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Toll of the Invasion
  ( 3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Tolsimir Wolfblood
   ( 6)
Legendary Creature — Elf Warrior
(3/4)
Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. : Create Voja, a legendary 2/2 green and white Wolf creature token.
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Tolsimir, Friend to Wolves
    ( 5)
Legendary Creature — Elf Scout
(3/3)
When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't control.
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Tomb Hex
  ( 3)
Instant
Target creature gets -2/-2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.
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Tomb Robber
  ( 3)
Creature — Human Pirate
(1/1)
Menace , Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Tombfire
 ( 1)
Sorcery
Target player exiles all cards with flashback from their graveyard.
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Tombstalker
   ( 8)
Creature — Demon
(5/5)
Flying Delve (Each card you exile from your graveyard while casting this spell pays for .)
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Tombstone Stairwell
   ( 4)
World Enchantment
Cumulative upkeep  (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard. At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens created with Tombstone Stairwell. They can't be regenerated.
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Tome Anima
  ( 4)
Creature — Spirit
(3/3)
Tome Anima can't be blocked as long as you've drawn two or more cards this turn.
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Tome of Legends
 ( 2)
Artifact
Tome of Legends enters the battlefield with a page counter on it. Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. , , Remove a page counter from Tome of Legends: Draw a card.
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Tome of the Guildpact
 ( 5)
Artifact
Whenever you cast a multicolored spell, draw a card. : Add one mana of any color.
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Tome Raider
  ( 3)
Creature — Faerie
(1/1)
Flying When Tome Raider enters the battlefield, draw a card.
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Tome Scour
 ( 1)
Sorcery
Target player mills five cards.
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Tomebound Lich
   ( 3)
Creature — Zombie Wizard
(1/3)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card.
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Tomik, Distinguished Advokist
  ( 2)
Legendary Creature — Human Advisor
(2/3)
Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards.
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Tomorrow, Azami's Familiar
  ( 6)
Legendary Creature — Spirit
(1/5)
If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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Tonic Peddler
  ( 2)
Creature — Human Spellshaper
(1/1)
, , Discard a card: Target player gains 3 life.
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Toolcraft Exemplar
 ( 1)
Creature — Dwarf Artificer
(1/1)
At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.
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Tooth and Claw
  ( 4)
Enchantment
Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
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Tooth and Nail
   ( 7)
Sorcery
Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library. • Put up to two creature cards from your hand onto the battlefield. Entwine (Choose both if you pay the entwine cost.)
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Tooth Collector
  ( 3)
Creature — Human Rogue
(3/2)
When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.
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Tooth of Chiss-Goria
 ( 3)
Artifact
Flash Affinity for artifacts (This spell costs less to cast for each artifact you control.) : Target creature gets +1/+0 until end of turn.
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Toothy, Imaginary Friend
  ( 4)
Legendary Creature — Illusion
(1/1)
Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
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Topan Ascetic
  ( 3)
Creature — Human Monk
(2/2)
Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn.
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Topan Freeblade
  ( 2)
Creature — Human Soldier
(2/2)
Vigilance (Attacking doesn't cause this creature to tap.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
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Topple
  ( 3)
Sorcery
Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)
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Topple the Statue
  ( 3)
Instant
Tap target permanent. If it's an artifact, destroy it. Draw a card.
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Topplegeist
 ( 1)
Creature — Spirit
(1/1)
Flying When Topplegeist enters the battlefield, tap target creature an opponent controls. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
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Top-Secret Tunnel
( 0)
Artifact — Contraption
Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn.
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Topsy Turvy
  ( 3)
Enchantment
The phases of each player's turn are reversed. (The phases are, in reverse order, ending, postcombat main, combat, precombat main, and beginning.) As long as there are more than two players in the game, the turn order is reversed.
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Torbran, Thane of Red Fell
    ( 4)
Legendary Creature — Dwarf Noble
(2/4)
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
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Torch Courier
 ( 1)
Creature — Goblin
(1/1)
Haste Sacrifice Torch Courier: Another target creature gains haste until end of turn.
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Torch Drake
  ( 4)
Creature — Drake
(2/2)
Flying  : Torch Drake gets +1/+0 until end of turn.
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Torch Fiend
  ( 2)
Creature — Devil
(2/1)
, Sacrifice Torch Fiend: Destroy target artifact.
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Torch Gauntlet
 ( 2)
Artifact — Equipment
Equipped creature gets +2/+0. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Torch Song
  ( 3)
Enchantment
At the beginning of your upkeep, you may put a verse counter on Torch Song.  , Sacrifice Torch Song: It deals X damage to any target, where X is the number of verse counters on Torch Song.
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Torchling
   ( 5)
Creature — Shapeshifter
(3/3)
: Untap Torchling.
: Target creature blocks Torchling this turn if able.
: Change the target of target spell that targets only Torchling.
: Torchling gets +1/-1 until end of turn.
: Torchling gets -1/+1 until end of turn.
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Torgaar, Famine Incarnate
   ( 8)
Legendary Creature — Avatar
(7/6)
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way. When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.
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Torii Watchward
  ( 5)
Creature — Spirit
(3/3)
Vigilance (Attacking doesn't cause this creature to tap.) Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)
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Torment
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets -3/-0.
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Torment of Hailfire
   ( 2)
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
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Torment of Scarabs
  ( 4)
Enchantment — Aura Curse
Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
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Torment of Venom
   ( 4)
Instant
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.
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Tormented Hero
 ( 1)
Creature — Human Warrior
(2/1)
Tormented Hero enters the battlefield tapped. Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.
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Tormented Pariah
  ( 4)
Creature — Human Warrior Werewolf
(3/2)
At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.
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Tormented Soul
 ( 1)
Creature — Spirit
(1/1)
Tormented Soul can't block and can't be blocked.
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Tormented Thoughts
  ( 3)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Target player discards a number of cards equal to the sacrificed creature's power.
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Tormenting Voice
  ( 2)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards.
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Tormentor Exarch
  ( 4)
Creature — Cleric
(2/2)
When Tormentor Exarch enters the battlefield, choose one — • Target creature gets +2/+0 until end of turn. • Target creature gets -0/-2 until end of turn.
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Tormentor's Trident
 ( 2)
Artifact — Equipment
Equipped creature gets +3/+0 and attacks each combat if able. Equip 
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Tormod, the Desecrator
  ( 4)
Legendary Creature — Zombie Wizard
(4/2)
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.)
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Tormod's Crypt
 ( 0)
Artifact
, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
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Tornado
  ( 5)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)  , Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.
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Tornado Elemental
   ( 7)
Creature — Elemental
(6/6)
When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. You may have Tornado Elemental assign its combat damage as though it weren't blocked.
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Torpid Moloch
 ( 1)
Creature — Lizard
(3/2)
Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn.
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Torpor Dust
  ( 3)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets -3/-0.
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Torpor Orb
 ( 2)
Artifact
Creatures entering the battlefield don't cause abilities to trigger.
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Torrent Elemental
  ( 5)
Creature — Elemental
(3/5)
Flying Whenever Torrent Elemental attacks, tap all creatures defending player controls.   : Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.
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Torrent of Fire
   ( 5)
Sorcery
Torrent of Fire deals damage to any target equal to the highest converted mana cost among permanents you control.
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Torrent of Lava
   ( 2)
Sorcery
Torrent of Lava deals X damage to each creature without flying. As long as Torrent of Lava is on the stack, each creature has " : Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."
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Torrent of Stone
  ( 4)
Instant — Arcane
Torrent of Stone deals 4 damage to target creature. Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Torrential Gearhulk
   ( 6)
Artifact Creature — Construct
(5/6)
Flash When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.
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Tortoise Formation
  ( 4)
Instant
Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
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Torture
 ( 1)
Enchantment — Aura
Enchant creature  : Put a -1/-1 counter on enchanted creature.
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Torture Chamber
 ( 3)
Artifact
At the beginning of your upkeep, put a pain counter on Torture Chamber. At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it. , , Remove all pain counters from Torture Chamber: It deals damage to target creature equal to the number of pain counters removed this way.
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Tortured Existence
 ( 1)
Enchantment
, Discard a creature card: Return target creature card from your graveyard to your hand.
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Toshiro Umezawa
   ( 3)
Legendary Creature — Human Samurai
(2/2)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard this turn, exile it instead.
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Total War
  ( 4)
Enchantment
Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
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Totally Lost
  ( 5)
Instant
Put target nonland permanent on top of its owner's library.
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Totem Speaker
  ( 5)
Creature — Elf Druid
(3/3)
Whenever a Beast enters the battlefield, you may gain 3 life.
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Totem-Guide Hartebeest
  ( 5)
Creature — Antelope
(2/5)
When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
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Touch and Go
  ( 4)
Sorcery
Destroy target land. Gotcha — If an opponent touches their face, you may say "Gotcha" When you do, return Touch and Go from your graveyard to your hand.
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Touch of Darkness
 ( 1)
Instant
One or more target creatures become black until end of turn.
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Touch of Death
  ( 3)
Sorcery
Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
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Touch of Moonglove
 ( 1)
Instant
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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Touch of the Eternal
   ( 7)
Enchantment
At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
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Touch of the Void
  ( 3)
Sorcery
Devoid (This card has no color.) Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
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Touch of Vitae
  ( 3)
Instant
Until end of turn, target creature gains haste and " : Untap this creature. Activate this ability only once." Draw a card at the beginning of the next turn's upkeep.
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Touchstone
 ( 2)
Artifact
: Tap target artifact you don't control.
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Tourach's Chant
   ( 3)
Enchantment
At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay . Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.
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Tourach's Gate
   ( 3)
Enchantment — Aura
Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate this ability only if enchanted land is untapped.
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Tovolar's Magehunter
( 0)
Creature — Werewolf
(5/5)
Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.
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Tower Above
   ( 6)
Sorcery
( can be paid with any two mana or with . This card's converted mana cost is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
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Tower Defense
  ( 2)
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
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Tower Drake
  ( 3)
Creature — Drake
(2/1)
Flying : Tower Drake gets +0/+1 until end of turn.
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