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Rip Apart
Rip Apart RedWhite (2)
Sorcery

Choose one —

• Rip Apart deals 3 damage to target creature or planeswalker.

• Destroy target artifact or enchantment.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
Threadbind Clique (Rip the Seams)
Threadbind Clique (Rip the Seams) 2White (3)
Instant — Adventure

Destroy target tapped creature. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Riparian Tiger
Riparian Tiger 3GreenGreen (5)
Creature — Cat (4/4)

Trample

When Riparian Tiger enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Riparian Tiger attacks, you may pay EnergyEnergy. If you do, it gets +2/+2 until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Ripjaw Raptor
Ripjaw Raptor 2GreenGreen (4)
Creature — Dinosaur (4/5)

Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Game Night 2019 (Rare)
Ripples of Potential
Ripples of Potential 1Blue (2)
Instant

Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

The Lost Caverns of Ixalan Commander (Rare)
Ripscale Predator
Ripscale Predator 4RedRed (6)
Creature — Dinosaur (6/5)

Menace (This creature can't be blocked except by two or more creatures.)

Ravnica Clue Edition (Common)
Other Versions
Gatecrash (Uncommon)
Core Set 2020 (Common)
Commander Legends (Common)
Jumpstart 2022 (Common)
Riptide
Riptide Blue (1)
Instant

Tap all blue creatures.

The Dark (Common)
Riptide Biologist
Riptide Biologist 1Blue (2)
Creature — Human Wizard (1/2)

Protection from Beasts

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Riptide Chimera
Riptide Chimera 2Blue (3)
Enchantment Creature — Chimera (3/4)

Flying

At the beginning of your upkeep, return an enchantment you control to its owner's hand.

Journey into Nyx (Uncommon)
Riptide Chronologist
Riptide Chronologist 3BlueBlue (5)
Creature — Human Wizard (1/3)

Blue, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.

Onslaught (Uncommon)
Riptide Crab
Riptide Crab 1WhiteBlue (3)
Creature — Crab (1/3)

Vigilance

When Riptide Crab dies, draw a card.

Battlebond (Common)
Other Versions
Invasion (Uncommon)
Riptide Director
Riptide Director 2BlueBlue (4)
Creature — Human Wizard (2/3)

2BlueBlue, Tap: Draw a card for each Wizard you control.

Legions (Rare)
Riptide Entrancer
Riptide Entrancer 1BlueBlue (3)
Creature — Human Wizard (1/1)

Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)

Morph BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Rare)
Riptide Laboratory
Riptide Laboratory (0)
Land

Tap: Add Colorless.

1Blue, Tap: Return target Wizard you control to its owner's hand.

Modern Horizons 2 (Rare)
Other Versions
Onslaught (Rare)
Jumpstart (Rare)
Riptide Mangler
Riptide Mangler 1Blue (2)
Creature — Beast (0/3)

1Blue: Change Riptide Mangler's base power to target creature's power. <I>(This effect lasts indefinitely.)</I>

Legions (Rare)
Riptide Pilferer
Riptide Pilferer 1Blue (2)
Creature — Merfolk Rogue (1/1)

Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Riptide Replicator
Riptide Replicator Variable Colorless4 (0)
Artifact

As Riptide Replicator enters the battlefield, choose a color and a creature type.

Riptide Replicator enters the battlefield with X charge counters on it.

4, Tap: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on Riptide Replicator.

Onslaught (Rare)
Riptide Shapeshifter
Riptide Shapeshifter 3BlueBlue (5)
Creature — Shapeshifter (3/3)

2BlueBlue, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.

Onslaught (Uncommon)
Riptide Survivor
Riptide Survivor 2Blue (3)
Creature — Human Wizard (2/1)

Morph 1BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Riptide Survivor is turned face up, discard two cards, then draw three cards.

Commander 2014 (Uncommon)
Other Versions
Scourge (Uncommon)
Riptide Turtle
Riptide Turtle 1Blue (2)
Creature — Turtle (0/5)

Flash

Defender

Theros Beyond Death (Common)
Rise from the Grave
Rise from the Grave 4Black (5)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic 2011 (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2013 (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Commander 2015 (Uncommon)
Eldritch Moon (Uncommon)
Commander Anthology (Uncommon)
Commander Anthology 2018 (Uncommon)
Core Set 2019 (Uncommon)
Game Night 2019 (Uncommon)
Zendikar Rising Commander (Uncommon)
Rise from the Tides
Rise from the Tides 5Blue (6)
Sorcery

Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.

Commander Masters (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Ultimate Masters (Uncommon)
Game Night 2019 (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Rise of Extus
Rise of Extus 4White or BlackWhite or Black (6)
Sorcery

Exile target creature. Exile up to one target instant or sorcery card from a graveyard.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Rise of the Ants
Rise of the Ants 4GreenGreen (6)
Sorcery

Create two 3/3 green Insect creature tokens. You gain 2 life.

Flashback 6GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Rise of the Dark Realms
Rise of the Dark Realms 7BlackBlack (9)
Sorcery

Put all creature cards from all graveyards onto the battlefield under your control.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Jumpstart (Mythic Rare)
Rise of the Dread Marn
Rise of the Dread Marn 2Black (3)
Instant

Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.

Foretell Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Rare)
Rise of the Eldrazi
Rise of the Eldrazi 9ColorlessColorlessColorless (12)
Sorcery

This spell can't be countered.

Destroy target permanent. Target player draws four cards. Take an extra turn after this one.

Exile Rise of the Eldrazi.

Commander Masters (Rare)
Rise of the Hobgoblins
Rise of the Hobgoblins Red or WhiteRed or White (2)
Enchantment

When Rise of the Hobgoblins enters the battlefield, you may pay Variable Colorless. If you do, create X 1/1 red and white Goblin Soldier creature tokens.

Red or White: Red creatures and white creatures you control gain first strike until end of turn.

Eventide (Rare)
Rise of the Varmints
Rise of the Varmints 3Green (4)
Sorcery

Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.

Plot 2Green (You may pay 2Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Rise of the Witch-king
Rise of the Witch-king 2BlackGreen (4)
Sorcery

Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Rise to Glory
Rise to Glory 3WhiteBlack (5)
Sorcery

Choose one or both —

• Return target creature card from your graveyard to the battlefield.

• Return target Aura card from your graveyard to the battlefield.

Theros Beyond Death (Uncommon)
Rise to the Challenge
Rise to the Challenge 1Red (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Born of the Gods (Common)
Risen Executioner
Risen Executioner 2BlackBlack (4)
Creature — Zombie Warrior (4/3)

Risen Executioner can't block.

Other Zombie creatures you control get +1/+1.

You may cast Risen Executioner from your graveyard if you pay 1 more to cast it for each other creature card in your graveyard.

Dragons of Tarkir (Mythic Rare)
Risen Riptide
Risen Riptide 2Blue (3)
Creature — Elemental (0/5)

Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.

Zendikar Rising (Common)
Risen Sanctuary
Risen Sanctuary 5GreenWhite (7)
Creature — Elemental (8/8)

Vigilance

Return to Ravnica (Uncommon)
Rishadan Cutpurse
Rishadan Cutpurse 2Blue (3)
Creature — Human Pirate (1/1)

When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless they pay 1.

Mercadian Masques (Common)
Rishadan Footpad
Rishadan Footpad 3Blue (4)
Creature — Human Pirate (2/2)

When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay 2.

Mercadian Masques (Uncommon)
Rishadan Port
Rishadan Port (0)
Land

Tap: Add Colorless.

1, Tap: Tap target land.

Masters 25 (Rare)
Other Versions
Mercadian Masques (Rare)
Rishkar's Expertise
Rishkar's Expertise 4GreenGreen (6)
Sorcery

Draw cards equal to the greatest power among creatures you control.

You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Aether Revolt (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kaladesh Remastered (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Wilds of Eldraine Commander (Rare)
Rising of the Day
Rising of the Day 2Red (3)
Enchantment

Creatures you control have haste.

Legendary creatures you control get +1/+0.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Rising Waters
Rising Waters 3Blue (4)
Enchantment

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

Nemesis (Rare)
Risk Factor
Risk Factor 2Red (3)
Instant

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Rare)
Rite of Belzenlok
Rite of Belzenlok 2BlackBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create two 0/1 black Cleric creature tokens.

III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."

Dominaria (Rare)
Rite of Consumption
Rite of Consumption 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.

Shadowmoor (Common)
Rite of Flame
Rite of Flame Red (1)
Sorcery

Add RedRed, then add Red for each card named Rite of Flame in each graveyard.

Coldsnap (Common)
Rite of Harmony
Rite of Harmony GreenWhite (2)
Instant

Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card.

Flashback 2GreenWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Rite of Oblivion
Rite of Oblivion WhiteBlack (2)
Sorcery

As an additional cost to cast this spell, sacrifice a nonland permanent.

Exile target nonland permanent.

Flashback 2WhiteBlack (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Rite of Passage
Rite of Passage 2Green (3)
Enchantment

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Fifth Dawn (Rare)
Rite of Replication
Rite of Replication 2BlueBlue (4)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Commander 2021 (Rare)
Other Versions
Zendikar (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Rite of Ruin
Rite of Ruin 5RedRed (7)
Sorcery

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.

Avacyn Restored (Rare)
Rite of the Raging Storm
Rite of the Raging Storm 3RedRed (5)
Enchantment

Creatures named Lightning Rager can't attack you or planeswalkers you control.

At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology 2018 (Uncommon)
Streets of New Capenna Commander (Uncommon)
Rite of the Serpent
Rite of the Serpent 4BlackBlack (6)
Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.

Khans of Tarkir (Common)
Rite of Undoing
Rite of Undoing 4Blue (5)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.

Fate Reforged (Uncommon)
Rites of Flourishing
Rites of Flourishing 2Green (3)
Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of their turns.

Zendikar Rising Commander (Rare)
Other Versions
Future Sight (Rare)
Magic 2012 (Rare)
Commander 2016 (Rare)
Rites of Initiation
Rites of Initiation Red (1)
Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Vintage Masters (Uncommon)
Other Versions
Odyssey (Common)
Rites of Reaping
Rites of Reaping 4BlackGreen (6)
Sorcery

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.

Return to Ravnica (Uncommon)
Rites of Refusal
Rites of Refusal 1Blue (2)
Instant

Discard any number of cards. Counter target spell unless its controller pays 3 for each card discarded this way.

Odyssey (Common)
Rites of Spring
Rites of Spring 1Green (2)
Sorcery

Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.

Odyssey (Common)
Rith, Liberated Primeval
Rith, Liberated Primeval 2RedGreenWhite (5)
Legendary Creature — Dragon (5/5)

Flying, ward 2

Other Dragons you control have ward 2.

At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.

Dominaria United (Mythic Rare)
Rith, the Awakener
Rith, the Awakener 3RedGreenWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2Green. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
From the Vault: Dragons (Rare)
Duel Decks: Phyrexia vs. the Coalition (Rare)
Rith's Attendant
Rith's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Rith's Attendant: Add RedGreenWhite.

Invasion (Uncommon)
Rith's Charm
Rith's Charm RedGreenWhite (3)
Instant

Choose one —

• Destroy target nonbasic land.

• Create three 1/1 green Saproling creature tokens.

• Prevent all damage a source of your choice would deal this turn.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Rith's Grove
Rith's Grove (0)
Land — Lair

When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Red, Green, or White.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Uncommon)
Ritual Guardian
Ritual Guardian 2White (3)
Creature — Human Soldier (3/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

Innistrad: Midnight Hunt (Common)
Ritual of Hope
Ritual of Hope 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.

Innistrad: Midnight Hunt (Uncommon)
Ritual of Rejuvenation
Ritual of Rejuvenation 2White (3)
Instant

You gain 4 life.

Draw a card.

Ixalan (Common)
Ritual of Restoration
Ritual of Restoration White (1)
Sorcery

Return target artifact card from your graveyard to your hand.

Darksteel (Common)
Ritual of Soot
Ritual of Soot 2BlackBlack (4)
Sorcery

Destroy all creatures with mana value 3 or less.

Guilds of Ravnica (Rare)
Ritual of Steel
Ritual of Steel 2White (3)
Enchantment — Aura

Enchant creature

When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

Mirage (Common)
Ritual of Subdual
Ritual of Subdual 4GreenGreen (6)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Ritual of the Machine
Ritual of the Machine 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ritual of the Returned
Ritual of the Returned 3Black (4)
Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

Journey into Nyx (Uncommon)
Rivaz of the Claw
Rivaz of the Claw 1BlackRed (3)
Legendary Creature — Viashino Warlock (3/3)

Menace

Tap: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.

Once during each of your turns, you may cast a Dragon creature spell from your graveyard.

Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."

Dominaria United (Rare)
Riven Turnbull
Riven Turnbull 5BlueBlack (7)
Legendary Creature — Human Advisor (5/7)

Tap: Add Black.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
River Darter
River Darter 2Blue (3)
Creature — Merfolk Warrior (2/3)

River Darter can't be blocked by Dinosaurs.

Rivals of Ixalan (Common)
River Delta
River Delta (0)
Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

Tap: Add Blue or Black. Put a depletion counter on River Delta.

Ice Age (Rare)
River Herald Scout
River Herald Scout 1Blue (2)
Creature — Merfolk Scout (1/2)

When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
River of Tears
River of Tears (0)
Land

Tap: Add Blue. If you played a land this turn, add Black instead.

Murders at Karlov Manor Commander (Rare)
Other Versions
Future Sight (Rare)
Iconic Masters (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
Doctor Who Commander (Rare)
River Serpent
River Serpent 5Blue (6)
Creature — Serpent (5/5)

River Serpent can't attack unless there are five or more cards in your graveyard.

Cycling Blue (Blue, Discard this card: Draw a card.)

Amonkhet (Common)
Riverglide Pathway
Riverglide Pathway (0)
Land

Tap: Add Blue.

Zendikar Rising (Rare)
Riverwheel Aerialists
Riverwheel Aerialists 5Blue (6)
Creature — Djinn Monk (4/5)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Iconic Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Riveteers Ascendancy
Riveteers Ascendancy BlackRedGreen (3)
Enchantment

Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.

Streets of New Capenna (Rare)
Riveteers Charm
Riveteers Charm BlackRedGreen (3)
Instant

Choose one —

• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.

• Exile the top three cards of your library. Until your next end step, you may play those cards.

• Exile target player's graveyard.

Streets of New Capenna (Uncommon)
Riveteers Confluence
Riveteers Confluence 2BlackRedGreen (5)
Sorcery

Choose three. You may choose the same mode more than once.

• You draw a card and you lose 1 life.

• Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control.

• You may put a land card from your hand or graveyard onto the battlefield tapped.

Streets of New Capenna Commander (Rare)
Riveteers Decoy
Riveteers Decoy 1Green (2)
Creature — Human Warrior (3/1)

Riveteers Decoy must be blocked if able.

Blitz 3Green (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Riveteers Initiate
Riveteers Initiate 1Red (2)
Creature — Viashino Citizen (2/2)

1Black or Green: Riveteers Initiate gains deathtouch until end of turn.

Streets of New Capenna (Common)
Riveteers Overlook
Riveteers Overlook (0)
Land

When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Streets of New Capenna (Common)
Riveteers Provocateur
Riveteers Provocateur BlackRed (2)
Creature — — Viashino Warrior (3/1)

Menace

When Riveteers Provocateur enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost.

Blitz BlackRed (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Alchemy (Rare)
Riveteers Requisitioner
Riveteers Requisitioner 1Red (2)
Creature — Viashino Rogue (3/1)

When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Blitz 2Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Riveting Rigger
Riveting Rigger 2White (3)
Artifact Creature — Cyborg Rigger (2/2)

When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
RMS Titanic
RMS Titanic 3Red (4)
Legendary Artifact — Vehicle (7/1)

Flying, trample

When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Doctor Who Commander (Rare)
Road of Return
Road of Return GreenGreen (2)
Sorcery

Choose one —

• Return target permanent card from your graveyard to your hand.

• Put your commander into your hand from the command zone.

Entwine 2 (Choose both if you pay the entwine cost.)

Commander 2019 (Rare)
Roaming Ghostlight
Roaming Ghostlight 3BlueBlue (5)
Creature — Spirit (3/2)

Flying

When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand.

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
Roaming Throne
Roaming Throne 4 (4)
Artifact Creature — Golem (4/4)

Ward 2

As Roaming Throne enters the battlefield, choose a creature type.

Roaming Throne is the chosen type in addition to its other types.

If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

The Lost Caverns of Ixalan (Rare)
Roar of Reclamation
Roar of Reclamation 5WhiteWhite (7)
Sorcery

Each player returns all artifact cards from their graveyard to the battlefield.

Fifth Dawn (Rare)
Roar of Resistance
Roar of Resistance 1Red (2)
Enchantment

Creature tokens you control have haste.

Whenever one or more creatures attack, you may pay 1Red. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

Phyrexia: All Will Be One Commander (Rare)
Roar of the Crowd
Roar of the Crowd 3Red (4)
Sorcery

Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Roar of the Fifth People
Roar of the Fifth People (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Create two 3/3 green Dinosaur creature tokens.

II — Roar of the Fifth People gains "Creatures you control have ‘Tap: Add Red, Green, or White.'"

III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.

IV — Dinosaurs you control gain double strike and trample until end of turn.

The Lost Caverns of Ixalan (Mythic Rare)
Roar of the Kha
Roar of the Kha 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Untap all creatures you control.

Entwine 1White (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Roar of the Wurm
Roar of the Wurm 6Green (7)
Sorcery

Create a 6/6 green Wurm creature token.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Historic Anthology 3 (Uncommon)
Other Versions
Odyssey (Uncommon)
Vintage Masters (Uncommon)
Eternal Masters (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
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