SEARCH:

+y (3148)

<<  67891011121314151617181920 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Icy Blast
Icy Blast Variable ColorlessBlue (1)
Instant

Tap X target creatures.

Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.

Khans of Tarkir (Rare)
Icy Manipulator
Icy Manipulator 4 (4)
Artifact

1, Tap: Tap target artifact, creature, or land.

Dominaria (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Ninth Edition (Uncommon)
Ice Age (Uncommon)
Mirrodin (Uncommon)
Tenth Edition (Uncommon)
Masters Edition IV (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Icy Prison
Icy Prison BlueBlue (2)
Enchantment

When Icy Prison enters the battlefield, exile target creature.

At the beginning of your upkeep, sacrifice Icy Prison unless any player pays 3.

When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Masters Edition II (Common)
Other Versions
Ice Age (Rare)
Identity Crisis
Identity Crisis 2WhiteWhiteBlackBlack (6)
Sorcery

Exile all cards from target player's hand and graveyard.

Alara Reborn (Rare)
Identity Thief
Identity Thief 2BlueBlue (4)
Creature — Shapeshifter (0/3)

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

Eldritch Moon (Rare)
Idyllic Grange
Idyllic Grange (0)
Land — Plains

(Tap: Add White.)

Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.

When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.

Throne of Eldraine (Common)
Idyllic Tutor
Idyllic Tutor 2White (3)
Sorcery

Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.

Morningtide (Rare)
Ill-Tempered Cyclops
Ill-Tempered Cyclops 3Red (4)
Creature — Cyclops (3/3)

Trample

5Red: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Conspiracy: Take the Crown (Common)
Other Versions
Theros (Common)
Illusion // Reality (Illusion)
Illusion // Reality (Illusion) Blue (1)
Instant

Target spell or permanent becomes the color of your choice until end of turn.

Apocalypse (Uncommon)
Illusionary Armor
Illusionary Armor 4Blue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Magic 2014 Core Set (Uncommon)
Illusionary Forces
Illusionary Forces 3Blue (4)
Creature — Illusion (4/4)

Flying

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Uncommon)
Other Versions
Ice Age (Common)
Illusionary Informant
Illusionary Informant 1Blue (2)
Creature — Bird Illusion (1/3)

Draft Illusionary Informant face up.

During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.

Flying

Conspiracy: Take the Crown (Common)
Illusionary Mask
Illusionary Mask 2 (2)
Artifact

Variable Colorless: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on Variable Colorless. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.

Masters Edition III (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Illusionary Presence
Illusionary Presence 1BlueBlue (3)
Creature — Illusion (2/2)

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)

Ice Age (Rare)
Illusionary Servant
Illusionary Servant 1BlueBlue (3)
Creature — Illusion (3/4)

Flying

When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

Magic 2010 (Common)
Illusionary Terrain
Illusionary Terrain BlueBlue (2)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters the battlefield, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

Ice Age (Uncommon)
Illusionary Wall
Illusionary Wall 4Blue (5)
Creature — Illusion Wall (7/4)

Defender, flying, first strike

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Common)
Other Versions
Ice Age (Common)
Illusory Ambusher
Illusory Ambusher 4Blue (5)
Creature — Cat Illusion (4/1)

Flash (You may cast this spell any time you could cast an instant.)

Whenever Illusory Ambusher is dealt damage, draw that many cards.

Iconic Masters (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Illusory Angel
Illusory Angel 2Blue (3)
Creature — Angel Illusion (4/4)

Cast this spell only if you've cast another spell this turn.

Flying

Iconic Masters (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Magic 2015 Core Set (Uncommon)
Planechase Anthology (Uncommon)
Illusory Demon
Illusory Demon 1BlueBlack (3)
Creature — Demon Illusion (4/3)

Flying

When you cast a spell, sacrifice Illusory Demon.

Alara Reborn (Uncommon)
Illusory Gains
Illusory Gains 3BlueBlue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.

Dragons of Tarkir (Rare)
Illusory Wrappings
Illusory Wrappings 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

Amonkhet (Common)
I'm Rubber, You're Glue
I'm Rubber, You're Glue WhiteWhite (2)
Enchantment

When you speak in non-rhyming sentences, sacrifice I'm Rubber, You're Glue.

Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Change the target of target spell or ability that targets only you.

Unglued (Rare)
Imaginary Friends
Imaginary Friends 1White (2)
Sorcery — — Arcane

Create three 0/0 white Spirit creature tokens with flying.

Mystery Booster (Common)
Imaginary Pet
Imaginary Pet 1Blue (2)
Creature — Illusion (4/4)

At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.

Urza's Saga (Rare)
Other Versions
Ninth Edition (Rare)
Imaginary Threats
Imaginary Threats 2BlueBlue (4)
Instant

Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap.

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Uncommon)
Implement of Ferocity
Implement of Ferocity 1 (1)
Artifact

Green, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only any time you could cast a sorcery.

When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.

Aether Revolt (Common)
In the Eye of Chaos
In the Eye of Chaos 2Blue (3)
World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays Variable Colorless, where X is its converted mana cost.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Incendiary
Incendiary Red (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put a fuse counter on Incendiary.

When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.

Urza's Destiny (Uncommon)
Incendiary Command
Incendiary Command 3RedRed (5)
Sorcery

Choose two —

• Incendiary Command deals 4 damage to target player or planeswalker.

• Incendiary Command deals 2 damage to each creature.

• Destroy target nonbasic land.

• Each player discards all the cards in their hand, then draws that many cards.

Commander 2013 Edition (Rare)
Other Versions
Lorwyn (Rare)
Incendiary Flow
Incendiary Flow 1Red (2)
Sorcery

Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Eldritch Moon (Uncommon)
Incendiary Sabotage
Incendiary Sabotage 2RedRed (4)
Instant

As an additional cost to cast this spell, sacrifice an artifact.

Incendiary Sabotage deals 3 damage to each creature.

Kaladesh (Uncommon)
Incite Hysteria
Incite Hysteria 2Red (3)
Sorcery

Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."

Ravnica: City of Guilds (Common)
Incubation // Incongruity (Incongruity)
Incubation // Incongruity (Incongruity) 1GreenBlue (3)
Instant

Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.

Ravnica Allegiance (Uncommon)
Incorrigible Youths
Incorrigible Youths 3RedRed (5)
Creature — Vampire (4/3)

Haste

Madness 2Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Uncommon)
Increasing Savagery
Increasing Savagery 2GreenGreen (4)
Sorcery

Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.

Flashback 5GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Mind vs. Might (Rare)
Other Versions
Dark Ascension (Rare)
Incubation // Incongruity (Incubation)
Incubation // Incongruity (Incubation) Green or Blue (1)
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Ravnica Allegiance (Uncommon)
Indestructibility
Indestructibility 3White (4)
Enchantment — Aura

Enchant permanent

Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Magic 2014 Core Set (Rare)
Other Versions
Magic 2010 (Rare)
Indomitable Creativity
Indomitable Creativity Variable ColorlessRedRedRed (3)
Sorcery

Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.

Aether Revolt (Mythic Rare)
Infantry Veteran
Infantry Veteran White (1)
Creature — Human Soldier (1/1)

Tap: Target attacking creature gets +1/+1 until end of turn.

Iconic Masters (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Visions (Common)
Battle Royale Box Set (Common)
Magic 2011 (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Duel Decks: Speed vs. Cunning (Common)
Infinite Authority
Infinite Authority WhiteWhiteWhite (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Legends (Rare)
Infinity Elemental
Infinity Elemental 4RedRedRed (7)
Creature — Elemental (∞/5)

(This creature has INFINITE POWER.)

Unstable (Mythic Rare)
Insult // Injury (Injury)
Insult // Injury (Injury) 2Red (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.

Amonkhet (Rare)
Ink-Eyes, Servant of Oni
Ink-Eyes, Servant of Oni 4BlackBlack (6)
Legendary Creature — Rat Ninja (5/4)

Ninjutsu 3BlackBlack (3BlackBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

1Black: Regenerate Ink-Eyes.

Planechase Anthology (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Planechase 2012 Edition (Rare)
From the Vault: Twenty (Mythic Rare)
Inner-Flame Acolyte
Inner-Flame Acolyte 1RedRed (3)
Creature — Elemental Shaman (2/2)

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.

Evoke Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Jace vs. Chandra (Common)
Insatiable Harpy
Insatiable Harpy 2BlackBlack (4)
Creature — Harpy (2/2)

Flying, lifelink

Theros (Uncommon)
Inspiring Statuary
Inspiring Statuary 3 (3)
Artifact

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for 1.)

Aether Revolt (Rare)
Instill Energy
Instill Energy Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature can attack as though it had haste.

0: Untap enchanted creature. Activate this ability only during your turn and only once each turn.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Insufferable Syphon
Insufferable Syphon (0)
Artifact — Contraption

Whenever you crank Insufferable Syphon, target player discards a card.

Unstable (Uncommon)
Insult // Injury (Insult)
Insult // Injury (Insult) 2Red (3)
Sorcery

Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.

Amonkhet (Rare)
Integrity // Intervention (Integrity)
Integrity // Intervention (Integrity) Red or White (1)
Instant

Target creature gets +2/+2 until end of turn.

Guilds of Ravnica (Uncommon)
Integrity // Intervention (Intervention)
Integrity // Intervention (Intervention) 2RedWhite (4)
Instant

Intervention deals 3 damage to any target and you gain 3 life.

Guilds of Ravnica (Uncommon)
Into the Fray
Into the Fray Red (1)
Instant — Arcane

Target creature attacks this turn if able.

Splice onto Arcane Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Common)
Into the Story
Into the Story 5BlueBlue (7)
Instant

This spell costs 3 less to cast if an opponent has seven or more cards in their graveyard.

Draw four cards.

Throne of Eldraine (Uncommon)
Invade the City
Invade the City 1BlueRed (3)
Sorcery

Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Uncommon)
Invasive Surgery
Invasive Surgery Blue (1)
Instant

Counter target sorcery spell.

Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles their library.

Shadows over Innistrad (Uncommon)
Invincible Hymn
Invincible Hymn 6WhiteWhite (8)
Sorcery

Count the number of cards in your library. Your life total becomes that number.

Shards of Alara (Rare)
Inviolability
Inviolability 1White (2)
Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt to enchanted creature.

Mercadian Masques (Common)
Invisibility
Invisibility BlueBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Magic 2015 Core Set (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Eighth Edition (Uncommon)
Invulnerability
Invulnerability 1White (2)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

The next time a source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Uncommon)
Irencrag Pyromancer
Irencrag Pyromancer 2Red (3)
Creature — Human Wizard (0/4)

Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.

Throne of Eldraine (Rare)
Iroas, God of Victory
Iroas, God of Victory 2RedWhite (4)
Legendary Enchantment Creature — God (7/4)

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control have menace.

Prevent all damage that would be dealt to attacking creatures you control.

Commander 2016 (Mythic Rare)
Other Versions
Journey into Nyx (Mythic Rare)
Iron Bully
Iron Bully 3 (3)
Artifact Creature — Golem (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.

War of the Spark (Common)
Iron Myr
Iron Myr 2 (2)
Artifact Creature — Myr (1/1)

Tap: Add Red.

Scars of Mirrodin (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Ironclad Revolutionary
Ironclad Revolutionary 4BlackBlack (6)
Creature — Aetherborn Artificer (4/4)

When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.

Aether Revolt (Uncommon)
Ironclad Slayer
Ironclad Slayer 2White (3)
Creature — Human Warrior (3/2)

When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.

Eldritch Moon (Common)
Irresistible Prey
Irresistible Prey Green (1)
Sorcery

Target creature must be blocked this turn if able.

Draw a card.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Island Sanctuary
Island Sanctuary 1White (2)
Enchantment

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Isperia's Skywatch
Isperia's Skywatch 5Blue (6)
Creature — Vedalken Knight (3/3)

Flying

When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Common)
It That Betrays
It That Betrays 12 (12)
Creature — Eldrazi (11/11)

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

Duel Decks: Zendikar vs. Eldrazi (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Ivory Charm
Ivory Charm White (1)
Instant

Choose one —

• All creatures get -2/-0 until end of turn.

• Tap target creature.

• Prevent the next 1 damage that would be dealt to any target this turn.

Mirage (Common)
Ivory Crane Netsuke
Ivory Crane Netsuke 2 (2)
Artifact

At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.

Saviors of Kamigawa (Uncommon)
Ivory Cup
Ivory Cup 1 (1)
Artifact

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Eighth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Ivory Gargoyle
Ivory Gargoyle 4White (5)
Creature — Gargoyle (2/2)

Flying

When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.

4White: Exile Ivory Gargoyle.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ivory Giant
Ivory Giant 5WhiteWhite (7)
Creature — Giant (3/4)

When Ivory Giant enters the battlefield, tap all nonwhite creatures.

Suspend 5—White (Rather than cast this card from your hand, you may pay White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Modern Masters (Common)
Other Versions
Time Spiral (Common)
Ivory Guardians
Ivory Guardians 4WhiteWhite (6)
Creature — Giant Cleric (3/3)

Protection from red

Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
Chronicles (Uncommon)
Ivory Mask
Ivory Mask 2WhiteWhite (4)
Enchantment

You have shroud. (You can't be the target of spells or abilities.)

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Ivory Tower
Ivory Tower 1 (1)
Artifact

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

Vintage Masters (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Antiquities (Uncommon)
Masters Edition (Rare)
From the Vault: Relics (Mythic Rare)
Ivorytusk Fortress
Ivorytusk Fortress 2WhiteBlackGreen (5)
Creature — Elephant (5/7)

Untap each creature you control with a +1/+1 counter on it during each other player's untap step.

Khans of Tarkir (Rare)
Ivy Dancer
Ivy Dancer 2Green (3)
Creature — Dryad Shaman (1/2)

Tap: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Ravnica: City of Guilds (Uncommon)
Ivy Elemental
Ivy Elemental Variable ColorlessGreen (1)
Creature — Elemental (0/0)

Ivy Elemental enters the battlefield with X +1/+1 counters on it.

Iconic Masters (Common)
Other Versions
Odyssey (Rare)
Planechase (Rare)
Ivy Lane Denizen
Ivy Lane Denizen 3Green (4)
Creature — Elf Warrior (2/3)

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Gatecrash (Common)
Ivy Seer
Ivy Seer 3Green (4)
Creature — Elf Wizard (1/1)

2Green, Tap: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Uncommon)
Ixidor, Reality Sculptor
Ixidor, Reality Sculptor 3BlueBlue (5)
Legendary Creature — Human Wizard (3/4)

Face-down creatures get +1/+1.

2Blue: Turn target face-down creature face up.

Onslaught (Rare)
Izoni, Thousand-Eyed
Izoni, Thousand-Eyed 2BlackBlackGreenGreen (6)
Legendary Creature — Elf Shaman (2/3)

Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard.

BlackGreen, Sacrifice another creature: You gain 1 life and draw a card.

Guild Kit: Golgari (Rare)
Other Versions
Guilds of Ravnica (Rare)
Izzet Keyrune
Izzet Keyrune 3 (3)
Artifact

Tap: Add Blue or Red.

BlueRed: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.

Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.

Return to Ravnica (Uncommon)
Jace, Cunning Castaway
Jace, Cunning Castaway 1BlueBlue (3)
Legendary Planeswalker — Jace (3)

+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.

−2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it."

−5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.

Ixalan (Mythic Rare)
Jace, Memory Adept
Jace, Memory Adept 3BlueBlue (5)
Legendary Planeswalker — Jace (4)

+1: Draw a card. Target player puts the top card of their library into their graveyard.

0: Target player puts the top ten cards of their library into their graveyard.

−7: Any number of target players each draw twenty cards.

Magic 2014 Core Set (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Magic 2013 (Mythic Rare)
Jace, Vryn's Prodigy
Jace, Vryn's Prodigy 1Blue (2)
Legendary Creature — Human Wizard (0/2)

Tap: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Jace, Wielder of Mysteries
Jace, Wielder of Mysteries 1BlueBlueBlue (4)
Legendary Planeswalker — Jace (4)

If you would draw a card while your library has no cards in it, you win the game instead.

+1: Target player puts the top two cards of their library into their graveyard. Draw a card.

−8: Draw seven cards. Then if your library has no cards in it, you win the game.

War of the Spark (Rare)
Jace's Ingenuity
Jace's Ingenuity 3BlueBlue (5)
Instant

Draw three cards.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Jace's Scrutiny
Jace's Scrutiny 1Blue (2)
Instant

Target creature gets -4/-0 until end of turn.

Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Jalira, Master Polymorphist
Jalira, Master Polymorphist 3Blue (4)
Legendary Creature — Human Wizard (2/2)

2Blue, Tap, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Masters 25 (Uncommon)
Other Versions
Magic 2015 Core Set (Rare)
Janjeet Sentry
Janjeet Sentry 2Blue (3)
Creature — Vedalken Soldier (2/3)

When Janjeet Sentry enters the battlefield, you get EnergyEnergy (two energy counters).

Tap, Pay EnergyEnergy: You may tap or untap target artifact or creature.

Kaladesh (Uncommon)
Jar of Eyeballs
Jar of Eyeballs 3 (3)
Artifact

Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.

3, Tap, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.

Commander 2013 Edition (Rare)
Other Versions
Dark Ascension (Rare)
Jaya Ballard
Jaya Ballard 2RedRedRed (5)
Legendary Planeswalker — Jaya (5)

+1: Add RedRedRed. Spend this mana only to cast instant or sorcery spells.

+1: Discard up to three cards, then draw that many cards.

−8: You get an emblem with "You may cast instant and sorcery cards from your graveyard. If a card cast this way would be put into your graveyard, exile it instead."

Ravnica Allegiance Mythic Edition (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Jaya Ballard, Task Mage
Jaya Ballard, Task Mage 1RedRed (3)
Legendary Creature — Human Spellshaper (2/2)

Red, Tap, Discard a card: Destroy target blue permanent.

1Red, Tap, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

5RedRed, Tap, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.

Premium Deck Series: Fire and Lightning (Rare)
Other Versions
Time Spiral (Rare)
Jaya, Venerated Firemage
Jaya, Venerated Firemage 4Red (5)
Legendary Planeswalker — Jaya (5)

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

−2: Jaya, Venerated Firemage deals 2 damage to any target.

War of the Spark (Uncommon)
Jaya's Greeting
Jaya's Greeting 1Red (2)
Instant

Jaya's Greeting deals 3 damage to target creature. Scry 1.

War of the Spark (Common)
Jaya's Immolating Inferno
Jaya's Immolating Inferno Variable ColorlessRedRed (2)
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Jaya's Immolating Inferno deals X damage to each of up to three targets.

Dominaria (Rare)
<< 67891011121314151617181920 > >>