair 2Red (3)
Legendary Creature — Human (2/2)

Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Rysorian Badger
Rysorian Badger 2Green (3)
Creature — Badger (2/2)

Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.

Homelands (Rare)
Ryusei, the Falling Star
Ryusei, the Falling Star 5Red (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Champions of Kamigawa (Rare)
Promo set for Gatherer (Rare)
Archenemy (Rare)
Modern Masters (Mythic Rare)
Commander 2017 (Mythic Rare)
Iconic Masters (Rare)
S.N.E.A.K. Dispatcher
S.N.E.A.K. Dispatcher 1Blue (2)
Creature — Human Spy (2/1)

2Blue, Tap: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library.

Unstable (Uncommon)
S.N.O.T.
S.N.O.T. Green (1)
Creature — Ooze (*{^2}/*{^2})

You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature.

S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.)

Unhinged (Common)
Saber Ants
Saber Ants 3Green (4)
Creature — Insect (2/3)

Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.

Mercadian Masques (Uncommon)
Saberclaw Golem
Saberclaw Golem 5 (5)
Artifact Creature — Golem (4/2)

Red: Saberclaw Golem gains first strike until end of turn.

Scars of Mirrodin (Common)
Sabertooth Alley Cat
Sabertooth Alley Cat 1RedRed (3)
Creature — Cat (2/1)

Sabertooth Alley Cat attacks each combat if able.

1Red: Creatures without defender can't block Sabertooth Alley Cat this turn.

Ravnica: City of Guilds (Common)
Sabertooth Cobra
Sabertooth Cobra 2Green (3)
Creature — Snake (2/2)

Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay 2 before that step. (A player with ten or more poison counters loses the game.)

Mirage (Common)
Sabertooth Mauler
Sabertooth Mauler 3Green (4)
Creature — Cat (3/3)

At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it.

Core Set 2021 (Common)
Sabertooth Nishoba
Sabertooth Nishoba 4GreenWhite (6)
Creature — Cat Beast Warrior (5/5)

Trample, protection from blue and from red

Invasion (Rare)
Sabertooth Outrider
Sabertooth Outrider 3Red (4)
Creature — Human Warrior (4/2)

Trample

Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.

Dragons of Tarkir (Common)
Sabertooth Wyvern
Sabertooth Wyvern 4Red (5)
Creature — Drake (3/2)

Flying, first strike

Tempest Remastered (Uncommon)
Other Versions
Exodus (Uncommon)
Sabretooth Tiger
Sabretooth Tiger 2Red (3)
Creature — Cat (2/1)

First strike

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Sacellum Archers
Sacellum Archers 2Green (3)
Creature — Elf Archer (2/3)

RedWhite, Tap: Sacellum Archers deals 2 damage to target attacking or blocking creature.

Conflux (Uncommon)
Sacellum Godspeaker
Sacellum Godspeaker 2Green (3)
Creature — Elf Druid (2/2)

Tap: Reveal any number of creature cards with power 5 or greater from your hand. Add Green for each card revealed this way.

Shards of Alara (Rare)
Sachi, Daughter of Seshiro
Sachi, Daughter of Seshiro 2GreenGreen (4)
Legendary Creature — Snake Shaman (1/3)

Other Snake creatures you control get +0/+1.

Shamans you control have "Tap: Add GreenGreen."

Champions of Kamigawa (Uncommon)
Sacred Cat
Sacred Cat White (1)
Creature — Cat (1/1)

Lifelink

Embalm White (White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Sacred Guide
Sacred Guide White (1)
Creature — Human Cleric (1/1)

1White, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.

Tempest (Rare)
Sacred Knight
Sacred Knight 3White (4)
Creature — Human Knight (3/2)

Sacred Knight can't be blocked by black and/or red creatures.

Portal (Common)
Sacred Prey
Sacred Prey Green (1)
Creature — Horse (1/1)

Whenever Sacred Prey becomes blocked, you gain 1 life.

Mercadian Masques (Common)
Sacred White Deer
Sacred White Deer 1Green (2)
Creature — Elk (2/2)

3Green, Tap: You gain 4 life. Activate only if you control a Yanggu planeswalker.

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Sacred Wolf
Sacred Wolf 2Green (3)
Creature — Wolf (3/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Magic 2012 (Common)
Other Versions
Magic 2011 (Common)
Saddleback Lagac
Saddleback Lagac 3Green (4)
Creature — Lizard (3/1)

When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Battlebond (Common)
Other Versions
Oath of the Gatewatch (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Saddled Rimestag
Saddled Rimestag 1Green (2)
Snow Creature — Elk (2/2)

Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.

Modern Horizons (Uncommon)
Sadistic Augermage
Sadistic Augermage 2Black (3)
Creature — Human Wizard (3/1)

When Sadistic Augermage dies, each player puts a card from their hand on top of their library.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Ravnica: City of Guilds (Common)
Sadistic Hypnotist
Sadistic Hypnotist 3BlackBlack (5)
Creature — Human Minion (2/2)

Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Odyssey (Uncommon)
Sadistic Skymarcher
Sadistic Skymarcher 2Black (3)
Creature — Vampire Soldier (2/2)

As an additional cost to cast this spell, reveal a Vampire card from your hand or pay 1.

Flying, lifelink

Rivals of Ixalan (Uncommon)
Safana, Calimport Cutthroat
Safana, Calimport Cutthroat 2Black (3)
Legendary Creature — Human Rogue (3/2)

Menace

At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Safehold Duo
Safehold Duo 3Green or White (4)
Creature — Elf Warrior Shaman (2/4)

Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.

Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.

Shadowmoor (Common)
Safehold Elite
Safehold Elite 1Green or White (2)
Creature — Elf Scout (2/2)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Ultimate Masters (Common)
Other Versions
Shadowmoor (Common)
Safehold Sentry
Safehold Sentry 1White (2)
Creature — Elf Warrior (2/2)

2White, Untap: Safehold Sentry gets +0/+2 until end of turn. (Untap is the untap symbol.)

Shadowmoor (Common)
Saffi Eriksdotter
Saffi Eriksdotter GreenWhite (2)
Legendary Creature — Human Scout (2/2)

Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Sage Aven
Sage Aven 3Blue (4)
Creature — Bird Wizard (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

Onslaught (Common)
Other Versions
Ninth Edition (Common)
Sage of Ancient Lore
Sage of Ancient Lore 4Green (5)
Creature — Human Shaman Werewolf (*/*)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Sage of Days
Sage of Days 2Blue (3)
Creature — Human Wizard (3/2)

When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

The Lost Caverns of Ixalan (Common)
Sage of Epityr
Sage of Epityr Blue (1)
Creature — Human Wizard (1/1)

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

Time Spiral (Common)
Sage of Fables
Sage of Fables 2Blue (3)
Creature — Merfolk Wizard (2/2)

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.

2, Remove a +1/+1 counter from a creature you control: Draw a card.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Morningtide (Uncommon)
Sage of Hours
Sage of Hours 1Blue (2)
Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.

Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

Journey into Nyx (Mythic Rare)
Sage of Lat-Nam
Sage of Lat-Nam 1Blue (2)
Creature — Human Artificer (1/2)

Tap, Sacrifice an artifact: Draw a card.

Dominaria (Uncommon)
Other Versions
Eighth Edition (Rare)
Antiquities (Common)
Sage of Mysteries
Sage of Mysteries Blue (1)
Creature — Human Wizard (0/2)

Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards.

Theros Beyond Death (Uncommon)
Sage of Shaila's Claim
Sage of Shaila's Claim 1Green (2)
Creature — Elf Druid (2/1)

When Sage of Shaila's Claim enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Sage of the Beyond
Sage of the Beyond 5BlueBlue (7)
Creature — Spirit Giant (5/5)

Flying

Spells you cast from anywhere other than your hand cost 2 less to cast.

Foretell 4Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Kaldheim Commander (Rare)
Sage of the Falls
Sage of the Falls 4Blue (5)
Creature — Merfolk Wizard (2/5)

Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Sage of the Inward Eye
Sage of the Inward Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/4)

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Khans of Tarkir (Rare)
Sage of the Maze
Sage of the Maze 2Green (3)
Creature — Elf Wizard (1/3)

Tap: Add two mana in any combination of colors.

Tap: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.

Tap an untapped Gate you control: Untap Sage of the Maze.

Modern Horizons 3 Commander (Rare)
Sage of the Unknowable
Sage of the Unknowable 1Blue (2)
Creature — Human Wizard (0/4)

Tap: Add Colorless. Spend this mana only to cast a colorless spell or to activate an ability.

Modern Horizons 3 (Common)
Sage Owl
Sage Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Magic 2010 (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Weatherlight (Common)
Tenth Edition (Common)
Sage-Eye Avengers
Sage-Eye Avengers 4BlueBlue (6)
Creature — Djinn Monk (4/5)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Fate Reforged (Rare)
Sage-Eye Harrier
Sage-Eye Harrier 4White (5)
Creature — Bird Warrior (1/5)

Flying

Morph 3White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Sages of the Anima
Sages of the Anima 3GreenBlue (5)
Creature — Elf Wizard (3/4)

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Alara Reborn (Rare)
Sage's Row Denizen
Sage's Row Denizen 2Blue (3)
Creature — Vedalken Wizard (2/3)

Whenever another blue creature enters the battlefield under your control, target player mills two cards.

Core Set 2020 (Common)
Other Versions
Gatecrash (Common)
Sage's Row Savant
Sage's Row Savant 1Blue (2)
Creature — Vedalken Wizard (2/1)

When Sage's Row Savant enters the battlefield, scry 2.

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Jumpstart (Common)
Jumpstart 2022 (Common)
Sagu Archer
Sagu Archer 4Green (5)
Creature — Snake Archer (2/5)

Reach (This creature can block creatures with flying.)

Morph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Sagu Mauler
Sagu Mauler 4GreenBlue (6)
Creature — Beast (6/6)

Trample, hexproof

Morph 3GreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Commander 2019 (Rare)
Other Versions
Khans of Tarkir (Rare)
Saheeli, the Sun's Brilliance
Saheeli, the Sun's Brilliance BlueRed (2)
Legendary Creature — Human Artificer (2/2)

BlueRed, Tap: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

The Lost Caverns of Ixalan (Mythic Rare)
Saheeli's Silverwing
Saheeli's Silverwing 4 (4)
Artifact Creature — Drake (2/3)

Flying

When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.

War of the Spark (Common)
Sai, Master Thopterist
Sai, Master Thopterist 2Blue (3)
Legendary Creature — Human Artificer (1/4)

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

1Blue, Sacrifice two artifacts: Draw a card.

Commander Masters (Rare)
Other Versions
Core Set 2019 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
Saiba Cryptomancer
Saiba Cryptomancer 1Blue (2)
Creature — Moonfolk Ninja (0/1)

Flash

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Hexproof

March of the Machine (Common)
Saiba Syphoner
Saiba Syphoner 2BlueBlue (4)
Creature — — Human Ninja (2/2)

Flash

This spell costs 2 less to cast if there are no instant or sorcery cards in your hand.

When Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

If Saiba Syphoner would die, shuffle it into your library instead.

Kamigawa: Neon Dynasty Alchemy (Mythic Rare)
Saiba Trespassers
Saiba Trespassers 4Blue (5)
Artifact Creature — Moonfolk Rogue (3/5)

Channel — 3Blue, Discard Saiba Trespassers: Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step.

Kamigawa: Neon Dynasty (Common)
Sailmonger
Sailmonger 3Blue (4)
Creature — Human Monger (3/3)

2: Target creature gains flying until end of turn. Any player may activate this ability.

Mercadian Masques (Uncommon)
Sailor of Means
Sailor of Means 2Blue (3)
Creature — Human Pirate (1/4)

When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends (Common)
Other Versions
Ixalan (Common)
Rivals of Ixalan (Common)
Jumpstart (Common)
Sailors' Bane
Sailors' Bane 7BlueBlue (9)
Creature — Dragon Turtle (7/7)

This spell costs 1 less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.

Ward 4 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Saint Traft and Rem Karolus
Saint Traft and Rem Karolus BlueRedWhite (3)
Legendary Creature — Spirit Human (3/4)

Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying.

Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.

March of the Machine Commander (Mythic Rare)
Sakashima of a Thousand Faces
Sakashima of a Thousand Faces 3Blue (4)
Legendary Creature — Human Rogue (3/1)

You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities.

The "legend rule" doesn't apply to permanents you control.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Sakashima the Impostor
Sakashima the Impostor 2BlueBlue (4)
Legendary Creature — Human Rogue (3/1)

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "2BlueBlue: Return this creature to its owner's hand at the beginning of the next end step."

Saviors of Kamigawa (Rare)
Sakashima's Protege
Sakashima's Protege 4BlueBlue (6)
Creature — Shapeshifter (3/1)

Flash

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.

Commander Legends (Rare)
Sakashima's Student
Sakashima's Student 2BlueBlue (4)
Creature — Human Ninja (0/0)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.

Planechase Anthology (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Sakiko, Mother of Summer
Sakiko, Mother of Summer 4GreenGreen (6)
Legendary Creature — Snake Shaman (3/3)

Whenever a creature you control deals combat damage to a player, add that much Green. Until end of turn, you don't lose this mana as steps and phases end.

Commander Masters (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Sakura-Tribe Elder
Sakura-Tribe Elder 1Green (2)
Creature — Snake Shaman (1/1)

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Modern Horizons 3 Commander (Common)
Other Versions
Champions of Kamigawa (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Magic: The Gathering—Conspiracy (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Commander 2018 (Common)
Commander 2019 (Common)
Ikoria Commander (Common)
Kamigawa: Neon Dynasty Commander (Common)
Streets of New Capenna Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Murders at Karlov Manor Commander (Common)
Sakura-Tribe Scout
Sakura-Tribe Scout Green (1)
Creature — Snake Shaman Scout (1/1)

Tap: You may put a land card from your hand onto the battlefield.

Saviors of Kamigawa (Common)
Sakura-Tribe Springcaller
Sakura-Tribe Springcaller 3Green (4)
Creature — Snake Shaman (2/4)

At the beginning of your upkeep, add Green. Until end of turn, you don't lose this mana as steps and phases end.

Betrayers of Kamigawa (Common)
Salivating Gremlins
Salivating Gremlins 2Red (3)
Creature — Gremlin (2/3)

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Double Masters (Common)
Sally Sparrow
Sally Sparrow 2WhiteBlue (4)
Legendary Creature — Human Detective (2/3)

You may cast creature spells as though they had flash.

Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Rare)
Salt Road Ambushers
Salt Road Ambushers 3Green (4)
Creature — Dog Warrior (3/3)

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.

Megamorph 3GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Salt Road Patrol
Salt Road Patrol 3White (4)
Creature — Human Scout (2/5)

Outlast 1White (1White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Khans of Tarkir (Common)
Salt Road Quartermasters
Salt Road Quartermasters 2Green (3)
Creature — Human Soldier (1/1)

Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.

2Green, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.

Dragons of Tarkir (Uncommon)
Saltfield Recluse
Saltfield Recluse 2White (3)
Creature — Human Rebel Cleric (1/2)

Tap: Target creature gets -2/-0 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Saltskitter
Saltskitter 3White (4)
Creature — Wurm (3/4)

Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.

Future Sight (Common)
Saltwater Stalwart
Saltwater Stalwart 3Blue (4)
Creature — Merfolk Warrior (2/4)

Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.

Jumpstart 2022 (Common)
Other Versions
Battlebond (Common)
Salvage Drone
Salvage Drone Blue (1)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

When Salvage Drone dies, you may draw a card. If you do, discard a card.

Battle for Zendikar (Common)
Salvage Scout
Salvage Scout White (1)
Creature — Human Scout (1/1)

White, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.

Scars of Mirrodin (Common)
Salvage Scuttler
Salvage Scuttler 4Blue (5)
Creature — Crab (4/4)

Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.

Aether Revolt (Uncommon)
Salvage Slasher
Salvage Slasher 1Black (2)
Artifact Creature — Human Rogue (1/1)

Salvage Slasher gets +1/+0 for each artifact card in your graveyard.

Conflux (Common)
Salvage Titan
Salvage Titan 4BlackBlack (6)
Artifact Creature — Golem (6/4)

You may sacrifice three artifacts rather than pay this spell's mana cost.

Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.

Double Masters (Rare)
Other Versions
Shards of Alara (Rare)
Salvaged Manaworker
Salvaged Manaworker 2 (2)
Artifact Creature — Construct (1/3)

1: Add one mana of any color. Activate only once each turn.

Dominaria United (Common)
Salvager of Ruin
Salvager of Ruin 3 (3)
Artifact Creature — Construct (2/1)

Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.

Core Set 2020 (Uncommon)
Salvager of Secrets
Salvager of Secrets 3BlueBlue (5)
Creature — Merfolk Wizard (2/2)

When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Game Night 2019 (Common)
Other Versions
Core Set 2019 (Common)
Salvation Colossus
Salvation Colossus 6WhiteWhite (8)
Artifact Creature — Construct (9/9)

Flying, vigilance, trample

Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn.

Unearth—Pay eight Energy. (Pay eight energy counters: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons 3 Commander (Rare)
Sam, Loyal Attendant
Sam, Loyal Attendant 1GreenWhite (3)
Legendary Creature — Halfling Peasant (2/4)

Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.)

At the beginning of combat on your turn, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Activated abilities of Foods you control cost 1 less to activate.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Samite Alchemist
Samite Alchemist 3White (4)
Creature — Human Cleric (0/2)

WhiteWhite, Tap: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

Homelands (Common)
Samite Archer
Samite Archer 1WhiteBlue (3)
Creature — Human Cleric Archer (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Tap: Samite Archer deals 1 damage to any target.

Invasion (Uncommon)
Samite Censer-Bearer
Samite Censer-Bearer White (1)
Creature — Human Rebel Cleric (1/1)

White, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.

Future Sight (Common)
Samite Elder
Samite Elder 2White (3)
Creature — Human Cleric (1/2)

Tap: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Planeshift (Rare)
Samite Healer
Samite Healer 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Starter 2000 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
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