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Holy Light
Holy Light 2White (3)
Instant

Nonwhite creatures get -1/-1 until end of turn.

Masters Edition (Common)
Other Versions
The Dark (Common)
Holy Mantle
Holy Mantle 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

Gatecrash (Uncommon)
Holy Strength
Holy Strength White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2.

Magic 2011 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Magic 2010 (Common)
Homarid
Homarid 2Blue (3)
Creature — Homarid (2/2)

Homarid enters with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Homarid.

As long as there is exactly one tide counter on Homarid, it gets -1/-1.

As long as there are exactly three tide counters on Homarid, it gets +1/+1.

Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

Fallen Empires (Common)
Homarid Explorer
Homarid Explorer 3Blue (4)
Creature — Homarid Scout (3/3)

When Homarid Explorer enters, target player mills four cards.

Dominaria (Common)
Homarid Shaman
Homarid Shaman 2BlueBlue (4)
Creature — Homarid Shaman (2/1)

Blue: Tap target green creature.

Fallen Empires (Rare)
Homarid Spawning Bed
Homarid Spawning Bed BlueBlue (2)
Enchantment

1BlueBlue, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value.

Masters Edition (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Homarid Warrior
Homarid Warrior 4Blue (5)
Creature — Homarid Warrior (3/3)

Blue: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Homestead Courage
Homestead Courage White (1)
Sorcery

Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.

Flashback White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Homeward Path
Homeward Path (0)
Land

Tap: Add Colorless.

Tap: Each player gains control of all creatures they own.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander 2013 Edition (Rare)
Commander 2016 (Rare)
Homicidal Brute
Homicidal Brute (0)
Creature — Human Mutant (5/1)

At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.

Innistrad (Uncommon)
Homicidal Seclusion
Homicidal Seclusion 4Black (5)
Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

Avacyn Restored (Uncommon)
Homicide Investigator
Homicide Investigator 1Black (2)
Creature — Human Detective (2/2)

Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Rare)
Homing Lightning
Homing Lightning 2RedRed (4)
Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

Ravnica Remastered (Uncommon)
Other Versions
Gatecrash (Uncommon)
Jumpstart (Uncommon)
Homing Sliver
Homing Sliver 2Red (3)
Creature — Sliver (2/2)

Each Sliver card in each player's hand has slivercycling 3.

Slivercycling 3 (3, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Premium Deck Series: Slivers (Common)
Homura, Human Ascendant
Homura, Human Ascendant 4RedRed (6)
Legendary Creature — Human Monk (4/4)

Homura, Human Ascendant can't block.

When Homura dies, return it to the battlefield flipped.

Saviors of Kamigawa (Rare)
Homura, Human Ascendant (Homura's Essence)
Homura, Human Ascendant (Homura's Essence) 4RedRed (6)
Legendary Enchantment

Creatures you control get +2/+2 and have flying and "Red: This creature gets +1/+0 until end of turn."

Saviors of Kamigawa (Rare)
Honden of Cleansing Fire
Honden of Cleansing Fire 3White (4)
Legendary Enchantment — Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Infinite Rage
Honden of Infinite Rage 2Red (3)
Legendary Enchantment — Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Life's Web
Honden of Life's Web 4Green (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Night's Reach
Honden of Night's Reach 3Black (4)
Legendary Enchantment — Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Seeing Winds
Honden of Seeing Winds 4Blue (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honed Khopesh
Honed Khopesh 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Amonkhet (Common)
Honest Rutstein
Honest Rutstein 1BlackGreen (3)
Legendary Creature — Human Warlock (3/2)

When Honest Rutstein enters, return target creature card from your graveyard to your hand.

Creature spells you cast cost 1 less to cast.

Outlaws of Thunder Junction (Uncommon)
Honey Mammoth
Honey Mammoth 4GreenGreen (6)
Creature — Elephant (6/6)

When Honey Mammoth enters, you gain 4 life.

Ikoria: Lair of Behemoths (Common)
Honeymoon Hearse
Honeymoon Hearse 2Red (3)
Artifact — Vehicle (5/5)

Trample

Tap two untapped creatures you control: Honeymoon Hearse becomes an artifact creature until end of turn.

Innistrad: Crimson Vow (Uncommon)
Honor Guard
Honor Guard White (1)
Creature — Human Soldier (1/1)

White: Honor Guard gets +0/+1 until end of turn.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Honor of the Pure
Honor of the Pure 1White (2)
Enchantment

White creatures you control get +1/+1.

Modern Event Deck 2014 (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Honor the Fallen
Honor the Fallen 1White (2)
Instant

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

Mercadian Masques (Rare)
Honor the God-Pharaoh
Honor the God-Pharaoh 2Red (3)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Honor Troll
Honor Troll 2Green (3)
Creature — Troll Druid (2/3)

Vigilance

If you would gain life, you gain that much life plus 1 instead.

Honor Troll gets +2/+1 as long as you have 25 or more life.

Strixhaven: School of Mages (Uncommon)
Honorable Passage
Honorable Passage 1White (2)
Instant

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

Time Spiral "Timeshifted" (Special)
Other Versions
Visions (Uncommon)
Honorable Scout
Honorable Scout White (1)
Creature — Human Soldier Scout (1/1)

When Honorable Scout enters, you gain 2 life for each black and/or red creature target opponent controls.

Planeshift (Common)
Honored Crop-Captain
Honored Crop-Captain RedWhite (2)
Creature — Human Warrior (3/2)

Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Honored Dreyleader
Honored Dreyleader 2Green (3)
Creature — Squirrel Warrior (1/1)

Trample

When Honored Dreyleader enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control.

Whenever another Squirrel or Food you control enters, put a +1/+1 counter on Honored Dreyleader.

Bloomburrow (Uncommon)
Honored Heirloom
Honored Heirloom 3 (3)
Artifact

Tap: Add one mana of any color.

2, Tap: Exile target card from a graveyard.

Innistrad: Crimson Vow (Common)
Honored Hierarch
Honored Hierarch Green (1)
Creature — Human Druid (1/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

As long as Honored Hierarch is renowned, it has vigilance and "Tap: Add one mana of any color."

Magic Origins (Rare)
Honored Hydra
Honored Hydra 5Green (6)
Creature — Snake Hydra (6/6)

Trample

Embalm 3Green (3Green, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)

Amonkhet (Rare)
Honor's Reward
Honor's Reward 2White (3)
Instant

You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Fate Reforged (Uncommon)
Honor-Worn Shaku
Honor-Worn Shaku 3 (3)
Artifact

Tap: Add Colorless.

Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.

Commander Masters (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Dominaria United Commander (Uncommon)
Hooded Assassin
Hooded Assassin 2Black (3)
Creature — Human Assassin (1/2)

When Hooded Assassin enters, choose one —

• Put a +1/+1 counter on Hooded Assassin.

• Destroy target creature that was dealt damage this turn.

Jumpstart 2022 (Common)
Other Versions
Fate Reforged (Common)
Hooded Blightfang
Hooded Blightfang 2Black (3)
Creature — Snake (1/4)

Deathtouch

Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life.

Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.

Core Set 2021 (Rare)
Hooded Brawler
Hooded Brawler 2Green (3)
Creature — Snake Warrior (3/2)

You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Hooded Horror
Hooded Horror 4Black (5)
Creature — Horror (4/4)

Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most.

Commander 2013 Edition (Uncommon)
Hooded Hydra
Hooded Hydra Variable ColorlessGreenGreen (2)
Creature — Snake Hydra (0/0)

Hooded Hydra enters with X +1/+1 counters on it.

When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.

Morph 3GreenGreen

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Commander 2019 (Mythic Rare)
Hooded Kavu
Hooded Kavu 2Red (3)
Creature — Kavu (2/2)

Black: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Invasion (Common)
Hoodwink
Hoodwink 1Blue (2)
Instant

Return target artifact, enchantment, or land to its owner's hand.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Mercadian Masques (Common)
Hoof Skulkin
Hoof Skulkin 3 (3)
Artifact Creature — Scarecrow (2/2)

3: Target green creature gets +1/+1 until end of turn.

Eventide (Common)
Hoofprints of the Stag
Hoofprints of the Stag 1White (2)
Kindred Enchantment — Elemental

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.

2White, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.

Bloomburrow Commander (Rare)
Other Versions
Lorwyn (Rare)
Commander 2016 (Rare)
Ikoria Commander (Rare)
Streets of New Capenna Commander (Rare)
Hook Horror
Hook Horror 4Black (5)
Creature — — Horror (3/3)

Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control.

Alchemy Horizons: Baldur's Gate (Common)
Hookblade
Hookblade 1White (2)
Artifact — Equipment

When Hookblade enters, attach it to target creature you control.

Equipped creature gets +1/+0.

During your turn, equipped creature has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Assassin's Creed (Uncommon)
Hookblade Veteran
Hookblade Veteran Blue (1)
Creature — Human Assassin (1/2)

During your turn, Hookblade Veteran has flying. (It can't be blocked except by creatures with flying or reach.)

Assassin's Creed (Common)
Hookhand Mariner
Hookhand Mariner 3Green (4)
Creature — Human Werewolf (4/4)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Common)
Hook-Haunt Drifter
Hook-Haunt Drifter (0)
Creature — Spirit (1/2)

Flying

If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Hooting Mandrills
Hooting Mandrills 5Green (6)
Creature — Ape (4/4)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Trample

Jumpstart 2022 (Common)
Other Versions
Khans of Tarkir (Common)
Ultimate Masters (Common)
Hop to It
Hop to It 2White (3)
Sorcery

Create three 1/1 white Rabbit creature tokens.

Bloomburrow (Uncommon)
Hope Against Hope
Hope Against Hope 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

As long as enchanted creature is a Human, it has first strike.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Hope and Glory
Hope and Glory 1White (2)
Instant

Untap two target creatures. Each of them gets +1/+1 until end of turn.

Urza's Legacy (Uncommon)
Hope Charm
Hope Charm White (1)
Instant

Choose one —

• Target creature gains first strike until end of turn.

• Target player gains 2 life.

• Destroy target Aura.

Visions (Common)
Hope of Ghirapur
Hope of Ghirapur 1 (1)
Legendary Artifact Creature — Thopter (1/1)

Flying

Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Hope Tender
Hope Tender 1Green (2)
Creature — Human Druid (2/2)

1, Tap: Untap target land.

1, Tap, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Hope-Ender Coatl
Hope-Ender Coatl 2Blue (3)
Creature — Eldrazi Snake (2/2)

Devoid (This card has no color.)

Flash

When you cast this spell, counter target spell an opponent controls unless they pay 1.

Flying

Modern Horizons 3 (Uncommon)
Hopeful Eidolon
Hopeful Eidolon White (1)
Enchantment Creature — Spirit (1/1)

Bestow 3White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Enchanted creature gets +1/+1 and has lifelink.

Theros (Common)
Hopeful Initiate
Hopeful Initiate White (1)
Creature — Human Warlock (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

2White, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.

Innistrad: Crimson Vow (Rare)
Hopeful Vigil
Hopeful Vigil 1White (2)
Enchantment

When Hopeful Vigil enters, create a 2/2 white Knight creature token with vigilance.

When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.

2White: Sacrifice Hopeful Vigil.

Wilds of Eldraine (Common)
Hopeless Nightmare
Hopeless Nightmare Black (1)
Enchantment

When Hopeless Nightmare enters, each opponent discards a card and loses 2 life.

When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2.

2Black: Sacrifice Hopeless Nightmare.

Wilds of Eldraine (Common)
Hopping Automaton
Hopping Automaton 3 (3)
Artifact Creature — Construct (2/2)

0: Hopping Automaton gets -1/-1 and gains flying until end of turn.

Urza's Saga (Uncommon)
Horde Ambusher
Horde Ambusher 1Red (2)
Creature — Human Berserker (2/2)

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Khans of Tarkir (Uncommon)
Horde of Boggarts
Horde of Boggarts 3Red (4)
Creature — Goblin (*/*)

Menace (This creature can't be blocked except by two or more creatures.)

Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.

Shadowmoor (Uncommon)
Horde of Notions
Horde of Notions WhiteBlueBlackRedGreen (5)
Legendary Creature — Elemental (5/5)

Vigilance, trample, haste

WhiteBlueBlackRedGreen: You may play target Elemental card from your graveyard without paying its mana cost.

Modern Masters 2015 Edition (Rare)
Other Versions
Lorwyn (Rare)
Hordeling Outburst
Hordeling Outburst 1RedRed (3)
Sorcery

Create three 1/1 red Goblin creature tokens.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Masters 25 (Common)
Jumpstart: Historic Horizons (Uncommon)
Jumpstart 2022 (Uncommon)
Hordewing Skaab
Hordewing Skaab 4Blue (5)
Creature — Zombie Horror (3/3)

Flying

Other Zombies you control have flying.

Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

Innistrad: Midnight Hunt Commander (Rare)
Horizon Canopy
Horizon Canopy (0)
Land

Tap, Pay 1 life: Add Green or White.

1, Tap, Sacrifice Horizon Canopy: Draw a card.

Doctor Who Commander (Rare)
Other Versions
Future Sight (Rare)
Zendikar Expeditions (Mythic Rare)
Iconic Masters (Rare)
Zendikar Rising Expeditions (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Horizon Chimera
Horizon Chimera 2GreenBlue (4)
Creature — Chimera (3/2)

Flash

Flying, trample

Whenever you draw a card, you gain 1 life.

Commander 2016 (Uncommon)
Other Versions
Theros (Uncommon)
Horizon Drake
Horizon Drake 1BlueBlue (3)
Creature — Drake (3/1)

Flying, protection from lands

Worldwake (Uncommon)
Horizon of Progress
Horizon of Progress (0)
Land

Tap, Pay 1 life: Add one mana of any type that a land you control could produce.

3, Tap: You may put a land card from your hand onto the battlefield tapped.

1, Tap, Sacrifice Horizon of Progress: Draw a card.

Modern Horizons 3 Commander (Rare)
Horizon Scholar
Horizon Scholar 5Blue (6)
Creature — Sphinx (4/4)

Flying

When Horizon Scholar enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Commander Legends (Uncommon)
Other Versions
Theros (Uncommon)
Core Set 2019 (Uncommon)
Horizon Seed
Horizon Seed 4White (5)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

Champions of Kamigawa (Uncommon)
Horizon Seeker
Horizon Seeker 2Green (3)
Creature — Human Warrior (3/2)

Boast — 1Green: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Horizon Spellbomb
Horizon Spellbomb 1 (1)
Artifact

2, Tap, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay Green. If you do, draw a card.

Scars of Mirrodin (Common)
Horizon Stone
Horizon Stone 5 (5)
Artifact

If you would lose unspent mana, that mana becomes colorless instead.

Commander Legends (Rare)
Hormagaunt Horde
Hormagaunt Horde Variable ColorlessGreen (1)
Creature — Tyranid (1/1)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Endless Swarm — Whenever a land you control enters, you may pay 2Green. If you do, return Hormagaunt Horde from your graveyard to your hand.

Warhammer 40,000 Commander (Rare)
Horn of Deafening
Horn of Deafening 4 (4)
Artifact

2, Tap: Prevent all combat damage that would be dealt by target creature this turn.

Masters Edition IV (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Horn of Gondor
Horn of Gondor 3 (3)
Legendary Artifact

When Horn of Gondor enters, create a 1/1 white Human Soldier creature token.

3, Tap: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.

The Lord of the Rings: Tales of Middle Earth (Rare)
Horn of Greed
Horn of Greed 3 (3)
Artifact

Whenever a player plays a land, that player draws a card.

Conspiracy: Take the Crown (Rare)
Other Versions
Stronghold (Rare)
Horn of Plenty
Horn of Plenty 6 (6)
Artifact

Whenever a player casts a spell, they may pay 1. If the player does, they draw a card at the beginning of the next end step.

Mercadian Masques (Rare)
Horn of Ramos
Horn of Ramos 3 (3)
Artifact

Tap: Add Green.

Sacrifice Horn of Ramos: Add Green.

Mercadian Masques (Rare)
Horn of the Mark
Horn of the Mark 2 (2)
Legendary Artifact

Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Rare)
Horn of Valhalla
Horn of Valhalla 1White (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control.

Equip 3

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Hornbash Mentor
Hornbash Mentor 2Green (3)
Creature — Human Warrior (3/3)

When Hornbash Mentor enters, put a trample counter on target non-Human creature you control.

2Green, Tap: Put a +1/+1 counter on each creature you control with trample.

Ikoria: Lair of Behemoths (Uncommon)
Horncaller's Chant
Horncaller's Chant 7Green (8)
Sorcery

Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Common)
Horned Cheetah
Horned Cheetah 2GreenWhite (4)
Creature — Cat (2/2)

Whenever Horned Cheetah deals damage, you gain that much life.

Invasion (Uncommon)
Horned Helm
Horned Helm 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has trample.

GreenGreen: Attach Horned Helm to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Horned Kavu
Horned Kavu RedGreen (2)
Creature — Kavu (3/4)

When Horned Kavu enters, return a red or green creature you control to its owner's hand.

Planeshift (Common)
Horned Loch-Whale
Horned Loch-Whale 4BlueBlue (6)
Creature — Whale (6/6)

Flash

Ward 2

Horned Loch-Whale enters tapped unless it's your turn.

Wilds of Eldraine (Rare)
Horned Sliver
Horned Sliver 2Green (3)
Creature — Sliver (2/2)

All Sliver creatures have trample.

Tempest Remastered (Common)
Other Versions
Tempest (Uncommon)
Horned Stoneseeker
Horned Stoneseeker 1Red (2)
Creature — Lizard (2/2)

Menace

When Horned Stoneseeker enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone.

The Brothers' War (Uncommon)
Horned Troll
Horned Troll 2Green (3)
Creature — Troll (2/2)

Green: Regenerate Horned Troll.

Mercadian Masques (Common)
Other Versions
Eighth Edition (Common)
Hornet
Hornet (0)
Artifact Creature — Insect (1/1)

Flying, haste

Duel Decks: Phyrexia vs. the Coalition (Common)
Hornet Cannon
Hornet Cannon 4 (4)
Artifact

3, Tap: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Stronghold (Uncommon)
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