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Ravager of the Fells
Ravager of the Fells (0)
Creature — Werewolf (4/4)

Trample

Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

From the Vault: Transform (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Ravenous Gigantotherium
Ravenous Gigantotherium 5GreenGreen (7)
Creature — Beast (3/3)

Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)

When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium.

Ikoria Commander (Rare)
Rayami, First of the Fallen
Rayami, First of the Fallen 1BlackGreenBlue (4)
Legendary Creature — Vampire (5/4)

If a nontoken creature would die, exile that card with a blood counter on it instead.

As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Commander 2019 (Mythic Rare)
Razaketh, the Foulblooded
Razaketh, the Foulblooded 5BlackBlackBlack (8)
Legendary Creature — Demon (8/8)

Flying, trample

Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

Hour of Devastation (Mythic Rare)
Raze the Effigy
Raze the Effigy Red (1)
Instant

Choose one —

• Destroy target artifact.

• Target attacking creature gets +2/+2 until end of turn.

Innistrad: Midnight Hunt (Common)
Read the Bones
Read the Bones 2Black (3)
Sorcery

Scry 2, then draw two cards. You lose 2 life.

Time Spiral Remastered (Bonus)
Other Versions
Theros (Common)
Commander 2014 (Common)
Magic Origins (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Commander 2017 (Common)
Read the Runes
Read the Runes Variable ColorlessBlue (1)
Instant

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

Jumpstart (Rare)
Other Versions
Onslaught (Rare)
Commander 2016 (Rare)
Read the Tides
Read the Tides 5Blue (6)
Sorcery

Choose one —

• Draw three cards.

• Return up to two target creatures to their owners' hands.

Core Set 2021 (Common)
Reap the Past
Reap the Past Variable ColorlessRedGreen (2)
Sorcery

Return X cards at random from your graveyard to your hand. Exile Reap the Past.

Modern Horizons (Rare)
Reap the Seagraf
Reap the Seagraf 2Black (3)
Sorcery

Create a 2/2 black Zombie creature token.

Flashback 4Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Reaper from the Abyss
Reaper from the Abyss 3BlackBlackBlack (6)
Creature — Demon (6/6)

Flying

Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

Commander 2014 (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Reaper of the Wilds
Reaper of the Wilds 2BlackGreen (4)
Creature — Gorgon (4/5)

Whenever another creature dies, scry 1.

Black: Reaper of the Wilds gains deathtouch until end of turn.

1Green: Reaper of the Wilds gains hexproof until end of turn.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Theros (Rare)
Reaping the Graves
Reaping the Graves 2Black (3)
Instant

Return target creature card from your graveyard to your hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Reaping the Rewards
Reaping the Rewards White (1)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

You gain 2 life.

Exodus (Common)
Rebellion of the Flamekin
Rebellion of the Flamekin 3Red (4)
Tribal Enchantment — Elemental

Whenever you clash, you may pay 1. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)

Lorwyn (Uncommon)
Rebuff the Wicked
Rebuff the Wicked White (1)
Instant

Counter target spell that targets a permanent you control.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Reclaim the Wastes
Reclaim the Wastes Green (1)
Sorcery

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.

Zendikar Rising (Common)
Recross the Paths
Recross the Paths 2Green (3)
Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Recruit the Worthy
Recruit the Worthy White (1)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Create a 1/1 white Soldier creature token.

Modern Horizons (Common)
Recruiter of the Guard
Recruiter of the Guard 2White (3)
Creature — Human Soldier (1/1)

When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Conspiracy: Take the Crown (Rare)
Redeem the Lost
Redeem the Lost 1White (2)
Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Reforge the Soul
Reforge the Soul 3RedRed (5)
Sorcery

Each player discards their hand, then draws seven cards.

Miracle 1Red (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Commander 2016 (Rare)
Other Versions
Avacyn Restored (Rare)
Regna, the Redeemer
Regna, the Redeemer 5White (6)
Legendary Creature — Angel (4/4)

Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.)

Flying

At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.

Battlebond (Rare)
Reidane, God of the Worthy
Reidane, God of the Worthy 2White (3)
Legendary Creature — God (2/3)

Flying, vigilance

Snow lands your opponents control enter the battlefield tapped.

Noncreature spells your opponents cast with mana value 4 or greater cost 2 more to cast.

Kaldheim (Rare)
Reign of the Pit
Reign of the Pit 4BlackBlack (6)
Sorcery

Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Reins of the Vinesteed
Reins of the Vinesteed 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.

Morningtide (Common)
Reki, the History of Kamigawa
Reki, the History of Kamigawa 2Green (3)
Legendary Creature — Human Shaman (1/2)

Whenever you cast a legendary spell, draw a card.

Saviors of Kamigawa (Rare)
Release the Ants
Release the Ants 1Red (2)
Instant

Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Release the Dogs
Release the Dogs 3White (4)
Sorcery

Create four 1/1 white Dog creature tokens.

Jumpstart (Uncommon)
Release the Gremlins
Release the Gremlins Variable ColorlessVariable ColorlessRed (1)
Sorcery

Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.

Aether Revolt (Rare)
Release to the Wind
Release to the Wind 2Blue (3)
Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.

Rivals of Ixalan (Rare)
Remember the Fallen
Remember the Fallen 2White (3)
Sorcery

Choose one or both —

• Return target creature card from your graveyard to your hand.

• Return target artifact card from your graveyard to your hand.

Double Masters (Common)
Other Versions
New Phyrexia (Common)
Renata, Called to the Hunt
Renata, Called to the Hunt 2GreenGreen (4)
Legendary Enchantment Creature — Demigod (*/3)

Renata's power is equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Each other creature you control enters the battlefield with an additional +1/+1 counter on it.

Theros Beyond Death (Uncommon)
Renounce the Guilds
Renounce the Guilds 1White (2)
Instant

Each player sacrifices a multicolored permanent.

Dragon's Maze (Rare)
Repel the Abominable
Repel the Abominable 1White (2)
Instant

Prevent all damage that would be dealt this turn by non-Human sources.

Eldritch Moon (Uncommon)
Repel the Darkness
Repel the Darkness 2White (3)
Instant

Tap up to two target creatures.

Draw a card.

Ultimate Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Rescue from the Underworld
Rescue from the Underworld 4Black (5)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Theros (Uncommon)
Research the Deep
Research the Deep 1Blue (2)
Sorcery

Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Reshape the Earth
Reshape the Earth 6GreenGreenGreen (9)
Sorcery

Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.

Commander Legends (Mythic Rare)
Rest for the Weary
Rest for the Weary 1White (2)
Instant

Target player gains 4 life.

Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Worldwake (Common)
Restore the Peace
Restore the Peace 1WhiteBlue (3)
Instant

Return each creature that dealt damage this turn to its owner's hand.

Dragon's Maze (Uncommon)
Retether
Retether 3White (4)
Sorcery

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

Planar Chaos (Rare)
Retribution of the Ancients
Retribution of the Ancients Black (1)
Enchantment

Black, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.

Khans of Tarkir (Rare)
Retribution of the Meek
Retribution of the Meek 2White (3)
Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

Visions (Rare)
Return of the Nightstalkers
Return of the Nightstalkers 5BlackBlack (7)
Sorcery

Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.

Portal Second Age (Rare)
Return of the Wildspeaker
Return of the Wildspeaker 4Green (5)
Instant

Choose one —

• Draw cards equal to the greatest power among non-Human creatures you control.

• Non-Human creatures you control get +3/+3 until end of turn.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Zendikar Rising Commander (Rare)
Commander 2021 (Rare)
Return to the Earth
Return to the Earth 3Green (4)
Instant

Destroy target artifact, enchantment, or creature with flying.

Battlebond (Common)
Other Versions
Fate Reforged (Common)
Return to the Ranks
Return to the Ranks Variable ColorlessWhiteWhite (2)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Return X target creature cards with mana value 2 or less from your graveyard to the battlefield.

Jumpstart: Historic Horizons (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Return Upon the Tide
Return Upon the Tide 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.

Foretell 3Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Revel of the Fallen God
Revel of the Fallen God 3RedRedGreenGreen (7)
Sorcery

Create four 2/2 red and green Satyr creature tokens with haste.

Journey into Nyx (Rare)
Revenge of the Drowned
Revenge of the Drowned 3Blue (4)
Instant

Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
Revenge of the Hunted
Revenge of the Hunted 4GreenGreen (6)
Sorcery

Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.

Miracle Green (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Rare)
Reverse the Sands
Reverse the Sands 6WhiteWhite (8)
Sorcery

Redistribute any number of players' life totals. (Each of those players gets one life total back.)

Commander 2016 (Rare)
Other Versions
Champions of Kamigawa (Rare)
Revive the Fallen
Revive the Fallen 1Black (2)
Sorcery

Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Reward the Faithful
Reward the Faithful White (1)
Instant

Any number of target players each gain life equal to the highest mana value among permanents you control.

Scourge (Uncommon)
Reyhan, Last of the Abzan
Reyhan, Last of the Abzan 1BlackGreen (3)
Legendary Creature — Human Warrior (0/0)

Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it.

Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Other Versions
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Rhonas the Indomitable
Rhonas the Indomitable 2Green (3)
Legendary Creature — God (5/5)

Deathtouch, indestructible

Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater.

2Green: Another target creature gets +2/+0 and gains trample until end of turn.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Amonkhet (Mythic Rare)
Rhys the Exiled
Rhys the Exiled 2Green (3)
Legendary Creature — Elf Warrior (3/2)

Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.

Black, Sacrifice an Elf: Regenerate Rhys the Exiled.

Kaldheim Commander (Rare)
Other Versions
Morningtide (Rare)
Rhys the Redeemed
Rhys the Redeemed Green or White (1)
Legendary Creature — Elf Warrior (1/1)

2Green or White, Tap: Create a 1/1 green and white Elf Warrior creature token.

4Green or WhiteGreen or White, Tap: For each creature token you control, create a token that's a copy of that creature.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Rhythm of the Wild
Rhythm of the Wild 1RedGreen (3)
Enchantment

Creature spells you control can't be countered.

Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Ravnica Allegiance (Uncommon)
Ribbons of the Reikai
Ribbons of the Reikai 4Blue (5)
Sorcery — Arcane

Draw a card for each Spirit you control.

Betrayers of Kamigawa (Common)
Ride the Avalanche
Ride the Avalanche GreenBlue (2)
Instant

The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.

Adventures in the Forgotten Realms Commander (Rare)
Riding the Dilu Horse
Riding the Dilu Horse 2Green (3)
Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Rielle, the Everwise
Rielle, the Everwise 1BlueRed (3)
Legendary Creature — Human Wizard (0/3)

Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard.

Whenever you discard one or more cards for the first time each turn, draw that many cards.

Ikoria: Lair of Behemoths (Mythic Rare)
Rimefeather Owl
Rimefeather Owl 5BlueBlue (7)
Snow Creature — Bird (*/*)

Flying

Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.

1Snow: Put an ice counter on target permanent.

Permanents with ice counters on them are snow.

Coldsnap (Rare)
Rings of Brighthearth
Rings of Brighthearth 3 (3)
Artifact

Whenever you activate an ability, if it isn't a mana ability, you may pay 2. If you do, copy that ability. You may choose new targets for the copy.

Commander Legends (Rare)
Other Versions
Lorwyn (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Rise from the Grave
Rise from the Grave 4Black (5)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Zendikar Rising Commander (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic 2011 (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2013 (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Commander 2015 (Uncommon)
Eldritch Moon (Uncommon)
Commander Anthology (Uncommon)
Commander Anthology 2018 (Uncommon)
Core Set 2019 (Uncommon)
Game Night 2019 (Uncommon)
Rise from the Tides
Rise from the Tides 5Blue (6)
Sorcery

Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.

Game Night 2019 (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Ultimate Masters (Uncommon)
Rise of the Ants
Rise of the Ants 4GreenGreen (6)
Sorcery

Create two 3/3 green Insect creature tokens. You gain 2 life.

Flashback 6GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Rise of the Dark Realms
Rise of the Dark Realms 7BlackBlack (9)
Sorcery

Put all creature cards from all graveyards onto the battlefield under your control.

Jumpstart (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Rise of the Dread Marn
Rise of the Dread Marn 2Black (3)
Instant

Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.

Foretell Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Rare)
Rise of the Hobgoblins
Rise of the Hobgoblins Red or WhiteRed or White (2)
Enchantment

When Rise of the Hobgoblins enters the battlefield, you may pay Variable Colorless. If you do, create X 1/1 red and white Goblin Soldier creature tokens.

Red or White: Red creatures and white creatures you control gain first strike until end of turn.

Eventide (Rare)
Rise to the Challenge
Rise to the Challenge 1Red (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Born of the Gods (Common)
Rite of the Raging Storm
Rite of the Raging Storm 3RedRed (5)
Enchantment

Creatures named Lightning Rager can't attack you or planeswalkers you control.

At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Rite of the Serpent
Rite of the Serpent 4BlackBlack (6)
Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.

Khans of Tarkir (Common)
Rith, the Awakener
Rith, the Awakener 3RedGreenWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2Green. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Duel Decks: Phyrexia vs. the Coalition (Rare)
Other Versions
Invasion (Rare)
From the Vault: Dragons (Rare)
Ritual of the Machine
Ritual of the Machine 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ritual of the Returned
Ritual of the Returned 3Black (4)
Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

Journey into Nyx (Uncommon)
Roar of the Crowd
Roar of the Crowd 3Red (4)
Sorcery

Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Roar of the Kha
Roar of the Kha 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Untap all creatures you control.

Entwine 1White (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Roar of the Wurm
Roar of the Wurm 6Green (7)
Sorcery

Create a 6/6 green Wurm creature token.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Mind vs. Might (Uncommon)
Other Versions
Odyssey (Uncommon)
Vintage Masters (Uncommon)
Eternal Masters (Uncommon)
Robber of the Rich
Robber of the Rich 1Red (2)
Creature — Human Archer Rogue (2/2)

Reach, haste

Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Throne of Eldraine (Mythic Rare)
Roon of the Hidden Realm
Roon of the Hidden Realm 2GreenWhiteBlue (5)
Legendary Creature — Rhino Soldier (4/4)

Vigilance, trample

2, Tap: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Commander Anthology (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Rouse the Mob
Rouse the Mob Red (1)
Instant

Strive — This spell costs 2Red more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain trample until end of turn.

Journey into Nyx (Common)
Ruhan of the Fomori
Ruhan of the Fomori 1BlueRedWhite (4)
Legendary Creature — Giant Warrior (7/7)

At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.

Magic: The Gathering-Commander (Mythic Rare)
Ruin in Their Wake
Ruin in Their Wake 1Green (2)
Sorcery

Devoid (This card has no color.)

Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle.

Oath of the Gatewatch (Uncommon)
Run Away Together
Run Away Together 1Blue (2)
Instant

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Commander Legends (Common)
Other Versions
Throne of Eldraine (Common)
Runes of the Deus
Runes of the Deus 4Red or Green (5)
Enchantment — Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)

As long as enchanted creature is green, it gets +1/+1 and has trample.

Shadowmoor (Common)
Ruric Thar, the Unbowed
Ruric Thar, the Unbowed 4RedGreen (6)
Legendary Creature — Ogre Warrior (6/6)

Vigilance, reach

Ruric Thar, the Unbowed attacks each combat if able.

Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Guild Kit: Gruul (Rare)
Other Versions
Dragon's Maze (Rare)
Masters 25 (Rare)
Ryusei, the Falling Star
Ryusei, the Falling Star 5Red (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Promo set for Gatherer (Rare)
Archenemy (Rare)
Modern Masters (Mythic Rare)
Commander 2017 (Mythic Rare)
Sage of the Beyond
Sage of the Beyond 5BlueBlue (7)
Creature — Spirit Giant (5/5)

Flying

Spells you cast from anywhere other than your hand cost 2 less to cast.

Foretell 4Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim Commander (Rare)
Sage of the Falls
Sage of the Falls 4Blue (5)
Creature — Merfolk Wizard (2/5)

Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.

Throne of Eldraine (Uncommon)
Sage of the Inward Eye
Sage of the Inward Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/4)

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Khans of Tarkir (Rare)
Sages of the Anima
Sages of the Anima 3GreenBlue (5)
Creature — Elf Wizard (3/4)

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Alara Reborn (Rare)
Saheeli, the Gifted
Saheeli, the Gifted 2BlueRed (4)
Legendary Planeswalker — Saheeli (4)

+1: Create a 1/1 colorless Servo artifact creature token.

+1: The next spell you cast this turn costs 1 less to cast for each artifact you control as you cast it.

−7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step.

Saheeli, the Gifted can be your commander.

Commander 2018 (Mythic Rare)
Sai of the Shinobi
Sai of the Shinobi 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.

Equip 2

Masters 25 (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Sakashima the Impostor
Sakashima the Impostor 2BlueBlue (4)
Legendary Creature — Human Rogue (3/1)

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "2BlueBlue: Return this creature to its owner's hand at the beginning of the next end step."

Saviors of Kamigawa (Rare)
Sakiko, Mother of Summer
Sakiko, Mother of Summer 4GreenGreen (6)
Legendary Creature — Snake Shaman (3/3)

Whenever a creature you control deals combat damage to a player, add that much Green. Until end of turn, you don't lose this mana as steps and phases end.

Betrayers of Kamigawa (Rare)
Samurai of the Pale Curtain
Samurai of the Pale Curtain WhiteWhite (2)
Creature — Fox Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If a permanent would be put into a graveyard, exile it instead.

Champions of Kamigawa (Uncommon)
Samut, the Tested
Samut, the Tested 2RedGreen (4)
Legendary Planeswalker — Samut (4)

+1: Up to one target creature gains double strike until end of turn.

−2: Samut, the Tested deals 2 damage divided as you choose among one or two targets.

−7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.

Hour of Devastation (Mythic Rare)
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