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Knight of the White Orchid
Knight of the White Orchid WhiteWhite (2)
Creature — Human Knight (2/2)

First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.

Ikoria Commander (Rare)
Other Versions
Shards of Alara (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Magic Origins (Rare)
Knight of the Widget
Knight of the Widget 2White (3)
Artifact Creature — Cyborg Knight (*/*)

Vigilance

Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.

Unstable (Uncommon)
Knight of Valor
Knight of Valor 2White (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1White: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.

Visions (Common)
Knight-Captain of Eos
Knight-Captain of Eos 4White (5)
Creature — Human Knight (2/2)

When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens.

White, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

Shards of Alara (Rare)
Knights of the Black Rose
Knights of the Black Rose 3WhiteBlack (5)
Creature — Human Knight (4/4)

When Knights of the Black Rose enters the battlefield, you become the monarch.

Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.

Conspiracy: Take the Crown (Uncommon)
Knights of Thorn
Knights of Thorn 3White (4)
Creature — Human Knight (2/2)

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition (Common)
Other Versions
The Dark (Rare)
Kobolds of Kher Keep
Kobolds of Kher Keep 0 (0)
Creature — Kobold (0/1)

Masters Edition III (Common)
Other Versions
Legends (Common)
Kodama of the Center Tree
Kodama of the Center Tree 4Green (5)
Legendary Creature — Spirit (*/*)

Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.

Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)

Betrayers of Kamigawa (Rare)
Kodama of the North Tree
Kodama of the North Tree 2GreenGreenGreen (5)
Legendary Creature — Spirit (6/4)

Trample

Shroud (This creature can't be the target of spells or abilities.)

Champions of Kamigawa (Rare)
Kodama of the South Tree
Kodama of the South Tree 2GreenGreen (4)
Legendary Creature — Spirit (4/4)

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

Champions of Kamigawa (Rare)
Konda, Lord of Eiganjo
Konda, Lord of Eiganjo 5WhiteWhite (7)
Legendary Creature — Human Samurai (3/3)

Vigilance, indestructible

Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)

Champions of Kamigawa (Rare)
Kopala, Warden of Waves
Kopala, Warden of Waves 1BlueBlue (3)
Legendary Creature — Merfolk Wizard (2/2)

Spells your opponents cast that target a Merfolk you control cost 2 more to cast.

Abilities your opponents activate that target a Merfolk you control cost 2 more to activate.

Ixalan (Rare)
Koth of the Hammer
Koth of the Hammer 2RedRed (4)
Legendary Planeswalker — Koth (3)

+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.

−2: Add Red for each Mountain you control.

−5: You get an emblem with "Mountains you control have ‘Tap: This land deals 1 damage to any target.'"

Duel Decks: Venser vs. Koth (Mythic Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Kozilek, Butcher of Truth
Kozilek, Butcher of Truth 10 (10)
Legendary Creature — Eldrazi (12/12)

When you cast this spell, draw four cards.

Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)

When Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Ultimate Box Toppers (Special)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Kraken of the Straits
Kraken of the Straits 5BlueBlue (7)
Creature — Kraken (6/6)

Creatures with power less than the number of Islands you control can't block Kraken of the Straits.

Born of the Gods (Uncommon)
Kroxa, Titan of Death's Hunger
Kroxa, Titan of Death's Hunger BlackRed (2)
Legendary Creature — Elder Giant (6/6)

When Kroxa enters the battlefield, sacrifice it unless it escaped.

Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.

Escape—BlackBlackRedRed, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Mythic Rare)
K'rrik, Son of Yawgmoth
K'rrik, Son of Yawgmoth 4Phyrexian BlackPhyrexian BlackPhyrexian Black (7)
Legendary Creature — Horror Minion (2/2)

(Phyrexian Black can be paid with either Black or 2 life.)

Lifelink

For each Black in a cost, you may pay 2 life rather than pay that mana.

Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.

Commander 2019 (Rare)
Kruphix, God of Horizons
Kruphix, God of Horizons 3GreenBlue (5)
Legendary Enchantment Creature — God (4/7)

Indestructible

As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.

You have no maximum hand size.

If you would lose unspent mana, that mana becomes colorless instead.

Secret Lair Drop (Mythic Rare)
Other Versions
Journey into Nyx (Mythic Rare)
Kumena, Tyrant of Orazca
Kumena, Tyrant of Orazca 1GreenBlue (3)
Legendary Creature — Merfolk Shaman (2/4)

Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn.

Tap three untapped Merfolk you control: Draw a card.

Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.

Rivals of Ixalan (Mythic Rare)
Kunoros, Hound of Athreos
Kunoros, Hound of Athreos 1WhiteBlack (3)
Legendary Creature — Dog (3/3)

Vigilance, menace, lifelink

Creature cards in graveyards can't enter the battlefield.

Players can't cast spells from graveyards.

Theros Beyond Death (Rare)
Kwende, Pride of Femeref
Kwende, Pride of Femeref 3White (4)
Legendary Creature — Human Knight (2/2)

Double strike

Creatures you control with first strike have double strike.

Dominaria (Uncommon)
Kydele, Chosen of Kruphix
Kydele, Chosen of Kruphix 2GreenBlue (4)
Legendary Creature — Human Wizard (2/3)

Tap: Add Colorless for each card you've drawn this turn.

Partner (You can have two commanders if both have partner.)

Commander 2016 (Mythic Rare)
Kynaios and Tiro of Meletis
Kynaios and Tiro of Meletis RedGreenWhiteBlue (4)
Legendary Creature — Human Soldier (2/8)

At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.

Commander 2016 (Mythic Rare)
Kytheon, Hero of Akros
Kytheon, Hero of Akros White (1)
Legendary Creature — Human Soldier (2/1)

At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.

2White: Kytheon gains indestructible until end of turn.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Labyrinth of Skophos
Labyrinth of Skophos (0)
Land

Tap: Add Colorless.

4, Tap: Remove target attacking or blocking creature from combat.

Theros Beyond Death (Rare)
Lake of the Dead
Lake of the Dead (0)
Land

If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add Black.

Tap, Sacrifice a Swamp: Add BlackBlackBlackBlack.

Vintage Masters (Rare)
Other Versions
Alliances (Rare)
Masters Edition (Rare)
Lampad of Death's Vigil
Lampad of Death's Vigil 1Black (2)
Enchantment Creature — Nymph (1/3)

1, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.

Theros Beyond Death (Common)
Lamplighter of Selhoff
Lamplighter of Selhoff 4Blue (5)
Creature — Zombie Horror (3/5)

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

Shadows over Innistrad (Common)
Lantern of Insight
Lantern of Insight 1 (1)
Artifact

Players play with the top card of their libraries revealed.

Tap, Sacrifice Lantern of Insight: Target player shuffles their library.

Fifth Dawn (Uncommon)
Lantern of Undersight
Lantern of Undersight 1 (1)
Artifact

You draw cards from the bottom of your library instead of the top of your library.

Mystery Booster (Common)
Lapse of Certainty
Lapse of Certainty 2White (3)
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Conflux (Common)
Lash of the Whip
Lash of the Whip 4Black (5)
Instant

Target creature gets -4/-4 until end of turn.

Theros (Common)
Lash of Thorns
Lash of Thorns Black (1)
Instant

Target creature gets +2/+1 and gains deathtouch until end of turn.

Throne of Eldraine (Common)
Lavinia of the Tenth
Lavinia of the Tenth 3WhiteBlue (5)
Legendary Creature — Human Soldier (4/4)

Protection from red

When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Guild Kit: Azorius (Rare)
Other Versions
Dragon's Maze (Rare)
Lay of the Land
Lay of the Land Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Conspiracy: Take the Crown (Common)
Other Versions
Apocalypse (Common)
Magic 2014 Core Set (Common)
Leap of Faith
Leap of Faith 2White (3)
Instant

Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.

Avacyn Restored (Common)
Leap of Flame
Leap of Flame BlueRed (2)
Instant

Replicate BlueRed (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Target creature gets +1/+0 and gains flying and first strike until end of turn.

Guildpact (Common)
Legions of Lim-Dûl
Legions of Lim-Dûl 1BlackBlack (3)
Creature — Zombie (2/3)

Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)

Ice Age (Common)
Lens of Clarity
Lens of Clarity 1 (1)
Artifact

You may look at the top card of your library and at face-down creatures you don't control any time.

Khans of Tarkir (Common)
Leonin of the Lost Pride
Leonin of the Lost Pride 1White (2)
Creature — Cat Warrior (3/1)

When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard.

Theros Beyond Death (Common)
Leovold, Emissary of Trest
Leovold, Emissary of Trest BlackGreenBlue (3)
Legendary Creature — Elf Advisor (3/3)

Each opponent can't draw more than one card each turn.

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Ultimate Box Toppers (Special)
Other Versions
Conspiracy: Take the Crown (Mythic Rare)
Ultimate Masters (Mythic Rare)
Leyline of Abundance
Leyline of Abundance 2GreenGreen (4)
Enchantment

If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.

Whenever you tap a creature for mana, add an additional Green.

6GreenGreen: Put a +1/+1 counter on each creature you control.

Core Set 2020 (Rare)
Leyline of Anticipation
Leyline of Anticipation 2BlueBlue (4)
Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast spells as though they had flash.

Core Set 2020 (Rare)
Other Versions
Magic 2011 (Rare)
Leyline of Combustion
Leyline of Combustion 2RedRed (4)
Enchantment

If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield.

Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.

Core Set 2020 (Rare)
Leyline of Lifeforce
Leyline of Lifeforce 2GreenGreen (4)
Enchantment

If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield.

Creature spells can't be countered.

Guildpact (Rare)
Leyline of Lightning
Leyline of Lightning 2RedRed (4)
Enchantment

If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.

Whenever you cast a spell, you may pay 1. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker.

Guildpact (Rare)
Leyline of Punishment
Leyline of Punishment 2RedRed (4)
Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.

Magic 2011 (Rare)
Leyline of Sanctity
Leyline of Sanctity 2WhiteWhite (4)
Enchantment

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Core Set 2020 (Rare)
Other Versions
Magic 2011 (Rare)
Modern Masters 2015 Edition (Rare)
Leyline of Singularity
Leyline of Singularity 2BlueBlue (4)
Enchantment

If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.

All nonland permanents are legendary.

Guildpact (Rare)
Leyline of the Meek
Leyline of the Meek 2WhiteWhite (4)
Enchantment

If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.

Creature tokens get +1/+1.

Guildpact (Rare)
Leyline of the Void
Leyline of the Void 2BlackBlack (4)
Enchantment

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Core Set 2020 (Rare)
Other Versions
Guildpact (Rare)
Magic 2011 (Rare)
Leyline of Vitality
Leyline of Vitality 2GreenGreen (4)
Enchantment

If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.

Creatures you control get +0/+1.

Whenever a creature enters the battlefield under your control, you may gain 1 life.

Magic 2011 (Rare)
Library of Alexandria
Library of Alexandria (0)
Land

Tap: Add Colorless.

Tap: Draw a card. Activate this ability only if you have exactly seven cards in hand.

Vintage Masters (Mythic Rare)
Other Versions
Arabian Nights (Uncommon)
Masters Edition IV (Rare)
Library of Lat-Nam
Library of Lat-Nam 4Blue (5)
Sorcery

An opponent chooses one —

• You draw three cards at the beginning of the next turn's upkeep.

• You search your library for a card, put that card into your hand, then shuffle your library.

Alliances (Rare)
Other Versions
Classic Sixth Edition (Rare)
Library of Leng
Library of Leng 1 (1)
Artifact

You have no maximum hand size.

If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Lich Lord of Unx
Lich Lord of Unx 1BlueBlack (3)
Creature — Zombie Wizard (2/2)

BlueBlack, Tap: Create a 1/1 blue and black Zombie Wizard creature token.

BlueBlueBlackBlack: Target player loses X life and mills X cards, where X is the number of Zombies you control.

Alara Reborn (Rare)
Liege of the Axe
Liege of the Axe 3White (4)
Creature — Human Soldier (2/3)

Vigilance

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Liege of the Axe is turned face up, untap it.

Legions (Uncommon)
Liege of the Hollows
Liege of the Hollows 2GreenGreen (4)
Creature — Spirit (3/4)

When Liege of the Hollows dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way.

Weatherlight (Rare)
Liege of the Pit
Liege of the Pit 5BlackBlackBlack (8)
Creature — Demon (7/7)

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you.

Morph BlackBlackBlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral (Rare)
Liege of the Tangle
Liege of the Tangle 6GreenGreen (8)
Creature — Elemental (8/8)

Trample

Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.

Scars of Mirrodin (Mythic Rare)
Lieutenants of the Guard
Lieutenants of the Guard 4White (5)
Creature — Human Soldier (2/2)

Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.

Conspiracy: Take the Crown (Common)
Light of Day
Light of Day 3White (4)
Enchantment

Black creatures can't attack or block.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Light of Hope
Light of Hope White (1)
Instant

Choose one —

• You gain 4 life.

• Destroy target enchantment.

• Put a +1/+1 counter on target creature.

Ikoria: Lair of Behemoths (Common)
Light of Promise
Light of Promise 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

Core Set 2021 (Uncommon)
Light of Sanction
Light of Sanction 1WhiteWhite (3)
Enchantment

Prevent all damage that would be dealt to creatures you control by sources you control.

Ravnica: City of Guilds (Rare)
Light of the Legion
Light of the Legion 4WhiteWhite (6)
Creature — Angel (5/5)

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

When Light of the Legion dies, put a +1/+1 counter on each white creature you control.

Guilds of Ravnica (Rare)
Lightkeeper of Emeria
Lightkeeper of Emeria 3White (4)
Creature — Angel (2/4)

Multikicker White (You may pay an additional White any number of times as you cast this spell.)

Flying

When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.

Commander Anthology (Uncommon)
Other Versions
Worldwake (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Liliana of the Dark Realms
Liliana of the Dark Realms 2BlackBlack (4)
Legendary Planeswalker — Liliana (3)

+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.

−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.

−6: You get an emblem with "Swamps you control have ‘Tap: Add BlackBlackBlackBlack.'"

Magic 2014 Core Set (Mythic Rare)
Other Versions
Magic 2013 (Mythic Rare)
Liliana of the Veil
Liliana of the Veil 1BlackBlack (3)
Legendary Planeswalker — Liliana (3)

+1: Each player discards a card.

−2: Target player sacrifices a creature.

−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.

Ultimate Box Toppers (Special)
Other Versions
Innistrad (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Liliana, Waker of the Dead
Liliana, Waker of the Dead 2BlackBlack (4)
Legendary Planeswalker — Liliana (4)

+1: Each player discards a card. Each opponent who can't loses 3 life.

−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.

−7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."

Core Set 2021 (Mythic Rare)
Limits of Solidarity
Limits of Solidarity 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Uncommon)
Linvala, Keeper of Silence
Linvala, Keeper of Silence 2WhiteWhite (4)
Legendary Creature — Angel (3/4)

Flying

Activated abilities of creatures your opponents control can't be activated.

Jumpstart (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Liturgy of Blood
Liturgy of Blood 3BlackBlack (5)
Sorcery

Destroy target creature. Add BlackBlackBlack.

Battlebond (Common)
Other Versions
Magic 2014 Core Set (Common)
Liu Bei, Lord of Shu
Liu Bei, Lord of Shu 3WhiteWhite (5)
Legendary Creature — Human Soldier (2/4)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Locket of Yesterdays
Locket of Yesterdays 1 (1)
Artifact

Spells you cast cost 1 less to cast for each card with the same name as that spell in your graveyard.

Time Spiral (Uncommon)
Lofty Denial
Lofty Denial 1Blue (2)
Instant

Counter target spell unless its controller pays 1. If you control a creature with flying, counter that spell unless its controller pays 4 instead.

Core Set 2021 (Common)
Lone Wolf of the Natterknolls
Lone Wolf of the Natterknolls (0)
Creature — Werewolf (3/5)

Whenever an opponent casts a spell during your turn, draw two cards.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.

Shadows over Innistrad (Uncommon)
Lord of Atlantis
Lord of Atlantis BlueBlue (2)
Creature — Merfolk (2/2)

Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Time Spiral "Timeshifted" (Special)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Lord of Extinction
Lord of Extinction 3BlackGreen (5)
Creature — Elemental (*/*)

Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.

Ultimate Box Toppers (Special)
Other Versions
Alara Reborn (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Ultimate Masters (Mythic Rare)
Lord of Lineage
Lord of Lineage (0)
Creature — Vampire (5/5)

Flying

Other Vampire creatures you control get +2/+2.

Tap: Create a 2/2 black Vampire creature token with flying.

From the Vault: Transform (Mythic Rare)
Other Versions
Innistrad (Rare)
Lord of Shatterskull Pass
Lord of Shatterskull Pass 3Red (4)
Creature — Minotaur Shaman (3/3)

Level up 1Red (1Red: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-5

6/6

LEVEL 6+

6/6

Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

Rise of the Eldrazi (Rare)
Lord of the Accursed
Lord of the Accursed 2Black (3)
Creature — Zombie (2/3)

Other Zombies you control get +1/+1.

1Black, Tap: All Zombies gain menace until end of turn.

Game Night 2019 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Game Night (Uncommon)
Lord of the Pit
Lord of the Pit 4BlackBlackBlack (7)
Creature — Demon (7/7)

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

Iconic Masters (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Tenth Edition (Rare)
Duel Decks: Divine vs. Demonic (Mythic Rare)
Duel Decks Anthology, Divine vs. Demonic (Mythic Rare)
Lord of the Undead
Lord of the Undead 1BlackBlack (3)
Creature — Zombie (2/2)

Other Zombie creatures get +1/+1.

1Black, Tap: Return target Zombie card from your graveyard to your hand.

Tenth Edition (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Planeshift (Rare)
Lord of the Unreal
Lord of the Unreal BlueBlue (2)
Creature — Human Wizard (2/2)

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Magic 2012 (Rare)
Lord of the Void
Lord of the Void 4BlackBlackBlack (7)
Creature — Demon (7/7)

Flying

Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Gatecrash (Mythic Rare)
Lord of Tresserhorn
Lord of Tresserhorn 1BlueBlackRed (4)
Legendary Creature — Zombie (10/4)

When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.

Black: Regenerate Lord of Tresserhorn.

Masters Edition (Rare)
Other Versions
Alliances (Rare)
Profit // Loss (Loss)
Profit // Loss (Loss) 2Black (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Lost Order of Jarkeld
Lost Order of Jarkeld 2WhiteWhite (4)
Creature — Human Knight (1+*/1+*)

As Lost Order of Jarkeld enters the battlefield, choose an opponent.

Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Lure of Prey
Lure of Prey 2GreenGreen (4)
Instant

Cast this spell only if an opponent cast a creature spell this turn.

You may put a green creature card from your hand onto the battlefield.

Mirage (Rare)
Lurrus of the Dream-Den
Lurrus of the Dream-Den 1White or BlackWhite or Black (3)
Legendary Creature — Cat Nightmare (3/2)

Companion — Each permanent card in your starting deck has converted mana cost 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 any time you could cast a sorcery.)

Lifelink

During each of your turns, you may cast one permanent spell with converted mana cost 2 or less from your graveyard.

Ikoria: Lair of Behemoths (Rare)
Mace of the Valiant
Mace of the Valiant 2White (3)
Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.

Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.

Equip 3

Throne of Eldraine (Rare)
Magister of Worth
Magister of Worth 4WhiteBlack (6)
Creature — Angel (4/4)

Flying

Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Magus of the Abyss
Magus of the Abyss 3Black (4)
Creature — Human Wizard (4/3)

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

Commander 2017 (Rare)
Other Versions
Future Sight (Rare)
Magus of the Arena
Magus of the Arena 4RedRed (6)
Creature — Human Wizard (5/5)

3, Tap: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Commander 2013 Edition (Rare)
Other Versions
Planar Chaos (Rare)
Magus of the Balance
Magus of the Balance 1White (2)
Creature — Human Wizard (2/2)

4White, Tap, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Commander 2018 (Rare)
Magus of the Bazaar
Magus of the Bazaar 1Blue (2)
Creature — Human Wizard (0/1)

Tap: Draw two cards, then discard three cards.

Ultimate Masters (Rare)
Other Versions
Planar Chaos (Rare)
Magus of the Candelabra
Magus of the Candelabra Green (1)
Creature — Human Wizard (1/2)

Variable Colorless, Tap: Untap X target lands.

Battlebond (Rare)
Other Versions
Time Spiral (Rare)
Magus of the Coffers
Magus of the Coffers 4Black (5)
Creature — Human Wizard (4/4)

2, Tap: Add Black for each Swamp you control.

Commander 2014 (Rare)
Other Versions
Planar Chaos (Rare)
Magus of the Disk
Magus of the Disk 2WhiteWhite (4)
Creature — Human Wizard (2/4)

Magus of the Disk enters the battlefield tapped.

1, Tap: Destroy all artifacts, creatures, and enchantments.

Ikoria Commander (Rare)
Other Versions
Time Spiral (Rare)
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