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Hitchclaw Recluse
Hitchclaw Recluse 2Green (3)
Creature — Spider (1/4)

Reach

Guilds of Ravnica (Common)
Other Versions
Magic Origins (Common)
Hithlain Knots
Hithlain Knots 1Blue (2)
Instant

Tap target creature. Scry 1.

Draw a card.

The Lord of the Rings: Tales of Middle Earth (Common)
Hithlain Rope
Hithlain Rope 2 (2)
Artifact

Hithlain Rope can't be sacrificed.

1, Tap: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of Hithlain Rope.

2, Tap: Draw a card. The player to your right gains control of Hithlain Rope.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Hive Mind
Hive Mind 5Blue (6)
Enchantment

Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.

Magic 2010 (Rare)
Hive of the Eye Tyrant
Hive of the Eye Tyrant (0)
Land

If you control two or more other lands, Hive of the Eye Tyrant enters tapped.

Tap: Add Black.

3Black: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.

Adventures in the Forgotten Realms (Rare)
Hive Stirrings
Hive Stirrings 2White (3)
Sorcery

Create two 1/1 colorless Sliver creature tokens.

Jumpstart: Historic Horizons (Common)
Other Versions
Magic 2014 Core Set (Common)
Hiveheart Shaman
Hiveheart Shaman 3Green (4)
Creature — Human Shaman (3/5)

Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.

5Green: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.

Innistrad: Crimson Vow (Rare)
Hivespine Wolverine
Hivespine Wolverine 3GreenGreen (5)
Creature — Elemental Wolverine (5/4)

When Hivespine Wolverine enters, choose one —

• Put a +1/+1 counter on target creature you control.

• Hivespine Wolverine fights target creature token.

• Destroy target artifact or enchantment.

Bloomburrow (Uncommon)
Hivestone
Hivestone 2 (2)
Artifact

Creatures you control are Slivers in addition to their other creature types.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Hivis of the Scale
Hivis of the Scale 3RedRed (5)
Legendary Creature — Lizard Shaman (3/4)

You may choose not to untap Hivis of the Scale during your untap step.

Tap: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.

Mirage (Rare)
Hixus, Prison Warden
Hixus, Prison Warden 3WhiteWhite (5)
Legendary Creature — Human Soldier (4/4)

Flash (You may cast this spell any time you could cast an instant.)

Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

Magic Origins (Rare)
Hoar Shade
Hoar Shade 3Black (4)
Creature — Shade (1/2)

Black: Hoar Shade gets +1/+1 until end of turn.

Ice Age (Common)
Hoard Hauler
Hoard Hauler 3Red (4)
Artifact — Vehicle (5/5)

Trample

Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.

Crew 3

Streets of New Capenna (Rare)
Hoard Robber
Hoard Robber 1Black (2)
Creature — Tiefling Rogue (1/3)

Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Hoarder's Greed
Hoarder's Greed 3Black (4)
Sorcery

You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Uncommon)
Hoarder's Overflow
Hoarder's Overflow 1Red (2)
Enchantment

When Hoarder's Overflow enters and whenever you expend 4, put a stash counter on it. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

1Red, Sacrifice Hoarder's Overflow: Discard your hand, then draw cards equal to the number of stash counters on Hoarder's Overflow.

Bloomburrow (Uncommon)
Hoarding Broodlord
Hoarding Broodlord 5BlackBlackBlack (8)
Creature — Dragon (7/6)

Convoke

Flying

When Hoarding Broodlord enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.

Spells you cast from exile have convoke.

March of the Machine (Rare)
Hoarding Dragon
Hoarding Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying

When Hoarding Dragon enters, you may search your library for an artifact card, exile it, then shuffle.

When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

Commander Masters (Uncommon)
Other Versions
Magic 2011 (Rare)
Magic 2015 Core Set (Rare)
Iconic Masters (Uncommon)
Hoarding Ogre
Hoarding Ogre 3Red (4)
Creature — Ogre (3/3)

Whenever Hoarding Ogre attacks, roll a d20.

1–9 | Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

10–19 | Create two Treasure tokens.

20 | Create three Treasure tokens.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Hoarding Recluse
Hoarding Recluse 3Green (4)
Creature — Spider (2/3)

Reach, deathtouch

When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library.

The Brothers' War (Common)
Hoard-Smelter Dragon
Hoard-Smelter Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying

3Red: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2014 (Rare)
Commander Anthology 2018 (Rare)
Commander 2021 (Rare)
Hobbit's Sting
Hobbit's Sting 1White (2)
Instant

Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control.

The Lord of the Rings: Tales of Middle Earth (Common)
Hobble
Hobble 2White (3)
Enchantment — Aura

Enchant creature

When Hobble enters, draw a card.

Enchanted creature can't attack.

Enchanted creature can't block if it's black.

Planeshift (Common)
Hobblefiend
Hobblefiend 1Red (2)
Creature — Devil (2/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

1, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.

Core Set 2021 (Common)
Hobbling Zombie
Hobbling Zombie 2Black (3)
Creature — Zombie (2/2)

Deathtouch

When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
Hobgoblin Bandit Lord
Hobgoblin Bandit Lord 1RedRed (3)
Creature — Goblin Rogue (2/3)

Other Goblins you control get +1/+1.

Red, Tap: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.

Adventures in the Forgotten Realms (Rare)
Hobgoblin Captain
Hobgoblin Captain 1Red (2)
Creature — Goblin Barbarian (3/1)

Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Hobgoblin Dragoon
Hobgoblin Dragoon 2Red or White (3)
Creature — Goblin Knight (1/2)

Flying, first strike

Eventide (Common)
Hofri Ghostforge
Hofri Ghostforge 3RedWhite (5)
Legendary Creature — Dwarf Cleric (4/5)

Spirits you control get +1/+1 and have trample and haste.

Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."

Strixhaven: School of Mages (Mythic Rare)
Hogaak, Arisen Necropolis
Hogaak, Arisen Necropolis 5Black or GreenBlack or Green (7)
Legendary Creature — Avatar (8/8)

You can't spend mana to cast this spell.

Convoke, delve (Each creature you tap while casting this spell pays for 1 or one mana of that creature's color. Each card you exile from your graveyard pays for 1.)

You may cast Hogaak, Arisen Necropolis from your graveyard.

Trample

Modern Horizons (Rare)
Hoisted Hireling
Hoisted Hireling 2Black (3)
Creature — Zombie (2/1)

Hoisted Hireling has flying as long as it's being held above the battlefield.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Hokori, Dust Drinker
Hokori, Dust Drinker 2WhiteWhite (4)
Legendary Creature — Spirit (2/2)

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

Betrayers of Kamigawa (Rare)
Hold at Bay
Hold at Bay 1White (2)
Instant

Prevent the next 7 damage that would be dealt to any target this turn.

Born of the Gods (Common)
Hold for Questioning
Hold for Questioning 3Blue (4)
Enchantment — Aura

Enchant creature or planeswalker

When Hold for Questioning enters, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Jumpstart 2022 (Uncommon)
Hold for Ransom
Hold for Ransom 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block and has "7: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."

Streets of New Capenna (Common)
Hold the Gates
Hold the Gates 2White (3)
Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Gatecrash (Uncommon)
Hold the Line
Hold the Line 1WhiteWhite (3)
Instant

Blocking creatures get +7/+7 until end of turn.

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Champions of Kamigawa (Rare)
Hold the Perimeter
Hold the Perimeter (0)
Conspiracy

(Start the game with this conspiracy face up in the command zone.)

At the beginning of your first upkeep, create a 1/2 white Soldier creature token with defender.

At the beginning of each other player's first upkeep, that player creates a 1/1 red Goblin creature token with "This creature can't block."

Conspiracy: Take the Crown (Rare)
Holdout Settlement
Holdout Settlement (0)
Land

Tap: Add Colorless. (Colorless represents colorless mana.)

Tap, Tap an untapped creature you control: Add one mana of any color.

Oath of the Gatewatch (Common)
Holistic Wisdom
Holistic Wisdom 1GreenGreen (3)
Enchantment

2, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, battle, creature, enchantment, kindred, instant, land, planeswalker, and sorcery are card types.)

Odyssey (Rare)
Hollow Dogs
Hollow Dogs 4Black (5)
Creature — Phyrexian Zombie Dog (3/3)

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

Beatdown Box Set (Common)
Other Versions
Seventh Edition (Common)
Ninth Edition (Common)
Urza's Saga (Common)
Starter 1999 (Common)
Hollow Marauder
Hollow Marauder 6Black (7)
Creature — Specter Rogue (4/2)

This spell costs 1 less to cast for each creature card in your graveyard.

Flying

When Hollow Marauder enters, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.

Outlaws of Thunder Junction (Uncommon)
Hollow One
Hollow One 5 (5)
Artifact Creature — Golem (4/4)

This spell costs 2 less to cast for each card you've cycled or discarded this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Time Spiral Remastered (Bonus)
Hollow Scavenger
Hollow Scavenger 2Green (3)
Creature — Wolf (3/2)

1, Sacrifice a Food: Hollow Scavenger gets +2/+2 until end of turn. Activate only once each turn.

Wilds of Eldraine (Common)
Hollow Specter
Hollow Specter 1BlackBlack (3)
Creature — Specter (2/2)

Flying

Whenever Hollow Specter deals combat damage to a player, you may pay Variable Colorless. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.

Legions (Rare)
Hollow Trees
Hollow Trees (0)
Land

Hollow Trees enters tapped.

You may choose not to untap Hollow Trees during your untap step.

At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Hollow Trees: Add Green for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Hollow Warrior
Hollow Warrior 4 (4)
Artifact Creature — Golem Warrior (4/4)

Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)

Prophecy (Uncommon)
Hollowborn Barghest
Hollowborn Barghest 5BlackBlack (7)
Creature — Demon Dog (7/6)

At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.

At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.

Shadowmoor (Rare)
Hollowhead Sliver
Hollowhead Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have "Tap, Discard a card: Draw a card."

Commander Masters (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Hollowhenge Beast
Hollowhenge Beast 3GreenGreen (5)
Creature — Beast (5/5)

Dark Ascension (Common)
Hollowhenge Huntmaster
Hollowhenge Huntmaster (0)
Creature — Werewolf (6/6)

Hexproof

Other permanents you control have hexproof.

At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Hollowhenge Overlord
Hollowhenge Overlord 4GreenGreen (6)
Creature — Wolf (4/4)

Flash

At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.

Innistrad: Crimson Vow Commander (Rare)
Hollowhenge Scavenger
Hollowhenge Scavenger 3GreenGreen (5)
Creature — Elemental (4/5)

Morbid — When Hollowhenge Scavenger enters, if a creature died this turn, you gain 5 life.

Shadows of the Past (Common)
Other Versions
Innistrad (Uncommon)
Hollowhenge Spirit
Hollowhenge Spirit 3White (4)
Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters, remove target attacking or blocking creature from combat.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Hollowhenge Wrangler
Hollowhenge Wrangler 3GreenGreen (5)
Creature — — Elemental (6/6)

When Hollowhenge Wrangler enters the battlefield, seek a land card.

Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.

Innistrad: Midnight Hunt Alchemy (Rare)
Hollowsage
Hollowsage 3Black (4)
Creature — Merfolk Wizard (2/2)

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Shadowmoor (Uncommon)
Holographic Double
Holographic Double Blue (1)
Creature — — Illusion (1/1)

Blue, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand.

Kamigawa: Neon Dynasty Alchemy (Rare)
Holy Armor
Holy Armor White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2.

White: Enchanted creature gets +0/+1 until end of turn.

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Holy Avenger
Holy Avenger 2White (3)
Artifact — Equipment

Equipped creature has double strike.

Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.

Equip 2White

Adventures in the Forgotten Realms Commander (Rare)
Holy Cow
Holy Cow 2White (3)
Creature — Ox Angel (2/2)

Flash

Flying

When Holy Cow enters, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Outlaws of Thunder Junction (Common)
Holy Day
Holy Day White (1)
Instant

Prevent all combat damage that would be dealt this turn.

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Legends (Common)
Invasion (Common)
Holy Frazzle-Cannon
Holy Frazzle-Cannon (0)
Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it.

Equip 1

March of the Machine (Uncommon)
Holy Justiciar
Holy Justiciar 3White (4)
Creature — Human Cleric (2/1)

2White, Tap: Tap target creature. If that creature is a Zombie, exile it.

Avacyn Restored (Uncommon)
Holy Light
Holy Light 2White (3)
Instant

Nonwhite creatures get -1/-1 until end of turn.

Masters Edition (Common)
Other Versions
The Dark (Common)
Holy Mantle
Holy Mantle 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

Gatecrash (Uncommon)
Holy Strength
Holy Strength White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2.

Magic 2011 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Magic 2010 (Common)
Homarid
Homarid 2Blue (3)
Creature — Homarid (2/2)

Homarid enters with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Homarid.

As long as there is exactly one tide counter on Homarid, it gets -1/-1.

As long as there are exactly three tide counters on Homarid, it gets +1/+1.

Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

Fallen Empires (Common)
Homarid Explorer
Homarid Explorer 3Blue (4)
Creature — Homarid Scout (3/3)

When Homarid Explorer enters, target player mills four cards.

Dominaria (Common)
Homarid Shaman
Homarid Shaman 2BlueBlue (4)
Creature — Homarid Shaman (2/1)

Blue: Tap target green creature.

Fallen Empires (Rare)
Homarid Spawning Bed
Homarid Spawning Bed BlueBlue (2)
Enchantment

1BlueBlue, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value.

Masters Edition (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Homarid Warrior
Homarid Warrior 4Blue (5)
Creature — Homarid Warrior (3/3)

Blue: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Homestead Courage
Homestead Courage White (1)
Sorcery

Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.

Flashback White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Homeward Path
Homeward Path (0)
Land

Tap: Add Colorless.

Tap: Each player gains control of all creatures they own.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander 2013 Edition (Rare)
Commander 2016 (Rare)
Homicidal Brute
Homicidal Brute (0)
Creature — Human Mutant (5/1)

At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.

Innistrad (Uncommon)
Homicidal Seclusion
Homicidal Seclusion 4Black (5)
Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

Avacyn Restored (Uncommon)
Homicide Investigator
Homicide Investigator 1Black (2)
Creature — Human Detective (2/2)

Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Rare)
Homing Lightning
Homing Lightning 2RedRed (4)
Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

Ravnica Remastered (Uncommon)
Other Versions
Gatecrash (Uncommon)
Jumpstart (Uncommon)
Homing Sliver
Homing Sliver 2Red (3)
Creature — Sliver (2/2)

Each Sliver card in each player's hand has slivercycling 3.

Slivercycling 3 (3, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Premium Deck Series: Slivers (Common)
Homura, Human Ascendant
Homura, Human Ascendant 4RedRed (6)
Legendary Creature — Human Monk (4/4)

Homura, Human Ascendant can't block.

When Homura dies, return it to the battlefield flipped.

Saviors of Kamigawa (Rare)
Homura, Human Ascendant (Homura's Essence)
Homura, Human Ascendant (Homura's Essence) 4RedRed (6)
Legendary Enchantment

Creatures you control get +2/+2 and have flying and "Red: This creature gets +1/+0 until end of turn."

Saviors of Kamigawa (Rare)
Honden of Cleansing Fire
Honden of Cleansing Fire 3White (4)
Legendary Enchantment — Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Infinite Rage
Honden of Infinite Rage 2Red (3)
Legendary Enchantment — Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Life's Web
Honden of Life's Web 4Green (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Night's Reach
Honden of Night's Reach 3Black (4)
Legendary Enchantment — Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Seeing Winds
Honden of Seeing Winds 4Blue (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honed Khopesh
Honed Khopesh 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Amonkhet (Common)
Honest Rutstein
Honest Rutstein 1BlackGreen (3)
Legendary Creature — Human Warlock (3/2)

When Honest Rutstein enters, return target creature card from your graveyard to your hand.

Creature spells you cast cost 1 less to cast.

Outlaws of Thunder Junction (Uncommon)
Honey Mammoth
Honey Mammoth 4GreenGreen (6)
Creature — Elephant (6/6)

When Honey Mammoth enters, you gain 4 life.

Ikoria: Lair of Behemoths (Common)
Honeymoon Hearse
Honeymoon Hearse 2Red (3)
Artifact — Vehicle (5/5)

Trample

Tap two untapped creatures you control: Honeymoon Hearse becomes an artifact creature until end of turn.

Innistrad: Crimson Vow (Uncommon)
Honor Guard
Honor Guard White (1)
Creature — Human Soldier (1/1)

White: Honor Guard gets +0/+1 until end of turn.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Honor of the Pure
Honor of the Pure 1White (2)
Enchantment

White creatures you control get +1/+1.

Modern Event Deck 2014 (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Honor the Fallen
Honor the Fallen 1White (2)
Instant

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

Mercadian Masques (Rare)
Honor the God-Pharaoh
Honor the God-Pharaoh 2Red (3)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Honor Troll
Honor Troll 2Green (3)
Creature — Troll Druid (2/3)

Vigilance

If you would gain life, you gain that much life plus 1 instead.

Honor Troll gets +2/+1 as long as you have 25 or more life.

Strixhaven: School of Mages (Uncommon)
Honorable Passage
Honorable Passage 1White (2)
Instant

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

Time Spiral "Timeshifted" (Special)
Other Versions
Visions (Uncommon)
Honorable Scout
Honorable Scout White (1)
Creature — Human Soldier Scout (1/1)

When Honorable Scout enters, you gain 2 life for each black and/or red creature target opponent controls.

Planeshift (Common)
Honored Crop-Captain
Honored Crop-Captain RedWhite (2)
Creature — Human Warrior (3/2)

Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Honored Dreyleader
Honored Dreyleader 2Green (3)
Creature — Squirrel Warrior (1/1)

Trample

When Honored Dreyleader enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control.

Whenever another Squirrel or Food you control enters, put a +1/+1 counter on Honored Dreyleader.

Bloomburrow (Uncommon)
Honored Heirloom
Honored Heirloom 3 (3)
Artifact

Tap: Add one mana of any color.

2, Tap: Exile target card from a graveyard.

Innistrad: Crimson Vow (Common)
Honored Hierarch
Honored Hierarch Green (1)
Creature — Human Druid (1/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

As long as Honored Hierarch is renowned, it has vigilance and "Tap: Add one mana of any color."

Magic Origins (Rare)
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