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Shore Keeper
Shore Keeper Blue (1)
Creature — Trilobite (0/3)

7Blue, Tap, Sacrifice Shore Keeper: Draw three cards.

Ixalan (Common)
Shore Snapper
Shore Snapper 2Black (3)
Creature — Beast (2/2)

Blue: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Shards of Alara (Common)
Shorecrasher Elemental
Shorecrasher Elemental BlueBlueBlue (3)
Creature — Elemental (3/3)

Blue: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.

1: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.

Megamorph 4Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Mythic Rare)
Shorecrasher Mimic
Shorecrasher Mimic 1Green or Blue (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.

Eventide (Common)
Shoreline Looter
Shoreline Looter 1Blue (2)
Creature — Rat Rogue (1/1)

Shoreline Looter can't be blocked.

Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard.

Bloomburrow (Uncommon)
Shoreline Raider
Shoreline Raider 2Blue (3)
Creature — Merfolk (2/2)

Protection from Kavu

Invasion (Common)
Shoreline Ranger
Shoreline Ranger 5Blue (6)
Creature — Bird Soldier Ranger (3/4)

Flying

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Masters 25 (Common)
Other Versions
Scourge (Common)
Magic: The Gathering—Conspiracy (Common)
Eternal Masters (Common)
Shoreline Salvager
Shoreline Salvager 3Black (4)
Creature — Surrakar (3/3)

Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.

Worldwake (Uncommon)
Shoreline Scout
Shoreline Scout Blue (1)
Creature — — Merfolk Scout (1/1)

When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand.

As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.

Jumpstart: Historic Horizons (Uncommon)
Shortcut Seeker
Shortcut Seeker 3Blue (4)
Creature — Human Rogue (2/5)

Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Shrapnel Slinger
Shrapnel Slinger 1Red (2)
Artifact Creature — Phyrexian Beast (2/2)

When Shrapnel Slinger enters, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.

Phyrexia: All Will Be One (Common)
Shrewd Hatchling
Shrewd Hatchling 3Blue or Red (4)
Creature — Elemental (6/6)

Shrewd Hatchling enters with four -1/-1 counters on it.

Blue or Red: Target creature can't block Shrewd Hatchling this turn.

Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.

Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Shrewd Storyteller
Shrewd Storyteller 1GreenWhite (3)
Creature — Human Survivor (3/3)

Survival — At the beginning of your second main phase, if Shrewd Storyteller is tapped, put a +1/+1 counter on target creature.

Duskmourn: House of Horror (Uncommon)
Shriek Raptor
Shriek Raptor 3WhiteWhite (5)
Creature — Phyrexian Bird (2/3)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Shriekdiver
Shriekdiver 2Black (3)
Creature — Zombie Bird Warrior (2/1)

Flying

1: Shriekdiver gains haste until end of turn.

War of the Spark (Common)
Shriekgeist
Shriekgeist 1Blue (2)
Creature — Spirit (1/1)

Flying

Whenever Shriekgeist deals combat damage to a player, that player mills two cards.

Iconic Masters (Common)
Other Versions
Dark Ascension (Common)
Shrieking Drake
Shrieking Drake Blue (1)
Creature — Drake (1/1)

Flying

When Shrieking Drake enters, return a creature you control to its owner's hand.

Modern Horizons 3 (Uncommon)
Other Versions
Visions (Common)
Shrieking Grotesque
Shrieking Grotesque 2White (3)
Creature — Gargoyle (2/1)

Flying

When Shrieking Grotesque enters, if Black was spent to cast it, target player discards a card.

Guildpact (Common)
Shrieking Mogg
Shrieking Mogg 1Red (2)
Creature — Goblin (1/1)

Haste

When Shrieking Mogg enters, tap all other creatures.

Nemesis (Rare)
Shrieking Specter
Shrieking Specter 5Black (6)
Creature — Specter (2/2)

Flying

Whenever Shrieking Specter attacks, defending player discards a card.

Starter 1999 (Uncommon)
Shriekmaw
Shriekmaw 4Black (5)
Creature — Elemental (3/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Shriekmaw enters, destroy target nonartifact, nonblack creature.

Evoke 1Black (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Ultimate Masters (Uncommon)
Ikoria Commander (Uncommon)
Time Spiral Remastered (Bonus)
Adventures in the Forgotten Realms Commander (Uncommon)
Shriekwood Devourer
Shriekwood Devourer 5GreenGreen (7)
Creature — Treefolk (7/5)

Trample

Whenever you attack with one or more creatures, untap up to X lands, where X is the greatest power among those creatures.

Duskmourn: House of Horror Commander (Rare)
Shrike Force
Shrike Force 2White (3)
Creature — Bird Knight (1/3)

Flying, double strike, vigilance

Bloomburrow (Uncommon)
Shrike Harpy
Shrike Harpy 3BlackBlack (5)
Creature — Harpy (2/2)

Flying

Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.)

When Shrike Harpy enters, if tribute wasn't paid, target opponent sacrifices a creature of their choice.

Born of the Gods (Uncommon)
Shrill Howler
Shrill Howler 2Green (3)
Creature — Werewolf Horror (3/1)

Creatures with power less than Shrill Howler's power can't block it.

5Green: Transform Shrill Howler.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Shrine Keeper
Shrine Keeper WhiteWhite (2)
Creature — Human Cleric (2/2)

Arena Base Set (Common)
Shrine Steward
Shrine Steward 5 (5)
Artifact Creature — Construct (3/2)

When Shrine Steward enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.

Kamigawa: Neon Dynasty (Common)
Shrouded Serpent
Shrouded Serpent 4BlueBlueBlue (7)
Creature — Serpent (4/4)

Whenever Shrouded Serpent attacks, defending player may pay 4. If that player doesn't, Shrouded Serpent can't be blocked this turn.

Prophecy (Rare)
Shrouded Shepherd
Shrouded Shepherd 1White (2)
Creature — Spirit Warrior (2/2)

When Shrouded Shepherd enters, target creature you control gets +2/+2 until end of turn.

Wilds of Eldraine (Uncommon)
Shroudstomper
Shroudstomper 3WhiteWhiteBlackBlack (7)
Creature — Elemental (5/5)

Deathtouch

Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card.

Duskmourn: House of Horror (Uncommon)
Shu Cavalry
Shu Cavalry 2White (3)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Shu Defender
Shu Defender 2White (3)
Creature — Human Soldier (2/2)

Whenever Shu Defender blocks, it gets +0/+2 until end of turn.

Portal Three Kingdoms (Common)
Shu Elite Companions
Shu Elite Companions 4White (5)
Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Elite Infantry
Shu Elite Infantry 3White (4)
Creature — Human Soldier (3/3)

Portal Three Kingdoms (Common)
Shu Farmer
Shu Farmer 1White (2)
Creature — Human (1/1)

Tap: You gain 1 life. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Common)
Shu Foot Soldiers
Shu Foot Soldiers 2White (3)
Creature — Human Soldier (2/3)

Portal Three Kingdoms (Common)
Shu General
Shu General 3White (4)
Creature — Human Soldier (2/2)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Grain Caravan
Shu Grain Caravan 2White (3)
Creature — Human Soldier (2/2)

When Shu Grain Caravan enters, you gain 2 life.

Portal Three Kingdoms (Common)
Shu Soldier-Farmers
Shu Soldier-Farmers 4White (5)
Creature — Human Soldier (2/4)

When Shu Soldier-Farmers enters, you gain 4 life.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Yun, the Silent Tempest
Shu Yun, the Silent Tempest 2Blue (3)
Legendary Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, you may pay Red or WhiteRed or White. If you do, target creature gains double strike until end of turn.

Fate Reforged (Rare)
Shyft
Shyft 4Blue (5)
Creature — Shapeshifter (4/2)

At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. <I>(This effect lasts indefinitely.)</I>

Masters Edition II (Common)
Other Versions
Ice Age (Rare)
Siani, Eye of the Storm
Siani, Eye of the Storm 3Blue (4)
Legendary Creature — Djinn Monk (3/2)

Flying

Whenever Siani, Eye of the Storm attacks, scry X, where X is the number of attacking creatures with flying.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Sibilant Spirit
Sibilant Spirit 5Blue (6)
Creature — Spirit (5/6)

Flying

Whenever Sibilant Spirit attacks, defending player may draw a card.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Sibsig Host
Sibsig Host 4Black (5)
Creature — Zombie (2/6)

When Sibsig Host enters, each player mills three cards.

Fate Reforged (Common)
Sibsig Icebreakers
Sibsig Icebreakers 2Black (3)
Creature — Zombie (2/3)

When Sibsig Icebreakers enters, each player discards a card.

Dragons of Tarkir (Common)
Sibsig Muckdraggers
Sibsig Muckdraggers 8Black (9)
Creature — Zombie (3/6)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

When Sibsig Muckdraggers enters, return target creature card from your graveyard to your hand.

Fate Reforged (Uncommon)
Sibylline Soothsayer
Sibylline Soothsayer 2Red (3)
Creature — Human Warlock (3/2)

Temporal Foresight — When Sibylline Soothsayer enters, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.

Doctor Who Commander (Uncommon)
Sicarian Infiltrator
Sicarian Infiltrator 2Blue (3)
Artifact Creature — Human Soldier (1/2)

Flash

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Benediction of the Omnissiah — When Sicarian Infiltrator enters, draw a card.

Warhammer 40,000 Commander (Uncommon)
Sickle Dancer
Sickle Dancer 2Black (3)
Creature — Human Warrior (3/2)

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

Battlebond (Common)
Sickle Ripper
Sickle Ripper 1Black (2)
Creature — Elemental Warrior (2/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Modern Masters 2015 Edition (Common)
Other Versions
Shadowmoor (Common)
Sidar Jabari
Sidar Jabari 3White (4)
Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Sidar Jabari attacks, tap target creature defending player controls.

Vintage Masters (Uncommon)
Other Versions
Mirage (Rare)
Sidar Jabari of Zhalfir
Sidar Jabari of Zhalfir 1WhiteBlueBlack (4)
Legendary Creature — Human Knight (4/3)

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.

Flying, first strike

Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.

March of the Machine Commander (Mythic Rare)
Sidar Kondo of Jamuraa
Sidar Kondo of Jamuraa 2GreenWhite (4)
Legendary Creature — Human Knight (2/5)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creatures your opponents control without flying or reach can't block creatures with power 2 or less.

Partner (You can have two commanders if both have partner.)

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Commander Legends (Mythic Rare)
Sidewinder Naga
Sidewinder Naga 2Green (3)
Creature — Snake Warrior (3/2)

As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Sidewinder Sliver
Sidewinder Sliver White (1)
Creature — Sliver (1/1)

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Sidisi, Brood Tyrant
Sidisi, Brood Tyrant 1BlackGreenBlue (4)
Legendary Creature — Snake Shaman (3/3)

Whenever Sidisi, Brood Tyrant enters or attacks, mill three cards.

Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.

Commander Masters (Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Double Masters 2022 (Rare)
Sidisi, Undead Vizier
Sidisi, Undead Vizier 3BlackBlack (5)
Legendary Creature — Zombie Snake (4/6)

Deathtouch

Exploit (When this creature enters, you may sacrifice a creature.)

When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.

Dragons of Tarkir (Rare)
Sidisi's Faithful
Sidisi's Faithful Blue (1)
Creature — Snake Wizard (0/4)

Exploit (When this creature enters, you may sacrifice a creature.)

When Sidisi's Faithful exploits a creature, return target creature to its owner's hand.

Dragons of Tarkir (Common)
Sidisi's Pet
Sidisi's Pet 3Black (4)
Creature — Zombie Ape (1/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph 1Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Siege Behemoth
Siege Behemoth 5GreenGreen (7)
Creature — Beast (7/4)

Hexproof

As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.

Commander Anthology (Rare)
Other Versions
Commander 2014 (Rare)
Siege Dragon
Siege Dragon 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Siege Dragon enters, destroy all Walls your opponents control.

Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.

Arena Base Set (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Siege Elemental (playtest)
Siege Elemental (playtest) 4RedRed (6)
Creature — — Elemental (6/6)

Trample

Untapped creatures can't block.

Tapped creatures can block.

Mystery Booster (Common)
Siege Mastodon
Siege Mastodon 4White (5)
Creature — Elephant (3/5)

Core Set 2020 (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Siege Rhino
Siege Rhino 1WhiteBlackGreen (4)
Creature — Rhino (4/5)

Trample

When Siege Rhino enters, each opponent loses 3 life and you gain 3 life.

Khans of Tarkir (Rare)
Siege Striker
Siege Striker 2White (3)
Creature — Human Soldier (1/1)

Double strike (This creature deals both first-strike and regular combat damage.)

Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way.

Core Set 2021 (Uncommon)
Siege Veteran
Siege Veteran 2White (3)
Creature — Human Soldier (2/2)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Rare)
Siege Wurm
Siege Wurm 5GreenGreen (7)
Creature — Wurm (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Trample

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic 2015 Core Set (Common)
Guilds of Ravnica (Common)
Siege Zombie
Siege Zombie 1Black (2)
Creature — Zombie (2/2)

Tap three untapped creatures you control: Each opponent loses 1 life.

Innistrad: Midnight Hunt (Common)
Siegebreaker Giant
Siegebreaker Giant 3RedRed (5)
Creature — Giant Warrior (6/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

3Red: Target creature can't block this turn.

Core Set 2019 (Uncommon)
Siege-Gang Commander
Siege-Gang Commander 3RedRed (5)
Creature — Goblin (2/2)

When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens.

1Red, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

Bloomburrow Commander (Rare)
Other Versions
Scourge (Rare)
Tenth Edition (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Magic 2010 (Rare)
Duel Decks Anthology, Elves vs. Goblins (Rare)
Eternal Masters (Rare)
Dominaria (Rare)
Game Night (Rare)
Dominaria Remastered (Rare)
Phyrexia: All Will Be One Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Siege-Gang Lieutenant
Siege-Gang Lieutenant 3Red (4)
Creature — Goblin (2/2)

Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.

2, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target.

Modern Horizons 3 Commander (Rare)
Siegehorn Ceratops
Siegehorn Ceratops GreenWhite (2)
Creature — Dinosaur (2/2)

Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)

Rivals of Ixalan (Rare)
Sierra, Nuka's Biggest Fan
Sierra, Nuka's Biggest Fan 3White (4)
Legendary Creature — Human Citizen (3/4)

The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.

Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.

Magic The Gathering—Fallout (Rare)
Sifter of Skulls
Sifter of Skulls 3Black (4)
Creature — Eldrazi (4/3)

Devoid (This card has no color.)

Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless." (Colorless represents colorless mana.)

Modern Horizons 3 Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Sifter Wurm
Sifter Wurm 5GreenGreen (7)
Creature — Wurm (7/7)

Trample

When Sifter Wurm enters, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander Legends (Uncommon)
Sigarda, Champion of Light
Sigarda, Champion of Light 1GreenWhiteWhite (4)
Legendary Creature — Angel (4/4)

Flying, trample

Humans you control get +1/+1.

Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Innistrad: Midnight Hunt (Mythic Rare)
Sigarda, Font of Blessings
Sigarda, Font of Blessings 2GreenWhite (4)
Legendary Creature — Angel (4/4)

Flying

Other permanents you control have hexproof.

You may look at the top card of your library any time.

You may cast Angel spells and Human spells from the top of your library.

March of the Machine: The Aftermath (Rare)
Sigarda, Heron's Grace
Sigarda, Heron's Grace 3GreenWhite (5)
Legendary Creature — Angel (4/5)

Flying

You and Humans you control have hexproof.

2, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Innistrad: Midnight Hunt Commander (Mythic Rare)
Sigarda, Host of Herons
Sigarda, Host of Herons 2GreenWhiteWhite (5)
Legendary Creature — Angel (5/5)

Flying, hexproof

Spells and abilities your opponents control can't cause you to sacrifice permanents.

Shadows of the Past (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Sigarda's Vanguard
Sigarda's Vanguard 4White (5)
Creature — Angel (3/3)

Flash

Flying

Whenever Sigarda's Vanguard enters or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn.

Innistrad: Midnight Hunt Commander (Rare)
Sigardian Evangel
Sigardian Evangel 1White (2)
Creature — — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.

When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Innistrad: Midnight Hunt Alchemy (Rare)
Sigardian Paladin
Sigardian Paladin 2GreenWhite (4)
Creature — Human Knight (4/4)

As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.

1GreenWhite: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.

Innistrad: Crimson Vow (Uncommon)
Sigardian Priest
Sigardian Priest 1White (2)
Creature — Human Cleric (1/2)

1, Tap: Tap target non-Human creature.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Sigardian Savior
Sigardian Savior 3WhiteWhite (5)
Creature — Angel (3/3)

Flying

When Sigardian Savior enters, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.

Innistrad: Midnight Hunt (Mythic Rare)
Sigardian Zealot
Sigardian Zealot 4Green (5)
Creature — Human Cleric (3/3)

At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power.

Innistrad: Midnight Hunt Commander (Rare)
Sighted-Caste Sorcerer
Sighted-Caste Sorcerer 1White (2)
Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Shards of Alara (Common)
Sightless Brawler
Sightless Brawler 1White (2)
Enchantment Creature — Human Warrior (3/2)

Bestow 4White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Sightless Brawler can't attack alone.

Enchanted creature gets +3/+2 and can't attack alone.

Journey into Nyx (Uncommon)
Sightless Ghoul
Sightless Ghoul 3Black (4)
Creature — Zombie Soldier (2/2)

Sightless Ghoul can't block.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Sigil Captain
Sigil Captain 1GreenWhiteWhite (4)
Creature — Rhino Soldier (3/3)

Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Sigil Tracer
Sigil Tracer 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

1Blue, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.

Morningtide (Rare)
Sigiled Behemoth
Sigiled Behemoth 4GreenWhite (6)
Creature — Beast (5/4)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Alara Reborn (Common)
Sigiled Contender
Sigiled Contender 3White (4)
Creature — Human Warrior (3/3)

Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)

Core Set 2021 (Uncommon)
Sigiled Paladin
Sigiled Paladin WhiteWhite (2)
Creature — Human Knight (2/2)

First strike

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Uncommon)
Sigiled Sentinel
Sigiled Sentinel 2White (3)
Creature — Human Knight (2/2)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Vigilance

March of the Machine (Common)
Sigiled Skink
Sigiled Skink 1Red (2)
Creature — Lizard (2/1)

Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Journey into Nyx (Common)
Sigiled Starfish
Sigiled Starfish 1Blue (2)
Creature — Starfish (0/3)

Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Jumpstart (Uncommon)
Other Versions
Journey into Nyx (Common)
Magic Origins (Uncommon)
Commander 2018 (Uncommon)
Signal Pest
Signal Pest 1 (1)
Artifact Creature — Pest (0/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Signal Pest can't be blocked except by creatures with flying or reach.

Mirrodin Besieged (Uncommon)
Signpost Scarecrow
Signpost Scarecrow 4 (4)
Artifact Creature — Scarecrow (2/4)

Vigilance

2: Add one mana of any color.

Jumpstart (Common)
Other Versions
Throne of Eldraine (Common)
Sigrid, God-Favored
Sigrid, God-Favored 1WhiteWhite (3)
Legendary Creature — Human Warrior (2/2)

Flash

First strike, protection from God creatures

When Sigrid, God-Favored enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.

Kaldheim (Rare)
Sigurd, Jarl of Ravensthorpe
Sigurd, Jarl of Ravensthorpe RedGreenWhite (3)
Legendary Creature — Human Warrior (3/3)

Vigilance, trample, lifelink

Boast — 1: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)

Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.

Assassin's Creed (Rare)
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